Jab (A) [Can't Knockdown]
Megalon swings out with his drill. Tap
A again to do another strike quickly with the
other drill.
Hammerfist Double (A and Swing Down)
Megalon flies up then slams downward with his
two drills.
Horn Uppercut (A and Swing Up)
Megalon lowers his head before striking upward
with his horn.
Big Punch (A and Swing Left)
The Seatopia guardian thrusts forth with
one of his drills in a more powerful jab
attack.
Backhand (A and Swing Right)
Megalon swings one of his drilled hands to
try and strike someone with the backside
of it.
Kick (B) [Can't Knockdown]
Megalon performs a standard kick attack.
Stomp (B and Swing Down)
The monster slams his foot down in a move that has very little range. Before
performing this attack, Megalon will flutter his wings first, making it much
slower to perform than other characters' stomps.
Stair Step Kick (B and Swing Up)
Megalon jumps while quickly making a running
motion in the air before delivering a kick
at the end. Despite appearances, this move
can only hit someone once.
2foot Kick (B and Swing Left)
Megalon jumps and rotates his body as
his two feet extend for a dual kick.
Slugger Kick (B and Swing Right)
The Seatopia guardian winds up before doing
a roundhouse kick.
Root Canal (A+B and Swing Down)
Megalon rotates its two drills and strikes
downward in an attack that will last for
two seconds.
Windmill Uppercut (A+B and Swing
Up)
Megalon rotates its drill and stabs directly
ahead of him. Despite the name, this attack
is not aimed upward.
Power Drill (A+B and Swing Left/Right)
Megalon lunges forward to strike with its
two drills.
Horn Lightning (Hold C - Requires Energy) [Can't
Knockdown]
Megalon releases a lightning stream from
his horn.
Napalm (Tap C - Requires 1 Energy) [Can't
Knockdown]
Megalon releases a bomb from his mouth which
detonates on the ground, causing damage
to those who are in the vicinity for the
explosion. After detonation, there will be
residual fire in the area that lasts for
nine seconds, which will damage any monsters
who touch it. It should be noted that Megalon
himself is immune to the fire from this attack.
Burrow (Shake Nunchuk while in
the air)
Megalon dives into the ground to burrow.
While underground, health regeneration
stops although Megalon can stay underground
for as long as he desires, the opposing
forces are powerless to injure him during
this time. The Nunchuk can be shaken
to have Megalon reemerge from the ground,
and he will destroy any crystals in his
path when doing this.
Drill Spin (Grapple Attack)
Megalon stabs his foe with his drill, and
then lifts them above his head. He then
rotates the drill, causing his enemy to
spin before he throws them.
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