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Level 1 |
| Tim's
introduction to the hellish world of Circus Caper,
where Mr. Magic's numerous henchmen are more then willing
to sacrifice their own lives if it means thwarting the
young boy's mission. This first stage has Tim doing battle
with knife wielding clowns, flying clown heads, and alligators.
Overall, this section is, far and away, the hardest part
of the game. |
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Level 1 -
Stage 2 |
| The
first level of the game is the only one to feature two
stages, and if the player dies in the second one then
it's back to the very start of the game. Anyway, this
stage sees Tim equipped with a rocket pack, which allows
for very limited flying if the player repeatedly taps
jump. Cannons, balloons, and clowns with rocket packs
make up the young boy's foes for this portion of the game. |
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Level 2 |
| Having
secured his first key, Tim travels to the top of the circus
to do battle with numerous tightrope walkers and blue
gorillas with sunglasses. As expected, this level features
a lot of pits, and is quite long. |
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Level 3 |
| Circus
Caper's third level is a maze, where the pots of
flower are used to teleport between three rooms (although
the game gives no hint that this is what the player is
supposed to do). This level can be incredibly difficult
the first time it's played, unless the player knows what
to look for. For the first room, use this
flower to teleport to the pink room, then venture
to the far right in the pink room (after using a brick
to clear the tall stack of boxes) to the spider
flower. |
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Level 4 |
The
next level sees Tim enter the lion's cage, although,
surprisingly, most of this section's enemies are pigmy
elephants (which require a low kick to defeat) and birds. |
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Level 5 |
For
the fifth level it seems that the big top has been reduced
to a blazing inferno, as clowns, partially consumed
by flames, run around. Overall, the level is pretty
straight forward, excluding a couple of jumps that require
the brick be used, and the number of enemies coming
at the player is noticeably less than most other portions
of the game. |
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Level 6 |
The
last level in the game, and Mr. Magic's lair, is designed
like a maze. Only one door will lead to the exit, and
it's easy to get lost if a wrong step is taken, as the
player can't backtrack through the entrances. However,
the exit is easy to locate if one knows the way. First,
after passing the corridor, go to the far
right door and enter. In the next room, once again
go to the far right
door and enter. Finally, again go to the far
right door and the Fairy will greet you as it's
boss time. |
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