Official Toho-Related Game Ideas Topic 2.0

For the discussion of Toho video games and video games of Toho related characters only.

Re: Official Toho-Related Game Ideas Topic 2.0

Postby Godzilla1703 » Sat Feb 25, 2012 4:38 pm

Hotrod93 wrote:From how I pictured my idea is that it uses a combat system similar to the PW Godzilla games but instead of some bosses rushing at you some will stay idle and attack from a far then if the player gets too close they start fighting hand to hand.

I worte this at the top of my head so I pretty much havent really thought about it much but overlook it.

Each game would surround a villain/Enemy Monster thats pretty much the Main antagonist of the Game(s) like:

G1: Story surrounds around both Godzilla and MechaGodzilla(Kiryu and MG2 Hybird). First level replays the the first Godzilla(54), Humans first prototype MechaGodzilla is made and sent to kill Godzilla, the mission almost works but Godzilla jr(Space Godzilla Style) comes out of no where, Proto Mecha G pilot goes crazy and kills him, Godzilla strikes back destorying The Proto(Escapes from the island and falls in the ocean), Being too late Godzilla goes out on a Revenge mission to avenge his son. New Mecha Godzilla is created from first Godzilla's bones, new pilot is found, Godzilla Strikes again,[Insert missions and other boss fights here], Final battle between the two happen, MG goes beserk showing Godzilla it true nature, Godzilla beats it but doesnt destory it due to MG still having the old Godzilla's soul, common ground is met, End.

G2: Aliens invade bringing back several alien monsters from last game, Human Alien war side story for Human missions(GFW like scenes but with guns) Aliens calm to have their own Godzilla and unleash it on Earth, Real Godzilla arrives to fight it, Alien's Godzilla reveals to be a Mecha Godzilla(74 style but new age update) that was created from the prototype that was thought to be destoryed, Tie between the two is made. Aliens angry that the Mecha didnt kill godzilla they send out more waves of Alien monsters. [Rushes to ending] it show Godzilla Jr still being alive and grown.

G3: Space Godzilla is born and attacks Earth, After its death it leaves a post apocalyptic cliffhanger for next game.

G4(End): I wanted to go a little bit more into detail here due to it having a mix between new and aborted ideas so your dont get the wrong idea about where parts are going. Also alot of what I typed here is Gameplay and cutsceen.

The main monster would be the long over due Bagan(Potrayed as the Strongest monster ever and he would be featured as a "Demon") after is turning bitter toward humans and attacking them that was locked away when it and Mothra fought centuries ago. After Space Godzilla's death which cause its crystals that landed on Earth to explode it broke the seal containing the monster causing it to be release. Bagan destorys country sides trying to take its place as ruler, Mothra is sent out after this. Bagan comes across Godzilla(Burning) and start fighting, even in his Burning form Godzilla cant fight off the massive monster. Seeing how Godzilla is becoming too over heated just fighting Bagan they Send out Mecha Godzilla to fight off Bagan long enough for Godzilla to escape. Plan works but Mech Godzilla is ripped in half and Bagan continues its plan to destory humans. Mecha Godzilla is brought in for repairs, but due to in being unable to battle try and find another way to defend them and stop Bagan.

Mothra comes in a manages to fight off Bagan and temporary seal him in a "Stone cover" in a near by ocean for a few hours/Days/or until the seal brakes, [Insert more monster bosses and missions here], Godzilla and Mecha Godzilla both arrive near where Bagan was sealed, Bagan still unable to move but able to still use its Demonic powers to release the Soul of the first Godzilla for Mecha Godzilla(Looks like the GMK Godzilla) is now possessed by dark and Angry spirits. It attacks Godzilla and Mecha Godzilla, after fighting the angry Spirit Godzilla blasts it taking it down. Mothra comes and frees the soul from Bagan's control, Bagan then itself is released after its seal broke. Godzilla who is still going through its meltdown becomes angry and starts to Attack everything and everyone, Bagan grabs Godzilla and drags him into the ocean where they fight. Godzilla still unable to beat it comes back up to the surface, Mothra knowing they cant beat the creature with just them calls out for more monsters.

