SpaceG92 Sprites, Pictures, Projects, Customs, ect.

A place for users to show off their creativity in the forms of art, music, movies or games.
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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

I REALLY shouldn't spoil this one - but i'm bias for my boi Terrestris
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<Still a WIP>

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shadowgigan
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by shadowgigan »

Dude, your sprite art is so sick. I love them. Going to use them in a couple signatures if that is ok!

Edit: what program do you use?
Last edited by shadowgigan on Wed Feb 16, 2022 11:20 am, edited 1 time in total.

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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

TEST - IGNORE

TESTING LAGY MARQUEE TAG
:blackholealien: :blackholealien: :blackholealien:
Lags only in preview - execution tag works normally


TESTING IMAGE IN MARQUEE TAG
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TESTING OVERLY LARGE IMAGE IN MARQUEE TAG
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Note: Apparently desync in marquee scroll that somehow fixes itself?
Correction: Number of scrolls dictated by image size.
Last edited by SpaceG92 on Wed Mar 02, 2022 8:05 pm, edited 5 times in total.

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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

Getting back into doing some sprites. I had 3 days off and I wish I used them instead of wasting 2 of them and only starting one half way through day 3...


Anyhow - pretty much finished Kong 62'. It went through some changes from this last update. :kingkong1962:
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Like Kong, which was a pipe dream project a few months ago - this guy might also get started on again. Fingers crossed! :godzilla1962:
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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

King Kong 1962
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Super Godzilla v4.0
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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

SpaceGodzilla v7.0 - "Cosmic Teaser #2" W.I.P
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*With Super Godzilla comes SpaceGodzilla and vice-versa

I think I peaked again. I don't think I can one up that chest, it took damn near 11 attempts to get it right and the only thing I can do is add absurd color depth. Which I don't think is needed. Back crystals are a hold over from previous version and a placeholder. That's the last part I need to do before I move on to finalization and if I want to redo the entire head AGAIN.

It's always a nuclear arms race with SpaceGodzilla man -

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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

SpaceGodzilla ver 7.0
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*loud internal screaming


This - took alot out of me. More then I was expecting, and far more then I was willing. Glad he's done and looks not like arse. lol I think I peaked again on SpaceGodzilla for like another 1 or 2 years.
Last edited by SpaceG92 on Sat Apr 09, 2022 5:22 pm, edited 2 times in total.

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LegendZilla
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by LegendZilla »

I know this isn't the thread for it, but since you're clearly fond of SpaceGodzilla, can I share with you how I'd reboot the character?

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Post by Voyager »

LegendZilla wrote: Mon Jun 27, 2022 11:25 pm I know this isn't the thread for it, but since you're clearly fond of SpaceGodzilla, can I share with you how I'd reboot the character?
This is definitely not the thread.
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For Emperor and Empire!

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SpaceG92
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Re: SpaceG92 Sprites, Pictures, Projects, Customs, ect.

Post by SpaceG92 »

A few i've been working on.

Mysterians (Red,Bue,Yellow) Ultraman Belial (City Shrouded), Shin Ultraman(?), Ichiro (Cap), Mogera

Ichiro uses a new color palette for flesh tone I might carry over to the "human" type characters and keep the old one for aliens.
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