| Moves |
 |
Claw Swipe
(II) |
| A
simple Claw Swipe is Anguirus' primary attack. This move
can also be done while ducking or jumping straight up.
When done in the crouched position, this move is one of
the few in the game that can actually strike an opponent
more than twice consecutively. |
 |
Tail Club
(While ducking, Hold II) |
| While
crouched, Anguirus will turn around and raises his tail
high into the air and then slam it into the ground, damaging
any foe that it might connect with. |
 |
Flail (While
jumping, Down, II) |
| While
leaping, Anguirus turns as he flails his tail below him
to damage those who might be struck by it. |
 |
Head Bash
(Diagonal jump, II) |
| In
midair, Anguirus will swing his head downward in an effort
to strike the opponent. |
 |
Pounce (Diagonal
jump, Down, II) |
| While
jumping, Anguirus lunges down with his clawed hands to
attack foes who might be below him. |
 |
Carapace Slam
(Hold Back, Forward, II)  |
| The
Carapace slam calls for Anguirus to move in the backwards
direction for roughly three second before moving forward
and quickly hitting II. This attack is the most powerful
in Anguirus' arsenal. |
 |
Revolving
Tail Strike (Up, Forward, II)  |
| Anguirus
stands on his forearms, and does a small somersault while
his tail swings in the air to strike any foe it might
come in contact with. Overall, this attack has generous
range, but is fairly lite in respect to damage and, unfortunately,
consumes a surprising amount of energy. This move can
also be performed while Anguirus is in midair. |
 |
Bite (Down,
II) |
| After
placing his opponent in a hold, Anguirus lunges forward
with his jaws and proceeds to bite the juggler of his
enemy numerous times before they are released and fall
backwards to the ground. |
 |
Throw (Up,
Back, II) |
| After
grabbing his opponent, Anguirus uses his head to pick
up and toss his adversary behind him. |