Kreate-a-Kaiju!

A place for users to show off their creativity in the forms of art, music, movies or games.

Re: Kreate-a-Kaiju!

Postby matsumoto mephilas » Wed Jan 04, 2012 2:06 pm

http://th08.deviantart.net/fs70/150/f/2 ... 4iybeq.jpg orgo is a fan made seijin made by me yours truly matsumoto mephilas aka jet set jaguar. he or she's height is around 60 meters tall. he/she weighs around 20,000 Tons. powers and abilities: gender change it can either turn into a male or a sexy female, it can also summon monsters to the battle field much like magma seijin from ultraman, can absorb it's enemies like kirby to obtain a power, knows martial arts and sumo wrestling, teleportation and invisibility immortality,
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Re: Kreate-a-Kaiju!

Postby edgaguirus » Fri Jan 06, 2012 11:20 pm

Squirion

Height- 90 mts
Description- It has the body shape of a squirrel, but a hard covering, 8 clawed limbs, and tail like a scorpion. It has sabre teeth.
Powers:
Venom- The venom is strong enough to paralyze kaiju larger that itself, and can be injected via fangs or tail
Climbing- It can climb any surface quickly and efficiently.
Shoulder spikes- Each shoulder has a spike that can be shot off like an arrow. It's non-venomous, but can penetrate thick scales and armor.

History- Dr. Melbus, a bio engineer, came up with formula 23. In theory, it could allow the mixing of animals that were genetically uncompatible. A test was conducted using the dna of a squirrel and a scorpion. The formula proved successful, and a hybrid was created. Unfortunately, the animal grew. It increased in size until Dr. Melbus could no longer control the creature.
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Re: Kreate-a-Kaiju!

Postby HayesAJones » Mon Feb 13, 2012 8:28 pm

One of my favorite creations yet, Pouh-Wung!
http://hayesajones.deviantart.com/#/d4pnzbr

AKA: Pouh, the Punk King
Height: 130 meters
Length: 355 meters
Mass: 65,000 tons

Description:
Pouh-Wung, although an ancient being, can be aptly described by a very modern term- a punk. Pouh was meant to fill the role that the Five Children of Heaven and Earth would come to be responsible for, but his attitude problems caused him to be sealed away within the earth, a cast away prototype. His unbalanced personality is due to all the elements being housed within him, the opposing forces throwing off what was suppose to be a sense of honor and duty. He's practically the definition of 'chaotic good.' Protecting Earth's well-being is in his very essence, yet he has a very destructive way of going about it. He has a very fuck-you-I-do-what-I-want attitude. Pouch picks fights, levels landscapes in a whim, and general caused trouble, all for his own amusement. Battle runs through Pouh's veins. He's obsessed with brawling, and looks everywhere he can for a good tussle. In combat, he's blunt, brutal, and near merciless. While he doesn't outright kill foes, he would happily break bones and dislocate limbs for a good laugh. For a guardian, Pouh is overly vicious and likes to humiliate foes terribly, stripping them of all pride if he can manage it. The protector-gone-bad loves to draw his long, thick, slimy tongue across the faces of foes just to disgust them. Another habit of his is to crack his knuckles loudly and conspicuously before battle or as he prepares to finish a fight. He also acts strangely around female monsters. As long as a she-beast isn't too hideous or insectoid- Pouh does not like bugs- he will try to impress her with his power and 'bad boy' image. He will even beat down she-monster to prove just how bad he is. Despite his heavily flawed character, Pouch is an aggressive defender of Earth. Whenever danger rears its ugly head and threatens the planet, you can bet that Pouh-Wung will be there to deliver a punch to the throat and a kick to the crotch.

Powers:
-Brawler: despite his slender form, Pouh is surprisingly strong, his spiked knuckles able to deliver nasty punches and a well placed kick strong enough to floor almost any beast; he particularly likes to deliver punches to the gut or throat, and kicks to the groin; Pouh can also constrict foes with his serpentine body, often pinning down their limbs, anchoring himself down with his own claws, and lapping at their faces with his slavering tongue
-Headgear: Pouh's unusually large head is boney and solid, a versatile weapon; his jagged fangs can turn flesh into mulch, his knobby jaws can deliver bone-jarring blows, and his thick skull can leave foes reeling with savage headbutts; in a move he's become famous for, the 'headband headbutt', Pouh will throw his entire body into the air, hold his arms and legs spread wide, and bring his tough cranium smashing into a foe's in a brutal slam
-Whip Tail: Pouh's tail is extremely long, sinuous, and muscular; it can be cracked like a whip, swung like a club, used as a noose, and any number of other things; Pouh is fond of giving foes mocking tickles and flicks with its bristled tip
-Elemental Bursts: like the Five Children of Heaven and Earth, Pouh can control the elements; unlike the practiced ease and elegance of the Five, Pouh-Wung can only summon the elements is quick, unrefined bursts; each part of his body wields a different element- his maw can loose freezing blast of air, his right arms flashes of fire and superheated surges of air, his left arm sprays and streams of water, his legs can send boulders flying, raise jagged rocks, or tear great trees from the ground with mere stomps, and his whip-like tail can create fierce gusts of wind; although individually his elemental powers pale in comparison to the Five's, he can mix his to create unique and dynamic attacks; the slitted pupils of Pouh's black-purple eyes expand to fill the entire socket when he uses these abilities
-Elemental Resistance: like Spars cannot be harmed by flames and Ullraldi by frost, Pouh is highly resistant to both temperature extremes; also resilient against electricity to an extent
-Thick Hide: Pouh's scaly skin is incredibly tough and flexible, about to take brutal punishment before giving way; piercing attacks are especially dulled by the somewhat rubbery hide, as if Pouh was designed to force foes to take him on in the brawls he so loves.

Weaknesses:
-Although Pouh seems especially large even for a kaiju, this is only an illusion caused by his elongated build and large head; he's actually a relative lightweight for his height and can be thrown around if he's not careful
-Pouh is very cocky and likes to toy with foes, often underestimating other giant
-Pouh will try and impressive female monsters that aren't plain horrifying or insectoid, goofing off and letting his guard down
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Check out TITAN WORLD: http://hayesajones.deviantart.com/gallery/43527328, my in-progress kaiju story!
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Re: Kreate-a-Kaiju!

Postby SpanishBulldog63 » Tue Feb 14, 2012 1:47 am

Ignus Spiritu(Spirit of Fire),Fulgoris Spiritu(Spirit of Lightning) and Xenos Spiritu(Spirit of Strange Energy)

Description:Three godly dragons that resemble european dragons with some physical differences.Bipedal,armed with spiny shoulder pauldrons,as well as elbow,knee,and tail spikes.From the top of the skull to the tip of the tail they are shielded by bony plates resistant even to the sonic beam of the Gyaos.They key difference to the three is the arrangement and shape of the horns on their head,their shoulder pauldron spikes and tail spikes.
-Ignus' head is adorned with a jagged mohawk of horns,the center horn being the largest and main one(the others are 1/4 to 1/2 the size).the pauldrons have a similar design,however its more spread out in an almost conical fashion.His tail spikes are simply four spikes,2 on each side of the tail tip
-Fulgoris' cranial horns are simply a forward-facing horn shaped like a serrated lightning bolt and two "charger" horns on the back of the skull.the pauldrons are small spikes around a bigger central spike. his tail weapon is two rear facing daggers shaped like the head horn
-Xenos has head armor resembling this http://i985.photobucket.com/albums/ae33 ... p00722.jpg plus a single horn at the top of his head between the eyes. His pauldrons are essentially the opposite of Fulgoris' with a cluster of small spines surrounded by a trio of larger spikes.the tail spikes are two blades arranged like the fins on Lugias tail.

