KKT: Stuck Nasty vs IR

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KKT: Stuck Nasty vs IR

Postby Draglord » Sun May 20, 2012 3:06 pm

Round 2 of the KKT: Stuck Nasty vs IR

Stuck's team
Guyver Gigantic
Rebuild Zeruel (MVP)
Liger Zero
EX Gomora
Armored Darkness (Mebius)
Bio Volcano

vs

IR's team:
Lucy (MVP)
Neo ZX-Tole
Forte
Berserk Fuhrer
Empera
Rebuild Ramiel

Match Condition 1: No limits- Any attacks or abilities that are turned off are now turned back on.
Arena: Planet X
Arena Size: Large
Arena Trap: Return of the Kings
Effect: The Xians have captured not just one King Ghidorah, but several of them! Showa King Ghidorah, Heisei King Ghidorah, GMK Ghidorah, and Grand King Ghidorah have teamed up to take on both teams. If either team has one of those Ghidorahs then it leaves their team to join Team Ghidorah.

A coin toss will determine if IR's Berserk Fuhrer is still in the match: Heads, he still lives.

Rules:
-Fighters are still scaled

*pops up popcorn and sits in a chair*

Stuck, IR, please post saying if you're gonna use your cards or not.
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Re: KKT: Stuck Nasty vs IR

Postby RedZillaKing » Sun May 20, 2012 3:18 pm

Guyver Gigantic clears the arena with a city vaporizing blast. Either that or Neo ZZZ Tole does it... And dies too.
Last edited by RedZillaKing on Sun May 20, 2012 3:21 pm, edited 1 time in total.
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Re: KKT: Stuck Nasty vs IR

Postby Stuckey » Sun May 20, 2012 3:20 pm

I will not be using my card.
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Re: KKT: Stuck Nasty vs IR

Postby Inferno Rodan » Sun May 20, 2012 4:01 pm

Not using mine either.
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Re: KKT: Stuck Nasty vs IR

Postby Kiryu2012 » Sun May 20, 2012 4:08 pm

Hoo, boy this is interesting. This battle will certainly last for awhile. But in the end, I'll have to give it to Stuckey's team. EX Gomora, Zeruel, and Armored Darkness along with Liger Zero will be great threats against most of IR's team. Beserk Fury might be able to take Liger Zero one-on-one, and Ramiel could possibly take on Zeruel, but in the end, Stuckey wins.
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Re: KKT: Stuck Nasty vs IR

Postby Primevalgodzilla V2 » Sun May 20, 2012 5:36 pm

Empera could take EX Gomora or Armored Darkness (who's essentially his creation, and well, possibly under his control). But Guyver Gigantic is overwhelmingly strong.
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Re: KKT: Stuck Nasty vs IR

Postby GojiFan » Sun May 20, 2012 5:43 pm

Primevalgodzilla V2 wrote:But Guyver Gigantic is overwhelmingly strong.
Pretty much sums it up. Neo ZX-tole is one of IR's strongest monsters, if not the strongest. Guyver Gigantic basically treated ZX-Tole like he was nothing. Lucy's vectors are not going to be able to cut through his armor. Ramiel's beam will hurt, but it is nothing the Guyver can't take (or just put a shield up). If worst comes to worst, the Mega Smasher would destroy everyone on IR's team in a single shot.

The no-limits condition kind of ruined what would have been an amazing match.
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Re: KKT: Stuck Nasty vs IR

Postby Stuckey » Sun May 20, 2012 6:12 pm

As Draglord and I have discussed elsewhere, with Sho being in control of the Guyver Gigantic he wouldn't use the Giga Smasher if it meant hurting any of his teammates. Though Neo ZX-Tole can't really use his Blaster Tempest to great effect with the battle taking place on Planet X. Not nearly enough sunlight to give him a good charge.
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Re: KKT: Stuck Nasty vs IR

Postby Inferno Rodan » Sun May 20, 2012 6:25 pm

GojiFan wrote:Lucy's vectors are not going to be able to cut through his armor.

