WOTM R7: GvR vs Voyager

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Re: WOTM R7: GvR vs Voyager

Post by GodzillavsRayquaza »

Greyshot151 wrote: Wed Jan 19, 2022 8:18 amLast note, if Ultraman does die, can't he just boost Saber with his life-force? Its been a WHILE since I've seen Fate series stuff and I don't think any of the other members benefit from such a fusion. Curious if she has a powered up state.
My man, you have read Bagan vs Everyone: Fallout too much lmao, Ultraman cannot transfer his power to someone after he dies. That is not a thing he ever does, he can give some energy to people while he’s alive, but it’s only ever shown happening with other Ultras and it’s pretty much only used to reset their time limit. Very unlikely to happen here.

Added in 12 minutes 8 seconds:
Another thing I would like to point out regarding Iron Man, the most likely person for him to be using all his weapons on is Cyborg (as Cyborg can also fly and will likely engage the other flying combatant shooting projectiles, especially if Tony tries to leave the Pyramid for more room), who was able block Superman’s heat vision without suffering any damage. Superman’s heat vision, btw, potent enough to carve through multiple floors of a skyscraper without resistance at bare minimum. That was Zod doing it for the first time, as opposed to Superman who has much more experience with it. As well, Superman in Justice League was boosted from his previous state by the Mother Box, so even more powerful. So, probably quite a bit above even Tony’s Chest Beam.
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Re: WOTM R7: GvR vs Voyager

Post by Greyshot151 »

GodzillavsRayquaza wrote: Wed Jan 19, 2022 10:58 am My man, you have read Bagan vs Everyone: Fallout too much lmao, Ultraman cannot transfer his power to someone after he dies. That is not a thing he ever does, he can give some energy to people while he’s alive, but it’s only ever shown happening with other Ultras and it’s pretty much only used to reset their time limit. Very unlikely to happen here.
Is that were I thought of it from? Whoops.
GodzillavsRayquaza wrote: Wed Jan 19, 2022 10:58 amAnother thing I would like to point out regarding Iron Man, the most likely person for him to be using all his weapons on is Cyborg (as Cyborg can also fly and will likely engage the other flying combatant shooting projectiles, especially if Tony tries to leave the Pyramid for more room), who was able block Superman’s heat vision without suffering any damage. Superman’s heat vision, btw, potent enough to carve through multiple floors of a skyscraper without resistance at bare minimum. That was Zod doing it for the first time, as opposed to Superman who has much more experience with it. As well, Superman in Justice League was boosted from his previous state by the Mother Box, so even more powerful. So, probably quite a bit above even Tony’s Chest Beam.
Cyborg is durable, no question, but Tony's ability to vary up his armor on the fly allows more diversity in combat meaning if a laser doesn't work, he can try other methods like a sword, create a counter with nano-bots, etc. Also, with a greater experience pool to pull from then Cyborg, even if Cyborg can dish out and tank more damage, I think Tony will have him on the backfoot in a 1v1.

Last note, realized after posting, isn't Vic's skin still human? So like, while his body is machine and able to tank immense punishment, couldn't Tony notice the glaring weak-point and focus on his human parts?
Last edited by Greyshot151 on Wed Jan 19, 2022 11:25 am, edited 1 time in total.
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Re: WOTM R7: GvR vs Voyager

Post by Voyager »

Greyshot really nails it here. Experience, coordination and teamwork is really what gives my team the edge here. My team has a lot of experince fighting on the backfoot, and they're all really skilled, so it's not like a shock to them. Not to mention that if anyone gets caught by Zerbebuth, they're so dead.
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Re: WOTM R7: GvR vs Voyager

