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Wilderness

The most common type of level in the game, the Wilderness stages are very rocky terrain which tend to house, mostly, conventional military weapons that will attack the player.

Variation 1:

The standard wilderness variation, the levels tend to be rather short and contain numerous destroyable mountain sides, which can be taken out for health.

Enemies: Natal Universe Ship; Trap Cannons; F-1 CCV Jets; Missile Launcher; Type 66 Maser Cannon; Markalite Cannon; Super-X; Black Shark


Variation 2:

Slightly longer than the first variation, this layout comes in two types: one is where the level comprises mostly of Natal Universe Ship, Trap Cannons, and F-1 CCV Jets, while the other is a longer version of the first variation. Both contain numerous destroyable mountain sides, which can be taken out for health.

Enemies: Natal Universe Ship; Trap Cannons; F-1 CCV Jets; Missile Launcher; Type 66 Maser Cannon; Markalite Cannon; Super-X; Black Shark


Variation 3:

The longest, and rarest, Wilderness variation. As expected, the enemies here are more condensed compared to previous variations, but they still contain numerous destroyable mountain sides, which can be taken out for health.

Enemies: Natal Universe Ship; Trap Cannons; F-1 CCV Jets; Missile Launcher; Type 66 Maser Cannon; Markalite Cannon; Super-X; Black Shark/JX Class Ship; SSS-1