Hearing the call other monsters from monster island and other(Rodan,Anguirus,Gorosaurus, King Caesar, Etc.) come to aid them, and even Godzilla Jr. gets the call. Waiting for the other Monsters The trio try to fight off Bagan, Godzilla soons starts over heating again. G-Force command knows if they dont do something that Godzilla will pretty much destory the planet himself, they then Order Mecha Godzilla to fire his AZC at Godzilla to cool him off. The other monsters arrive to start attacking Bagan, even with seven monsters Bagan still seems to be as strong as before without weakning. Godzilla thaws out and starts blasting Bagan, this time his blast having some effect due to Godzilla's meltdown coming closer. Bagan sees Godzilla Jr also attacking him trying to help his father and trys to attack Jr. Godzilla sees this and tackles the demon, Bagan stabs Godzilla in the chest with its claws causing nuclear surges from Godzilla. Godzilla then being thrown by Bagan the other monsters attack trying to stop him themselves.

Bagan pretty much defeating/Killing the rest of the monsters starts to restart his mission, Mecha Godzilla comes back and stabs the Demon in the back with its Electro blade trying to hold it long enough to charge its AZC. Bagan reaches around and grags Mecha Godzilla by the head and slames him on the ground followed my stomping him, with his AZC being charged Mecha Godzilla fires it freezing the two. Bagan breaks free and while about to destory Mecha Godzilla Godzilla attacks Bagan.

Bad Ending (Mothra and Jr. Dies):

Godzilla and Bagan fight, being weak Godzilla falls to his knees. Bagan grabs Godzilla and stabs him in the belly with his horn, This causing the surges and overheating to get worse Godzilla starts to fianlly meltdown. With one final breath Godzilla Charges his beam and blast Bagan, this causes Godzilla to exploded destorying 80% of the planet. 20 years go by, very few humans still being alive look upon the world and think of what could have been if thing didnt go the way they did.

Neutral Ending (Mothra lives but jr. Dies):

Godzilla and Bagan fight, Godzilla holding off Bagan well do to him being angry about him killing his son. Bagan backs off to rest but Godzilla keeps attacking him, Bagan then pushes Godzilla back and blasts him with his own beam. Godzilla starting to overheat Mothra lands on Godzilla's back and starts absorbing his energy causing his Burning form to end, Mothra starting to catch on fire flies up in the air and prepairs to dive bomb Bagan. Bagan Rushes over to Godzilla as Mothra dive bombs him cause the lan under them to fall in. Now in the deep carter Godzilla and the now weak Bagan to fight their final battle, As the two fight Mecha Godzilla charges one final blast from his AZC. Godzilla smashes Bagan's head into the carters floor followed by punching him, Mecha Godzilla Fires at Bagan but before freezing him Bagan fires his beam at Mecha Godzilla destorying his chest cavity and face. Godzilla Charges his beam and fires destorying Bagan, Godzilla tried from the battle heads back to the sea.

True Ending (Both Mothra and Jr. Live):

Godzilla and Bagan fight, Bagan throws Godzilla and sees Jr. on the ground hurt. He then tries to finish him off but is attacked by Mothra trying to save him, Jr. gets up and rushes away. Godzilla behind his son Fires his beam at Bagan trying to stop it from harm Mothra, then the two start fighting each other again in brutal combat. Godzilla starts pushing Bagan away from his son and toward the ocean, blasts Godzilla with his beam causing him to let go. Bagan tries attacking Jr. and Mothra again but his tail is grabbed by Godzilla and pulls him back. Godzilla then fires his beam destorying and buring most of Bagan's back, Bagan then turns around a cuts Godzilla's left arm off with his horn but also destorying his horn and burning his head due to the Nuclear pluse. Mecha Godzilla goes in the help Godzilla by holding Bagan off, sadly after a short battle Mecha Godzilla is destoryed by Bagan's Diamond Storm.

