


zilla103192 wrote:I say just cut "beam" moves entirely.
And give all monsters "specials". If it's a monster like Godzilla, KG, etc. That actually have beams, then give them that for their special. Other monsters that DON'T have beams. Make their specials something else.

Legionmaster wrote:zilla103192 wrote:I say just cut "beam" moves entirely.
And give all monsters "specials". If it's a monster like Godzilla, KG, etc. That actually have beams, then give them that for their special. Other monsters that DON'T have beams. Make their specials something else.
But then monsters with beams have sever advantages over monsters without beams.
MechaJahgeezilla wrote:Make the beam button from the other games a "special" button that could be a beam (Spiral Ray) or a mega attack (Kangaroo Kick)

Kiryu2012 wrote:So will there be an exact time for donations? Cause I don't know if I could donate without knowing when to do so.


Mr. Strange wrote:mostly because making water look good is a huge pain.

Legionmaster wrote:zilla103192 wrote:I say just cut "beam" moves entirely.
And give all monsters "specials". If it's a monster like Godzilla, KG, etc. That actually have beams, then give them that for their special. Other monsters that DON'T have beams. Make their specials something else.
But then monsters with beams have sever advantages over monsters without beams.
Mr. Strange wrote:This might be good for an insect creature like Gigantis.(sp?)

Brianzilla2004 wrote:Mr. Strange wrote:This might be good for an insect creature like Gigantis.(sp?)
Gigantis was the named given to Godzilla for the US release of Godzilla Raids Again (titled Gigants: The Fire Monster in the States). Are you referring to Kamacuras? Ganimes?
Godzilla 2000 wrote:Not all monsters need a beam attack of some sort.
In the case of Ebirah, instead of something weird like a water cannon, have him instead be able to scuttle around at a much faster pace than the other monsters, which the energy bar draining as he runs along. This could allow Ebirah to play a defensive game and escape danger more easily.
Brianzilla2004 wrote:Also, I think Orga should have a grapple in which he partially devours his opponent. He could chomp a few times, then spit them out. His stats could even improve this way. If he bites down on Rodan for example, his speed could increase. Bite down on Mechagodzilla, and Orga's defense increases. You could even add a little visual flare by making Orga's skin textures change as he bites down on different enemies. He could be the "Kirby" of the game, so to speak.
Goji wrote:[
Exactly. That's even more unbalanced. How are other monsters without long range attacks supposed to deal with being bombarded with beams? Having their special be "something else" does no good if they have no way of stopping a beam assault.
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...

PiPP wrote:Final Wars 2. Now with 1000% less Bagan and 80% more shitty human drama.

TitanoGoji16 wrote:Brianzilla2004 wrote:Mr. Strange wrote:This might be good for an insect creature like Gigantis.(sp?)
Gigantis was the named given to Godzilla for the US release of Godzilla Raids Again (titled Gigants: The Fire Monster in the States). Are you referring to Kamacuras? Ganimes?
He most likely meant "Gimantis," Kamacuras' name in the U.S. version of Son of Godzilla.

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