Height:140 meters
Weight:40,000 tons
Wingspan:220 meters

Weapons:-Flight at Mach 3,Tooth and Claw:pretty obvious
- Elemental powers:as their names suggest,they use the elements of fire(or rather thermal energy,but its not like the old latin people knew the difference)lightning,and an unknown type of energy as weapons that can be used for breath weapons, as well as melee through their claws and spikes.Other abilities include charging their energy into foes via impalement not unlike Gomora,as well as specific attacks(Examples)
-Ignus:Meteoric Assault:engulfs himself in a ball of overheated energy,which bursts and each smaller ball of energy targets opponent(s)like giant fiery seeking missiles of death
-Fulgoris:Shock Buster:charges electricity into large ball between his hands,which when fired at single foe is the equivalent of a stun gun mixed with a user-controlled grenade(he can control whether it explodes or not)but in a group it has a chain lightning effect(hit one target,it spreads to the others)
-Xenos:Charged Particle Blast:channels energy into pauldrons and mouth and fires streams of pure destruction.Tail blades channel energy into ball at tail tip and fire as well
-Intellect: while most assume monsters are just giant animals with average to slightly above average animal intelligence,these 3 dragons are on par with deities such as Mothra in the kaiju smarts dept.Capable of strategic thinking on par with some of the greatest generals,taking opposing strengths and weaknesses and using them to their advantage
-Incredible Durability and Regen
-Thick Skin
-Strength
Weaknesses:-Intellect can sometimes lead to underestimation when it comes to unfamiliar foes
SpanishBulldog63 wrote:
UltramanGoji wrote:Now you know, and knowing is half the battle!

And the other half is fought with a shotgun!
Chris55 wrote:
tourettesgigan wrote:When ever I open my mouth, joy comes out for everyone.

I knew a chick in HS that whenever she opened her mouth, joy went IN.

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Re: Kreate-a-Kaiju!

Postby Patrick Alan » Fri Mar 02, 2012 8:52 am

I want to see what Orga would look like if he made himself a clone of the other Godzilla kaiju.
The world would be so much nicer if people only used guns on themselves.
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Re: Kreate-a-Kaiju!

Postby HayesAJones » Thu Mar 08, 2012 11:34 pm

Behold! The twin fish titans of aquatic terror!

Arrogant monster-deity and ravenous eating machine!

Ancient guardian and modern super-predator!

Pride and hunger!

Destroyer and devourer!

Mykhladon and Xercese!
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Re: Kreate-a-Kaiju!

Postby Patrick Alan » Fri Mar 09, 2012 6:51 am

I wish I could find some serious fan art of Orga clone appearances, I don't know if anyone else would think it would be interesting, but I personally think it would be fasinating to see what Orga would have looked like if he finished devouring Godzilla. Like what he did in the last K.W.C. with Megalon and Monster X.

Like if he cloned King Ghidorah, Biollante, Varan, Anguirus, or any of the other kaiju....
The world would be so much nicer if people only used guns on themselves.
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Re: Kreate-a-Kaiju!

Postby Kiryu2012 » Fri Mar 09, 2012 8:12 am

Name: TF2 Godzilla
Height: 100 meters
Weight: 50,000 tons
Description: He's the Dark Horse Comics Godzilla, but can have all the outfits and weapons of all the classes in Team Fortress 2(specifically the RED team).*If anyone can make a picture of him for me, I would really appreciate it.*
Personality: His personality depends on which class he is. If he's Scout, he's overconfident and usually brags. If he's Soldier, he cares about nothing but killing the so-called "maggots".
Powers:
*All*
Atomic Ray: With the power of FW Godzilla's Atomic Ray.
Nuclear Pulse: With the strength and explosive power of Heisei Godzilla's Pulse.
Shotgun: Having the physical force of Heisei Godzilla's Atomic Ray.
UberCharge: Godzilla will go into UberCharge, making him invulnerable to most kinds of attacks.
Uber Spiral Beam: Usually the beam that ends his UberCharge, having twice the power of Burning Godzilla's Hyper Spiral Beam.
Regeneration: As good as Heisei Godzilla's regeneration.
TF2 change: He can change through any of the 9 classes, as well as mix 2 together.
*Scout*
ScatterGun: His ScatterGun can cover alot of ground in a short range and can pierce even the strongest of armor.
Baseball Bat: The Bat can hit with suprising force, able to give even the toughest of monsters a concussion.
Baseball: He can fire off his baseball, which can temporarily stun his opponents.
*Soldier*
Rocket Launcher: His rocket launcher can discharge rockets that can send small- to medium-sized monsters flying, and blow holes in large monsters. He can also rocket-jump with his rocket launcher.
Shovel: In melee, he wields a shovel that can shatter bones and break through armor.
Pick-Ax: His Pick-Ax can pierce through armor and stab through flesh and bone alike. He usually aims for the skull with this weapon.
*Demoman*
Grenade Launcher: He wields a Grenade Launcher which can blow off chunks of a monster and knock them back.
Sticky Bombs: He can fire off Sticky Bombs, which stick to any surface and explode when an enemy is nearby, capable of blowing entire monsters up into pieces.
Sword: His sword can slice off limbs and decapitate monsters.
Frying Pan: He wields a frying pan which can splatter open skulls and shatter ribcages.
*Heavy*
Sasha: His minigun, nicknamed Sasha, can fire off a stream of bullets that can quite easily shred apart monsters.
Boxing Gloves: Godzilla can wear boxing gloves and punch with incredible force, able to cave in armor, and knock off heads. His boxing gloves can also be made of steel for even greater punching power.
Sandvich: His Sandvich can not only replenish his already great health, it can also send him into a bloodlustful state, ripping apart any monster that stands in his way.
*Sniper*
Rifle: Godzilla's rifle can not only shoot from great distances, it can also blow up monsters' heads since it's built for headshots.
Machete: His machete can slice off limbs and impale monsters.
Sub-Machine Gun: For close range, his SMG can blow holes in monsters and briefly stun them.
Jarate: Godzilla can throw his own Jarate at monsters. Don't be laughing at this, cause if it hits you, it can dissolve away at even the toughest of armors, as well as deactivating cloaking powers.
*Spy*
Knife: Godzilla can use his butterfly knife to backstab monsters, instantly killing most organic monsters and stunning machines.
Sapper: His Sapper can not only send millions of volts of electricity into his victims, it can also cause severe malfunctions in machines and cyborgs, as well as destroying them in a few minutes.
Pistol: His pistol can shoot through armor and can stun machines.
*Medic*
Medigun: Godzilla can use a Medigun to not only heal himself, but his allies as well.
Syringe gun: He can fire a countless load off syringes from his syringe gun, not only stabbing through armor, but also ingecting a numbing venom that paralyzes the opponents muscles.
Sawbone: In melee, his sawbone can slice through flesh and bone alike, leaving bloody stumps where his victim's limbs used to be.
*Engineer*
Building: Godzilla can build anything from sentries, to dispensers, to teleporters. He can also combine three Sentries, one Level 1, one Level 2, and another Level 3, to create the fabled Level 4 Sentry. He can even control other machines and cyborgs by hitting them with his wrench.
Wrench: His wrench can hit with suprising force, as well as repair his buildings.
Gunslinger: Godzilla has a robotic hand called the Gunslinger, which can punch with incredible force.
Handgun: His handgun isn't that powerful, but it is a good distraction for a stronger attack.
*Pyro*
Flamethrower: His flamethrower can burn monsters to a crisp in seconds.
Flare gun: His flare gun can shoot balls of napalm with burn away at monsters on impact.
Ax: His ax can cleave off monsters' heads and torsos, and can wield a volcanic fragment.
Weakness: As Pyro, Godzilla can't use his Atomic Ray.
When he's a weak class like a Scout or Medic, he is quite frail.
My most wanted fight ever is Discord vs Bobobo-bo bo-bobo.
Godzilla has a regen like Wolverine, a skin like Luke Cage, a hero aura like Captain America, a strength like Hulk, an unstoppability like Juggernaut, an immortality like Deadpool.

There's a 'God' in Godzilla for a reason...

gigan72 wrote:
Kiryu2012 wrote:Stopped someone from committing suicide

Holy shit man.


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Re: Kreate-a-Kaiju!

Postby Megaton17 » Wed May 02, 2012 3:32 am

Two kaiju I created for a series of short stories I'm writing:

Ash Dragon

Height: 50 feet
Weight: 20 tons
Powers: Shadow Burst (think a dark version of a Sonic Roar), Axe like tail, Extraordinary agility, armored carapace, Split Jaw

http://hellbender93.deviantart.com/art/ ... -298406000

*Design for Ash Dragon is still going under heavy revision. Also, he is basically a fallen demigod... I'll try to post story details later.

Sand Tear

Length: 70 feet
Weight: 28 tons
Powers: Can spit tar, burrows through sand, head is covered in sensory pits, leaping abilities

http://hellbender93.deviantart.com/art/ ... -298406302
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Re: Kreate-a-Kaiju!