>implying Lucy needs to penetrate armor to deal damage

The no-limits condition kind of ruined what would have been an amazing match.

Au contraire.

Guyver Gigantic is stong and all, but Forte is more than a match for him. Under normal circumstances, a fight between the two has the potential to be freaking epic. With the restrictions gone, Gigantic is boned thanks to Psycho Glory.

Really, Stuckey's entire team is pretty boned because of Psycho Glory.
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Re: KKT: Stuck Nasty vs IR

Postby GojiFan » Sun May 20, 2012 9:42 pm

Inferno Rodan wrote:>implying Lucy needs to penetrate armor to deal damage
Implying a Guyver can be killed as easily as breaking a blood vessel.

Guyver Gigantic is stong and all, but Forte is more than a match for him. Under normal circumstances, a fight between the two has the potential to be freaking epic. With the restrictions gone, Gigantic is boned thanks to Psycho Glory.

Really, Stuckey's entire team is pretty boned because of Psycho Glory.
You are implying Forte goes straight for Psycho Glory. He doesn't. Forte also needs to get up close and personal to use it, and Stuckey's team has more than enough ranged firepower to put Forte down before that ever happens.

That is also not taking into account that when Forte goes in to do it that Guyver Gigantic doesn't just punch him hard enough to knock him away akin to what he did to Neo ZX-Tole.
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Re: KKT: Stuck Nasty vs IR

Postby Primevalgodzilla V2 » Sun May 20, 2012 10:56 pm

I think Psycho Glory could well pull IR the win here if used effectively. The Angels (from both sides) will both be pretty hard to put down here as a result of their unusually potent AT fields.

I'd actually argue that IR's team's firwepower is as good as Stuckey's. Since Giga Smasher and Blaster Tempest is a non-factor for most of the fight, Stuckey has to contend with Berserk Fury's CPC, Ramiel's laser, Empera Dark Beam, and the load of stuff ZX-tole can pull.
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Re: KKT: Stuck Nasty vs IR

Postby GojiFan » Mon May 21, 2012 5:51 am

Primevalgodzilla V2 wrote:I'd actually argue that IR's team's firwepower is as good as Stuckey's. Since Giga Smasher and Blaster Tempest is a non-factor for most of the fight, Stuckey has to contend with Berserk Fury's CPC, Ramiel's laser, Empera Dark Beam, and the load of stuff ZX-tole can pull.
And Stuckey has the Bio-Particle Cannon from Bio-Volcano, both Zeruel's beam and his arm blades, EX Gomora's Super Oscillatory Wave, and Armored Darkness as well.

Chances are, neither team is really going to be able to get close. Which is why I said even if the match turns sour for Stuckey, Guyver Gigantic will more than likely be the last one alive and could kill everything in one shot (and no one can really stop him).
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Re: KKT: Stuck Nasty vs IR

Postby Primevalgodzilla V2 » Mon May 21, 2012 7:11 am

However, unlike say, Empera, Gomora and AD don't seem particularly keen on using their beam. They are going to try and get in close. Which isn' going to go very well for most possible 'combinations'.
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Re: KKT: Stuck Nasty vs IR

Postby Inferno Rodan » Mon May 21, 2012 9:50 am

GojiFan wrote:Implying a Guyver can be killed as easily as breaking a blood vessel.

Breaking the connection with the control metal would work just fine. Or just scrambling his brain like eggs in general. Whichever.

You are implying Forte goes straight for Psycho Glory. He doesn't. Forte also needs to get up close and personal to use it, and Stuckey's team has more than enough ranged firepower to put Forte down before that ever happens.

Yeah, no. With Forte's armor and agility, he won't have any trouble whatsoever getting close to anyone on Stuckey's team aside from maybe Zeruel, and even then only because of the AT field. Not to mention the fact that, as PG said, most of the members of Stuckey's team that could do serious damage by keeping their distance and shooting quite simply don't fight like that.