Mothra Protecting Jr. form the diamond like Hail nearly killing her, Godzilla Grabs Bagan's remaining spike on his back and drags him to the ocean but Godzilla falls to the Ground due to his Meltdown start to begin. Bagan rest for a bit gets back up and head for Jr., Jr. Blasts Bagan burning more of his skin off. Bagan grabs Jr. and starts to choke him, Jr. Thrashing around trying to get away from the Demon. Trying to charge his beam Jr. causes a powerful Nuclear pulse causing Bagan to release him, Godzilla starting to fully flash Orange Grabs Bagan and tosses him away from Jr., Trying to fight off Bagan Godzilla Grabs his head and blast his neck burning through it. Godzilla dragging Bagan's body into the ocean steam from the heat off of Godzilla fills the air, Somehow still alive Bagan Grabs and trying to hold down Godzilla. Due to Godzilla's body heat Bagan's hands are burnt badly, Godzilla Turns around fires one final beam destorying Bagan for good. Godzilla Now about to explode Mothra tries to seal off Godzilla with a barrier to stop the damage for the blast, Godzilla finally hitting the Melting point explodes destorying Mothera with him. The Blast being surpressed by the barrier sit causes fissures in the gorund due to the pressure of the explosion, Jr. in the background watches as he sees his father die.

Decades later most of the city had been rebuilt since the Battle, a couple of coast guards sits at his post watching the open sea. Something he sees from a far scares him, the other Coast gurad tries to see what was going on and spots a huge fin heading right at them. The Fin slices through the ship causing it to sink, People on the streets start running seeing this. All of a sudden the Fully grown Jr.(Mix between the 90's and 2000's Godzilla) erupts out of the water, Jr. then starts going through the the city destroying everything in his path just as his father did before him.

That is just a beutaful Game Idea, I wish that one where to happen!
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby Patrick Alan » Wed Feb 29, 2012 11:56 am

I'd like to see an all out Toho kaiju fighting game, the fighting style would be like Mortal Kombat, but instead of just Godzilla monsters, you could also play as Showa Mougera, Black Moth, Maguma, Gezora, etc.
The world would be so much nicer if people only used guns on themselves.
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Re: Would A Godzilla RTS Game Work?

Postby godzilla98rules » Fri Mar 02, 2012 6:53 am

Well, I've got some ideas.....
Most of it is like what Gyaos said. There are two sides you can choose, the Japan Special Defense Force (J.S.D.F.) or the Aliens.
For the aliens, you can choose either the Xiliens, Kilaakians, or the Nebula Space Hunter M aliens.
Each side will have a captain to choose, like Halo Wars. I can't think of any captains for the J.S.D.F. at the moment, but the captains to choose for each of the alien teams can be the Controller of Planet X, The Kilaakian Leader, and Kubota, Head of Children's Land respectively.
After you reach a certain level, you can summon a monster to help battle. The J.S.D.F. can choose any of the Earth Defenders monsters or Mechas, and the alien teams can choose any of the alien or mutant monsters.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby JKN » Mon Mar 05, 2012 3:52 am

I rather a sandbox game akin to War of the Monsters, You can fight each other or just mess around, fight the puny humans and cause chaos.
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Re: Would A Godzilla RTS Game Work?

Postby JKN » Mon Mar 05, 2012 3:55 am

I'm pretty sure there is a mission in Red Alert 3 C&C where you make a giant robot cause destruction and Age of Mythology (from the makers of AOE) Had giant beasts called titans that were your weapon for giant seiges
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Re: Would A Godzilla RTS Game Work?

Postby TechnoForce » Wed Mar 14, 2012 2:17 pm

I like the idea of having to harvest a dead Kaiju in order to build your own. You could use Kaiju as a mobile resource. For example if you picked the Japan map you could have Godzilla roaming around randomly just causing chaos. You could either direct your forces around him and attack the enemy conventionally or attack and kill Godzilla, harvest his bones and build Kiryu or as the aliens his DNA or something. I would also like to see deployable super weapons like Command and conquer such as Oxygen destroyer or you could build the Godzilla tower as a super powerful turret as the Childrens land aliens.
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Re: Would A Godzilla RTS Game Work?

