In order to combat the atomic menace known as Godzilla, the United Nations Godzilla Countermeasures Center (UNGCC) started development on a next-generation combat machine - a "Vs. G-type base defense robot tank" called MGR-IInd. This model was conditioned for mass production, but development hit a snag. The giant machine was more than capable of tanking hits, but its attack power did not rival its high durability. In order to rectify this, the combat machine's missiles were replaced with hyper-vibration warheads, increasing its offensive strength. Only one prototype of MGR-IInd was created, which was eventually deployed by G-Force to test its newly-upgraded abilities against Godzilla.
Powers / Weapons
Plasma Cannon
MGR-IInd's most powerful technique. Continually draining plasma from its nuclear fusion reactor, a massive beam of energy is emitted from MGR-IInd's abdomen. This attack has immense range and size, making it very difficult to avoid at both close and far range. However, while this move is strong, it has a drawback: the state of MGR-IInd's reactor's core becomes unstable.
Hyper Vibration Missile
MGR-IInd fires a homing missile from one of its four hand cannons. These missiles specifically target and destroy the living tissue of enemy monsters using the synergistic effect of hyper-vibrations and explosive power. However, if enough damage is sustained, the hand cannons can be destroyed, forcing MGR-IInd to rely on its Plasma Cannon as its only method of attack.
Heat-Resistant Alloy NT-1
MGR-IInd is covered in layers of extremely durable heat-resistant armor, the metal itself being coated in artificial diamond. This makes MGR-IInd particularly resilient to Godzilla's atomic ray.
High-Speed Treads
MGR-IInd is equipped with high-speed treads that allow it to travel speeds of up to 140 kilometers an hour. These sturdy treads also allow MGR-IInd to travel across any kind of terrain without losing speed, including through forests and over mountainous areas.
Background and Trivia
One of two original creations made for Godzilla Generations: Maximum Impact, the other being SMG-IInd. The designs for both machines were directly influenced by unused concept artwork of Moguera and Super Mechagodzilla respectively.
Unlike the AI-controlled SMG-IInd, MGR-IInd requires a crew of three in order to be operated.