New kaiju game from Matt Frank + Simon Strange [Archive]

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Re: "Godzilla Game" Title Ideas

Postby Rody » Tue Apr 17, 2012 12:35 pm

I might as well throw some ideas out, since I do have SOME interest in this.... :)

Giant Monster Planet
Monster Battlefield Earth
World Monster Arena
Ultimate Monster War
Giant Monsters Unleashed
Grand Monster Battle Royale
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 17, 2012 12:56 pm

ゴジラ wrote:
Mr. Strange wrote:So - do you know what Mothra's Rage attack is in StE? I always get a kick out of people suggesting things that are already in the game... it happes so frequently that I always think someone must be trying to bait me.


If I remember correctly, Mothra never had a rage move in STE, she only gained health and energy. (Helpful in tight spots I'll admit)


Yes, exactly. Just as HammySammy proposed at the top of this page. That was why I (once again) suspected that someone might be paying a trick on me...
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby matrix » Tue Apr 17, 2012 1:02 pm

Mr. Strange, how much does the average building cost to make in the game?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 17, 2012 1:11 pm

matrix wrote:Mr. Strange, how much does the average building cost to make in the game?


That's not really something that costs "per-building." If I were to hire a competent artist to make buildings, I'd be looking at ~$45,000 or so. Probably get a few hundred buildings out of that contract.
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Re: "Godzilla Game" Title Ideas

Postby Mr. Strange » Tue Apr 17, 2012 2:15 pm

Rody wrote:I might as well throw some ideas out, since I do have SOME interest in this.... :)

Giant Monster Planet
Monster Battlefield Earth
World Monster Arena
Ultimate Monster War
Giant Monsters Unleashed
Grand Monster Battle Royale


I think these are all good, but none are quite good enough. I'm encouraged that everyone seems to be thinking along the same general lines though. That's good!
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Gorosaurus Rex » Tue Apr 17, 2012 2:33 pm

That's not so bad. I'd consider it a worthy price. I always thought the arenas were some of the best aspects of the Godzilla games outside of the monsters themselves.
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby hammysammy59 » Tue Apr 17, 2012 2:46 pm

If we somehow manage to get Gabara in the game, I'd love to see him really live up to his bully personality through his moveset--I think he'd make a great semi-joke character. Three words: Electrified. Wet. Willy. Picture it. Also a special move where does the old "Quit hitting yourself!" thing would be fantastic. If Godzilla monsters wore pants, you know he'd be giving out atomic wedgies any chance he got.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Oasis_S » Tue Apr 17, 2012 3:06 pm

Isn't there a price for the use of more iconic buildings? Or some kind of legal thing? Thought I read forever ago that there was a reason that some buildings couldn't be used. Not sure which.

I'd be fine if there was just one generic "city" stage if it lessened the cost and workload. Totally want a VOLCANO stage. Loved Seattle in Unleashed.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 17, 2012 3:12 pm

Oasis_S wrote:Isn't there a price for the use of more iconic buildings? Or some kind of legal thing? Thought I read forever ago that there was a reason that some buildings couldn't be used. Not sure which.

I'd be fine if there was just one generic "city" stage if it lessened the cost and workload. Totally want a VOLCANO stage. Loved Seattle in Unleashed.


Ah yes, we would need to obtain the rights to use trademarked landmarks.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby jdude1996 » Tue Apr 17, 2012 3:16 pm

mr strange, when did you say the game discussion forum will go live?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 17, 2012 3:20 pm

jdude1996 wrote:mr strange, when did you say the game discussion forum will go live?


It will go live once funding gets underway. Remember, the only way to find view/post about the game is to donate!
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby Oasis_S » Tue Apr 17, 2012 3:21 pm

hammysammy59 wrote:If we somehow manage to get Gabara in the game, I'd love to see him really live up to his bully personality through his moveset--I think he'd make a great semi-joke character. Three words: Electrified. Wet. Willy. Picture it. Also a special move where does the old "Quit hitting yourself!" thing would be fantastic. If Godzilla monsters wore pants, you know he'd be giving out atomic wedgies any chance he got.


Yeees, I love the idea of Gabara in the game. The Godzilla games have always been good with giving or bringing out the personalities of monsters. Gabara is such a goofy character full of CAMP. He'd be a great addition. One of his winning poses should definitely be a "cool guy" pose with his arms crossed. You just know he thinks he's the greatest when he really isn't. Joke character really fits him well. Maybe the Dan Hibiki of Godzilla, lol.

Anyway, he should have a move where he charges his body with electricity (he would probably be stationary during this), and anyone who HITS him will be stunned (like with MKG's projectile). I like the idea of him having a gimmick where he can charge his fists with electricity to augment the power of his punches. Maybe change their elemental type as well? A nightmare for any mechanical monster.

I also like the idea of him having one really powerful (probably an uppercut) electrical punch, that when it connects it causes a blinding flash on the screen and sends the opponent flying. It'd be great if it was accompanied with a THUNDER sound effect. Since it would be so powerful, he should have a long, goofy "winding up" animation to go with it, lol.
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby Living Corpse » Tue Apr 17, 2012 3:56 pm

hammysammy59 wrote:If we somehow manage to get Gabara in the game, I'd love to see him really live up to his bully personality through his moveset--I think he'd make a great semi-joke character. Three words: Electrified. Wet. Willy. Picture it. Also a special move where does the old "Quit hitting yourself!" thing would be fantastic. If Godzilla monsters wore pants, you know he'd be giving out atomic wedgies any chance he got.