Postby hammysammy59 » Wed Mar 14, 2012 10:13 pm

If you want a giant monster strategy game, you need to check out Monsterpocalypse if you haven't already. No Toho monsters sadly, but plenty of beasties inspired by classic creatures (including an awesomely gross/scary Cthulu-themed faction), and they did manage to land Voltron (and whatever the bad guy from Voltron is)! I haven't played in forever, but it's easily one of the most fun table-top/board games I've ever played. Yes, it's an evil board game, I know, but if you want kaiju strategy, it's the only game in town, and a damn good one at that. It's turn-based, instead of real time of course, but same idea otherwise.

Unfortunately it uses a Magic the Gathering/Pokemon TCG style "You'll never know what you're buying!" packaging strategy, but you can always hit up eBay if you want to avoid the randomness. Or you can check out Vassal, a free program that let's you play user created versions of Monsterpocalypse (along with like a zillion other games), with online multiplayer.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby hammysammy59 » Fri Mar 16, 2012 6:08 am

I think I just want a big Showa game. Don't get me wrong, I love the Heisei and Millennium monsters, but I'd trade a lot of 'em for awesome old school Showa weirdos. I'd also love to see a Showa-oriented game work as a period piece: the game would take place in the 60s or 70s, to truly replicate the action seen in the movies. I've always thought it was kind of a bummer that the Pipeworks games never had any wilderness levels to fight in. Plenty of the movies feature brawls at the foot of (or even on) Mt. Fuji, in woodlands, or big empty fields. Tropical islands with tribal villages, a staple of the Showa movies, would be a blast to battle in as well, and the closest we ever got was Monster Island, which was awesome.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby DaveTheAnalyzer » Sun May 20, 2012 1:21 pm

After watching the trailer for that Tomb Raider game that is supposed to come out sometime this decade (Whether the source material is good or bad, I get lots of story ideas through watching trailers), and I thought of the idea Godzilla Origins.

Basically, you play the monsters, learning where they came from, what motivates them, making sure they live to be the legendary titans they become. For example, my ideas for Godzilla are following him around in the beginning as a youngling, batting off threats, sticking with his mother and young brother (Spoilers: They both die horribly!). Then switch to the island he came from in the King Ghidorah movie, and his fight with the military and later battling to contain his radiation, as well as test his heat ray. This could be Godzilla '54, but I'm more thinking of the second version of whatever continuity suits him.

Anguirus will be born wrong and weak, so he's perpetually near death at the beginning. His loved ones die horribly, he learns to become stronger, and becomes the badass we Westerners all love today!

Mothra could switch between herself or the Twin Fairies are they explore Cosmos civilization and politics. You watch as the leadership drives Belvera to Battra, who destroys the civilization and everyone dies horribly as Mothra battles her dark counterpart.

Rodan, IDK. Maybe battling Megaguirus and his mate dying horribly.

King Ghidorah would be super grim, with lots of horrible dying. I don't know how he would come into existence, but maybe showing how he destroying civilizations like Venus.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby UltramanGoji » Sun May 20, 2012 2:34 pm

^ Jesus.

Got enough dying horribly there?

Other than that, I love that idea.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby DaveTheAnalyzer » Sun May 20, 2012 2:58 pm

Well, whatever loved ones these monsters had are dead by the time we meet them, so that would be obvious. Plus, exploring King Ghidorah alone would reveal lots of the horrors he has done.

Thank you. I'm replaying that Tomb Raider trailer, and my mind is filled with images of Godzilla desperately trying to survive the doomsday meteorite while failing to save his family, or on some shipwrecked shore, fixing an army injury that makes him roar into his classic roar.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby Gailah 1966 » Wed Jun 06, 2012 10:08 am

I would like to see a 3D animated turnbased Godzilla game. Where you can choose between EDF Forces using mazer-tanks, helicopters, Super X I-III, Mechagodzilla 2 and Kiryu.
Or you choose earth monsters and pick up to 8 monsters from monster island for a battle against evil earth monsters or alien monsters.

Of course there should be large areas with lots of stuff to destroy. Battles should be turn-based but combined with some pad-action. For example choose the heatray attack and do a little button-mashing for the charge and then aim while blasting out the deadly blue beam.

Monsters could be devided into 3 classes.
lower class = Gezora, Sanda, Baragon f.e.
middle class = Anguirus, Kumonga, Gigan f.e.
top class = Burning Godzilla, Biollante, Destroyer f.e.

