D20 - Destoroyah (God) [version 3.5: Pathfinder]

Destoroyah (CR34, MR10)

XP 209715200
Neutral Evil Aberration (Evil, Kaiju, Mythic)
Initiative +1; Senses - Darkvision vision 600 ft


AC 58, Touch 3, Flat-Footed 57 ( 1 DEX, -8 Size, 55 Natural Armor)
HP 1100 (40d8+820) +100 Mythic): Fast Healing 30 (cold)
FORT +33, REF +14, WILL +29
Defensive Abilities – Ferocity, Fortification 50%, Recovery
Weaknesses – Cold Vulnerability
DR 20/Epic IMMUNE Ability Damage, Ability Drain, Death Effects, Disease, Energy Drain, Fear, Mind Effects (Charm, Compulsion, Phantasms, Patterns, Morale Effects), Paralysis, Petrifaction, Polymorphing, Sleep
Resist – Acid 30, Electricity 30, Fire 30, Force 30, Negative Energy 30, Radiation 30, Sonic 30
SR 56


Speed 85', 125' Fly (poor)
Melee – Gore +53 (4d6+30), 2 Claws +52 (2d8+30), Slam +52 (6d8+45), Tail Claw +50 (4d6+15 and grab) OR Laser Horn +52 (15d6, 19-20/x3)
Space – 754' long x 688' wingspan x 393' height; Reach 120'
Special Attacks – Division, Energy Discharge, Ferocity, Hurl Foe, Impaling Charge, Laser Horn, Lingering Breath (suffocation zone, 10 rounds), Massive Strikes, Oxygen Destroyer Beam, Powerful Charge (Gore, 8d6+30), Swallow Whole (6d6 damage plus suffocation, AC37, HP110, DR20/Epic), Trample (6d6+45, DC60)


STR 70 DEX 13 CON 50 INT 7 WIS 20 CHA 24
Base Attack +30 CMB +68 (+70 Bull Rush, +75 Drag, +70 Overrun, +72 Sunder)
CMD 79 (+81 vs Bull Rush, +86 vs Drag, +81 vs Overrun, +81 vs Sunder)
Feats – Cleave, Cleave (Mythic), Critical Focus (Laser Horn), Critical Focus (Laser Horn, Mythic), Dazzling Display, Flyby Attack, Great Cleave, Greater Sunder, Impaling Charge, Improved Bull Rush, Improved Critical (Laser Horn), Improved Critical (Laser Horn, Mythic), Improved Drag, Improved Drag (Mythic), Improved Overrun, Improved Sunder, Intimidating Prowess, Multi-attack, Power Attack, Power Attack (Mythic), Shatter Defenses, Weapon Focus (Gore)
Skills – +30 Climb, +35 Fly, +80 Intimidate, +19 Perception, +48 Survival, +71 Swim
Special Qualities – Divine, Massive


Discharge Energy (Su): Destoroyah’s  mastery of micro-oxygen allows it to channel the destructive through its body. Upon successfully grappling an opponent with its tail, Destoroyah can unleash this power in waves of purple energy that deals 4d8 damage to it. This damage bypasses damage resistance, but is not multiplied on a critical hit.

Cold Vulnerability (Ex): Destoroyah’s relationship with micro-oxygen gives it an extreme vulnerability to cold based attacks. Attacks which deal cold damage bypass Destoroyah’s damage resistance and deal an extra 50% damage to the crimson killer. Cold damage negates its fast healing ability.

Division (Ex): The powerful Destoroyah is not a single creature, but a conglomeration of multiple creature, each made up of smaller and smaller Destoroyah forms. As a full round action once per turn, Destoroyah can divide into 1d4+3 Aggregate forms at will. It can remain in divided indefinitely. Any Aggregate Destoroyah’s killed turn to dust upon expiration.

Fortification (Ex): Destoroyah’s thick armor plating gives it a 50% chance to treat any critical hit or sneak attack as a normal hit, as if wearing moderate Fortification armor.

Laser Horn (Su): Perhaps Destoroyah’s deadliest attack, the murderous monster channels its destructive energies into its cranial horn to create a beam of pure energy. As a full round action once every 1d4 rounds, Destroyah may strike an opponent within 350’ of itself dealing 15d6 slashing damage to the target (multiplied by 3 on a 19-20 critical). This damage bypasses all damage resistance and can be used in conjunction with the cleave feat. This attack also counts as one use of Destoroyah’s Oxygen Destroyer Beam.

Lingering Breath (Su): Destoroyah’s Oxygen Destroyer Beam lives up to its name, disrupting the flow of oxygen within the affected area targeted by the beam. For one use of mythic power, Destoroyah can destroy the oxygen within the path of its beam for 10 rounds. All creature within the area covered by the beam must then make fortitude saves in accordance with the rules for suffocation until they remove themselves from the area.

Massive Strikes (Ex): Each natural attacks can target all creatures within a 30 foot square. He makes one attack roll; any creature in the area whose AC is equal to or lower than the result is struck by his attack.

Mythic Power (Su): Each day, Destoroyah can expend a number of uses of mythic power equal to its mythic rank (10). This amount is its maximum amount of mythic power.