That is also not taking into account that when Forte goes in to do it that Guyver Gigantic doesn't just punch him hard enough to knock him away akin to what he did to Neo ZX-Tole.

Oh please. Forte easily has just as much physical strength as Gigantic, and can take that kind of blow with no trouble at all, assuming it even hits him in the first place. Hell, if anything Forte can hit harder, since when he punched something bigger than himself (Behemoth) he sent it flying backwards. When Gigantic punched ZX-Tole (who is only a little over 2/3 his weight), ZX-Tole didn't go anywhere.

There's also the whole issue of Gigantic not being a very active fighter. Which is one of the reasons I never choose him in these tournaments.


Also, on the subject of Zeruel's AT Field, I could actually see Lucy breaking it down given the opportunity (assuming she doesn't just reach through it in the first place). What makes Rebuild Zeruel's AT Field strong is the fact that it's layered. Each of the individual layers is actually fairly weak. Beast Mode Unit 02 was breaking through the layers with ease just using punches and bites. A slash from a vector would probably work at least as well, and given how fast Lucy can do multiple strikes, I can see her getting through it.
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Re: KKT: Stuck Nasty vs IR

Postby Stuckey » Mon May 21, 2012 5:29 pm

I'll have a nice long post in the next couple days stating why there's no way IR's team can possibly beat mine. ;)
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Re: KKT: Stuck Nasty vs IR

Postby Primevalgodzilla V2 » Wed May 23, 2012 10:43 pm

Potential variables (I will use Stuckey's team as the 'root', so to speak).

Armored Darkness

vs Neo ZX-tole: Armored Darkness has some insane firepower, but he never knows when to use it, and if he does, it takes a fair bit of charge time, allowing the Zoanoid to set up his barrier of simply dodge. AD's regneration will be however a huge pain the ass. Otherwise, Neo Zx-tole FTW.

vs Forte- I'm not sure how the Sliding Ssaber/Psycho Glory will work on something with no insides/weak points, and is just a walking suit of armor. Forte's best hope is beating him with his fisticuffs. When AD starts pulling out his guns he's in trouble. AD FTW.

vs Berserk Fury: Surprisngly enough despite his saurian nature Berserk Fury is just as good a close ranged fighter as the Armored Darkness, and in any case he can just mow him down with CPCs or Buster Claw cannons while the golem charges fairly slowly. Problem is AD's reformation. But he did get totallt destroyed by Mebius Phnoenix's beam, so I assume projectile weapons are capable of putting him down more effectively. BF FTW.

vs Lucy: Erm, yeah, even if Lucy somehow slices him up he will just reform in seconds. And the phasing capability of the vectors is useless. AD by a long shot.

vs Empera: Master vs Creation! Anyway, there's not much AD can do to hurt Empera, and his attempts at CQC will be knocked onto his ass by a shockwave. Eventually, a Dark Beam will end him- Empera won't stop until AD is totally incinerated, since that's how he normally uses his dark beam, and in any case AD's part of his conscience and his creation. Empera FTW.

vs Ramiel: Yeah, AD may last a while but he's totally screwed here. Ramiel FTW.

Liger Zero

vs Neo ZX-tole: This will be close enough but superiro strength, speed and firepower give Neo ZX-tole the win. Neo Zx-tole FTW.

vs BF: We have seen this before. Liger Zero FTW.

vs Forte: Its possible that the Liger will mow down the Betterman with claws, but it should eventually some down to a sliding saber right into Bit's skull, considering Forte's agility. Forte FTW.

vs Lucy: I'm not sure how well Lucy's vectors will fare here. They will keep the Liger at a distance, but I'm not sure if they are capable of dealing severe damage. Abstain.

vs Empera: I don't think the Liger's offensive capabilities will do more than piss him off. Empera FTW.

vs Ramiel: The Angel wil have trouble hitting the Liger, although its powerfull AT field will prove a problem for the Liger to go through (unless Bit has a positron rifle hidden in his pocket that will prove nearly impossible, especially with Ramiel firing beams all over the place. If a single beam connects, its as good as over. Abstain, leaning towards Ramiel.

