New kaiju game from Matt Frank + Simon Strange [Archive]

For the discussion of Toho video games and video games of Toho related characters only.

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Tue Apr 03, 2012 5:23 pm

Guys, keep in mind that we can always add more characters as we continue to raise money. That's the magic of DLC.
bleep bloop
User avatar
Legionmaster
EDF Soldier
 
Posts: 4119
Joined: Fri Jul 23, 2010 7:33 pm
Location: Skyloft, seducing Peatrice

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby PopInPicsPresents » Tue Apr 03, 2012 5:24 pm

CheetoKamper wrote:On a similar note as cool as it was to have 54 Godzilla included on the roster 3 Godzillas is a bit much although as a fan I definatly appreciated the inclusion of the orignal Godzilla it was definatly a nice gesture towards the fans. :D


Except that Godzilla 54 looks pretty bad.
you've stumbled upon my plan yung jedi yoda buy i am the superior hornet molester
User avatar
PopInPicsPresents
EDF Soldier
 
Posts: 4061
Joined: Sat Feb 05, 2011 10:59 am

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby CheetoKamper » Tue Apr 03, 2012 5:31 pm

PopInPicsPresents wrote:
CheetoKamper wrote:On a similar note as cool as it was to have 54 Godzilla included on the roster 3 Godzillas is a bit much although as a fan I definatly appreciated the inclusion of the orignal Godzilla it was definatly a nice gesture towards the fans. :D


Except that Godzilla 54 looks pretty bad.


Eh not THAT bad really, I'm sure he could've looked a lot worse and the only real problem is he looks a little over stuffed the face looks fine it's just the rest of the body is too big. Plus if given more time I'm sure the game as a whole would've been a lot more polished and 54 would've looked better. As far as renderings go I've seen much much worse in videogames. Either way that doesn't take away from the thought behind them including the Original Godzilla.
He musta thought it was a gun!
I liked Giant Condor and Gabara before it was cool to just sayin.
Shadow arena record (5-3)
User avatar
CheetoKamper
JXSDF Technician
 
Posts: 800
Joined: Sat Jul 24, 2010 9:02 am
Location: Evergreen Park IL

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby hammysammy59 » Tue Apr 03, 2012 5:36 pm

I think Manda, Kumonga and Kamacuras are prestigious enough to deserve some serious consideration for inclusion (all 3 have multiple movie credits). More importantly, they're all intriguing character designs that lend themselves to unique movesets. Obviously none of them should trump the inclusion of the "Essential Eight"*, but I think they should get some serious consideration.

*Godzilla, Ghidorah, Mothra, Rodan, Mechagodzilla, Gigan, Anguirus, and Hedorah.
Haters gonna hate
User avatar
hammysammy59
JXSDF Technician
 
Posts: 768
Joined: Fri Aug 20, 2010 9:23 pm
Location: Cincinnati, OH

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Living Corpse » Tue Apr 03, 2012 5:38 pm

Kamacuras would be cool with his camouflaged power from GFW.
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...
Living Corpse
Terminated
Terminated
 
Posts: 13267
Joined: Fri Jul 23, 2010 7:32 pm

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Megalon-5 » Tue Apr 03, 2012 5:42 pm

I'd kill for Manda, Kamacuras, Kumonga and hell, even Ebirah being playable. They have really interesting designs and would probably have a lot of interesting moves as well. Kamacuras using his camouflage powers would be a great technique for sneaking up on unsuspecting opponents and Kumonga's web and poison spike would be cool distance attacks.

I wouldn't mind some non Godzilla Toho kaiju being playable like the Gargantuas and the Yog trio, but I think it'd be better to focus on monsters that have appeared alongside Godzilla first and then have those guys be DLC.
Brody wrote:I know he can hear us up there


Gawdziller wrote:I decree you Beefcake instead of Cupcake.
User avatar
Megalon-5
JXSDF Technician
 
Posts: 829
Joined: Sun Mar 11, 2012 10:11 pm
Location: The Cave of the Past

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 03, 2012 5:43 pm

CheetoKamper wrote:...actually if I could sell my kidney to get Gabara in I would.