There should be missions inspired by the films, too. Like saving the world childrens land with Godzilla and Anguirus fighting showa KG and showa Gigan.

This one would be great. :P
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby DaveTheAnalyzer » Thu Jun 07, 2012 11:51 am

Gailah 1966 wrote:There should be missions inspired by the films, too. Like saving the world childrens land with Godzilla and Anguirus fighting showa KG and showa Gigan.


I would be evil, and add a Godzilla Revenge-type level, where you help Ichiro escape the thieves. Of course, gamers would have him killed, but then they wouldn't be able to advance to the next level in any manner whatsoever and would be forced to allow Ichiro to live.

Meanwhile, I'd be at the computer and cackling at raging gamers
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby ebirahsmeg1 » Sun Jun 24, 2012 12:58 am

Gailah 1966 wrote:
There should be missions inspired by the films, too. Like saving the world childrens land with Godzilla and Anguirus fighting showa KG and showa Gigan.

This one would be great. :P


While I haven't really cared for most of the fan ideas I've read on this page, this one is an excellent concept that I've always wanted to see more of in the Pipeworks games. In fact, this idea was actually carried the Godzilla: Destroy All Monsters/Godzilla: Battle Legends fighting games (Turbo Graphix 16 and SNES) with many levels from famous scenes of the films, uncluding Children's Land when Godzilla is fighting Gigan (and I think Angilas and KG can be seen battling in the background). Would love to see these kind of levels and homages/references to the films in this new game as well...

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Re: Official Toho-Related Game Ideas Topic 2.0

Postby o.supreme » Tue Jul 17, 2012 9:56 am

Godzillabrawler wrote:
JVM wrote:Can someone come up with an idea that's NOT a free-roamer?


Yes, but then people complain that it's a fighter.
Unless you want people making Godzilla Party and Godzilla Kart.


I've been writing details for an old school side-scrolling type game in the fashion of classics such as: Final Fight, TMNT IV: Turtles in Time, and King of The Monsters 2 (Just to name a few). I'm sorry I just wanted something different than a straight fighting game (free roaming or not). There is something to be said for the old side-scrollers. They had a good stories most fo the time, and were much more fun IMHO than most Fighters in the vein of SFII.

King of The Monsters 2 (from SNK/Neo Geo) could quite possibly be one of my favorite games of all time. And I still consider the original NES Godzilla game to have the highest "fun factor" of any Godzilla game to date.-I have all the stages, Monsters, Mid-Level and End Level bosses pretty much figured out. I just need to pour over the comprehensive list on this site of Human and Alien weapons and artillery used throughout the movies.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby Reaper Man » Tue Jul 17, 2012 6:51 pm

Godzillabrawler wrote:Yes, but then people complain that it's a fighter.
Unless you want people making Godzilla Party and Godzilla Kart.


Godzilla Kart! Brilliant! It could be like Mario Kart, but with destructible environments and the ability to attack other characters at will.

Light: Rodan, Mothra, Battra, Minilla, Baragon, Megaguirus

Medium: Godzilla, Anguirus, Gigan, Megalon, Titanosaurus, King Caesar, Jet Jaguar, Gorosaurus

Heavy: King Ghidorah, MechaGodzilla, Hedorah, Destoroyah, SpaceGodzilla, Orga

Racetracks on all major cities, islands and miscellaneous locations in the series.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby o.supreme » Thu Jul 19, 2012 1:34 pm

I'm almost done preping the monster roster for my dream Godzilla side-scroller. My nest quesiotn is this...

There are a few monsters in the Toho films that are not really Kaiju (larger than a man, but not Gigantic) such as the Snowman from Half-Human, Meganulon, Black Moth etc... would anyone like to have these included "scaled up" in a Godzilla game, or are we ok without them?

The example of Matango comes to mind from the original Godzilla NES game. it was a cool addition, but I think my monster roster is pretty complete without them. Any feedback is appreciated however.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby hammysammy59 » Thu Jul 19, 2012 8:41 pm

Black Moth FOR SURE! A huge lion with wings and a name that makes no sense? Pure awesome.

