ebirah_scampi wrote: ↑Fri Apr 09, 2021 10:35 pm
I'm really glad we got the design in the film, in my opinion it blows these concepts out of the water. That top one looks like it was built as a mecha of the fish like 2014 concept art rather than the Legendary Goji.
The design in the movie is better than those concepts (it really doesn't take much to be better than those), but still seems to be missing things. Its proportions still look off to me.
You're completely right about that, though. My first thought is that it had a weird Bionicle look, but now I'm seeing that and fish Godzilla.
MorgolKing wrote: ↑Fri Apr 09, 2021 9:16 pm
I like these designs....are these what were used in the film. Godzilla's head doesn't look small here.
It occasionally comes down to posing and animation. From what I can tell though, this head is smaller than in 2014. It's hard for me to know for sure, but I think there's actually a bit of stretching at the first gill slit and the scales on the front of his neck. The spacing from the lower jaw for those details appears sort of larger than on the 2014 model, just right off. Look right below his lower jaw. There's more space there.
I've looked at this Godzilla design too much.
LSD Jellyfish wrote: ↑Sat Apr 10, 2021 2:06 am
Hmm, well Godzilla 2014 was originally a stand alone film. Kong Skill island was originally as well, but had monarch inserted when it became a thing.
Godzilla 2, and Godzilla vs Kong were created around the same time, and despite that, it’s sort of as though both are their own thing. I’d also reckon that all four of the monsterverse films can be enjoyed separately and independently of one another. Anything that needs explaining isn’t some big two hour thing needing complex understanding:
And they probably shouldn't feel like that. The point I made is that this lacks cohesion and planning.
Kong: Skull Island was planned to be a tie-in with Peter Jackson's King Kong with Universal, but was moved to Warner Bros. to be a crossover with Godzilla. It was initially announced in 2013/2014, but became a part of this series in 2015. It was written to be in the same continuity as Godzilla, so it wasn't really planned to be a stand-alone at any major point.
And they do fit together in parts, which I'll put in small text to keep things neater.
The mention of Godzilla's existence (within the movie, not just after-credits) in K:SI doesn't make sense without G2014. The beginning of GKOTM doesn't really make sense without G2014. Seeing the MUTOs, and references to them don't make sense without G2014, either. The Hollow Earth was mentioned in K:SI, expanded upon (weirdly, in my opinion) in GKOTM, and explored more in GvK (even wackier than GKOTM's idea). Kong's background isn't explained in GvK at all, and he's introduced as the same Kong in an enclosure on Skull Island after a disaster hit (explained more in tie-in comics). Jia isn't just a stand-alone character because she's the last of the Iwi. We've had returning characters. The Ghidorah skulls are leftover from the previous film.
There's plenty more examples. It tries to be a truly connected story, but messes stuff up. There are strange inconsistencies. That's the thing. Sure, you could just watch one without the others, but you'd be missing things. Some Showa era films are like this, but I think the bar should be higher for creating interesting narratives, characters, and more believable plots that mesh together well. Having some consistency in tone is also important. We got Joe Brody, and then nobody else truly got that close to being well written and interesting again. Hank Marlow was one of the rare characters that completed an arc well enough. G2014 and K:SI feel pretty different from each other, but GvK almost feels like a different series entirely. It's got a Shrek-like opening, even. So tonally different from the movies before it. Tone can evolve with sequels, but just switching with each installment is jarring these days.
Edited to complete thoughts.