![Super Godzilla [Super Nintendo]](../images/vg/super_godzilla/banner.png) |






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From
Toho / Advance Communication Company for the Super Nintendo |
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Super Godzilla |
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- Developer:
Advance Communication Company
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- Number of Players:
Single player
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- Release:
1993 (Japan)
1994 (US)
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- System:
Super Nintendo

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Story
Invading aliens have now approached Earth, threatening all life. The fate of the world lies in the hands of a small group of people, who turn to the waters of Japan. They enlist the aid of a being of immense power laying at rest under the waves: the King of the Monsters, Godzilla.
Controlling the monster through a transmitter on the Super-X2, players must lead Godzilla through several cities. You the player, a soldier named Taniguchi and Miss Yano ride in the Super-X2. The craft must always fly within a three kilometer radius of Godzilla to control him. If needed, there is a backup Super-X2 at the Osaka base.
Taking the nuclear defender to fight a final boss that awaits at the end of each level is the ultimate goal. While King Ghidorah is the first of the alien threats to appear, he is far from the last. Yet aliens and monsters aren't Godzilla's only worries. He will face smaller obstacles such as tanks, electricity towers, mines and UFOs as well.
Can the terror of Japan save the world? Or will the age of man come to an end?
Each level is timed, and if you do not finish it in that time, you lose control of Godzilla and it's game over.
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Playable Characters
You play as the mighty Godzilla and fight against many boss monsters. However, as you reach the climax of the story, you will be able to play as the even more powerful Super Godzilla.
Playable Character:
Godzilla |
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Hit Points: |
Height: |
Weight: |
600 - 700* |
100 meters |
60,000 tons |
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Tail Attack [low fighting spirit]: The tail that supports Godzilla's huge body is also a powerful weapon of attack. When his tail makes full contact, the damage is considerable. |
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Body Strike / Head Butt [medium fighting spirit]: Striking an enemy with his 100-meter long, 60,000-ton body is a fully destructive attack. You can count on this technique to do major damage to the enemy. |
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Fire Breath Attack [high fighting spirit]: This is a super-powerful heat ray and is Godzilla's death blow technique. |
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Hyper Fire Breath Attack [very high fighting spirit]: This is a fire breath attack with much more power. It might be a by-product of shooting the control box into Godzilla. |
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Question Mark: This is a random attack in which you do not know what attack Godzilla will make. If you are lucky, Godzilla may use one of his strong techniques even though his fighting spirit is low. |
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► When you press the control pad (down), Godzilla goes onto the defensive. Pressing the control pad (down) and holding it increases Godzilla's defensive force. The enemy can not launch a major attack, but Godzilla's fighting spirit drops rapidly. The greater Godzilla's defensive force, the less damage he receives from an enemy body attack. Releasing the control pad (down) makes the defensive force 0. |
*After being fused with cells from King Ghidorah, Godzilla's hit points will increase to 700.
Playable Character:
Super Godzilla |
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Hit Points: |
Height: |
Weight: |
900 |
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Energy Tail Attack [low fighting spirit]: Super Godzilla charges his energy with tail to unleash a powerful attack. |
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Full Body Strike [medium fighting spirit]: Striking an enemy with his heavy body, Super Godzilla charges at his opponent full speed. |
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Super Breath Attack [high fighting spirit]: This is a powerful breath-based attack released from Super Godzilla's mouth. |
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Nova Beam [very high fighting spirit]: His ultimate attack, Super Godzilla unleashes a beam of unimaginable power from his chest. |
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► When you press the control pad (down), Super Godzilla goes onto the defensive. Pressing the control pad (down) and holding it increases Super Godzilla's defensive force. |
Super Godzilla also has a Super-Punch attack, which is not an attack command. |
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Controls
[Movement mode]
L & R buttons: While Godzilla is moving, you can switch from the area map to the overall map.
Start button: Pauses the game.
Control pad: Selects commands and items. Controls Godzilla. (four directions ↑, ←, →, ↓)
A button: Finalizes commands and items. Forwards communications messages.
[Battle mode]
L button: Finalizes and uses items.
R button: Calls out and cancels item selection screens.
Start button: Pauses the game.
Control pad: Selects commands and items. Controls Godzilla. Advance (→), retreat (←), defense (↓)
A button: Finalizes commands and items. Forwards communication messages. Godzilla attacks: 1. Punch (minor technique); 2. Finalizes and attacks with major techniques.
* The B button can also be used as the A button. |
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Human/Alien Cast
Various recurring characters will appear as you play the game. Each plays a crucial role as the events of the story unfold.
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Commander
The leader of the Anti-Monster Defense Forces and your superior. He will give you various orders for controlling Godzilla to defend cities from monsters. |
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Professor Ogata
The inventor of the Godzilla controller and the foremost expert on Godzilla cells. Professor Ogata is always working on research and development and announces important discoveries. |
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Soldier Taniguchi
He rides together with you in the Super-X2 to offer support. He gives you important information, such as reports on current conditions. |
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Miss Yano
A Godzilla researcher at Professor Ogata's research center, she rides in the Super-X2 and reports data on Godzilla. |
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Alien
The invading alien forces and experts in genetics. The extraterrestrials utilize powerful cells they have collected from Godzilla and King Ghidorah to power their monsters. |
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Items
Lending a helping hand, several useful tools are waiting to help Godzilla in the fight. The numbers in the top right corner show how many of the item you have. You can only hold four Colored orbs at a time, which can only be used in battle mode.