Postby X_Soundwave » Mon Jun 04, 2012 12:46 pm

_________________________________________________________________
_________________________________________________________________


here are my personal beasties.

note: all my kaiju are Heisei proportioned.

_________________________________________________________________
_________________________________________________________________

first up is my 2nd most recent creation, hybrid combo of two desert animals- the armadillo lizard (primary), and a snake. with some developed mantis arms for yeehaw stats.

::::::::::::::::::::::::::::::::::::::::::::


Name: Catylus

Length: 160 meters, 240 meters meters (from base to head when uncoiled)
Mass: 84,000 tons




^ and a big thank you to Hayes, for HAJones'ifying yet another of my kaiju. ALWAYS appreciated. (and thank you caes for coloring it ^.^)








^ thanks to shadyserpent/blackvoid for bringing my concept to visual life in the first place



Info:
Catylus is one of three kaiju bioweapons that belong to the alien race of Parakappas (kappa-like aliens). Catylus is their newest bioweapon, and is the outcome of a decision to this time develop an attack dog out of desert animals. She's an armadillo lizard fused with a snake (which gives her the ability to stretch her torso; it's the snake part of her, which is hidden inside her upper and lower body when she's not using her length).

The snake was the first to be experimented on. It was converted from an Earth reptile into a new type; basically, a Parakappa's version of a snake for the purpose of Catylus' stretch ability (more on that later). Next, the armadillo lizard's turn, the main subject and designated base form for the soon-to-be-kaiju. The procedure began with injecting a special serum that mixes in with the biology of the armadillo lizard and the snake that makes the fusion ray, well, work, and let the lifeform survive the process (a serum full of special vitamins and nutrients engineered by top Parakappa scientists). Next, another special serum was injected, this one catalyzed with a special energy; it affects the organism by giving it fierce properties to turn it into/make it look more like a kaiju than just a bigger regular armadillo lizard. Enhancement drugs were injected directly into the muscles for increased performance of the animal when it is turned into the kaiju, that start working immediately but the full potential is really achieved by exposure to the energy (thinking about it, I guess really all the serums/ingredients are made active by this special energy). Finally, a growth serum/nutrient was injected into the pair of desert animals to make them grow to larger proportions (to about/around 15 meters). The two next were placed in a special room lined with a metal to keep what was about to happen, confined in the room. The Parakappas set off an explosion of rays and energies, like an atomic bomb. Their version of the weapon that has given and gives life to so many kaiju in the past, present, and future. The two are fused into a kind of horrific, painful outcome. Then the single organism was placed in a sort of giant tank, hooked up to IVs for a liquid that (and combined with special electric-like impulses fed directly into the organism to help do this) "neatens" the horrific result, altering it into a more complete organism. After the necessary time passed, Catylus was complete; the final process perfected her body/appearance/form into what you see now.


Personality:
Being a fresh bioweapon, Catylus still retains some sort of personality (albeit not much of one); she's not entirely domesticated yet, unlike the ones that have been with and used by the Parakappas. She is vicious, tactical and cunning (using her extending ability in just the right situations and for just the right attacks), strategic, protective of herself (whereas the "domesticated" ones are not really focused on their own survival, but rather, the Parakappas' survival and defense, which in turn guarantees their existance).


Attacks:
Snake Hybrid/Mutation: Being bred with a snake, Catylus can extend her body/torso; when this ability is not in use and she's in regular armadillo lizard "form", the skin recoils and appears like a normal torso. This is why the regular desert snake was first altered, to make the extending ability work like this- instead of a permanently long length like regular snakes, the body/skin can extend/grow in length, then shrink back to normal, instead of being a fixed length, giving her torso the appearance of a normal one and it just stretches when she wants to elongate.

Body Mace: When extended, Catylus can use her body like a mace; either upper body or lower. She tends to grow her tail to use it as a better-suited weapon for bashing.

Mantis Claws: Hugged to the chest when quedrepedal, these will come into use when Catylus extends her torso/body.

Second Mouth: A sort of flap of chest that separates to form/act as a second maw when Catylus lunges with her "snake upgrade".

Second Mouth: Second Snake Venom: The fangs of the second mouth inject a toxin that causes skin and cell death, basically necrotizing the bite area over time.

Organic Drill: Her tail can rotate each segment individually; not at a blinding speed, but fast enough to be used as a drill.

Plasma Chains: By manipulating plasma (condensing it to the point that it is like a solid), Catylus can fire either a single or multiple chain(s) from her maw made of energy, that wrap around a foe and burn their flesh, and used for bringing a kaiju down to the ground or for throwing and such. Chains can have hooks on the tips, nothing, razor blades or serrated blades, cannonballs the size of a baseball of kaiju proportion(s), etc.

Static Napalm: Catylus will summon from her stomach a dull sky blue goo (thick and sticky), and lob it at opponents; not as a stream, but as mass of goo. When it impacts with a surface, it bursts like napalm...but bursts into static electricity. The goo is vaporized but the area is plagued by electrical bolts for several moments, sometimes even burning flesh to a crisp. If it strikes an organic, unarmored spot, causes muscles to violently spasm for some seconds.

Microburst Plasma Beam: This is when the alien plasma takes plasma's true form, a gas. The gas, when strikes, has a microburst effect, splashing outwards that burns away flesh with the intense temperature of plasma, and melts solid armor to a degree depending on variables (like duration of contact, thickness of armor, etc.). Very effective.

Plasma Tempest: By some means, Catylus can lob a plasma ball into the ground that explodes into a tornado. When it comes in contact with an enemy, #1- it engulfs them, and #2- it burns away flesh and ravages an enemy's body and mind (because it creates electrical impulses that travel right to the brain).

Static Power: Catylus hands-either one or both-can become charged with a cerulean blue aura, and launch lightning bolts. Not a continuous stream like a maser beam, but actual flashes of bolts that disappear after tracing along an impact point. The heat of the attack burns lines into the affected area, metal or organic. An after-effect is that the feeling of being shocked remains for a period of time after the strike in that central area of where the alien lightning carved its mark.

(+) Immolation: Catylus can immolate certain parts of her bodies (her mantis claws, her arms & shoulders, her head, and rear legs & thighs) with dark crimson colored fire. Helps with clashing and clawing. The head cannot sustain immolation; it is immolated to increase the effect of extend-o-ramming, but it wears off after using it to attack.

(+) Immolation- Fireballs: While her hands are immolated, Catylus can generate fireballs that are a little above the size of a kaiju baseball, and (literally) throw them. Whereas her plasma attacks are designed to seriously maim, liquify, and etc., the fireballs are meant to just burn the outer surface and inflict pain, and will not do anything beyond that.

(+)Immolation- Whips: Again- while her hands are immolated, Catylus has access to a special attack; this one is a whip. She clenches her fist(s) shut and the fire(s) lengthen into whips, actual whip shape (smoothed edges and everything), which despite being made of fire...have the same effects as if they were made of solid matter instead of fire. Whips can vary in length, but generally, they are about 170-200 meters long.

(+) Immolation- Flamethrower: While arms are immolated, Catylus can blast a target with the alien fire, the expelled fire looking like flames fired from a flamethrower. A sheet of flames if you will.

Static Discharge: In certain situations, Catylus can charge her body with/channel through her body her alien electricity (temporarily), to provide some extra bite when constricting with her body's snake-length, a defense mechanism, or for the reason that I'm also posting this under "Powers," too (read to find out!)


Powers:
Hand-to-Hand: Catylus is mostly an up-close fighter, using her armor, edges, and tail to her advantage.

Static Discharge: The effect this attack has/the reason it's under "Powers," too, is that the extraterrestrial electricity she's gifted with cancels out standard electricity. So while being electrocuted or attacked with electricity (either a bolt/beam, orb, etc.), she can perform this ability and immediately cancel out/negate the electricity. For supernatural electricity (like that from a God/DemiGod/deity/Guardian), it cannot negate it...but it WILL weaken the attack in question, lessening the damage.

Natural Body Armor: Catylus' body is covered in thick, dense and rigid armor.

Tail Growth: Catylus can expand her tail through charging it with alien energy and enlarging it into what you see in Hayes' Catylus drawing. makes for nasty drilling but especially used for bludgeoning, more than drilling in this state.