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Greyshot151 wrote: Wed Jan 19, 2022 11:21 am Cyborg is durable, no question, but Tony's ability to vary up his armor on the fly allows more diversity in combat meaning if a laser doesn't work, he can try other methods like a sword, create a counter with nano-bots, etc. Also, with a greater experience pool to pull from then Cyborg, even if Cyborg can dish out and tank more damage, I think Tony will have him on the backfoot in a 1v1.
Perhaps. Iron Man’s variety is his main advantage here, however, it took quite a lot for him to be pressed to the point where he was throwing out a variety of different attacks in quick succession in an attempt to overwhelm. So even if he can beat Cyborg, it will not be a quick fight by any means, which is still a victory for my team due to it keeping Iron Man away from them for a long time. Even better if Cyborg is able to deal some noteworthy damage and leave Iron Man weakened.
Last note, realized after posting, isn't Vic's skin still human? So like, while his body is machine and able to tank immense punishment, couldn't Tony notice the glaring weak-point and focus on his human parts?
That part of Cyborg’s face isn’t torn open just by being on the same body that gets hammered with attacks capable of sending Victor flying and doing harm to beings like Wonder Woman and Aquaman, so I think it’s safe to assume there’s more going on. Given how his brain would have been decomposed by the time the Mother Box constructed him, it’s likely modified that as well, meaning that even if Iron Man did shoot a laser at Vic’s organic face, the brain would still be intact given how Cyborg’s body is constantly changing and modifying itself and would have adjusted for that glaring weakness a long time ago. If Victor’s dad had waited about a second more before turning off the Mother Box during the reconstruction process, Cyborg would have been fully mechanical, so his brain being mechanized as well is not far-fetched.

Notice “Brain 2.0” on the screen here.
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This is of course, all assuming that Iron Man even could reliably attack a tiny portion on a constantly moving target that has automatic defense systems.

Edit: He also has a helmet to cover his face in the Snyder Cut. That kinda nullfies the whole “just shoot his face” thing, lol.
Voyager wrote: Wed Jan 19, 2022 11:51 am Greyshot really nails it here. Experience, coordination and teamwork is really what gives my team the edge here. My team has a lot of experince fighting on the backfoot, and they're all really skilled, so it's not like a shock to them. Not to mention that if anyone gets caught by Zerbebuth, they're so dead.
I fail to see how Zerbebuth is some force of absolute destruction when his only foe was someone who has next to no idea what they were doing with the Guyver suit and were relying solely on its raw power. His most impressive feats of strength are just throwing Guyver through multiple walls, nothing that the members of my team can’t handle. The Space Marines and Tyranids are all equipped to handle armored foes, the former having Bolters that shoot bullet-sized rockets with diamond tips designed to drill into a target before exploding and the latter either having swords and acid designed to specifically break through armor, claws that just shred through immensely durable armors (more than anything we see Zerbebuth’s handle) with ease, or the Zoanthrope’s Warp Blasts.

As well, strategy and teamwork is all well and good, but the issue is that those things take time and require time, something which is not on your side. Push it around all you like, the poison clouds are still there and still growing, waiting for your Jedi to fall. As are the Termagaunts spawning every three minutes. Ultraman and Saber are running on limited reserves as well. The Venomthrope doesn’t just have poison clouds as well, they specialize in working their way towards enemy flanks and striking with whips coated in much worse toxins than what’s in those clouds, and given how the numbers will soon favor me as well, it’ll have plenty of opportunities for it.
Last edited by GodzillavsRayquaza on Wed Jan 19, 2022 12:45 pm, edited 2 times in total.
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Re: WOTM R7: GvR vs Voyager

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Question. Is friendly fire on? I assume so, but if not, wouldn't Dooku, Cyborg and the Space Marine die from the toxic cloud? If its been addressed before, apologies for missing it.
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Re: WOTM R7: GvR vs Voyager

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Greyshot151 wrote: Wed Jan 19, 2022 12:57 pm Question. Is friendly fire on? I assume so, but if not, wouldn't Dooku, Cyborg and the Space Marine die from the toxic cloud? If its been addressed before, apologies for missing it.
Friendly fire is disabled, and even if it wasn't both Space Marine's helmets can filter out the toxins for some time. Secondly, coordination would be firmly in GvR's favor due to the Tyranid Hive Mind. No amount of teamwork can overcome enemies who literally share the same consciousness and can coordinate attacks on such a micro and macro scale. That's something that's really been undersold here. The Hive Mind has literal eons of battlefield experience that it can grant its constituent parts. Even on a smaller scale such as this, Genestealers, Lictors and Warriors have been known to coordinate lesser Tyranids to do their bidding, given their role as synaptic conduits for the Hive Mind. The Zoanthrope especially is closer connected to the Hive Mind than even the formers, and literally weaponizes it's energy. Add in the Tervigon as another Hive Mind conduit, and GvR has a tight communication web.
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Re: WOTM R7: GvR vs Voyager

