Godzilla Defense Force [Android/iOS]

Game Specifics
Kaiju and Stages
Cards and Card List
Time Travel and Artifacts
Allies and Supporters

From Nexon / Neople for Android and iOS

Game Specifics Navigation:
Story - Leveling - Moonstones - Login Bonus - Achievements - Current Errors - Version History

Godzilla Defense Force


Godzilla Defense Force

  • Publisher:
  • Developer:
    NEXON, Neopeople, Studio 42
  • Number of Players:
    Single player
  • Japanese Title:
    ゴジラ ディフェンスフォース
  • Release:
    2019 (Worldwide)
  • System:
    Android (6.0+), iOS (9.0+)

    Android Android



The Xilien have invaded Earth. Unleashing monsters and kaiju on the planet through a spacetime vortex, creatures of all generations attack humanity.

Beginning their assault in Tokyo, Ebirah, Biollante, Megaguirus and other mine controlled kaiju assault the Earth. Mobilizing, a defense force fights back against the invaders using advanced weaponry. Pushing back the alien forces, the Xilien set their scopes on London, Sydney, Arizona and New York while their quest to secure the water on planet Earth is unveiled.


Progressing in the game requires leveling up, which is how additional locations are accessed in the game. This is achieved through earning experience after beating Godzilla and the other kaiju bosses. Every time a new level is achieved, an award is unlocked. These awards include:

  • MoonstonesLevel 2 : Free Card Pack
  • Level 3 : Max G-Cell +1
  • Level 4 : Unlock London
  • Level 5 : Unlock Time Travel
  • Level 6 : Max G-Cell +1
  • Level 7 : Free Card Pack
  • Level 8 : Unlock Sydney
  • Level 9 : Free Card Pack
  • Level 10 : Max G-Cell +1
  • Level 11 : Free Card Pack
  • Level 12 : Unlock Arizona
  • Level 13 : Free Card Pack
  • Level 14 : Max G-Cell +1
  • Level 15 : Rare Card Pack (fist time only)/Normal Card Pack
  • Level 16 : Unlock New York
  • Level 17 : Free Card Pack
  • Level 18 : Free Card Pack
  • Level 19 : Free Card Pack
  • Level 20 : Unlock Moon

Level 20 is the last in the game, and no further awards will be unlocked until the player time travels and the rewards are reset.


Periodically during levels, survivors will appear. Clicking on them will rescue that individual, who will be ferried off to the moon. These survivors can then be sent on mining activities that take a certain amount of real world time, i.e. even when the game is off the countdown will continue. The reward for this is a varying degree of moonstones, which are random between a range. Rewards, needed survivors to perform the task, time and level unlocked are shown below. Note that the Space Titanum artifact increases moonstone rewards. These increase is not factored into the reward totals below.

  • MoonstonesArea 1 (Level 3)
    Time: 5 minutes
    Survivor: 1
    Reward: 1-5 moonstones

  • Area 2 (Level 3)
    Time: 15 minutes
    Survivor: 3
    Reward: 6-15 moonstones

  • Area 3 (Level 4)
    Time: 30 minutes
    Survivor: 10
    Reward: 16-30 moonstones

  • Area 4 (Level 4)
    Time: 1 hour
    Survivor: 30
    Reward: 31-50 moonstones

  • Area 5 (Level 5)
    Time: 4 hours
    Survivor: 50
    Reward: 51-75 moonstones

  • Area 6 (Level 5)
    Time: 8 hours
    Survivor: 100
    Reward: 76-105 moonstones

  • Area 7 (Level 6)
    Time: 12 hours
    Survivor: 150
    Reward: 106-140 moonstones

  • Area 8 (Level 8)
    Time: 1 day
    Survivor: 300
    Reward: 141-180 moonstones

You can decrease the time on a mining task in two ways. The first is by watching an ad, which will cut an hour off the time. This is flat, meaning if the task has less than or equal to an hour left it will be automatically done. This can only be done three times a day. Alternatively, you can pay X-nium to finish the task automatically. The amount varies by the time of the task.