We're talking about $500 as the donation level to put a monster on the "first inclusion" list. The intent was to let people add original Kaiju, but if you wanted to put that money on Gabara, I wouldn't object.

Since I have only modest say in the inclusion order, here's an order I'd be comfortable with. By "order" I mean that if we only get 4 monsters, we take the first 4. If we can make 12, we take the first 12, and so forth.

1 - Godzilla
2 - Kiryu
3 - King Ghidorah
4 - Destroyah
5 - Gigan
6 - Megalon
7 - Rodan
8 - Mothra
9 - Megaguirus
10 - Biollante
11 - Anguirus
12 - Baragon
13 - Orga
14 - Varan
15 - MOGUERA
16 - Hedorah
17 - Mecha King Ghidorah
18 - Original Mechagodzilla
19 - Super Mechagodzilla
20 - Jet Jaguar
21 - Titanosaurus
22 - Krystalak
23 - King Caesar
24 - Kumonga
25 - "Giant Monkey"
26 - Space Godzilla

Some of these are tech-based. For example, flight tech is a bit tricky, so Mothra, Rodan, and Megaguirus are a bit later than you might expect to see them. But if flight tech is created, it makes sense to use all of them, so they are grouped together. Similarly 4-foot tech, and so forth. Space Godzilla is a pain, and always requires special tech, so I have him last.
User avatar
Mr. Strange
Interpol Agent
 
Posts: 569
Joined: Wed Feb 15, 2012 10:38 pm

Re: (Possible) Matt Frank & Simon Strange Monster's Tally/Vo

Postby W2daERN » Tue Apr 03, 2012 5:49 pm

Godzilla (Millenium GXM/SOS)
Anguirus (Millenium)
Rodan (Heisi)
Mothra (SOS)
Manda (Millenium)
Baragon (Millenium)
Ebirah (Millenium)
Kamacuras (Showa, with GFW camoflauge ability if possible)
Kumonga (Millenium)
Titanosaurus
Gorosaurus
Kiryu
King Ghidorah (Heisi)
Gigan (Millenium)
Destoroyah
Hedorah (Showa)
Megaguirus
Megalon
MOGERA (Heisi)
Bagan (Concept art version, but only as a non-playable opponent/final boss. I can't see Bagan being balanced)

Also, one possible problem with this system: popular characters with only one iteration will tend to get a lot of votes, while popular characters with multiple iterations might have the vote split among iterations. I suggest taking the total votes of all the versions of a character into account and only using the most popular version, just to guarantee popular characters make the cut even if fans are split on the version. example:

say the results were like this:
Godzilla Showa: 6
Godzilla Heisi: 9
Godzilla 2000: 5
Godzilla GMK: 7
Godzilla GXM/SOS: 4
Godzilla GFW: 2
Destoroyah: 27

Godzilla would beat Destoroyah (33 to 27), but Godzilla Heisi would win among all the Godzillas and would be the first pick (among Godzillas) to be in the game. that would guarantee a Godzilla in the game, then the rest of the Godzillas would have to compete based on individual points, not the total.

Again, just a suggestion. This might not even come into play, since certain versions of characters tend to be popular enough to hold their own.
My Fan Films:
Godzilla Awakening: http://www.youtube.com/watch?v=3_GhDjsPvjY
Godzilla and Anguirus at the beach: http://www.youtube.com/watch?v=CDiCIKCRxNk
Godzilla Alliance: http://www.youtube.com/watch?v=onZBf8jGfKo
User avatar
W2daERN
Samurai
 
Posts: 189
Joined: Sun Sep 05, 2010 7:57 am

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Gorosaurus Rex » Tue Apr 03, 2012 6:05 pm

Out of curiosity, why is Krystalak on the list? He really only worked within G:U's campaign, in my opinion.
SuperSaiyan4Godzilla wrote:And Godzilla isn't Pixar. The latter deals with children. The former deals with adults who behave like children.
User avatar
Gorosaurus Rex
G-Force Lieutenant
 
Posts: 2881
Joined: Fri Jul 23, 2010 7:53 pm
Location: The Savage Land

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Tue Apr 03, 2012 6:30 pm

Gorosaurus Rex wrote:Out of curiosity, why is Krystalak on the list? He really only worked within G:U's campaign, in my opinion.