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Just a reminder that if things get dire, Saber uses Excalibur and no one’s gonna be surviving a hit from that on the enemy team. It could turn the tide of the battle significantly if it does what it’s good for, and take out multiple foes. Not a guarantee but a fairly good chance.
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Re: WOTM R7: GvR vs Voyager

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Voyager wrote: Wed Jan 19, 2022 1:43 pm Just a reminder that if things get dire, Saber uses Excalibur and no one’s gonna be surviving a hit from that on the enemy team. It could turn the tide of the battle significantly if it does what it’s good for, and take out multiple foes. Not a guarantee but a fairly good chance.
Honestly, I don't think she'll even think of using Excalibur unless someone else suggests it to her, like during the fight against Gilles's Great Horror in Fate/Zero, or in the Fate route where she was more than happy to just wait out Medusa on her Pegasus and strike when she was defenseless, only deciding to go for broke with Excalibur when the situation changed. And even then, it takes a hot minute for her to ready the sword to start unleashing beams of DIE. time that the enemy can use to their advantage since they A aren't immobile giant targets like the Great Horror, and B not being directed by an idiot like Medusa was in the Fate route.
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Re: WOTM R7: GvR vs Voyager

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I’m going to bring up one last thing.

Cyborg could potentially hack Iron Man’s suit. It is made abundantly clear, especially in the Snyder Cut, that Cyborg can do just about anything he wants to other technology. He remotely hacks military databases, banks, and laboratories with little effort, and it is suggested he could go so far as to hack the world’s nuclear arsenal. He also displays the ability to control technology directly with the wires extending from his hands directly interfacing, to the point of piloting and using the broken Night-Crawler.

I’m not relying upon this fully, I’ve made it clear why I think I’ll win regardless, just another thing to consider once voting rolls around.
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Re: WOTM R7: GvR vs Voyager

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Time to roll out my pointers before voting begins.

Iron Man: Regenerative Armor will negative a lot of more minor damage, not to mention the armour will protect from the deadly clouds. Agile, lots of weaponry, durable. Remember when Thanos threw a moon at him? It wasn’t the whole moon, but he took a lot of crap. Threw hands with Thanos.

Saber: Skilled fighter, Mana Burst, Excalibur Nuke (?), fast, so probably will avoid the cloud.

Ultraman: Support I guess. Not affected by the cloud.

Jedi: Anakin and Obi-Wan are arguably the best offensive and defensive force users, skilled in Lightsaber combat. Can negate the cloud by using the force to push it away. Force powers are very strong, and will be able use their power to deal with opponents from afar. Especially Anakin, who specialises in crushing his opponents, and objects. Any opponents would need to be very careful up close.

Tyranids can get a limb cut off and they’ll keep charging forward. This is something brought up earlier to counter the Jedi but the thing is, when you’ve fought the likes of General Griveous and won, you’re not a slow fighter. The Jedi would mow down the Tyranids if they came in close, both being so proficient and fast in their strikes.

And about the Venomthrope, it can easily just be dealt with from a distance by Ironman, The Jedi, Ultraman, and even Saber.

Zerbebuth and Synevite: Both aren’t to be messed with in CQC, and will be able to do toe to toe with the Tyranids.

Tyranids: Unaffected by the cloud, numerous, and will be able to rip and tear at the enemies. Whether they can actually kill anyone is irrelevant, as they’ll prove a useful distraction and something to whittle down their foes’ energy.

