matrix wrote:Oh its ok, I already look like a fool, so, It might not be godzilla!? Well ill go read it again. EDIT just read it, I didnt see that, can I have some proof? EDIT AGAIN, aww, thanks for having my post in your signiture!
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...

matrix wrote:Rossk wrote:This is a "godzilla" game isn't it? Lets keep it that way, no gamera stuff. If a customer buys it hoping to play as lets say Destroyah and he isn't on there, instead there's 4 monsters from some flying turtle series that have lame designs, they won't be happy.
Its not just godzilla, read the topic, matt simon chris talk about the new game.
matrix wrote:Sorry, but if godzilla isnt in it, im out.

Rossk wrote:matrix wrote:Sorry, but if godzilla isnt in it, im out.
*facepalm
God your dumb, what he was saying is that the idea of BOTH OF THEM being in the game isn't gonna happen.
matrix wrote:Sorry, but if godzilla isnt in it, im out.

Living Corpse wrote:What would be the pros and cons of getting them involved vs. the pros and cons of going this alone?

Mr. Strange wrote:Pipeworks wouldn't have any say in the design or direction of the game, with one important exception - they would be able to somewhat limit the amount of time I, personally, spent on the game.

matrix wrote:Okayyy, back on topic, What will this thing be called on kickstarter? So I can find it, though im guessing somebody will post a link there. EDIT thanks for the boost up there cheeto, all you can ever do is INSULT ME, dont you have better things to do!?!?
PopInPicsPresents wrote:So, is this game just going to be a beat'em up like STE with a very loose story for everyone, will each character have their own storyline that ties into a bigger story, (kinda like what G:U attempted to do) or will each character have a unique storyline?
The story mode is what I'm most interested in, I'd rather not have this game just be made for multiplayer.
hammysammy59 wrote:Mr. Strange wrote:Pipeworks wouldn't have any say in the design or direction of the game, with one important exception - they would be able to somewhat limit the amount of time I, personally, spent on the game.
This sounds like a deal-breaker for me. There are definitely pros and cons for either route, but this stipulation makes me think doing it without Pipeworks is the way to go.
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...

Goji wrote:I understand that people might get overly excited about the prospect of a new Godzilla game, but let's be realistic here. If you're expecting this game to offer more than the Pipeworks Godzilla games had, in terms of overall content, you're most likely setting yourself up for major disappointment. The focus will be on the gameplay, and to me, that's the most important part of the game (hell, of any video game). Anything else is icing on the cake. Whether or not the project will be able to afford said icing, is unknown, albeit pretty unlikely.
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