Defensive Posture: Like any Armadillo Lizard will do, Catylus will curl her body and latch onto her tail with her maw, making it difficult for predators to get at her.
(example of the posture: http://2.bp.blogspot.com/-zOARxAliKPc/TaJbVZyYseI/AAAAAAAADS4/89CbzlabWp4/s1600/Screen%2Bshot%2B2011-04-10%2Bat%2B6.23.11%2BPM.png


Healing/Regenerative Means: Catylus has a healing factor that can only be activated when under a special "(giant) lamp" developed by the Parakappas. The special light activates the healing cells in Catylus


Theme Song: The Right to Go Insane.


_________________________________________________________________
_________________________________________________________________

now, we have my most recent kaiju, Tsugashi - The Mighty Hurricane. Tsugashi has the form of a Philippine Eagle.

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Name: Tsugashi (a combination of three Japanese words- Tsuyoi (Mighty) Gufuu (Hurricane) Bird (Washi))
aka The Mighty Hurricane

Height: 90 meters
Wingspan: 180 meters
Mass: 75,000 tons




^ thank you, MonsterKingofKarmen of Deviantart, for drawing Tsugashi and capturing him so perfectly.


I.
II.
III

^ some nice pics of a philippine eagle's crown, to look at and use for reference for Tsugashi.


Description: Tsugashi is a great warrior and protector of Japan, dating back to the days of the feudal period. To summon him, a chosen host from a sacred bloodline must call him, but not just by literally calling him. The host's emotions are linked to Tsugashi and his link to the world (the sacred feather necklace/pendant, which holds a feather of the mighty beast (5 inches long) that summons Tsugashi from his dimension. In the year 2014, the feather was passed onto Miski Nagano on her 20th birthday by her grandparents, her legal guardians since her parents' passing; her mother from giving birth, and her father years after in a car accident. On her birthday, she was told the legend of The Mighty Hurricane and her family's/bloodline's sacred duty of handling the tool to call Tsugashi. Tsugashi is linked to Miski emotionally, and is often called upon for times of extreme duress when she does not even consciously call him; she'll subconsciously will for him to come.


Personality: Noble, confident, defensive/protective, mighty, strong (physically, mentally, willfully), vengeful towards evil, quick, calculating, smart.


Attacks:
Tempest Blast: Typically generated in front of Tsugashi (in front of the chest, to be specific), volumes of air gather into a super compacted orb of air. To launch (when in front of chest, Tsugashi does one flap of the wings and jettisons the orb. When it strikes, it can shatter even dense rock, and will shake the bones of the body.

Screwcrusher Slam: This attack involves flying towards an opponent and going into a fast pace spin, effectively ramming into an opponent with supernatural force and knocking them back several hundred meters. By spinning at such speeds (making him a blur), he sucks in torrents of wind that when he strikes, distributes it into a central point.

Fury Lightning: Given the name "Fury Lightning" because it attacks with all the fury of Tsugashi towards evil and natural lightning's own fury into one. Charged at the crown of feathers (which by static means, all stick up/raise) and charge/surge with electricity. Small orbs generate at the tips, then bursting into bolts of lightning (not in a coordinated maneuver either) that strike an opponent and dance along the struck point. Highly shocking; causes muscles to tense up something fierce and disable a kaiju for a few seconds.

Sonic Booms: Being a flying kaiju, of course Tsugashi has sonic booms p: (they ARE created during the speed above Mach 1 after all, if i remember correctly) but being a mythical kaiju of wind and air, his have an extra concussive kick to them..

Talons: Like obsidian in properties, exceptionally long and able to break through rock and dense, hard structures.

Tempest of Blades: Tsugashi can perform this attack just with his mind (aerokinesis) alone, but sometimes flies in a circle to generate it. Generates a furious, ripping hurricane that throws out "blades" of condensed air. Can engulf target and throw the blades from inside in all directions while violently pulling at a kaiju.

Supersonic Cry: Eagles have shrill cries/calls, right? Well, Tsugashi can weaponize his. In appearance, it looks like a transparent series of rings that grow as they travel longer. It has got a bit of a concussive effect; can carve a path while Tsugashi is flying along/just above the ground, will weather rocks in seconds.

Beak: For pecking, biting, goring, ya know.

Tears of Taki: Named after the Japanese Goddess of Rain, Taki-Tsu-Hiko, Tsugashi will summon great black storm clouds that seriously pour water. Chilled water, whose temperature is as low as the suffering of innocents that fell prey to evil. So cold, will form frost over a point, and provides a conductor for electrical attacks.
note: sometimes generates a hurricane drawing in the rain to make it a pulverizing blow of coldness. huzzal-l!

Solar Flare: Kind of like the nuclear pulse...except that instead of nuclear energy, it's just concentrated sunlight. Blinds a foe temporarily and causes the eyes to burn. Quick flash of blinding light is all.

Solar Purge: Light: synonymous with good, heroic, pure. By using the [absorbed] light of the sun, Tsugashi has himself an oral energy projectile. A powerful weapon, it harnesses the very heat of the sun and fires it off as a beam that is as thick as Godzilla Heisei's beam and is not yellow...but white, because it's so searing. Whatever it strikes, be it enemy, or ground, or whatever, the air around where it hit will remain warped from the temperature for minutes. It has the effect of cooking flesh, causing it to bubble and when it cools, it cools into a very grainy, black residue. Because of the severity of the burn, the point of impact in question's limb will suffer from a light infection, leaving the limb itself sore for about a round and a half (and the target has to contend with that and the sizable pain of the burn itself!)


Flight of the Pheonix: Kind of like Litola's fire attack thing. By harnessing the sun, Tsugashi's entire body immolates with deep orange and red fire that almost turns his image into a warped blur. Flies through the target at Mach 9 and passes the flame to the target, making said target glow bright with orange (their body takes a completely orange color). Really exhausts a target and causes fatigue for a little bit from the temperature they're forced to endure, and they basically feel like they're standing on the sun's surface.
note: Tsugashi's limited/ultimate attack.


Powers:
Aerokinesis: Possesses the psychic manipulation of wind/air.

Flight: Naturally flies at Mach 4, when using a supernatural boost, flies at Mach 8. The supernatural boost is used to cover ground quickly, maybe do an all-powerful, single sonic boom. pretty much it.

Light Body Armor: Tsugashi's feathers lessens physical blows a bit of a degree.

The Path of Light: Tsugashi can harness the sun to use in solar attacks.


Theme Song: Flight of Icarus.


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now for one of my more interesting monsters; Thoralax. My first dragon, and for a dragon I wanted something different; unique. Not just a chinese or western dragon. At first it was planned to be solely extraterrestrial, than the thought of a plant elemental dragon with plant growth properties, then the finalized idea combined the two. Thoralax's body/existance isn't her body. The body is just an avatar. At the center of her body are spores; glowing spheres about the size of a kaiju proportioned basketball, each.

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Name: Thoralax {pronounced Thor-uh-lax} - Violent Vegetative Lifeform; aka Sporecore, The Great Space Dragon, The Veggie Dragon
Height: 'bout 130 meters
Wingspan: I have faith in you, person viewing my Space Dragon's bio/prophile, i'm sure you can get an idea just from lookin' at 'em in Thoralax's pic. Make me proud.
Mass: 77,000 tons

Description: Thoralax is an interesting lifeform. First and foremost, her dragon-like, earthy form is her decision/was her choice for a form. For starters, Thoralax is just a couple large spores, housed at the center of its form (the chest, protected around stone). Over its travel, it has collected stone and minerals and energy, and at some point crashed on a planet full of trees, plants; all sorts of vegetation. The spore, which had collected enough cosmic energy to evolve (choose a form), so with a flash of light and discharge of cosmic energies, the spore began assimilating nearby plants and growth, mixing them with collected minerals and objects. The end result- a draconian form; the birth of the being "Thoralax."



thank you, Hayes, for helping me finalize my concept for my first dragon in my kaiju arsenal, and drawing 'er.


Personality: Thoralax has the intellect of an animal. She's curious and inquisitive, defensive, protective, will fight when in the mood or threatened or hungry (for energy). She'll fight when presented with an opponent, fight for her survival, but at the same time acts emotionless.


Attacks:
Razor Wings; Fly-by's & Sonic Boom(s): Each leaf-like wing is decorated with very sharp "blades" that make fly-bys (especially at top speed) pretty painful and damaging. Also, able to travel at a max speed of Mach 3.5, Thoralax will drag behind him/cause a concentrated sonic boom, stronger than just an average one. Will knock a kaiju off its feet and back about/at least almost a thousand meters.