Gabara is one of the few monsters I see hitting below the belt. Even most evil monsters don't do that.
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby jdude1996 » Tue Apr 17, 2012 3:57 pm

Well Oasis_S im keeping track of what monsters everyone wants and Gabara is almost at the top of the list, just 1 tier under most wanted monsters, so he just might be added to the game
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby Living Corpse » Tue Apr 17, 2012 3:59 pm

You know I got to thinking, if we can't make Kamacaura's invisibility to work out normally in gameplay we could just have it be a rage move. The rage move could be once you activate it he flies forward right at the enemy and if the hit connects he automatically turns invisible and automatically starts flying around super fast, hitting the enemy with a barrage of claw swaps from several directions, front, side, behind, and the final hit knocks the enemy on the ground and Kamacura's turns visible again.

If player activates the rage attack and the first strike does not connect then the rage move is immediately canceled. The first strike must hit or just cancels.

jdude1996 wrote:Well Oasis_S im keeping track of what monsters everyone wants and Gabara is almost at the top of the list, just 1 tier under most wanted monsters, so he just might be added to the game


How far up is Zone Fighter?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Living Corpse » Tue Apr 17, 2012 4:10 pm

You know I got to thinking, if we can't make Kamacaura's invisibility to work out normally in gameplay we could just have it be a rage move. The rage move could be once you activate it he flies forward right at the enemy and if the hit connects he automatically turns invisible and automatically starts flying around super fast, hitting the enemy with a barrage of claw swaps from several directions, front, side, behind, and the final hit knocks the enemy on the ground and Kamacura's turns visible again.

If player activates the rage attack and the first strike does not connect then the rage move is immediately canceled. The first strike must hit or just cancels.
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby SpanishBulldog63 » Tue Apr 17, 2012 4:33 pm

Living Corpse wrote:
jdude1996 wrote:Well Oasis_S im keeping track of what monsters everyone wants and Gabara is almost at the top of the list, just 1 tier under most wanted monsters, so he just might be added to the game


How far up is Zone Fighter?


Judging from the last update,he's 3 votes behind Gabara

But a here's a moveset I thought of for Manda(going by a 360 controller scheme)

A up: Manda comes up and does a double hammer-fist
A down: Manda coils up and comes up in an upper-cut
A left: Manda crashes his head down on the opponent
A right: Manda leaps at opponent and does in an inward x-slash

B up: Manda rolls upper half of his body to swing his legs & back kick opponent
B down: Manda rolls forward to stomp opponent
B left or right: Manda slithers forward to headbutt opponent

X up: Manda quickly rears back to hiss before shooting forward and spinning to swing his tail in all directions
X down: Manda bites his tail to roll forward for a short distance till he falls prone. hit X again to strike outward (think that roll attack Voldo does in Soul Calibur)
X left: Manda bite his tail and rolls halfway forward to smack opponent with tail
X right: Manda rolls backward to do a tail uppercut

Beam(hold):?
Beam(tap):?

I'd love to have an electricity-based weapon for Manda ala Manda Neo,but im not sure what the verdict will be on that.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby SpanishBulldog63 » Tue Apr 17, 2012 4:37 pm

Living Corpse wrote:You know I got to thinking, if we can't make Kamacaura's invisibility to work out normally in gameplay we could just have it be a rage move. The rage move could be once you activate it he flies forward right at the enemy and if the hit connects he automatically turns invisible and automatically starts flying around super fast, hitting the enemy with a barrage of claw swaps from several directions, front, side, behind, and the final hit knocks the enemy on the ground and Kamacura's turns visible again.

If player activates the rage attack and the first strike does not connect then the rage move is immediately canceled. The first strike must hit or just cancels.


This...holy shit I think we finally have an attack that makes Kamacuras a badass(or close to it)
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Re: Your Movesets For Monsters In The New Kaiju Game

Postby jdude1996 » Tue Apr 17, 2012 4:42 pm

Living Corpse, Zone Fighter is one of the most wanted monsters, he is in the top tier
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Re: (Possible) Matt Frank & Simon Strange Monster's Tally/Vo

Postby Showa Gyaos » Tue Apr 17, 2012 4:48 pm

1. Godzilla (Showa)
2. Hedorah (Showa)
3. Zilla
4. Monster X
5. Zone Fighter
6. Keizer Ghidorah
7. Kumonga (Showa)
8. Godzilla (2000)
9. Orga
10. Varan
11. Gorosaurus
12. Godzilla (Heisei)
13. Megalon
14. Titanosaurus
15. King Ghidorah (Showa)
16. Anguirus (Showa)
17. Biollante
18. Rodan (Heisei)
19. Bagan <--Sorry guys. I had to. :P
20. Battra

EDIT: Swapped Gabara for Orga, and Ebirah for Varan.
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