This battle really lynches on the Jedi (specifically Anakin), Iron Man and Saber. Everyone will do their part, but if these three can pull through and show GvR what they’re made of, we can win this. Excalibur Nuke, Supreme Arsenal of Iron-Man and unmatched raw force power and swordsmanship of a very angry Anakin will pull through. Anakin’s rage will be tapped into, seeing his friends die around him, and no one’s gonna like that. Foes crushed, and cut down in a matter of seconds. All while Tony bombards and Saber uses her crazy anime bullshittery to destroy the Tyranids and their teammates.

Oh and uh, Cyborg gets crushed by Anakin and Obi Wan :p
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Re: WOTM R7: GvR vs Voyager

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Voyager wrote: Wed Jan 19, 2022 11:19 pm Time to roll out my pointers before voting begins.

Iron Man: Regenerative Armor will negative a lot of more minor damage, not to mention the armour will protect from the deadly clouds. Agile, lots of weaponry, durable. Remember when Thanos threw a moon at him? It wasn’t the whole moon, but he took a lot of crap. Threw hands with Thanos.
Ah yes, I remember when Tony threw hands with Thanos and his armor kept regenerating all the lost pieces that were literally being punched and torn off his body, then torn off and stabbed into his chest. He totally had a full armor by the end of that film and not just enough to make a single helmet.

But yeah that armor should filter the poisons fine and withstand enough damage that isn’t on the level of Thanos punching and tearing it off chunk by chunk.
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Re: WOTM R7: GvR vs Voyager

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Nagoda wrote: Wed Jan 19, 2022 11:40 pm
Voyager wrote: Wed Jan 19, 2022 11:19 pm Time to roll out my pointers before voting begins.

Iron Man: Regenerative Armor will negative a lot of more minor damage, not to mention the armour will protect from the deadly clouds. Agile, lots of weaponry, durable. Remember when Thanos threw a moon at him? It wasn’t the whole moon, but he took a lot of crap. Threw hands with Thanos.
Ah yes, I remember when Tony threw hands with Thanos and his armor kept regenerating all the lost pieces that were literally being punched and torn off his body, then torn off and stabbed into his chest. He totally had a full armor by the end of that film and not just enough to make a single helmet.
Not sure where you got this from :lol: Did I make it seem like Tony would regen from GvR’s whole team dogpiling or something?
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Re: WOTM R7: GvR vs Voyager

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Ok, just out of paranoia I have made an entire post on why you should vote Team V instead of GvR.

First of all, we have experience and cohesion on our side. The vast majority of my true fighters are human, and can simply communicate via talking, allowing for better teamwork. Now for experience, Saber is the King of England with lots of battles under her belt, Anakin and Obi-Wan are seasoned Jedi despite how young they are, and Tony’s been doing the whole Iron Man thing for 10 years at this point, saving the world and people many times.

Tactics: Iron Man’s got FRIDAY to help him create battle plans on the fly, Saber is a masterful tactical, being the King of England and having fought many battles, and the two Jedi are among the Republic’s best generals. Their tactics should be very great, and combined with easy communication and cohesion, it should create a far more cooperative and competent strategy for winning than GvR’s team can create.

Now, let’s get into fighters.

Ironman’s got the speed, the power, the armour to keep up with any of his opponents and then some. FRIDAY allows him to analyse the battle on the spot and comprise the best plan to deal with his foes as the battle progresses, with him being able to scan fighting styles to adapt to his foes, as seen in Civil War. His repulsors, chest beam, and various missiles all prove effective at range, and his sword and hammers/beaters are deadly CQC weapons. Overall, Tony is a powerhouse who can easily strategise and cooperate with teammates. Unaffected by poison.

Anakin and Obi-Wan provide the strongest duo of my team, being best of friends and allies. They complement each other, with Anakin being the aggressor and Obi-Wan being the defensive fighter. Both are very strong in the force, with both being able to pull off strong pushes, able to push away the poison, and foes far distances, incapacitating them. Anakin’s crushes and chokes are especially deadly, with them able to destroy durable material and kill foes with ease. This will prove affective against his foes, especially the Tyranids and Cyborg (possibly). Their lightsaber skills are unmatched, with both being able to quickly cut down any opponent, as shown as their ability to keep up with General Grievous. Anakin is especially powerful, with his anger allowing him to grow more powerful in the force, and even more capable with a lightsaber. These two are deadly combatants able to chop foes up close and crush them from afar.