Negative Energy Beam: Thoralax can charge and fire a thick pillar-shaped [totally alien-in-nature] beam of black and ash-gray energy (cosmic radiation I guess you could say) whose effects will cause organic and inorganic matter alike to suffer from rapid aging. The surface will become decayed to some degree, and worn; the targeted point will have basically aged [at least] a hundred years give or take in just a matter of a couple seconds.

Sharpened "Claws": Thoralax's right arm/hand is a mass of vines. Along the top of the "fingers" are a pair of sharp thorns, on the "knuckles". The dragon's arm is strong, able to lift enemies heavier than him with the one arm, and can choke-slam them or toss them forward about 200-220 meters (which is where/when the target will land and skid against the ground for under 120 meters long). Sharp fingertips/"claws" good for slashing and tearing through flesh and armor alike.
note: Thoralax can send off her finger vines forward (either straight or snaking in the air) to pierce, attack, coil, and can also lash out with additional vines to the finger vines.

Energy Discharge: While holding something with the right hand, a surge of power can be executed through an enemy's limb being held. The after-effects include a painful tingly feeling/after-effect, like the attacked site feels like it's being stabbed by [kaiju-proportioned] pins & needles. Effects last a short period of time.

Leech Seeds: Resting in the chest rock/armor are 5 small seed things. Thoralax can call upon them to attack, which they'll burst from their resting spot and rapidly shoot/extend forward (attached to thin vines). They'll embed themselves into flesh and assimilate/transfer a kaiju's power, energy, lifeform into herself. When dealing with a mech, they'll surpass the metal a short length and leech a mech's energy. Shoud they be severed, they will regrow.

(+) Dangerous Tail: Thoralax's tail is slim, tipped with a mouth-like end like a Venus Fly Trap's mouth. Serrated blade-like edges line either side of the tail, making tail whips even more painful and harming, and the VFT maw can & will bite deep into flesh and tear a bloody chunk out.

(+) Oral Bacteria: The venus fly trap mouth that is the tail's tip, carries new-to-this-planet (and to Earth) bacterias (and to this day, a vaccine has not been discovered, or even started). The [harmful] effects of the oral bacteria include a painful extreme burning sensation (comparable to a fire ablaze underneath the layer of skin; feels like a fire's burning between the meat and the top layer of skin but the side being burned is the inside of the skin. Like it's burning from napalm). Also slowly eats away at the flesh

Pincer Claw: Thoralax's left arm is a rigid insect-like armored limb. It ends in a pincer claw, and when the claw opens, a pair of flower bulbs are released. Either can be extended; when clamped, the jagged spikes decorating the pincer will violently pierce through the skin, and the claw itself exerts tremendous crushing power. The bulbs themselves house & can extend about 3 whip-like vines, and attach themselves to an area of skin/metal and pump the area of the [targeted] limb/inject it full of very sticky acid that will travel through the bloodstream and painfully burn internally.

(+) Assorted Pollens/Powders: The wings will glow and become charged with energy to disperse various types of pollens with their own specific damages/effects. To spread the pollens, Thoralax will flap her mighty wings and project the power forward/engulf and surround a target where the powders' effects will immediately take affect/kick in. Each effect feels potent and feels like the effect is actually taking place (for example, Shock Powder will create the feeling that a kaiju is being powerfully shocked by electricity). Effects last 'til the end of Thoralax's turn.

(+) Poison Powder: The Poison Pollen will inflict flu-like symptoms. Dizziness and light headedness, throbbing pain throughout the body/joint pain (aka the ol' "aches and pains"), stomach pains, nausea, fever.

(+) Paralyzing Powder: The Paralyzing Pollen will cause a monster/target's body/limbs to shut down and feel immobile. Will not be able to move for a duration of time.

(+) Burning Powder: The Burning Pollen will cause severe itching, and the sensation/feeling that a monster's body/parts are on fire, being attacked by supercharged temperatures. A target will become so itchy and irritated that s/he will continuously scratch, to the point where it'll scratch through its own flesh and itch the meat underneath (yikes!).
*note: not a heat-based attack, doesn't use heat, just creates the feeling of heat.

(+) Shock(ing) Powder: The Shock/Shocking Pollen channels electric bolts between the particles of pollen to shock the creature surrounded by them.

(+) Extinguishing Powder: Naturally adapted after her fight with Quetzar, Thoralax has access to spores that put out flames, should she be attacked by an attack like Quetzar's Celestial Flames or fire + wind again.

(+) Hallucination Powder: The Hallucinogen Pollen does exactly what its name suggests- attacks a kaiju's mind and makes it hallucinate. Great way to distract enemies.

(+) Nova Powder: The Nova Pollen does not inflict any harm or pain, ....by itself. When coated on an enemy then attacked by an attack with heat, such as Space Thunder or the Dragon's Blast Beam, the power ignites and explodes into numerous wild fiery explosions, where the blames will burn for several seconds and inflict third degree burns (at least. This particular pollen requires so much energy and concentration that it can only be used twice per match; is a VERY damaging attack; arguably her most strongest attack.
[b]note: Thoralax's ultimate/limited attack.

Space Thunder: Thoralax can telekinetically move some gemstones around her body to form a circle (either in front of her, to the left or right side; either close to her body in general, or far(ther) away/right up close to a targeted enemy kaiju). Bolts of energy (it is theorized to be some sort of space radiation) will channel into a center point in the circle from various points around the circle (multi-colored electricity/energy; multi-colored in appearance, swirlsof white, light pink, light blue, purple, lime green and forest green, sea green, dark pink...etc.), and from that center point/charged collection of electrical-like energy, a medium-thick bolt will shoot forward (similar to a maser beam in appearance, still multicolored with the above mentioned color pattern) and focus on a point for its couple second long duration and leave a 2nd degree burn. The pain inflicted feels very "sharp" and hot.
*note: it is not heat being fired. it's a sort of electricity. cannot be absorbed/fed on by kaiju that gain power/life from heat/fire.

Forehead Beam/Concentrated Laser: A concentrated beam of space radiation can be charged at the gem on Thoralax's forehead and released in the form of a somewhat thin beam, so concentrated that it has cutting properties. As it's dragged along a body part, it will leave a path of flesh or metal cut open and cause radiation sickness.

Spore Attack: Thoralax will dump her avatar and attack as her true form- 3 spores (glowing orbs of energy, the size of kaiju proportioned basketballs). Their touch against a surface causes burns of a serious degree.


Powers:
Flight: Thoralax can attain a maximum speed of Mach 3/3.5 when she's airborne.
Note: Sonic Booms are attainable at this speed.

Bacterial "Blood": As a defense mechanism, Thoralax's fluids traveling through the vines, should it be spilled, will cause severe infection to an organic kaiju that bites through or slashes through.

Flame Retardant Spores: Coating the vegetative growth of Thoralax's body is a flame resistant powder/spores to prevent fires and the spread of fire, but fiery/heat based attacks still damage but damage from fire is lessened/toned down and wont cause fires.

Body Weaving: When the outer layer of vines of her body become damaged, dried/attacked by fire, etc., the vines inside the outer vines will weave and replace the damaged ones, shoving them inside and letting them cool down.


Weakness(es): Thoralax's life essence, the original spore, is inside its chest and surrounded by/housed inside a gathering of space rock (which the chest rock-armor is apart of). If a kaiju can somehow surpass the powerful armor (hardened by the spore's space radiation that transformed, morphed, altered, manipulated the materials that made its form, to make the armor near-impenetrable) and attack the spore housed at her core, she will suffer debilitating damage. The spore can never be destroyed, but by it taking damage, Thoralax's makeshift form of a dragon can break apart. Then, the spore has to return quickly to outerspace and absorb and gather more cosmic energies/"radiation," and then it can grow another body. Still, a lifeform has to SOMEHOW get to that core/make it vulnerable in order to attack it, and that is easier said/discussed than done...

Salt Water: For average Earth plans, salt water will kill them. Thoralax, although made of outerspace growth, is no exception (except to the killing part). It won't kill her, but it'll sting like hell; like acid.

