Locations
Every three hours, a battlefield is selected that all current players will utilize. These feature obstacles, differing bodies of water and neutral units. At the end of those three hours a new battlefield location is automatically selected for all players. Certain stages are limited, meaning that they aren't always in rotation and will not appear at all during certain seasons.
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Tokyo Area - Day
The Tokyo cityscape at night, crowded with towering buildings serving as obstacles.
3rd Force: None
Introduced: Launch
Features:
- Destructable skyscrapers, three on each side
- River down the horiztonal middle of the stage, that prevents the placement of facilities and slows ground units unless they are using the bridges
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Tokyo Area - Night
The Tokyo cityscape at night, crowded with towering buildings serving as obstacles.
3rd Force: None
Introduced: Launch
Features:
- Destructable skyscrapers, three on each side (reduced to two on each side in a later update)
- River down the horiztonal middle of the stage, that prevents the placement of facilities and slows ground units unless they are using the bridges
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New York City Area - Day
The streets of New York City during the day, featuring a bridge stretching over a large river.
3rd Force: None
Introduced: Launch
Features:
- Destructable skyscrapers, one on each side
- River to the left of the player and down the horizontal middle of the stage, , that prevents the placement of facilities and slows ground units
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New York City Area - Night
The streets of New York City at night, featuring a bridge stretching over a large river.
3rd Force: None
Introduced: Launch
Features:
- Destructable skyscrapers, one on each side
- River to the left of the player and down the horizontal middle of the stage, , that prevents the placement of facilities and slows ground units
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London - Day
The London cityscape during the day, distinguished by a body of water which divdes the land in two.
3rd Force: None
Introduced: Launch
Features:
- Destructable London Bridge fixture in the middile, with two pieces to be destroyed
- River down the vertical middle of the stage, that prevents the placement of facilities and slows ground units
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London - Night
The London cityscape during the night, distinguished by a body of water which divdes the land in two.
3rd Force: None
Introduced: Launch
Features:
- Destructable London Bridge fixture in the middile, with two pieces to be destroyed
- River down the vertical middle of the stage, that prevents the placement of facilities and slows ground units
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Singular Point Collab: Tokyo Area - Day
The Tokyo cityscape during the day, shrouded in red ash and crowded with towering buildings serving as obstacles.
3rd Force: Rodan 1964 (before July 15th, 2021)
3rd Force: Jet Jaguar 2021 (starting July 15th, 2021)
Introduced: June 14th, 2021
Format: Limited
Features:
- Destructable skyscrapers, two on each side
- River down the horiztonal middle of the stage, that prevents the placement of facilities and slows ground units unless they are using the bridges
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Singular Point Collab: Tokyo Area - Night
The Tokyo cityscape during the night, shrouded in red ash and crowded with towering buildings serving as obstacles.
3rd Force: Godzilla Ultima
Introduced: June 14th, 2021
Format: Limited
Features:
- Destructable skyscrapers, two on each side
- River down the middle of the stage, that prevents the placement of facilities and slows ground units unless they are using the bridges
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Skull Island
The mysterious and uncharted Skull Island, featuring rivers on either side and the bones of a giant beast lying in the center.
3rd Force: Kong 2021 (before December 27th, 2022)
3rd Force: None (starting December 27th, 2022)
Introduced: June 30th, 2021
Format: Limited
Features:
- Destructable Kong and Tricertops skeletons in the center (two)
- Rivers on both sides of the field, which prevent the placement of facilities and slows ground units
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