I think about 25% of why I love Godzilla films are the JSDF sequences and shots. I think a big benefit of using miniatures is, since you’re not paying by the second for cgi or other expensive bells and whistles, you can take longer shots and also just have more objects in your shots. As a result, Godzilla films often convey a scale of battle that Hollywood honestly rarely succeeds in.
Contrast the military’s running battle with Godzilla throughout MvG, for example, which imo is the highlight of the film, with Saving Private Ryan. In the first, yeah you can tell it’s toys and a rubber suit. But nonetheless, you’ve got these incredible scenes of tanks in the foreground, background, midground, all firing their cannons, planes dropping bombs, massive explosions, Godzilla himself - often all in the same shot, or edited together to really show the full sound and scope of this battle. There’s just so much happening at once, but not in a clustered way - it’s like one of those gigantic paintings full of tiny little details where you notice new moments and things everytime you look at it.
In the second, you have a really historically accurate, harrowing infantry battle that by accounts of veterans who watched the film, truly recreated the feel and hell of Omaha Beach. BUT, that amount of effort is expensive, and as a result we only see and follow essentially one squad through a battle that, in real life, was like on an insane LOTR-level scale. I guess you could argue it was a filmmaking choice to get you to invest in the main characters, but there’s plenty of other examples in Hollywood. The set for Hacksaw Ridge in Hacksaw Ridge, for example, is intricately detailed, but is basically the size of a sound stage (which it probably is).
Both have their place, but yeah, I do appreciate the scale of the military engagements in Godzilla films, where’s there’s just rockets and muzzle flashes lighting every freaking corner of the screen at once, and in shots long enough that you can actually see them too.