Moonstone Packs
Moonstones are spent to acquire Moonstone Card Packs. These cost 150 moonstones and contain a random 1-4★ card and gold. The gold is based on your total DPS across all open maps, with more gold awarded the more DPS you have. This is tabulated based on your current DPS, so if you use cards to boost damage and then claim your Moonstone Card Pack while the damage effect is still active this will greatly increase the amount of gold awarded.

Login Bonus

Once a day, past midnight, the player will get a login bonus. This will allow them to spin a wheel that contains the following prizes:

  • 5 X-nium
  • 10 Card Powder
  • 15 Moonstones
  • 10 X-nium
  • 20 Card Powder
  • 30 Moonstones

After getting the first prize, the player can choose to watch an ad and spin the wheel a second time for an additional prize.

Login StampDoing the login bonus also awards the player a stamp. This includes additional bonuses, if the login bonus is done daily. These are:

Day 3:
30 Card Powder

Day 7:
100 Moonstones

Day 10:
50 X-nium

After Day 10, the stamp system will reset begin at Day 1 the next time a login bonus is achieved.


There are 45 achievement areas in the game, each with several levels of criteria that have to be met. When met, an amount of X-nium is awarded to the player. Below are the rewards at each level.

Achievement 1 3 X-nium
Achievement 2 6 X-nium
Achievement 3 10 X-nium
Achievement 4 15 X-nium
Achievement 3 25 X-nium

Achievements are earned based on meeting certain conditions. For example, defeating 500 kaiju is a level three achievement and will give 10 X-nium, while another achievement is defeating Godzilla ('54) 10 times for 6 X-nium. Below are all the achievement areas.

  • AchievementsDefeat Kaiju
  • Defeat Normal Monsters
  • Tap the Screen
  • Upgrade Bases
  • Level Up Bases
  • Restore Bases
  • Complete City Missions
  • Acquire X-Nium
  • Acquire Time Shards
  • Acquire Moonstones
  • Acquire Card Powder
  • Use Cards
  • Open Card Packs
  • Activate Time Travel
  • Collect Artifacts
  • Level Up Artifacts
  • Shoot Down UFOs
  • Rescue Civilians
  • Stages in Tokyo
  • Stages in London
  • Stages in Sydney
  • Stages in Arizona
  • Defeat Godzilla ('66)
  • Defeat Godzilla ('99)
  • Defeat Godzilla ('54)
  • Defeat Godzilla ('84)
  • Defeat Godzilla ('68)
  • Defeat Godzilla ('89)
  • Defeat Godzilla ('02)
  • Defeat Godzilla ('94)
  • Defeat Godzilla ('01)
  • Defeat Godzilla ('95)
  • Defeat Godzilla ('03)
  • Defeat Godzilla ('04)
  • Defeat Godzilla ('00)
  • Defeat Godzilla ('16)
  • Defeat Godzilla ('67)
  • Unlock Codex Entries
  • Clear Stages
  • Hit Weak Point
  • Failed Defenses
  • Buy Auto-Tap Timers
  • Base Boost
  • Stages in New York
  • Stages on the Moon
  • Collect Allies
  • Level Up Allies

Current Errors or Issues

As with most mobile games which see future updates, errors and issues arise along the way. Below are the current bugs, errors or issues

For Version 2.1.2

  • Money on Two LinesThe ally button sometimes blocks part of the weak point area for bosses, such as Biollante (Plant Form) on the Moon.
  • For the Kilaaks and Shobijin ('04) allies, their moonstone ability doesn't increase with leveling despite the text being orange.
  • Godzilla ('95) occasionally doesn't attack the player at all in battle.
  • In Arizona, civilians waiting on the upper left ledge to be rescued will often disappear before being clicked.
  • On the moon, challenges are given for rescuing civilians. However, this challenge is not possible as no civilians appear in this location.
  • The Rodan ('56) card features an inconsistent base % compared to other ★★★★ cards.
  • The Titanosaurus card features % rates that are off for critical attack boosts.
  • Desghidorah features Mothra Larva's roar.
  • Dagahra features Rainbow Mothra's beam sound effect for his roar.
  • Incorrect dates or movies are listed on the ally entries for Shobijin ('04), Shobijin ('05) and the Elias ('96).
  • The Godzilla ('67) Codex entry spells Minilla as "Minya", although it appears correctly in the Gabara Codex entry.
  • When a large amount of money is accumulated, such as a currency of e254, the game places this on two lines rather than one for the location and moon screens.