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Re: KKT: Stuck Nasty vs IR

Postby GojiFan » Thu May 24, 2012 2:14 pm

Inferno Rodan wrote:Breaking the connection with the control metal would work just fine. Or just scrambling his brain like eggs in general. Whichever.
Oh you mean like when Enzyme II ripped Guyver I's brains out only for the Guyver to get back up and proceed to mercilessly eviscerate it? I bet that will work perfectly well. And Lucy has no prearranged knowledge of the control metal, so that is completely irrelevant.

Yeah, no. With Forte's armor and agility, he won't have any trouble whatsoever getting close to anyone on Stuckey's team aside from maybe Zeruel, and even then only because of the AT field. Not to mention the fact that, as PG said, most of the members of Stuckey's team that could do serious damage by keeping their distance and shooting quite simply don't fight like that.
Forte is agile yes, but he isn't that agile.

Oh please. Forte easily has just as much physical strength as Gigantic, and can take that kind of blow with no trouble at all, assuming it even hits him in the first place. Hell, if anything Forte can hit harder, since when he punched something bigger than himself (Behemoth) he sent it flying backwards. When Gigantic punched ZX-Tole (who is only a little over 2/3 his weight), ZX-Tole didn't go anywhere.
Weight has zero to do with physical strength and being able to brace oneself against force. Watch sports science or something sometime. One of Stanford's tight ends was able to pull two sumo wrestlers, both weighing 100+ pounds more than him, off their feet and through the air. Weight does not equal strength nor does it equal the ability to stabilize oneself against force. It sure helps, but it is much less of a factor than you are trying to make it seem.

As for the Gigantic's strength... a single punch made Neo ZX-Tole, one of the strongest characters in the entire series including the zoalords, flee into space and use his ultimate weapon. One. Single. Punch. Not only that, but it did knock back ZX-Tole and you can see the force of the punch go swirling around behind ZX-Tole in a slowmo/freeze frame.

There's also the whole issue of Gigantic not being a very active fighter. Which is one of the reasons I never choose him in these tournaments.


Stuckey wrote:As Draglord and I have discussed elsewhere, with Sho being in control of the Guyver Gigantic
And you completely missed the point of that fight. The Gigantic didn't need to exert any real combat skills, because it is so much more powerful than Neo ZX-Tole. That isn't considering the face-to-face fight lasted, again, one punch. If you pay attention earlier in the series, Sho basically created the Gigantic to fight Archanfel, who as we know is much more powerful than the Zoalords. Even if he isn't "an active fighter" he still has more than enough power to kill anything on your team quite easily, just as it did to ZX-Tole (who I assume you think is an "active" fighter).

Also, on the subject of Zeruel's AT Field, I could actually see Lucy breaking it down given the opportunity (assuming she doesn't just reach through it in the first place). What makes Rebuild Zeruel's AT Field strong is the fact that it's layered. Each of the individual layers is actually fairly weak. Beast Mode Unit 02 was breaking through the layers with ease just using punches and bites. A slash from a vector would probably work at least as well, and given how fast Lucy can do multiple strikes, I can see her getting through it.

You are joking right? You remember the scene where Eva 02 leaped into the air and used it's entire body weight to stab Zeruel with the bayonet, only for the AT Field to stop it? Or just seconds later when Eva 02 launched the spikes out of its shoulder pauldrons at point blank only to have those blocked as well? I am sure you are also failing to realize that Eva 02 was more than likely using its own AT Field to try neutralizing Zeruel's, which makes an incredibly significant difference. After all, it took both Unit 00 and Unit 02 to break through the AT Field, only for a point blank N2 bomb to do zero damage to Zeruel. The mere thought of Lucy getting through Zeruel's AT Field is laughable, much less her doing any actual damage.
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Re: KKT: Stuck Nasty vs IR