Healing/Regenerative Means: During battle, when Thoralax's bodily vines are damaged (burnt, etc.), they retract into the middle of the vegetative formation and are swapped with fresh vines that were/are hidden inside the middle; this is her temporary fix for while she's in the middle of a fight. To seal up any cut vines and/or heal vines that are [for example] burnt, the energy robbed by her leech seeds heals damaged vines/seals them up when/if cut. After a fight, Thoralax heals (vines and body armor/rock) the same way she fashioned her body- by assimilating alien vegetation/growth and outer space rock(s). She must hunt in space for the materials.


Theme Song: The Wrath of Crom, Where Dragons Dwell
Top 5 Fav Kaiju ~*
+ Eleking
+ Zetton
+ Barugon
+ Mechagodzilla '74
+ Gyaos '67

Fav Kaiju Films ~*
+ Gojira Raids Again
+ Gamera vs. Barugon
+ Frankenstein Conquers the World
+ Gojira vs. Megaguirus
+ Gamera, GotU
+ Gamera vs. Gyaos
+ Ultra Galaxy - The Movie
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X_Soundwave
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Posts: 100
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Re: Kreate-a-Kaiju!

Postby X_Soundwave » Mon Jun 04, 2012 12:47 pm

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here are my personal beasties.

note: all my kaiju are Heisei proportioned.

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first up is my 2nd most recent creation, hybrid combo of two desert animals- the armadillo lizard (primary), and a snake. with some developed mantis arms for yeehaw stats.

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Name: Catylus

Length: 160 meters, 240 meters meters (from base to head when uncoiled)
Mass: 84,000 tons




^ and a big thank you to Hayes, for HAJones'ifying yet another of my kaiju. ALWAYS appreciated. (and thank you caes for coloring it ^.^)








^ thanks to shadyserpent/blackvoid for bringing my concept to visual life in the first place



Info:
Catylus is one of three kaiju bioweapons that belong to the alien race of Parakappas (kappa-like aliens). Catylus is their newest bioweapon, and is the outcome of a decision to this time develop an attack dog out of desert animals. She's an armadillo lizard fused with a snake (which gives her the ability to stretch her torso; it's the snake part of her, which is hidden inside her upper and lower body when she's not using her length).

The snake was the first to be experimented on. It was converted from an Earth reptile into a new type; basically, a Parakappa's version of a snake for the purpose of Catylus' stretch ability (more on that later). Next, the armadillo lizard's turn, the main subject and designated base form for the soon-to-be-kaiju. The procedure began with injecting a special serum that mixes in with the biology of the armadillo lizard and the snake that makes the fusion ray, well, work, and let the lifeform survive the process (a serum full of special vitamins and nutrients engineered by top Parakappa scientists). Next, another special serum was injected, this one catalyzed with a special energy; it affects the organism by giving it fierce properties to turn it into/make it look more like a kaiju than just a bigger regular armadillo lizard. Enhancement drugs were injected directly into the muscles for increased performance of the animal when it is turned into the kaiju, that start working immediately but the full potential is really achieved by exposure to the energy (thinking about it, I guess really all the serums/ingredients are made active by this special energy). Finally, a growth serum/nutrient was injected into the pair of desert animals to make them grow to larger proportions (to about/around 15 meters). The two next were placed in a special room lined with a metal to keep what was about to happen, confined in the room. The Parakappas set off an explosion of rays and energies, like an atomic bomb. Their version of the weapon that has given and gives life to so many kaiju in the past, present, and future. The two are fused into a kind of horrific, painful outcome. Then the single organism was placed in a sort of giant tank, hooked up to IVs for a liquid that (and combined with special electric-like impulses fed directly into the organism to help do this) "neatens" the horrific result, altering it into a more complete organism. After the necessary time passed, Catylus was complete; the final process perfected her body/appearance/form into what you see now.


Personality:
Being a fresh bioweapon, Catylus still retains some sort of personality (albeit not much of one); she's not entirely domesticated yet, unlike the ones that have been with and used by the Parakappas. She is vicious, tactical and cunning (using her extending ability in just the right situations and for just the right attacks), strategic, protective of herself (whereas the "domesticated" ones are not really focused on their own survival, but rather, the Parakappas' survival and defense, which in turn guarantees their existance).


Attacks:
Snake Hybrid/Mutation: Being bred with a snake, Catylus can extend her body/torso; when this ability is not in use and she's in regular armadillo lizard "form", the skin recoils and appears like a normal torso. This is why the regular desert snake was first altered, to make the extending ability work like this- instead of a permanently long length like regular snakes, the body/skin can extend/grow in length, then shrink back to normal, instead of being a fixed length, giving her torso the appearance of a normal one and it just stretches when she wants to elongate.

Body Mace: When extended, Catylus can use her body like a mace; either upper body or lower. She tends to grow her tail to use it as a better-suited weapon for bashing.

Mantis Claws: Hugged to the chest when quedrepedal, these will come into use when Catylus extends her torso/body.

Second Mouth: A sort of flap of chest that separates to form/act as a second maw when Catylus lunges with her "snake upgrade".

Second Mouth: Second Snake Venom: The fangs of the second mouth inject a toxin that causes skin and cell death, basically necrotizing the bite area over time.

Organic Drill: Her tail can rotate each segment individually; not at a blinding speed, but fast enough to be used as a drill.

Plasma Chains: By manipulating plasma (condensing it to the point that it is like a solid), Catylus can fire either a single or multiple chain(s) from her maw made of energy, that wrap around a foe and burn their flesh, and used for bringing a kaiju down to the ground or for throwing and such. Chains can have hooks on the tips, nothing, razor blades or serrated blades, cannonballs the size of a baseball of kaiju proportion(s), etc.

Static Napalm: Catylus will summon from her stomach a dull sky blue goo (thick and sticky), and lob it at opponents; not as a stream, but as mass of goo. When it impacts with a surface, it bursts like napalm...but bursts into static electricity. The goo is vaporized but the area is plagued by electrical bolts for several moments, sometimes even burning flesh to a crisp. If it strikes an organic, unarmored spot, causes muscles to violently spasm for some seconds.

Microburst Plasma Beam: This is when the alien plasma takes plasma's true form, a gas. The gas, when strikes, has a microburst effect, splashing outwards that burns away flesh with the intense temperature of plasma, and melts solid armor to a degree depending on variables (like duration of contact, thickness of armor, etc.). Very effective.

Plasma Tempest: By some means, Catylus can lob a plasma ball into the ground that explodes into a tornado. When it comes in contact with an enemy, #1- it engulfs them, and #2- it burns away flesh and ravages an enemy's body and mind (because it creates electrical impulses that travel right to the brain).

Static Power: Catylus hands-either one or both-can become charged with a cerulean blue aura, and launch lightning bolts. Not a continuous stream like a maser beam, but actual flashes of bolts that disappear after tracing along an impact point. The heat of the attack burns lines into the affected area, metal or organic. An after-effect is that the feeling of being shocked remains for a period of time after the strike in that central area of where the alien lightning carved its mark.

(+) Immolation: Catylus can immolate certain parts of her bodies (her mantis claws, her arms & shoulders, her head, and rear legs & thighs) with dark crimson colored fire. Helps with clashing and clawing. The head cannot sustain immolation; it is immolated to increase the effect of extend-o-ramming, but it wears off after using it to attack.

(+) Immolation- Fireballs: While her hands are immolated, Catylus can generate fireballs that are a little above the size of a kaiju baseball, and (literally) throw them. Whereas her plasma attacks are designed to seriously maim, liquify, and etc., the fireballs are meant to just burn the outer surface and inflict pain, and will not do anything beyond that.

(+)Immolation- Whips: Again- while her hands are immolated, Catylus has access to a special attack; this one is a whip. She clenches her fist(s) shut and the fire(s) lengthen into whips, actual whip shape (smoothed edges and everything), which despite being made of fire...have the same effects as if they were made of solid matter instead of fire. Whips can vary in length, but generally, they are about 170-200 meters long.

(+) Immolation- Flamethrower: While arms are immolated, Catylus can blast a target with the alien fire, the expelled fire looking like flames fired from a flamethrower. A sheet of flames if you will.

Static Discharge: In certain situations, Catylus can charge her body with/channel through her body her alien electricity (temporarily), to provide some extra bite when constricting with her body's snake-length, a defense mechanism, or for the reason that I'm also posting this under "Powers," too (read to find out!)


Powers:
Hand-to-Hand: Catylus is mostly an up-close fighter, using her armor, edges, and tail to her advantage.