Snowman would only be worth having if you don't have Kong and/or Gargantuas.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby o.supreme » Fri Jul 20, 2012 12:24 pm

Yeah, not that this is ever gonna be a real game anyway, but I decided to avoid any characters that have any connection to Kong or Frankenstein. But then again, If money was no object, I guess the rights could be purchased, its just that nobody wants to. Thanks for the feedback however, much appreciated.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby scarecrow » Fri Jul 20, 2012 9:58 pm

I'd posted this in a topic not to long ago but...

My friends and I thought of a online game idea.But were also hoping someone can take the idea and make it happen.(If possible.)

First off there are 4 main titles to the start screen screen.

1.Story Mode

2.International mode

3.Event mode

4.Create your own level

About Story mode:Unlike many Godzilla games this one you have to select at least one or two charaters.In the select a Kajiu screen, you'll notice there is one Showa,Heisei and Millenium charater unlocked.

About International mode:It's basically Story mode, only you can interact with the other online players.

Event mode:If someone makes an event of any kind, players can go with it.It can be anything from: A huge battle of monsters,fighting a harsh boss (There's gonna be lots of those.)ETC

Create your own level:This is were the player can take over.You can make your own landscape by using certain terrain.You can put as much enemies as you want.You can even put a boss.When you put a boss, you can change the Def,HP,MP,Strength,Speed,Intelligence etc, you make level your boss up however you like, there's no limit.

Gameplay:It's somewhat RPG only you can fight at will.Your states start off as level one.You can also have a party of characters (Computer players is oppositional ).The only way you play with friends or whoever is behind a computer playing it, just give them a friend request (If you know there username) and they will sure to join you.You can have as many Kaijus as you want cuz the game counts on who's team is better, plus there is gonna some powerful bosses.

Leveling up-you start from level one.You can only go all the way up to 100.You can go to 200 if you get a certain item.Yes there will be creatures and bosses up to that level.

Rooster:What Kaijus you think should be in a game like this.

Bosses-The bosses might have to be fan made to keep the game going.

Somebody please take this idea and create this shit.I haven't made a script yet, until I see there's a possibility for this to happen.
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Re: Official Toho-Related Game Ideas Topic 2.0

Postby Megaton17 » Tue Aug 28, 2012 3:10 pm

scarecrow wrote:I'd posted this in a topic not to long ago but...

My friends and I thought of a online game idea.But were also hoping someone can take the idea and make it happen.(If possible.)

First off there are 4 main titles to the start screen screen.

1.Story Mode

2.International mode

3.Event mode

4.Create your own level

About Story mode:Unlike many Godzilla games this one you have to select at least one or two charaters.In the select a Kajiu screen, you'll notice there is one Showa,Heisei and Millenium charater unlocked.

About International mode:It's basically Story mode, only you can interact with the other online players.

Event mode:If someone makes an event of any kind, players can go with it.It can be anything from: A huge battle of monsters,fighting a harsh boss (There's gonna be lots of those.)ETC

Create your own level:This is were the player can take over.You can make your own landscape by using certain terrain.You can put as much enemies as you want.You can even put a boss.When you put a boss, you can change the Def,HP,MP,Strength,Speed,Intelligence etc, you make level your boss up however you like, there's no limit.

Gameplay:It's somewhat RPG only you can fight at will.Your states start off as level one.You can also have a party of characters (Computer players is oppositional ).The only way you play with friends or whoever is behind a computer playing it, just give them a friend request (If you know there username) and they will sure to join you.You can have as many Kaijus as you want cuz the game counts on who's team is better, plus there is gonna some powerful bosses.

Leveling up-you start from level one.You can only go all the way up to 100.You can go to 200 if you get a certain item.Yes there will be creatures and bosses up to that level.

Rooster:What Kaijus you think should be in a game like this.

Bosses-The bosses might have to be fan made to keep the game going.

Somebody please take this idea and create this shit.I haven't made a script yet, until I see there's a possibility for this to happen.



Um... it's roster, not rooster.

I love the idea of International Mode though :)
Megaton17
Yin-Yang Master
 
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Joined: Wed Jul 28, 2010 3:09 pm

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