- Surge (Su): Destoroyah can expend one use of its mythic power to increase any d20 roll that it just made by rolling 1d12 and adding it to the result. Using this ability is an immediate action taken after the original roll is made and the results are revealed.

Oxygen Destroyer Beam (Su): Destoroyah’s signature ability, this beam of purple destructive force is fired from its mouth and disrupts the very atomic structure of its target. Once every 1d4 rounds, this 20x20 foot beam can strike a single target within 2400’ (or multiple targets if fired in a 180 degree arc, covering 1200’) to deal 20d8 damage and 20d8 force damage. The typeless damage bypasses any damage resistance or damage absorption abilities that its opponent may have. The Oxygen Destroyer Beam ignores all cover and stuns the target for 1d8 rounds. A Reflex save of 50 halves the damage dealt and negates the stun effect. Any creature killed by the Oxygen Destroyer Beam is completely disintegrated regardless of whether it makes its saving throw or not. The save DC is constitution based.

Powerful Charge (Ex): Using its strong cranial horn, Destoroyah can make an extremely deadly charge attack. When making a charge attack with its horn, Destoroyah can gore its opponent for 8d6+30 piercing damage. Because Destoroyah has the Impaling Charge feat, it may start a grapple as a free action after completing the charge. This does not provoke an attack of opportunity. Destoroyah does not add its size modifier to its CMB to start the grapple, but it does on all subsequent checks.

Environment Any (warm land or ocean)
Organization Swarm (Unique)
Treasure None

Born in an anaerobic environment devoid of life and love, Destoroyah is the undisputed master of hatred and seething rage. Without any purpose beyond the spreading of death, Destoroyah delights in the dispensation of pain and the end of hope. Sinister and indomitable, Destoroyah is the kaiju god of evil, hatred, havoc, murder, torture, and wrath.

One of the largest kaiju to stalk the planet, Destoroyah is a mere 7 feet shy of 400’ tall. Its wingspan, though seemingly small in comparison to its incredible 80000 ton bulk, measures a staggering 688 feet. Covered in a crimson carapace, the mighty Destoroyah’s form is the final evolutionary stage for the billions of microorganisms that make up its form. Combined together for the sole purpose of enhancing their killing prowess, Destoroyah is a powerful fighter capable of dominating the battlefield no matter who its opponent may be.

With a taste for violence greater than even the most war-like kaiju can muster, Destoroyah’s masochistic nature makes it the enemy of all kaiju and gods. No matter their alignment, there is not a single deity that the murderous Destoroyah would not like to kill. Standouts on its death list include its mortal foe Godzilla, Kiryu, Iris, and Legion.

Godzilla is the one opponent that Destoroyah has never been able to best despite its superior strength, earning the monster king special enmity from his opponent. This hatred extends to Godzilla’s kin, though his mechanical doppelganger holds the honor of being the only kaiju capable of making Destoroyah feel a modicum of fear.  Kiryu’s mastery of the absolute zero cannon has long kept Destoroyah at bay, the weapon being capable of reducing the crimson killer to its component microorganisms.

The evil Legion Queen and Iris are Destoroyah’s enemies thanks to the differences in their beliefs. Legion would use her swarm to choke the world’s natural life away, reducing it to another colony in her vast hive. This uniformity would strangle Destoroyah’s intense emotions like a straight jacket, giving way to a hatred so intense that its followers will sometimes strike out at encroaching Legion hives. Meanwhile, Iris’s dominion over revenge brings followers to its calling that Destoroyah would prefer to have at its own beck and call. The cold, distant nature of the assassin god infuriates Destoroyah to no end, which has lead to many destructive battles in the past.

Destoroyah Worship

Worship of Destoroyah can be summed up in four simple words; violence for violence’s sake. As the god of murder and torture, it attracts the unhinged and bloodthirsty in droves, people who need only the slightest push to violence. Orcs and the goblinoid races still clinging to the antagonistic ways of the past worship Destoroyah in droves, as do many evil barbarian tribes. Humans, Half-Orcs, Dwarves, and Duergar also tend to worship the crimson killer. Individually, they may act as serial killers. In large enough groups, they may raid towns and cities to sate their bloodlust.

Dressing in heavy plate armor stained red, these berserkers spread fear and death wherever they go. There is no plan or forethought, just the thrill and cruelty of the raid. Without warning they invade settlements, cutting down whoever they wish with their greatswords. What survivors remain are captured and forced to build massive scaffoldings from the remnants of their homes. These serve as great altars to Destoroyah, as the survivors are then bound to them and tortured until they expire. These horrifying “shrines” are then left behind for all to see, further spreading the influence of Destoroyah.

Most dastardly of all the groups who worship Destoroyah is the Red Maw, who have perfected the creation of the torture scaffold. This collection of sociopaths includes misogynists, feminists, racists, and bigots bound together by hatred. They believe that blood and pain feed Destoroyah’s power, and so they strive to be his greatest mortal worshippers. Ruled by the strongest among them, they terrorise and destroy all who stand in their way. Like their god, they have no allies, and warfare between them and the other religious orders of the kaiju pantheon is fierce and bloody.

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