Static Discharge: The effect this attack has/the reason it's under "Powers," too, is that the extraterrestrial electricity she's gifted with cancels out standard electricity. So while being electrocuted or attacked with electricity (either a bolt/beam, orb, etc.), she can perform this ability and immediately cancel out/negate the electricity. For supernatural electricity (like that from a God/DemiGod/deity/Guardian), it cannot negate it...but it WILL weaken the attack in question, lessening the damage.

Natural Body Armor: Catylus' body is covered in thick, dense and rigid armor.

Tail Growth: Catylus can expand her tail through charging it with alien energy and enlarging it into what you see in Hayes' Catylus drawing. makes for nasty drilling but especially used for bludgeoning, more than drilling in this state.

Defensive Posture: Like any Armadillo Lizard will do, Catylus will curl her body and latch onto her tail with her maw, making it difficult for predators to get at her.
(example of the posture: http://2.bp.blogspot.com/-zOARxAliKPc/TaJbVZyYseI/AAAAAAAADS4/89CbzlabWp4/s1600/Screen%2Bshot%2B2011-04-10%2Bat%2B6.23.11%2BPM.png


Healing/Regenerative Means: Catylus has a healing factor that can only be activated when under a special "(giant) lamp" developed by the Parakappas. The special light activates the healing cells in Catylus


Theme Song: The Right to Go Insane.


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now, we have my most recent kaiju, Tsugashi - The Mighty Hurricane. Tsugashi has the form of a Philippine Eagle.

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Name: Tsugashi (a combination of three Japanese words- Tsuyoi (Mighty) Gufuu (Hurricane) Bird (Washi))
aka The Mighty Hurricane

Height: 90 meters
Wingspan: 180 meters
Mass: 75,000 tons




^ thank you, MonsterKingofKarmen of Deviantart, for drawing Tsugashi and capturing him so perfectly.


I.
II.
III

^ some nice pics of a philippine eagle's crown, to look at and use for reference for Tsugashi.


Description: Tsugashi is a great warrior and protector of Japan, dating back to the days of the feudal period. To summon him, a chosen host from a sacred bloodline must call him, but not just by literally calling him. The host's emotions are linked to Tsugashi and his link to the world (the sacred feather necklace/pendant, which holds a feather of the mighty beast (5 inches long) that summons Tsugashi from his dimension. In the year 2014, the feather was passed onto Miski Nagano on her 20th birthday by her grandparents, her legal guardians since her parents' passing; her mother from giving birth, and her father years after in a car accident. On her birthday, she was told the legend of The Mighty Hurricane and her family's/bloodline's sacred duty of handling the tool to call Tsugashi. Tsugashi is linked to Miski emotionally, and is often called upon for times of extreme duress when she does not even consciously call him; she'll subconsciously will for him to come.


Personality: Noble, confident, defensive/protective, mighty, strong (physically, mentally, willfully), vengeful towards evil, quick, calculating, smart.


Attacks:
Tempest Blast: Typically generated in front of Tsugashi (in front of the chest, to be specific), volumes of air gather into a super compacted orb of air. To launch (when in front of chest, Tsugashi does one flap of the wings and jettisons the orb. When it strikes, it can shatter even dense rock, and will shake the bones of the body.

Screwcrusher Slam: This attack involves flying towards an opponent and going into a fast pace spin, effectively ramming into an opponent with supernatural force and knocking them back several hundred meters. By spinning at such speeds (making him a blur), he sucks in torrents of wind that when he strikes, distributes it into a central point.

Fury Lightning: Given the name "Fury Lightning" because it attacks with all the fury of Tsugashi towards evil and natural lightning's own fury into one. Charged at the crown of feathers (which by static means, all stick up/raise) and charge/surge with electricity. Small orbs generate at the tips, then bursting into bolts of lightning (not in a coordinated maneuver either) that strike an opponent and dance along the struck point. Highly shocking; causes muscles to tense up something fierce and disable a kaiju for a few seconds.

Sonic Booms: Being a flying kaiju, of course Tsugashi has sonic booms p: (they ARE created during the speed above Mach 1 after all, if i remember correctly) but being a mythical kaiju of wind and air, his have an extra concussive kick to them..

Talons: Like obsidian in properties, exceptionally long and able to break through rock and dense, hard structures.

Tempest of Blades: Tsugashi can perform this attack just with his mind (aerokinesis) alone, but sometimes flies in a circle to generate it. Generates a furious, ripping hurricane that throws out "blades" of condensed air. Can engulf target and throw the blades from inside in all directions while violently pulling at a kaiju.

Supersonic Cry: Eagles have shrill cries/calls, right? Well, Tsugashi can weaponize his. In appearance, it looks like a transparent series of rings that grow as they travel longer. It has got a bit of a concussive effect; can carve a path while Tsugashi is flying along/just above the ground, will weather rocks in seconds.

Beak: For pecking, biting, goring, ya know.

Tears of Taki: Named after the Japanese Goddess of Rain, Taki-Tsu-Hiko, Tsugashi will summon great black storm clouds that seriously pour water. Chilled water, whose temperature is as low as the suffering of innocents that fell prey to evil. So cold, will form frost over a point, and provides a conductor for electrical attacks.
note: sometimes generates a hurricane drawing in the rain to make it a pulverizing blow of coldness. huzzal-l!

Solar Flare: Kind of like the nuclear pulse...except that instead of nuclear energy, it's just concentrated sunlight. Blinds a foe temporarily and causes the eyes to burn. Quick flash of blinding light is all.

Solar Purge: Light: synonymous with good, heroic, pure. By using the [absorbed] light of the sun, Tsugashi has himself an oral energy projectile. A powerful weapon, it harnesses the very heat of the sun and fires it off as a beam that is as thick as Godzilla Heisei's beam and is not yellow...but white, because it's so searing. Whatever it strikes, be it enemy, or ground, or whatever, the air around where it hit will remain warped from the temperature for minutes. It has the effect of cooking flesh, causing it to bubble and when it cools, it cools into a very grainy, black residue. Because of the severity of the burn, the point of impact in question's limb will suffer from a light infection, leaving the limb itself sore for about a round and a half (and the target has to contend with that and the sizable pain of the burn itself!)


Flight of the Pheonix: Kind of like Litola's fire attack thing. By harnessing the sun, Tsugashi's entire body immolates with deep orange and red fire that almost turns his image into a warped blur. Flies through the target at Mach 9 and passes the flame to the target, making said target glow bright with orange (their body takes a completely orange color). Really exhausts a target and causes fatigue for a little bit from the temperature they're forced to endure, and they basically feel like they're standing on the sun's surface.
note: Tsugashi's limited/ultimate attack.


Powers:
Aerokinesis: Possesses the psychic manipulation of wind/air.

Flight: Naturally flies at Mach 4, when using a supernatural boost, flies at Mach 8. The supernatural boost is used to cover ground quickly, maybe do an all-powerful, single sonic boom. pretty much it.

Light Body Armor: Tsugashi's feathers lessens physical blows a bit of a degree.

The Path of Light: Tsugashi can harness the sun to use in solar attacks.


Theme Song: Flight of Icarus.


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now for one of my more interesting monsters; Thoralax. My first dragon, and for a dragon I wanted something different; unique. Not just a chinese or western dragon. At first it was planned to be solely extraterrestrial, than the thought of a plant elemental dragon with plant growth properties, then the finalized idea combined the two. Thoralax's body/existance isn't her body. The body is just an avatar. At the center of her body are spores; glowing spheres about the size of a kaiju proportioned basketball, each.

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Name: Thoralax {pronounced Thor-uh-lax} - Violent Vegetative Lifeform; aka Sporecore, The Great Space Dragon, The Veggie Dragon
Height: 'bout 130 meters
Wingspan: I have faith in you, person viewing my Space Dragon's bio/prophile, i'm sure you can get an idea just from lookin' at 'em in Thoralax's pic. Make me proud.
Mass: 77,000 tons

Description: Thoralax is an interesting lifeform. First and foremost, her dragon-like, earthy form is her decision/was her choice for a form. For starters, Thoralax is just a couple large spores, housed at the center of its form (the chest, protected around stone). Over its travel, it has collected stone and minerals and energy, and at some point crashed on a planet full of trees, plants; all sorts of vegetation. The spore, which had collected enough cosmic energy to evolve (choose a form), so with a flash of light and discharge of cosmic energies, the spore began assimilating nearby plants and growth, mixing them with collected minerals and objects. The end result- a draconian form; the birth of the being "Thoralax."



thank you, Hayes, for helping me finalize my concept for my first dragon in my kaiju arsenal, and drawing 'er.


