Godzilla: Unleashed [Playstation 2]

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From Atari / Pipeworks

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Controls - Critical Mass - Power Surges - Box Art

Godzilla: Unleashed [Playstation 2]

 

Godzilla: Unleashed

   
  • Publisher:
    Atari
  • Developer:
    Pipeworks
  • # of Players:
    1-4
  • Japanese Title:
    -
  • Release:
    2007 (US)
  • System:
    Playstation 2

    Order

 


Controls

X Button: Punch
Square Button: Kick
Circle Buttons: Fierce Attack
Triangle Button: Block
R1 Button: Hold to release projectile or charge if energy is depleted, tap to use your secondary weapon
R2 Button: Jump, hold to fly with certain characters
L1 Button: Grab
R2 Button: Duck or run if moving joystick
Right Analog: Aim projectiles
X + Circle Buttons: Roar
X + Square Buttons: Grab
Square + Circle Buttons: Taunts or activate Power Surge, press again when surge is about to diminish to release a shockwave
R2 + L2 Buttons: Special techniques


Critical Mass

After destroying enough crystals to fill up the HUD meter, the monster will go into Critical Mass mode. The monster will erupt in a large explosion, and their body will be tinted a bright red. The effect is very similar to the "Rage" effect of the previous Godzilla games, minus a Rage Attack. While in this mode, the monster's damage and knockback abilities will be increased. The Critical Mass meter will slowly deplete over time. When the meter is empty, the monster will return to its normal state. Being frozen will also end Critical Mass mode.


Power Surges

The game features a total of seven power surges, and their collection directly impacts the outcome of story mode. Beyond allegiances, the surges also feature unique abilities from each other and also change the outer appearance of the character. When collected, surges can be activated by pressing "Square Button + Circle Button" once per a match for a particular surge. "Square Button + Circle Button" can be pressed again, before the surge gives out, to end its effect and release its particular "shock" attack. These "shocks" differ depending on the surge used, but most result in a devastating shockwave. Below are their exact effects.

Fire Surge
Effect: Gives character a orange glow and increases physical damage.
Shock: The character releases a powerful red beam from their mouth, or other orifice in the case of some like Moguera. It can also lock with other beams.

Electrical Surge
Effect: Gives character a yellow glow, with bolts around them, and increases beam damage. Energy regeneration also speeds up dramatically.
Shock: The character releases a shockwave that deals minor damage and stuns opponents.

Speed Surge
Effect: A circular line appears, and pulsates, around the character, allowing them to move and attack faster. While under the influence of this surge, the monster's ability to jump is also increased.
Shock: The character releases a shockwave that greatly slows down enemies within range for a short duration.

Crystal Surge
Effect: Gives character a purple glow and reduces all damage by 85%. Also increases rate that the critical mass meter builds.
Shock: The character releases a shockwave that deals a huge amount of damage.

Radiation Surge
Effect: Gives character a green glow and increases the rate of regeneration of both health and energy. Nearby monsters also have their regeneration capabilities impaired.
Shock: The character releases a shockwave that deals a huge amount of damage.

Shield Surge
Effect: Encases the character in a metal coating that reduced physical damage at the cost of slowing movement. The character is also protected from all damage from grapple moves.
Shock: The character releases a shockwave that deals a huge amount of damage.

Darkness Surge
Effect: The character is surrounded by a dark cloud that blocks all ranged weapons, include the military's attacks.
Shock: The character releases a shockwave that deals a huge amount of damage.


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