Saber: Ah Saber, the newcomer who’s going to be able to show her worth here. Avalon can protect her from incoming attacks, which will be especially useful from ranged attacks. Her reaction times are on point, with her speed being nearly unmatched. Her sword skills are very great, with even the sword being crazy powerful in it’s own right. The mere heat given off can melt stone, and her Excalibur attack is, like Gira put it, like a nuke. Basically able to wipe her opponents off the face of the Earth. Her precognition allows her to predict attacks, which will prove useful against GvR here. She can reflect attacks with Avalon, and is able to survive fatal blows, like getting slashed across the neck. Her mana burst allows her to empower her own weapon, which only furthers the lethalness of the King. Overall, the Ruler of England is a fast, powerful and crazy fighter who definitely fits our ranks well.

Ultraman: Not much to say here. He can fly fast, he’s strong, he can create a shield against energy weapons (good against Cyborg), unaffected by the gas clouds, can teleport, has a powerful spacium beam, can fire a slash beam, ultra attack beam, and many more weapons of this variety. He’s versatile and strong. ‘Bout it really.

Zerbebuth: A strong, bulky Zoanoid able to punch opponents around with ease, thanks to his immense strength. Where his skill lacks his strength makes up for it, able to essentially bully opponents if they’re unweary. Acid cannon is a deadly tool to wither away at opponents.

Synevite: Described as a hyper-zoanoid, whose much more powerful than Gregole, Synevite is a deadly foe whose agility and strength is like no other. Able to blind foes with ink, crush them between his strong tentacles, a healing factor able to recover Synevite’s injuries sustained in battle, a body able to absorb shock easily, and razor lined tentacles that can ensnare and tear opponents with ease.

Tyranids: Although fodder, they can bite at the ankles and wear my foes down while distracting the enemy team.

Counters:

Cyborg is countered by the force users, being able to be crushed.
Venomthrope can be taken out from afar by Ironman or Ultraman.
Dooku has already lost to Anakin so…
Majority of Tyranids can be taken out through coordinated teamwork from my guys.
The Space Marine will be a tough egg to crack but given enough time we can do it.

However, all foes are hopeless to stop a possibility. Not a certainty but a sure possibility. Saber’s Excalibur is a surefire way to erase some or even most of the opponents off the field with a huge beam, unstoppable in nature. Then we have hateful Anakin. We’ve seen it before in the Clone Wars, and teased in RoTS. His force powers are unmatched, and his Saber skills are enhanced. The mortis arc is a perfect part of the show to display this, with Anakin literally making force deities feel weak. A pissed Anakin is a foe no one will be eager to face, as they’ll be crushed like an implosion or cut down in a blur of blue energy. Not to mention Tony constantly bombarding

And there is my entire reason you should vote for me! Obviously, I’m up to debate of course, but I’m sure I have this down pat.
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Re: WOTM R7: GvR vs Voyager

Post by GodzillavsRayquaza »

Now let me counter.

First off, let me address the elephant in the room. Saber’s Excalibur. Yes, if she gets off the giant sword beam, it would be rather bad. However, that if is gigantic. She is highly reluctant to use it, likely due to the energy drain, and given how none of her teammates will know about it’s existence, she’s not going to have it suggested to her. Even if she does pull forth Excalibur, the nuke takes a lengthy time to charge, as anime super moves are wont to do. However, this is not an anime, and my team is not going to sit there and look at the giant, glowing light without countering. What exactly prevents the Zoanthrope from just unleashing a giant stream of Warp energy, or two Bolters firing a score of rounds at her, or so many myriad other things?

Secondly, Cyborg is not getting crushed by the force. Not only do Jedi not do that to organic fighters, to the point of not doing it against Grevious, but they have no feats of crushing someone that survived blows from Superman! Sure, he may not have been going all out, but still!

