Standard Game Areas

1: Nazca Rain Forests

The introductory stage, the Nazca Rain Forests feature a rather slow stream of enemies before approaching an expansive alien base, which is also equipped with a robust defense system. The stage is long, and at the end the player will be greeted to their first, of many, end stage bosses.

Boss: Zolba

2: Battle Platform

The stage starts in the barren vacuum of space with a constant supply of enemies approaching the Aleste. Eventually the craft will fly over the giant alien space station Lono, where it will battle with the war machine's numerous built in weapon systems before finishing off the station once and for all.

Boss: Lono

3: Outpost A

The first of three Outpost stages, these areas are both short and very straight forward. However, a great deal of the stage's background can be destroyed for either points or items. Also, these areas differ from normal ones in the game because the boss appears mid-level to attack the player before reappearing at the stage's end.

Boss: Sentry

4: Nebula

The fourth stage features a large array of structure mounted weapons, while also having unique obstacles like expanding and contracting moons along with ships that leave a ray in their wake that must be destroyed.

Boss: Janel

5: Caves

The longest stage in the game, this area has the Aleste going underground and through a twisting maze of rock till it reaches the other side. The Caves boast a large number of obstructing rock masses that must be quickly destroyed if the craft is to make it through, while drill like enemies will occasionally create paths through the rock that the ship must immediately follow.

Boss: Nardork

6: Outpost B

The second outpost stage, this area features a lot of scenery for the Aleste to destroy and reap the point benefit from. Like all outpost levels, the stage's boss, the Bomber, appears mid-level to assault the Aleste before appearing again at the stage's end for a final counter offensive against the player.

Boss: Bomber

7: Asteroid Field

The Aleste will navigate through a barren plain of rocks, dodging the oncoming asteroids until the ship reaches large platforms that feature a wide variety of weaponry along with built in defense walls to keep the armament well protected.

Boss: Rubar

8: Decimated Fleet

With twin planets in the distance, the Aleste travels through a field of decimated ships left from a failed resistance attempt by Earth's forces. Unfortunately, the alien invaders have seized control of what's left of the fleet and are now utilizing the weapon systems against the Aleste.

Boss: Nont

9: Outpost C

The last of the Outpost levels, this stage features a wealth of enemies to destroy and power-ups for the ship to reap. However, the boss is a little less predictable here than in previous areas, as it will emerge from the bottom of the screen to attack the player, which can easily catch the player off guard if they are hovering near the edge of the screen.

Boss: Gunner

10: Alien Rain Forests

As the name suggests, this stage is very similar to the first chapter in the game, with even the same boss making a reappearance. However, the difficulty has been noticeably ramped up as enemies come at the Aleste in far greater numbers.

Boss: Zolba

11: High Velocity Tunnel

The stage starts out with no enemies, but the surrounding area moves at an incredibly velocity that requires the Aleste to navigate quickly if it's to survive (using the craft's highest speed setting helps tremendously here). Following this, the stage slows down as turrets and other enemies populate the relatively short stage.

Boss: None

12: Organic Lair

The final chapter in the game, the Organic Lair has the Aleste entering a nucleus like chamber where celluloid based life forms relentlessly assault the ship. The Organic Lair is the only stage in the game to feature more than one boss, as two old adversaries will confront the player before they reach Super Aleste's final boss.

Boss: Nardork, Nont, Overlord


Short Game Areas

1: Outpost B

Nearly identical to the same stage in the main game, the Outpost stage features a lot of scenery for the Aleste to destroy and it's crucial that it stock up on power-ups at this early point in the game.

Boss: Bomber

2: Nebula

The second short game stage is the Nebula, which features the area's trademark expanding and contracting moons while also features enemy crafts which leave blasts in their wake. Thankfully, the area is very short and doesn't feature a boss.

Boss: None

3: Asteroid Field

The Aleste travels through the Asteroid field, attempting to dodge huge chunks of rock that travel ahead before venturing over large meteors equipped with weapon systems. The stage is ripe with power-ups, so it will be fairly easy to fully upgrade the craft in preparation for the final stage that follows.

Boss: None

4: Alien Rain Forests

The last stage in the short game, the Alien Rain Forest features a tremendous amount of destructable blocks at the start which must be destroyed before the Aleste can get trapped behind them. The stage, like the one before, features a wealth of power-ups so even if the craft is hit there will be ample time to recharge the weapons before reaching the boss.

Boss: Zolba

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