Because I thought he was pretty fun. And I'd love to explore his "exploding heart" weapon more.
User avatar
Mr. Strange
Interpol Agent
 
Posts: 569
Joined: Wed Feb 15, 2012 10:38 pm

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Blackout286 » Tue Apr 03, 2012 6:38 pm

Gorosaurus Rex wrote:Out of curiosity, why is Krystalak on the list? He really only worked within G:U's campaign, in my opinion.


Well, he does have his own fanbase, plus I'm glad he's on the list. Fighting against him was pretty interesting (And somewhat troublesome) in G:U since most primary attacks (Energy base) were mostly useless. So it encouraged tooth and claw very much, but whenever Krystalak overloaded yeah, it was difficult somewhat for me lol.
User avatar
Blackout286
G-Grasper
 
Posts: 1180
Joined: Sun Jul 25, 2010 3:15 pm
Location: North Carolina

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby hammysammy59 » Tue Apr 03, 2012 7:40 pm

Seeing "Giant Monkey" make the list (even at a low spot) was an exciting surprise. If this game is going to mix in original monsters, that's definitely the sort I want to see. Money and legal issues aside, doing an original monster that's a nod to Kong might actually better than the real thing. Kong '33 and '05 are great looking monsters, but they're too small and really don't have special abilities to help make them contenders. Toho Kong, on the other hand, is Godzilla-size and has kick-ass lightning-grip powers... but the suit looks like a week-old crap sandwich that somebody ran over with a car. With an original monster, you could cherry-pick the best aspects of different Kongs. You can tweak the design and backstory of the monster to suit the needs of the game.

If he does make it in, "Kaiju Kong" should totally have a jaw-breaker rage attack.... and poo-flinging for a beam? ;)

I wouldn't mind some non Godzilla Toho kaiju being playable like the Gargantuas and the Yog trio, but I think it'd be better to focus on monsters that have appeared alongside Godzilla first and then have those guys be DLC.


^Totally this. Except for me, replace "wouldn't mind" with "would kill for" (sadly I don't have $500 to donate :( ). If they're DLC, even late DLC, that's fine with me. I'd skreeonk love some Gargantuaction though. Toho Frankenstein, Yog monsters and Showa Moguera would be hella sweet too.
Haters gonna hate
User avatar
hammysammy59
JXSDF Technician
 
Posts: 768
Joined: Fri Aug 20, 2010 9:23 pm
Location: Cincinnati, OH

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby PopInPicsPresents » Tue Apr 03, 2012 7:45 pm

If some sort of Kong is included, and this goes for Gabara too, his beam could be an electric beam from his palms, I believe it was intended for Gabara originally in Godzilla's Revenge.
you've stumbled upon my plan yung jedi yoda buy i am the superior hornet molester
User avatar
PopInPicsPresents
EDF Soldier
 
Posts: 4061
Joined: Sat Feb 05, 2011 10:59 am

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby skuzzy-punk-kid » Tue Apr 03, 2012 8:00 pm

PopInPicsPresents wrote:If some sort of Kong is included, and this goes for Gabara too, his beam could be an electric beam from his palms, I believe it was intended for Gabara originally in Godzilla's Revenge.


For seven years, I was thinking about something like that. I was thinking Kong's ranged attack should be something like a 'lightning rod.' As he charges it, you see Kong spreading his arms apart (electric arc'ing can be seen and heard at this point)...then lets loose as he harshly claps his hands (one hand fisting into the other), releasing the ranged bolt of blue/white electricity.
What :g2k:is :g2k:so :g2k:frikkin' :g2k:wrong :g2k:with :g2k:the :g2k:frikkin' :g2k:G2K :g2k:smiley :g2k:?
The :g2k:G2K :g2k:smiley :g2k:is :g2k:not :g2k:causing :g2k:you :g2k:any :g2k:freakin' :g2k:harm :g2k:!!!
User avatar
skuzzy-punk-kid
Yin-Yang Master
 