Postby RedZillaKing » Thu May 24, 2012 4:02 pm

Wait... IR... I can understand Lucy being a favorite and all, but she's easily the weakest combatant on your team. To actually think she's got a snowball's chance against Guyver Gigantic... Jesus. She's practically a woman among gods here. Your most powerful combatant, Neo ZX Tole, had to resort to a suicide attack against Gigantic. You could make a case for Forte, but there's absolutely no solid proof that Psycho Glory will ave the same effect on GG that it had on the Behemoth.
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Re: KKT: Stuck Nasty vs IR

Postby Stuckey » Thu May 24, 2012 5:58 pm

Guess it's about time I gave my two cents on the battle.
(I imagine this song or something similar will be playing during this. http://www.youtube.com/watch?v=H25iM7eRiIQ )

First off this is a TEAM battle. You guys are silly for not factoring that into your equations and instead doing 1v1s. Oh well, it's easier to decide the outcome of 1v1s. But yeah, as this is a team battle where teamwork can make all the difference...well, it gives me an even better edge. I've got 3 humans that can interact wonderfully as a team: Sho in the Guyver Gigantic armor, Bit in the Liger Zero, and Zairin in the Bio-Volcano. EX Gomora may even be able to do some sort of primitive communication with them seeing as he is rather intelligent for a kaiju. Armored Darkness and Zeruel on the other hand, they just go do their own thing. Now for IR's team we have Vega piloting the Fuhrer, Lucy, ZX-Tole, and Empera. Vega and ZX-Tole will be able to work together just fine, but I don't think Lucy will be into teamwork and Empera would definitely not be up for that based on his personality. Teamwork is definitely in my favor.

Now to break it down into what I figure the 1v1s would start off as.

Guyver Gigantic vs. Neo ZX-Tole - ZX-Tole is going to get his backside handed to him by the Gigantic and very quickly, too. No contest at all.

Liger Zero vs. Berserk Fuhrer - This is a pretty even match but the Liger will prevail once more.

Armored Darkness vs. Forte - As PG stated earlier I don't think Psycho Glory will work on AD. He doesn't really have a "weak point". I don't believe AD can put Forte down, either, unless he uses his beam. So this is going to be a good ol' stalemate for a while.

EX Gomora vs. Empera - Don't think either of them will be going down anytime soon. Not sure if either's weapons can hurt the other very much. Will be stuck at a stalemate for a while as well.

Bio-Volcano vs. Lucy - I really, really, really don't see Lucy being able to put down the BV. He has very strong armor and quite the payload in his arsenal while Lucy is more or less a scaled-up human who isn't very durable. Bio-Volcano for the win by a large margin.

Zeruel vs. Ramiel - Now this is going to be a ridiculous fight. Ramiel has a great AT Field. Zeruel has what may be the greatest AT Field as it can be used for both offense and defense. I'd imagine that Zeruel would emerge as the victor due to his ribbons and the fact that a single cross beam of his was able to blow through 27 layers of the Geo Front. Actually, I can see Zeruel starting off with a single cross beam and taking out a couple of IR's team right at the beginning. Not that he needs to for my team to win though.

Now after the short fights that the Gigantic and Bio-Volcano win that puts me at a 6-4 advantage. One that is way too great for IR's team to overcome. Ramiel and the Fuhrer are going to be too busy in their own fights to be able to launch their CPCs at any of my other teammates to catch one off guard. And if it gets down to it, the Gigantic can just use the Giga Smasher and instantly vaporize all of IR's team in a single shot.

Great battle, needs to be made into a movie.
My team for the win.
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Re: KKT: Stuck Nasty vs IR

Postby Inferno Rodan » Thu May 24, 2012 6:26 pm

Primevalgodzilla V2 wrote:Liger Zero
vs BF: We have seen this before. Liger Zero FTW.

BF stomped LZ's ass in two encounters before LZ's Organoid System kicked in and gave LZ the advantage. Not to mention BF was being hindered by Vega operating at less than 50% capacity by the time the final battle against LZ came around.

