hammysammy59 wrote:I'm not savvy to the technical side of things, so I could be spewing pure nonsense, but could certain actions be left "open-ended" to account for 1-on-1 and team battles?
That is, in a 1-on-1 fight, a monster's grapple will always work like X, but if certain conditions are met (more than 2 monsters in the arena+attempting to grapple a monster that another monster is grappling) the grapple can work like Y? X and Y being different sets of moves/behaviors/animations. I would LOVE to have a game where we can reenact some of the wild tag-team moves from the 70s Showa movies.
I strongly suspect we will not want to support tag-team moves. That would be a significant cost, and although the feature sounds fun, for the money I think we would do a lot better.
As a compromise, I think we could seriously consider giving 1 monster some sort of "grapple-assist" attack.








