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Publisher: Toho
Developer: Toho
Release: 1990
| Items |
 |
Hammer |
| A
lethal and simplistic weapon, the hammer is quickly tossed
across the screen, horizontally, as it will damage any
enemy it comes in contact with. |
 |
Soccer Ball |
| The
soccer ball works like the hammer, except it's slower
and travels across the ground, so it's unwise to utilize
it near a ledge. |
 |
Brick |
| The
only non-offensive item, the brick is used to create another
step, and can be placed at any height. The item is incredibly
useful for clearing some of the game's more difficult
jumps, while it's also required for certain portions of
the game. The brick will eventually disappear, though,
so it's best to use it quickly. |
 |
Bomb |
| Using
the bomb item will cause every enemy on screen to die
the second the explosive touches the ground. The bomb
has no effect against bosses. |
 |
Yo-Yo |
| When
Tim uses the Yo-Yo, the toy will encircle him briefly,
damaging any opponent who might come in range. Because
the toy can hit enemies numerous times while in range,
the Yo-Yo is often the weapon of choice against bosses. |
|
| Glitches |
 |
Stage Skip |
Circus
Caper is notoriously hard, luckily, though, some
lazy programming has left in a trick to skip the current
stage/level. To perform this, the player first must
have the "brick" item. Next, backtrack to
the start of the area and place the brick near the middle
of the screen, vertically. Now jump on the brick and
then to the upper most left of the screen, over the
"invisible wall". Doing this will fool the
game into thinking that the player has used the area's
exit.
This trick does not work on Stage 2 and Level 6. |
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