Errors from earlier versions waiting to be verified if still present

  • Ganimes appears on level 250 of Arizona rather than Kumonga ('04).
  • Very late levels on the Moon, such as level 205 and beyond, give no card powder when the kaiju is beaten.

Version History

Since moving out of beta, Godzilla Defense Force has seen regular updates. Many times these are to resolve earlier issues, but sometimes they add additional functionality to the game as well. Below is a version history for these updates.

Version 2.1.2 (June 20, 2019)

  • Bug fixes

Unmentioned changes:

  • Old TextCorrected a bug that caused the placing of a second card during battle to overwrite a ★★★★ card's effect due to the delay from the card animation.
  • Corrected a bug where on the revenge screen when an advertisment didn't load properly sometimes the location would freeze up, either halting the kaiju from moving or military from attacking.
  • Corrected ally text, with: Shobijin ('66) now noting they are from Ebirah, Horror of the Deep (1966) rather than "Godzilla vs. the Sea Monster"; Empress of Mu now noting she is from Atragon (1963) rather than "Godzilla vs. the Undersea Battleship"; Mysterian now noting he is from The Mysterians (1957) rather than "Godzilla King of the Monsters". An example of the old text for the Empress of Mu can be seen to the right.
  • After a period of time, Xilien UFOs will now fly away from the battlefield rather than staying around until touched. This means the player has to be quick when a UFO appears now.
  • Xilien UFOs now appear on the Moon, although are very rare.
  • Challenges around defeating monster waves no longer appear on the Moon.
  • Civilians were added back to New York City.

Version 2.1.1 (June 19, 2019)

  • Supporter Character system added
  • Artifact order adjustments
  • Bug fixes

Unmentioned changes:

  • 12 allies were added to the game, along with a tutorial to walk players through this process.
  • Two achievements were added for the ally dynamic.
  • The artifact order adjustment esentially moves the location specific artifacts, like the Tokyo Badge, to the top of the list rather than having them at the bottom.
  • Civilians were removed from appearing in New York City.

Version 2.0.6 (June 3, 2019)

  • Time machine bug fixes
  • Minor bug fixes

Unmentioned changes:

  • The amount of money from Moonstone Card Packs are no longer effected by the DPS boost from cards
  • Players who played before version 2.0.5 no longer get stuck when they hit level five at the time travel explanation sequence, which previously required a game restart to get past
  • Added a fire effect to the Godzilla title card before Godzilla appears

Version 2.0.5 (May 29, 2019)

  • Balance adjustments for some difficult stages
  • New package (1,500 X-nium + 1,500 X-nium)
  • New Win percentage interface during Godzilla Battle
  • New Achievements and rewards adjustments
  • Bug fixes

Unmentioned changes:

  • Balance adjustments have made some defense units much cheaper to unlock, however the DPS of the player has been greatly lowered making the game much harder overall
  • Unlocked artifacts can now be clicked on and their stats seen
  • Five complimentary time shards are given when a player first reaches level five, while the game forces the player to spend these to buy an artifact
  • The King Ghidorah '64 card and codex entry no longer shows King Ghidorah from Zone Fighter (1973) but instead from Ghidorah, the Three-Headed Monster (1964)
  • The King Ghidorah '91 card no longer shows King Ghidorah from Rebirth of Mothra III (1998) but instead the one from Godzilla vs. King Ghidorah (1991).

Version 2.0.3 (May 23, 2019)

Other Game Pages:

Kaiju and Stages - Cards and Card List - Time Travel and Artifacts - Allies and Supporters