Hard enough to cause even the most veteran video game
player's to burst into tears, Monster's Fair plays
like a traditional arcade game, as players travel through
stage after stage until they are repeated all over again.
Like other games of its time, the creators are banking
on keeping people interested simply with the lure of getting
an even higher score. The game's difficulty is so high,
though, that simply being able to stay alive might be
its own reward. Below are several tips to help extend
Mothra's life expectancy, if only for a few minutes, in
Monster's Fair.
Slow Advance
Life is precious in this game, with a meager three-five
hits being enough to finish Mothra off, so advance slowly
when you can afford to. For example, if there are only
Gezora on the screen then find a spot which will force
them to come into your line of webbing and don't move
until the nearby temples have been emptied of Gezora.
Times not to use this advice include when Hedorah is above
Mothra, or when there is a volcano around, at which point
Mothra would be best off trying to speed past them.
Terrain
Use the terrain toward your advantage. If there is a temple/body
of water/forest in-between Mothra and Godzilla, or Gezora,
try to get them stuck in it so that you can pull off numerous
shots of webbing until they are destroyed without Mothra
being placed in harm's way. If Hedorah, or a volcano, is
nearby this strategy should be ignored as Mothra won't have
the time allotted to pull it off with projectiles being
thrown at her. Below is an example of Mothra taking cover,
in which Godzilla has gotten himself stuck on the side of
a temple.
Life-Up
Discovering the location of these is key to your survival,
as they completely refill your life bar. As they are hidden
in numerous places, and their hiding places will shift each
time you reenter a level, it's a suggestible strategy to
simply fire as frequently as possible in order to better
guarantee that you will locate one. Below is the location
of the Life-Up in the first stage (left), which will always
be in the same location, and the location of a Life-Up when
that same stage re-spawns later in the game (right).
Rush the Gate
There is no reason to stay behind and fight off nearby
monsters once the gate is in sight, as once Mothra passes
through the gate all of her enemies will be left behind,
except those who were parallel with her (even more incentive
to move quickly). So rush toward one of the doors in order
to advance to the next stage. If Minillas are the only
enemies left in the stage, then ignore this advice and
attack them at your leisure as they shouldn't pose any
trouble.