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Green Orb
Defense boost item: when you use this item, Godzilla can not be hurt by enemy attacks for a certain period of time. |
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Green Orb
Energy resupply item: when you use this item, Godzilla's energy is refilled a certain amount around 150 point. |
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Yellow Orb
Energy complete resupply item: this is the item to have in a pinch! When you use this item, Godzilla's energy is completely refilled. |
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Red Orb
Fighting spirit boost item: when you use this item, Godzilla's fighting spirit rises faster so that he can utilize better attacks. |
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Capsule
Located at Nuclear Facilities or nearby Item Locations, Capsules will refill Godzilla's health slightly. |
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Capsule S
These refill Godzilla's health greatly. Also transforms Godzilla into Super Godzilla after collecting three. |
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Emergency Escape Button
In a pinch, you can select this button to escape the battle mode. This is not a pickup item, so there is no limit to how many times you can use this button. |
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Warp Item
Warps the player to another part of the same level. Activated on specific Item Points in movement mode. |
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Info Item
Receive important information corresponding with the current level. Appears as an Item Point in movement mode. |
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Invincible Item
Player will become invulnerable for a short period of time. Activated on specific Item Points in movement mode. |
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Freeze Time
Stops the counter on the game momentarily. Activated on specific Item Points in movement mode. |
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Map Terrain
The terrain that you walk on will affect the speed of which Godzilla moves, deep water takes longer to wade through for example. The overall map can cover as much as eight screens of the area maps usually displayed. The King of the Monsters can smash through mountains, buildings and towers. Enemies and items are also represented on the map, although enemies are usually hidden until Godzilla is close to them. Beat the Mother UFO and you will eliminate all the UFOs for that level.
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Godzilla Point: Position of Godzilla under control of the player. |
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Monster Point: Position of the enemy monster. When the Godzilla point contacts the monster point, the game enters battle mode. |
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Urban Districts: Godzilla walks right through built-up areas. |
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Flatlands: Godzilla walks right through these undeveloped areas. |
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Tall Building District: Godzilla can pass through these districts, but since he destroys buildings as he goes, he uses up energy. |
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Mountains: Godzilla can pass through, but since he destroys mountains as he goes, he uses up energy. |
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High-Voltage Electricity Belts: If Godzilla tries to pass through one of these belts, he is damaged, loses energy, and is bounced back. |
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Steel Tower: If Godzilla tries to pass through a steel tower, he is damaged and loses energy, but he can destroy the tower. |
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Seas / Rivers / Lakes: Moving through water takes Godzilla longer than moving through built-up areas or flat ground. |
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Deep Seas / Deep Lakes: Moving through deep water takes Godzilla even longer than moving through shallow water. |
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Skyscraper District: The beams controlling Godzilla can not reach him here, so he can not go through these areas. |
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Rocky Mountains: The beams controlling Godzilla can not reach him here, so he can not go through these areas. |
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Area Point: This is an important point in the stage. In Stage 3, it appears as an enemy base and in Stage 6 as Professor Ogata's research laboratory. |
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Resupply Base: Godzilla recovers a certain amount of energy. |
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Item Point: You can obtain useful items and information. There are a number of different items. Some can be used right on the spot, but others are carried into battle mode. |
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Special Energy: This is the super-energy pack for turning Godzilla into Super Godzilla. It only appears in specific scenes. |
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Enemy Land Mines: They are camouflaged, so they are not usually visible (are not shown on the map), but when Godzilla comes within one position of a land mind, it is displayed, so you can see it. If Godzilla steps on a land mine, he is damaged. Land mines are not pointed in a particular direction. |
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Enemy Tank: They are camouflaged, so they are not usually visible (are not shown on the map), but when Godzilla comes within two positions of a tank, it is displayed facing the King of the Monsters. When an enemy tank is displayed, it can be stepped on and crushed. |
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Enemy Missile: They are camouflaged, so they are not usually visible (are not shown on the map), but when Godzilla comes within three positions of a missile, it is displayed aimed at the King of the Monsters. When an enemy missile is displayed, it can be stepped on and crushed. |
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Mother UFO: When you make contact with it, a battle starts. If you defeat it, the game returns to movement mode. There are also tiny UFOs that attack out of nowhere. If you run around them without destroying them, they keep chasing you. |
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Point System
After beating a level, Godzilla gets a score based on his performance. Every 10,000 points earns an extra Credit. Credits are used when you die to continue, and you start with five on a new game. Points are based on:
- Health Left (x10)
- Time Left (x10)
- Buildings Destroyed (-10 for every building crushed)
- Level Bonus
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Game Staff
Produced by Akira Koboyashi, Takahisa Takezaki, Masato Takeno, Junichi Tsunoda, Seigo Taniguchi, Michiharu Hasuya, MIS
Programmers Stone, Tsutomu Suzuki, Masaaki Harada, Umbrella Yasuo, Hayashi Masaki, Shibata Sei, Sasaki Tixe
Music by Michiharu Hasuya, Junko Yokoyama
Graphic Designers Hiroaki Hasegawa, Kazuyuki Kaihou, Fumiko Yano, MIS, Aya Kamimura, Akira Seyama
Sound Designers Michiharu Hasuya, Junko Yokoyama
Original Monster Designer Minoru Yoshida
Special Thanks Shogo Tomiyama, Yosuke Kasahara, Nobuhiko Ishii, Masao Kawamura, Hideki Kama, Junya Sonoda, Tetsuo Kondoh, Koichi Kawakita |
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Box Art and Advertisements |
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