Anakin and Obi-Wan cannot take any blows from anyone on my team. They only rely upon dodging and deflecting, an actual blow to the body would be the end for them. And they’re not dealing with the kinds of projectiles they normally face. Bolter rounds are explosives that move about the same speed as bullets if not slightly more, acidic bursts, Cyborg’s plasma blasts which pack way more power than blaster bolts, and Warp Blasts which vaporize Space Marines.

Voyager’s whole team can be tactical, but my team has a group that can flawlessly coordinate. Instead of having to shout orders and having to deal with varying personalities (Anakin being a brash motherfucker, Obi-Wan being super cautious, the Zoanoids being full of themselves), the Tyranids on my team are in perfect sync. So while the Warrior and Genestealer charge forth and start ripping and tearing, the Termegaunts, Venomthrope, and Lictor can all sneak along knowing exactly what their stronger allies are doing and being able to sneak up and attack. The Lictor in particular being able to hide perfectly means that this will be its favored tactic, and good luck to anyone on Voyager’s team dealing with a hulking monster leaping onto their back and ripping into their skull while already dealing with a huge murder-bug in their face and trying to carve them apart. Best part is that they’ll be coordinating all throughout the pyramid, not even needing to worry about distance. Iron Man will be out of hearing range for most of the fight given his flying around and not having communicator devices on his team mates.

Cyborg hacking Iron Man’s AI is highly possible. If Ultron could destroy Jarvis, technomancer supreme Cyborg can destroy and/or fuck with FRIDAY and ruin it.

The Zoanoids aren’t doing a lot. Synevite being out of water means it’s quite limited in terms of speed and thus a giant target, and Zerbebuth is way too full of himself to be the proper threat he could be. He’s going to hem and haw about how powerful and durable he is, only to have his armor get shredded into by things much worse than Guyver’s punches. He was completely fucking stunlocked when his armor got broken, just so baffled at anything getting through.

Voyager’s Tyranids aren’t doing much. They’ll just get splattered, they are good at killing regular humans, but the Tyranids on my team kill Space Marines, while Space Marines butcher the Tyranids on Voyager’s side.
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Re: WOTM R7: GvR vs Voyager

Post by Voyager »

The counter, let’s go.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am Now let me counter. What exactly prevents the Zoanthrope from just unleashing a giant stream of Warp energy, or two Bolters firing a score of rounds at her, or so many myriad other things?
Avalon protecting her from incoming attacks.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am
Secondly, Cyborg is not getting crushed by the force. Not only do Jedi not do that to organic fighters, to the point of not doing it against Grevious, but they have no feats of crushing someone that survived blows from Superman! Sure, he may not have been going all out, but still!
Maybe ‘crushed’ wasn’t the right word, but there is no doubt in hell that Anakin, especially with Obi-Wan helping, can make Vic bend the knee and cower, that is, if they’re merciful.


In this clip Anakin brings two Force Gods two their knees using the force. These force gods previously made any other character in Star Wars, even the likes of Yoda and Palps look weak in the force, due to their power. They made an absolutely mockery of Anakin, Obi-Wan and Ahsoka, and now tapping into his true power, Anakin brings them under his will through force. By the force. This could absolutely happen to any one on your team, and seeing how he takes two at once, he could do it to multiple, probably more than two thanks to your team not being comprised of Force Gods.

GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am
Anakin and Obi-Wan cannot take any blows from anyone on my team. They only rely upon dodging and deflecting, an actual blow to the body would be the end for them. And they’re not dealing with the kinds of projectiles they normally face. Bolter rounds are explosives that move about the same speed as bullets if not slightly more, acidic bursts, Cyborg’s plasma blasts which pack way more power than blaster bolts, and Warp Blasts which vaporize Space Marines.
It it goes to show how good they are that they haven’t been hit. So these are basically like Slugthrowers with extra steps. Ah well, nothing the Jedi can’t handle. They can deflect, evade or just stop midair with the force. And physical attacks from behind or the front will be met by blue blurs because guess what.

