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Gotengo (referred to as Gouten
in game) |
| Only
available in Versus mode, the Gotengo excels in ranged
attacks while boasting two sets of moves that it can toggle
between. It should be noted that the ship can't use any
moves, except the Electronic Particle cannon, while landed.
Also, the Gotengo is the only character in the game without
a block, roar or grab. The A button is used to increase
the craft's speed. |
|
| Moves (Regular) |
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Drill (Y/X) |
| The
Gotengo's normal close quarter attack. Pressing Y or X
will cause the drill at the front of the ship to rotate
quickly, striking any opponent who might come in range.
One thing to note is that using X will cause for a more
powerful strike, but it can't be linked as easily as using
Y. |
 |
Electronic
Particle Cannon (Down, Back, Y/X) |
| A
multi-functional move, although difficult to utilize effectively.
Pressing down, back and then either Y or X will cause
the cannon to engage. The player can then point the cannon
in a direction to be fired, which includes up, at a 45
degree angle or horizontally; however, the aiming must
be done very quickly. |
 |
Dual Electronic
Particle Cannon (Down, Forward, Y/X) |
| A
two volley shot, as the craft fires one blast straight
and the other at a 45 degree angle, both of which will
hit the opponent if they are close enough. |
 |
Zero Cannon
(Hold X, then release) |
| After
the drill stops rotating, continue to hold X for 4 more
seconds and then release for the Gotengo to unleash its
Zero Cannon, which will damage the foe and neutralize
projectiles. The Gotengo can't move while the cannon is
activated. The player can start holding X for another
blast while the cannon is being fired. |
 |
Evade (Back,
Down, A) |
| A
very helpful move in its aresenal, using Evade will cause
the ship to bank to the side, causing it to avoid all
attacks until it realigns. While evading, the Gotengo
can move around, but can't initiate other attacks, however,
the player can start holding X for the Zero Cannon. |
 |
Burrow (While
landed, hold A and press Down) |
| An
interesting move where the Gotengo will burrow into the
earth. Once below the surface, the player can continue
to hold A to keep the vessel underneath. While burrowed,
the player can move the craft, left or right, and then
release A to surface, or this will happen automatically
after a period a time. |
 |
High Pressure
Electric Field (While in a hold, tap A/B/Y/X) |
| The
game's only anti-grab move, this attack is performed in
the same manner that any hold is broken: by rapidly pressing
A, B, Y, or X. The primary difference is that the High
Pressure Electric Field will also damage the opponent
in the process, as the foe releases the Gotengo from its
grasp. |
 |
Sentry Position
(B) |
| One
of the unique features of the Gotengo is the ability to
shift between two different sets of moves. This process
is done simply by pressing B, where the craft will change
into its Sentry position while in regular form or vice-a-versa.
The Gotengo cannot be grabbed while in Sentry mode. |
 |
Rotary Tank
Rush (Forward, Down, Back, X) |
| The
first of two special moves for the Gotengo, the Rotary
Tank Rush is where the deck of the ship lowers into the
craft as the rockets in back flair up and the Gotengo
charges the opponent, ramming them with the drill numerous
times if it strikes them. |
|
| Moves (Sentry) |
 |
Anti-Air Missile
(Y) |
| A
simple move, where the Gotengo will launch one missile
from its side, which will then fly directly over the craft
and in the direction of the opponent while staying airborne. |
 |
Missile (X) |
| Opposite
of the anti-air attack, simply pressing X will cause a
missile to launch at a 45 degree angle below the Gotengo
where it will continue on its path until reaching the
ground, at which point it will travel horizontally across
it until it either goes out of the screen or its the opponent. |
 |
Electronic
Particle Cannon (Down, Back, Y/X) |
| Identical
to the attack in normal mode, the Electronic Particle
Cannon, after being engaged, can be aimed by the player
in a direction to be fired, which includes up, at a 45
degree angle or horizontally; however, this must be done
very quickly before the shot is fired. |
 |
Quad Electronic
Particle Cannon (Down, Forward, Y/X) |
| The
easiest normal attack to hit an opponent with, regardless
of their location, the Quad Electronic Particle Cannon
will unleash four shots in the direction of the opponent. |
 |
High Pressure
Electric Field (Hold X, then release) |
| The
High Pressure Electric Field will shock anything that
is unfortunate enough to come in range while also neutralizing
projectiles. The move is executed by holding X for 4 seconds
and then releasing. The Gotengo can't move while the field
is activated. The player can start holding X for a second
discharge while the field is on. |
 |
Full Electric
Discharge (Forward, Down, Back, X) |
| The
Gotengo's second special move, this attack is identical
to the High Pressure Electric Field except with a much
more extended range to the electric current. |
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