|Jab (A) [Can't Knockdown]
King Ghidorah attacks with his left head. Quickly
tap A again to make the three-headed monster
attack with its right head, and then tap
A a final time to have it then strike with
its middle head.
Overhead (A and Swing Down)
The alien does a small jump before slamming
its three heads onto the ground.
Triple Uppercut (A and Swing Up)
King Ghidorah swings its heads up, one at
a time, to strike the opponent quickly.
This attack can hit up to three times.
Lunging Bite (A and Swing Left)
The three-headed monster advances and bites
with its side heads.
Heavy Bite (A and Swing Right)
King Ghidorah attempts to maul the opponent
with its left and center jaws.
Kick (B) [Can't Knockdown]
The alien creature performs a standard kick.
Stomp (B and Swing Down)
The monster slams his foot down in a move that has very little range.
Overhead Kick (B and Swing Up)
King Ghidorah jumps up and then comes crashing
down with his feet. The monster performs
this action a total of three times when this
move is done, with the creature gaining more
and more altitude with each attack.
Dual Kick (B and Swing Left)
King Ghidorah lifts off the ground and quickly
flies forward with its legs extended.
Wind Blast (B and Swing Right / Tap
C) [Can't Knockdown]
The three-headed monster uses its wings
to create a gust of wind that it directs
at the opponent. This move will push back
the target on impact, but will deal no
Tail Sweep (A+B and Swing Down)
King Ghidorah does a quick hop as its tail
swings all around its body.
Tail Uppercut (A+B and Swing Up)
King Ghidorah lifts off the ground to strike
with its two tails.
Tail Slap (A+B and Swing Left/Right) [Can't
The alien creature attacks with the tails
on one side of its body, which depends
on what direction the Wii Remote was swung.
Dual Tail Slap (A+B and Swing in any
direction while opponent is behind)
The cyborg attacks with the tails, swiping at foes who are lurking behind him.
Gravity Beams (Hold C - Requires Energy) [Can't
King Ghidorah lets loose a gravity beam.
The number of beams released depends on the
amount of stored energy at the time the attack
was started, with one bar representing each
Flight (Hold Z while in the air)
While in the air, King Ghidorah can use its
wings to maintain his current altitude. The
creature can still attack while in flight,
although using its Stomp or Overhead Kick
move will cause it to fall to the ground.
Crush (Grapple Attack)
King Ghidorah will throw its opponent to the
ground and then use its foot to try and
crush them, while roaring with its three
heads in their face. This attack deals considerable