1. The Jedi aren’t unaware. They have the force and can sense this stuff. Lictor’s sneak attacks aren’t so frightening to them.
2. Once again, their Lightsaber skills and reflexes are so fast they can cut down enemies in the blink of an eye. Obi-Wan sort of specialises in being able to rattle off fast moves thanks to his numerous fights against Grievous. Anakin is more of a brute whose’ lightsaber skills, while still fast, more focus on taking the enemy down with clean strikes, so will aim for vital parts and dismember the dangerous parts.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am Voyager’s whole team can be tactical, but my team has a group that can flawlessly coordinate. Instead of having to shout orders and having to deal with varying personalities (Anakin being a brash motherfucker, Obi-Wan being super cautious, the Zoanoids being full of themselves), the Tyranids on my team are in perfect sync. So while the Warrior and Genestealer charge forth and start ripping and tearing, the Termegaunts, Venomthrope, and Lictor can all sneak along knowing exactly what their stronger allies are doing and being able to sneak up and attack.
Sure, Tyranids like a hive mind, yeah? What happens when their leader (lets say Warrior or Genestealer) gets killed? Does that ruin their plan? Can they adapt fast enough? I know my team sure as hell can. Tony can literally scan people and then adapt to their fighting style, and has FRIDAY doing the tactical overview. Obi-Wan and Anakin are generals and Saber is a Warrior King. Not to mention the Jedi’s force sensitivity and Saber’s precognition would render a sneak attack useless. It will be anticipated and pointed out.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 amBest part is that they’ll be coordinating all throughout the pyramid, not even needing to worry about distance. Iron Man will be out of hearing range for most of the fight given his flying around and not having communicator devices on his team mates.
This is a fair point but remember, Tony’s nanotech could probably fashion comms for them, or just adjust their own with it. Not something that’s necessary to win, but something that may come in handy.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am Cyborg hacking Iron Man’s AI is highly possible. If Ultron could destroy Jarvis, technomancer supreme Cyborg can destroy and/or fuck with FRIDAY and ruin it.
Possible, but not something to rely on, much like Saber’s Excalibur. Cyborg could do it from afar, but that would take time, and if he came up close to do it faster with those tendril things, it’s not gonna end well for Victor. Vic tries to get close and put his hands on Ironman’s suit, either the nanotech disappears and the tendrils just touch Tony’s jacket, or Vic gets blasted out of the sky. Watched the Snyder Cut for the first time yesterday, so it’s fresh in my memory, Cyborg didn’t really do a lot of hacking that’s useful in battle unless it was planned out, like with the mother box. They had to carefully make that plan over a period of time and this is the first time Cyborg is meeting Ironman. How will he even know if he’s mechanical? For all Cyborg knows he could be an alien like Ultraman.

It’s not something to rely on, and Vic’s probable failings will greatly punish your team. Tony has experience, weaponry agility on his side.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am The Zoanoids aren’t doing a lot. Synevite being out of water means it’s quite limited in terms of speed and thus a giant target, and Zerbebuth is way too full of himself to be the proper threat he could be. He’s going to hem and haw about how powerful and durable he is, only to have his armor get shredded into by things much worse than Guyver’s punches. He was completely fucking stunlocked when his armor got broken, just so baffled at anything getting through.
Agreed, but give credit where credit is due. They are strong and capable of real damage. Synevite and Zerbebuth might be full of themselves, but Zerbebuth is a big hulk who’s got… armor and an acid cannon and Synevite is a strong Zoanoid who’s real damage resistant. Like a sponge capable of crushing you.
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am Voyager’s Tyranids aren’t doing much. They’ll just get splattered, they are good at killing regular humans, but the Tyranids on my team kill Space Marines, while Space Marines butcher the Tyranids on Voyager’s side.
Not much here to disagree on. Tyranids could maybe dogpile Dooku and kill his old ass.
Last edited by Voyager on Thu Jan 20, 2022 2:39 pm, edited 2 times in total.
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Re: WOTM R7: GvR vs Voyager

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Voyager wrote: Thu Jan 20, 2022 12:49 pm
GodzillavsRayquaza wrote: Thu Jan 20, 2022 10:56 am Now let me counter. What exactly prevents the Zoanthrope from just unleashing a giant stream of Warp energy, or two Bolters firing a score of rounds at her, or so many myriad other things?
Avalon protecting her from incoming attacks.