GojiFan wrote:Oh you mean like when Enzyme II ripped Guyver I's brains out only for the Guyver to get back up and proceed to mercilessly eviscerate it? I bet that will work perfectly well. And Lucy has no prearranged knowledge of the control metal, so that is completely irrelevant.

Yeah, a crazed Guyver unit mindlessly hurling itself at Lucy is really gonna work.

Forte is agile yes, but he isn't that agile.

http://www.youtube.com/watch?v=g6FE18G_k3c

Yes he is.

Weight has zero to do with physical strength and being able to brace oneself against force. Watch sports science or something sometime. One of Stanford's tight ends was able to pull two sumo wrestlers, both weighing 100+ pounds more than him, off their feet and through the air. Weight does not equal strength nor does it equal the ability to stabilize oneself against force. It sure helps, but it is much less of a factor than you are trying to make it seem.

Not really.

As for the Gigantic's strength... a single punch made Neo ZX-Tole, one of the strongest characters in the entire series including the zoalords, flee into space and use his ultimate weapon. One. Single. Punch. Not only that, but it did knock back ZX-Tole and you can see the force of the punch go swirling around behind ZX-Tole in a slowmo/freeze frame.

It pushed him back a few inches. That's nothing compared to sending something flying back many body lengths. Shortly afterward, Forte threw a quick punch to the Behemoth that was exactly like what Gigantic did to ZX-Tole: cratered his chest and knocked him back slightly.

And pretty visuals for effect are not valid points of debate. The "force swirl" isn't any different from speed lines. Just there for effect.

And you completely missed the point of that fight. The Gigantic didn't need to exert any real combat skills, because it is so much more powerful than Neo ZX-Tole. That isn't considering the face-to-face fight lasted, again, one punch. If you pay attention earlier in the series, Sho basically created the Gigantic to fight Archanfel, who as we know is much more powerful than the Zoalords. Even if he isn't "an active fighter" he still has more than enough power to kill anything on your team quite easily, just as it did to ZX-Tole (who I assume you think is an "active" fighter).

Ah, I knew you were gonna try to pull this. Congrats on being predictable.

None of that matters. What you know from the manga is irrelevant. This isn't the manga. This is the anime. Only what he did in the anime appearance is relevant to this battle. And all he did in the anime was stand there, raise his shield, throw a punch, shoot a laser, and then use his Giga Smasher. All over the course of, like, 10 minutes. And even though they're listed in his stats, you can't even justify him using the Vibro-Blades. Only reason I even put them in the stats is because they're mentioned in the booklet that came with the DVD.

RedZillaKing wrote:Wait... IR... I can understand Lucy being a favorite and all, but she's easily the weakest combatant on your team. To actually think she's got a snowball's chance against Guyver Gigantic... Jesus. She's practically a woman among gods here. Your most powerful combatant, Neo ZX Tole, had to resort to a suicide attack against Gigantic.

Define "weakest." In terms of physical strength and durability? You're damn right Lucy is the weakest. But that's not where her strength lies. Her strength lies in the fact that she has super-fast, invisible weapons that can deal immense damage in several ways, and few opponents have any means of countering them. Shields are mostly irrelevant to begin with, since they can't see the vectors and don't know to block in the first place. Even if a shield is put up, the vectors can simply pass through it and strike anyway. Extremely heavy armor is only temporary protection, since Lucy'll eventually just decide to bypass it and attack her opponent internally. She's also fast and agile enough to somewhat mitigate her relative physical frailty.

You could make a case for Forte, but there's absolutely no solid proof that Psycho Glory will ave the same effect on GG that it had on the Behemoth.

...Why wouldn't it?

The "crumble point" that Psycho Glory targets isn't some magical unique weak point that means it only works against things from the Betterman/GGG universe (yes, those two are in the same timeline). Saying Psycho Glory wouldn't work against an opponent is like saying Ultraman's Specium Ray wouldn't work against non-UM kaiju, or AT Fields wouldn't defend against attacks not made by things from the Evangelion franchise. If the opponent has a physical form, Psycho Glory can work against them.
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