Name
 Mechagodzilla: SH MonsterArts
Version Source
 Godzilla vs. Mechagodzilla II
Company: Bandai / Tamashi Nations
Extras: Mega-buster Ray Accessory, plasma grenade waist port
  Order
Classification: Figure Reissue: No
Release: 2011 Height: 16 centimeters
Comments
Andrew Nguyen (submission)

The second figure to be released in the SH MonsterArts line, Mechagodzilla is based on the Heisei version of the character and appeared on store shelves one month after the release of the SH MonsterArts Godzilla [1994]. Standing at 16 cm tall, Mechagodzilla is almost near the same height as that of Godzilla, though about .5 centimeters taller. However, with adjustments of the leg joints, Mechagodzilla can be moved to the same height that he was in the movie compared to the King of the Monsters. Like the SH MonsterArts Godzilla, Mechagodzilla had its own commercial when it was being released.

 
Front View

On the figure's design, it is a very good match with that of the suit used in Godzilla vs. Mechagodzilla II (1993). In this case though, and perhaps it will be the same with the SH MonsterArts Moguera, it's not an overly complex design to translate to a figure in the first place. For the coloring, it is a mix of medium dark grey and silver for the armor.

For articulation, SH MonsterArts Mechagodzilla has impressive articulation and in some instances it can simulate moves that Mechagodzilla did for the video games. The downside of the articulation is Mechagodzilla's head, which is lacking in this regard as it's mostly fixed and it can only simulate the mega-buster effect when it is firing downward.

   
Mega-Buster Ray

Like the SH MonsterArts Godzilla, Mechagodzilla has articulate joints in the arms, hands, and legs as well as an articulate waist; however, the waist cannot move very far either to the left or the right. In fact, at times the movements are more in line with the video games that the Heisei Mechagodzilla has been in for Gamecube/Xbox and the Nintendo Wii rather than the actual movie in which it appeared. While it might be a positive, the multiple joints does pose problems, as it will require a small amount of work to make Mechagodzilla stand correctly on only its two feet.

In terms of accessories, Mechagodzilla has parts to simulate it in flight mode, the use of its plasma grenade (without the actual plasma grenade blast) and use of its mega-buster ray. For the plasma grendae, the port can be opened or closed on the figure. In the case of the Mega-buster ray, it is difficult to insert into Mechagodzilla's mouth due to the fear of it breaking some of the figure's teeth. 

 
Box View

Despite the accessories available, Mechagodzilla feels lacking in weaponry effects that the giant machine displayed in the 1993 movie. However, Bandai and Tamashii Nations have rectified it with the announcement that they would be releasing Garuda separately. 

Like the previous release of SH MonsterArts Godzilla [1994] along with the previous Revoltech releases, SH MonsterArts Mechagodzilla is a pricey proposition, even more so than with the SH MonsterArts Godzilla in fact. Still, if a buyer can afford it and enjoys the Heisei Mechagodzilla design the figure is a worthwhile purchase for collectors and enthusiasts alike.

Rating: Star Rating