Okay, here's the thing with Avalon: Saber doesn't have it on her by default. It was used as the catalyst to summon her in Fate/Zero and kept hidden from her by Kiritsugu, then in Fate/Stay Night, it's in her new master, Shirou. Avalon only is relevant at the end of the Fate route, where Saber realizes Shirou has it inside him, and is then able to draw its power to stop Gilgamesh's Enuma Elish. That's it. For the entirety of Fate/Zero and 99% of Fate/Stay Night across all three routes, she never knows what became of her scabbard and doesn't use it. And thus, Saber here doesn't have it on her, because that's just how it is through the entirety of Fate/Zero and Fate/Stay Night. So Avalon really shouldn't even be a factor here. it's like saying "Well, Obi-Wan can just pull out a blaster and shoot the enemy," because of of the unique set of circumstances that happened that let him defeat Grievous.
Last edited by Demon Lord Gira on Thu Jan 20, 2022 1:58 pm, edited 1 time in total.
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Re: WOTM R7: GvR vs Voyager

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Well, in that case she’s still protected by virtue of having such capable allies, and ones that can make a defensive. Either being meat shields in the case of the Zoanoids, having the Nanotech shield protect her, having the Jedi redirect attacks, or having Ultraman be a wall.

Even without Avalon I think I’m able to win.
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Re: WOTM R7: GvR vs Voyager

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Voyager wrote: Thu Jan 20, 2022 12:49 pm Sure, Tyranids like a hive mind, yeah? What happens when their leader (lets say Warrior or Genestealer) gets killed? Does that ruin their plan? Can they adapt fast enough?
All the Tyranids here are Synapse creatures or can operate independent from the Hive Mind. The only ones that would be catastrophically effected would be the Termegaunts the Tervigon spawns. The Tervigon is also being overlooked here, it's a hulking monster that cn shoot 3ft long spines out of it's carapace.
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Re: WOTM R7: GvR vs Voyager

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Breakdown wrote: Thu Jan 20, 2022 2:23 pm
Voyager wrote: Thu Jan 20, 2022 12:49 pm Sure, Tyranids like a hive mind, yeah? What happens when their leader (lets say Warrior or Genestealer) gets killed? Does that ruin their plan? Can they adapt fast enough?
All the Tyranids here are Synapse creatures or can operate independent from the Hive Mind. The only ones that would be catastrophically effected would be the Termegaunts the Tervigon spawns. The Tervigon is also being overlooked here, it's a hulking monster that cn shoot 3ft long spines out of it's carapace.
Spikes that can fire upwards, of course, as well as whatever way the Tervigon’s facing, is that correct?

What happens if we just… attack from behind? Tony could easily just circle around and bombard it. Tony’s surely able to if we look at his whole arsenal and doing so would kill any Termegaunts, except the ones on my team, of course. These spines would also be easily for the Jedi to deal with seeing as they deal with small projectiles, so a large solid object flying towards them would be easily to harmlessly discard.

The Warrior is a deadly foe, but my guys have seen worse, as well as the Genestealer. They’ll be worthy foes, but not ones I’ll be struggling to dispatch. The only foes I’m really worried about are Cyborg, Venomthrope, Space Marine and the Tervigon.

However, I’m sure we can blow the Tyranids up and then deal with Cyborg and the Marine. Dooku is a non issue.
Last edited by Voyager on Thu Jan 20, 2022 2:35 pm, edited 1 time in total.
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Re: WOTM R7: GvR vs Voyager

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Voyager wrote: Thu Jan 20, 2022 2:33 pm What happens if we just… attack from behind? Tony could easily just circle around and bombard it. Tony’s surely able to if we look at his whole arsenal and doing so would kill any Termegaunts, except the ones on my team, of course. These spines would also be easily for the Jedi to deal with seeing as they deal with small projectiles, so a large solid object flying towards them would be easily to harmlessly discard.
We are in a pyramid. The one in these clips. The room to maneuver is not a lot.


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