Posts: 205
Joined: Tue Mar 13, 2012 1:52 pm
Location: Texas-Florida Alliance

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Tue Apr 03, 2012 8:06 pm

Not gonna lie, I'd rather see Gezora than a majority of the other kaiju Toho has.
bleep bloop
User avatar
Legionmaster
EDF Soldier
 
Posts: 4119
Joined: Fri Jul 23, 2010 7:33 pm
Location: Skyloft, seducing Peatrice

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby zilla103192 » Tue Apr 03, 2012 8:12 pm

didn't toy companies get away with making toho kong by naming it Gorilla Monster? or something along those lines?

You can actually create the Toho Kong and just give him a new name.
Don't try to be something else. Don't try to be less. Great things are going to happen in your life. Great things. And with that will come great responsibility.
User avatar
zilla103192
Site Staff
 
Posts: 7926
Joined: Fri Jul 23, 2010 7:13 pm
Location: Monster Island

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby skuzzy-punk-kid » Tue Apr 03, 2012 8:20 pm

zilla103192 wrote:didn't toy companies get away with making toho kong by naming it Gorilla Monster? or something along those lines?

You can actually create the Toho Kong and just give him a new name.


Experimenting with the kanji for 'great,' 'monkey' and 'thunder,' I came up with this: Dai-Raien.

大雷猿

I doubt the authenticity of this translation, but it looks ok to me. Japanese could look at it and tell me it's wrong, but hey, I'd rather they tell me the correct way to say it.
What :g2k:is :g2k:so :g2k:frikkin' :g2k:wrong :g2k:with :g2k:the :g2k:frikkin' :g2k:G2K :g2k:smiley :g2k:?
The :g2k:G2K :g2k:smiley :g2k:is :g2k:not :g2k:causing :g2k:you :g2k:any :g2k:freakin' :g2k:harm :g2k:!!!
User avatar
skuzzy-punk-kid
Yin-Yang Master
 
Posts: 205
Joined: Tue Mar 13, 2012 1:52 pm
Location: Texas-Florida Alliance

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Living Corpse » Tue Apr 03, 2012 8:32 pm

We can get the real deal, the problem is we need to rise a lot of money to meet Universal's insane price for King Kong.
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...
Living Corpse
Terminated
Terminated
 
Posts: 13267
Joined: Fri Jul 23, 2010 7:32 pm

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby skuzzy-punk-kid » Tue Apr 03, 2012 8:44 pm

Living Corpse wrote:We can get the real deal, the problem is we need to rise a lot of money to meet Universal's insane price for King Kong.


I know, I know...
I'm just saying...that in the event that falls through, [they] could create their own great ape kaiju with the same powers the 1962 Toho Kong had (that is...if Universal has no ownership of that incarnation).
What :g2k:is :g2k:so :g2k:frikkin' :g2k:wrong :g2k:with :g2k:the :g2k:frikkin' :g2k:G2K :g2k:smiley :g2k:?
The :g2k:G2K :g2k:smiley :g2k:is :g2k:not :g2k:causing :g2k:you :g2k:any :g2k:freakin' :g2k:harm :g2k:!!!
User avatar
skuzzy-punk-kid
Yin-Yang Master
 
Posts: 205
Joined: Tue Mar 13, 2012 1:52 pm
Location: Texas-Florida Alliance

Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Svitska Donkun » Tue Apr 03, 2012 10:44 pm

Why does it matter if we get the "real deal"? It's still just a Gorilla. It's a name. That's all.

I'd LOVE to see Gezora, and Gargantuas as palyable monsters. There is no "Squid" spot on the roster.
It isn't conderacting if i'm pissed.

http://evanscrubs.tumblr.com/
User avatar
Svitska Donkun
Futurian
 
Posts: 1552
Joined: Tue Jul 27, 2010 8:39 pm
Location: Who wants to know? ;)

PreviousNext

Return to Toho Video Games

Who is online

Users browsing this forum: No registered users and 1 guest