Thegarbagemonster wrote: ↑Thu Apr 15, 2021 6:36 pm
Jermobooka wrote: ↑Thu Apr 15, 2021 6:30 pm
MegaEvilSaurus666 wrote: ↑Thu Apr 15, 2021 3:48 pm
I mentioned absolutely nothing about realism in anything that I said. You're getting kinda ridiculous with this stuff.
Well that’s where you’re wrong, my dear friend. Realism fuels you. It
drives you. It has overtaken your every cell, the entirety of your being, and has
become you. You
are realism.
why else would you obsess over the physics of giant monsters lol
Not to sound rude, but you glossing over anything MES666 says yet making a point of calling it out the "realism", even when it's not there, is getting pretty annoying tbh...
Thank you very much. I appreciate that, TGM.
And no, Jermobooka. I don't obsess over the physics of giant monsters. That wouldn't really make sense for me to do, because I wouldn't enjoy the genre. I've often talked about the plots, designs, animations, rendering, etc.
And speaking of animation...
Dv-218 wrote: ↑Fri Apr 16, 2021 4:45 am
ernesth100 wrote: ↑Thu Apr 15, 2021 10:26 pm
---on an unrelated topic--
Someone just put the issue of kaiju moving speed into perspective for me. And I'm honestly okay with whatever way they move now.
Now consider when Godzilla's lumbering and moving slowly as it from our perspective. But whenever he's moving faster its from another kaiju's perspective. He looks slow to us because we're tiny. Every step is massive to us but only a regular step to him. Think about it how ants probably see us.
Interesting perspective on the matter! Definitely a neat POV, didn't even think of how the perception might differ depending on the character in focus. Frankly I have zero issues with how either kaiju moved in the film, imo the more dynamic the movements are the more exciting and interesting the fights are- but this is still a cool way of looking at it beyond just the director's choice.
And for real, if there is one aspect that the movie knocked out of the park is the CGI. With each rewatch I can't help but marvel at the sheer amount of detail that went into it. That brief shot of Godzilla changing direction upon sensing MG is particularly impressive.
I'm still torn on the effects in this movie. The details are fantastic for the most part (most of Kong's scenes are beautiful, but Godzilla's are a bit of a mixed bag), and from a technical standpoint, it's definitely more developed than the effects of Godzilla 2014 and Kong: Skull Island (modern effects), but the execution and use of these things just doesn't look as convincing as either one of those. You can look at it and merely see it as two CGI monsters fighting, more than usual. I'm not sure anyone will agree with me, but GKOTM had the same issue. The motion overall, and not just regarding speed, is more... cartoony. I have almost no problems with the choreography, but the execution of it all is not all there. There's things like Godzilla snapping his jaws underwater, or the way Kong pushes him away after that. Kong jumping across ships. Godzilla flailing his arms underwater as he pulls Kong into the depths of the ocean. Kong not destroying the building on impact after Godzilla throws him. All of that combined with the cinematography (magic flying camera shots) makes it less convincing. I've pointed all of this out before I believe, but I'm just not seeing how this is visually better than the first two of its predecessors.
And even if that was the reason for the way the monsters are animated (it isn't at all, look at the Pensacola scene), I don't feel like that's really the point of giant monster movies, honestly. Part of the appeal is just how massive they are compared to humans, and to the norm. They should move like monstrous, enormous beasts. It should make you feel tiny. You should be able to imagine them in your nearest city, smashing the place, at least kind of. I simply didn't get that sense here, and it sort of bothered me, as much as I hate to say it. Some of the Mechagodzilla battle has that feel, so that sense of scale is still there in places. It's there in the Hong Kong fight in Pacific Rim, the entirety of G2014, and K:SI (to a slightly lesser extent), so those just appeal to me more. That's just me.
No no, I saw it too. You weren't alone in that observation, although I don't think I was online for the shirt leak. You have good eyes, though. I doubt most really noticed back then.
The pistons (I think) and various parts inside the mouth also correspond with the structure of Godzilla's jaws and inner mouth, which is a nice touch. Strange that it's actually sort of copying the mouth of an iguana there, though.
This interview has given me some more respect for the design, although I'm still not a big fan of the proportions. A halfway point between the two designs he made would have been great.