Personality: Thoralax has the intellect of an animal. She's curious and inquisitive, defensive, protective, will fight when in the mood or threatened or hungry (for energy). She'll fight when presented with an opponent, fight for her survival, but at the same time acts emotionless.


Attacks:
Razor Wings; Fly-by's & Sonic Boom(s): Each leaf-like wing is decorated with very sharp "blades" that make fly-bys (especially at top speed) pretty painful and damaging. Also, able to travel at a max speed of Mach 3.5, Thoralax will drag behind him/cause a concentrated sonic boom, stronger than just an average one. Will knock a kaiju off its feet and back about/at least almost a thousand meters.

Negative Energy Beam: Thoralax can charge and fire a thick pillar-shaped [totally alien-in-nature] beam of black and ash-gray energy (cosmic radiation I guess you could say) whose effects will cause organic and inorganic matter alike to suffer from rapid aging. The surface will become decayed to some degree, and worn; the targeted point will have basically aged [at least] a hundred years give or take in just a matter of a couple seconds.

Sharpened "Claws": Thoralax's right arm/hand is a mass of vines. Along the top of the "fingers" are a pair of sharp thorns, on the "knuckles". The dragon's arm is strong, able to lift enemies heavier than him with the one arm, and can choke-slam them or toss them forward about 200-220 meters (which is where/when the target will land and skid against the ground for under 120 meters long). Sharp fingertips/"claws" good for slashing and tearing through flesh and armor alike.
note: Thoralax can send off her finger vines forward (either straight or snaking in the air) to pierce, attack, coil, and can also lash out with additional vines to the finger vines.

Energy Discharge: While holding something with the right hand, a surge of power can be executed through an enemy's limb being held. The after-effects include a painful tingly feeling/after-effect, like the attacked site feels like it's being stabbed by [kaiju-proportioned] pins & needles. Effects last a short period of time.

Leech Seeds: Resting in the chest rock/armor are 5 small seed things. Thoralax can call upon them to attack, which they'll burst from their resting spot and rapidly shoot/extend forward (attached to thin vines). They'll embed themselves into flesh and assimilate/transfer a kaiju's power, energy, lifeform into herself. When dealing with a mech, they'll surpass the metal a short length and leech a mech's energy. Shoud they be severed, they will regrow.

(+) Dangerous Tail: Thoralax's tail is slim, tipped with a mouth-like end like a Venus Fly Trap's mouth. Serrated blade-like edges line either side of the tail, making tail whips even more painful and harming, and the VFT maw can & will bite deep into flesh and tear a bloody chunk out.

(+) Oral Bacteria: The venus fly trap mouth that is the tail's tip, carries new-to-this-planet (and to Earth) bacterias (and to this day, a vaccine has not been discovered, or even started). The [harmful] effects of the oral bacteria include a painful extreme burning sensation (comparable to a fire ablaze underneath the layer of skin; feels like a fire's burning between the meat and the top layer of skin but the side being burned is the inside of the skin. Like it's burning from napalm). Also slowly eats away at the flesh

Pincer Claw: Thoralax's left arm is a rigid insect-like armored limb. It ends in a pincer claw, and when the claw opens, a pair of flower bulbs are released. Either can be extended; when clamped, the jagged spikes decorating the pincer will violently pierce through the skin, and the claw itself exerts tremendous crushing power. The bulbs themselves house & can extend about 3 whip-like vines, and attach themselves to an area of skin/metal and pump the area of the [targeted] limb/inject it full of very sticky acid that will travel through the bloodstream and painfully burn internally.

(+) Assorted Pollens/Powders: The wings will glow and become charged with energy to disperse various types of pollens with their own specific damages/effects. To spread the pollens, Thoralax will flap her mighty wings and project the power forward/engulf and surround a target where the powders' effects will immediately take affect/kick in. Each effect feels potent and feels like the effect is actually taking place (for example, Shock Powder will create the feeling that a kaiju is being powerfully shocked by electricity). Effects last 'til the end of Thoralax's turn.

(+) Poison Powder: The Poison Pollen will inflict flu-like symptoms. Dizziness and light headedness, throbbing pain throughout the body/joint pain (aka the ol' "aches and pains"), stomach pains, nausea, fever.

(+) Paralyzing Powder: The Paralyzing Pollen will cause a monster/target's body/limbs to shut down and feel immobile. Will not be able to move for a duration of time.

(+) Burning Powder: The Burning Pollen will cause severe itching, and the sensation/feeling that a monster's body/parts are on fire, being attacked by supercharged temperatures. A target will become so itchy and irritated that s/he will continuously scratch, to the point where it'll scratch through its own flesh and itch the meat underneath (yikes!).
*note: not a heat-based attack, doesn't use heat, just creates the feeling of heat.

(+) Shock(ing) Powder: The Shock/Shocking Pollen channels electric bolts between the particles of pollen to shock the creature surrounded by them.

(+) Extinguishing Powder: Naturally adapted after her fight with Quetzar, Thoralax has access to spores that put out flames, should she be attacked by an attack like Quetzar's Celestial Flames or fire + wind again.

(+) Hallucination Powder: The Hallucinogen Pollen does exactly what its name suggests- attacks a kaiju's mind and makes it hallucinate. Great way to distract enemies.

(+) Nova Powder: The Nova Pollen does not inflict any harm or pain, ....by itself. When coated on an enemy then attacked by an attack with heat, such as Space Thunder or the Dragon's Blast Beam, the power ignites and explodes into numerous wild fiery explosions, where the blames will burn for several seconds and inflict third degree burns (at least. This particular pollen requires so much energy and concentration that it can only be used twice per match; is a VERY damaging attack; arguably her most strongest attack.
[b]note: Thoralax's ultimate/limited attack.

Space Thunder: Thoralax can telekinetically move some gemstones around her body to form a circle (either in front of her, to the left or right side; either close to her body in general, or far(ther) away/right up close to a targeted enemy kaiju). Bolts of energy (it is theorized to be some sort of space radiation) will channel into a center point in the circle from various points around the circle (multi-colored electricity/energy; multi-colored in appearance, swirlsof white, light pink, light blue, purple, lime green and forest green, sea green, dark pink...etc.), and from that center point/charged collection of electrical-like energy, a medium-thick bolt will shoot forward (similar to a maser beam in appearance, still multicolored with the above mentioned color pattern) and focus on a point for its couple second long duration and leave a 2nd degree burn. The pain inflicted feels very "sharp" and hot.
*note: it is not heat being fired. it's a sort of electricity. cannot be absorbed/fed on by kaiju that gain power/life from heat/fire.

Forehead Beam/Concentrated Laser: A concentrated beam of space radiation can be charged at the gem on Thoralax's forehead and released in the form of a somewhat thin beam, so concentrated that it has cutting properties. As it's dragged along a body part, it will leave a path of flesh or metal cut open and cause radiation sickness.

Spore Attack: Thoralax will dump her avatar and attack as her true form- 3 spores (glowing orbs of energy, the size of kaiju proportioned basketballs). Their touch against a surface causes burns of a serious degree.


Powers:
Flight: Thoralax can attain a maximum speed of Mach 3/3.5 when she's airborne.
Note: Sonic Booms are attainable at this speed.

Bacterial "Blood": As a defense mechanism, Thoralax's fluids traveling through the vines, should it be spilled, will cause severe infection to an organic kaiju that bites through or slashes through.

Flame Retardant Spores: Coating the vegetative growth of Thoralax's body is a flame resistant powder/spores to prevent fires and the spread of fire, but fiery/heat based attacks still damage but damage from fire is lessened/toned down and wont cause fires.

Body Weaving: When the outer layer of vines of her body become damaged, dried/attacked by fire, etc., the vines inside the outer vines will weave and replace the damaged ones, shoving them inside and letting them cool down.


Weakness(es): Thoralax's life essence, the original spore, is inside its chest and surrounded by/housed inside a gathering of space rock (which the chest rock-armor is apart of). If a kaiju can somehow surpass the powerful armor (hardened by the spore's space radiation that transformed, morphed, altered, manipulated the materials that made its form, to make the armor near-impenetrable) and attack the spore housed at her core, she will suffer debilitating damage. The spore can never be destroyed, but by it taking damage, Thoralax's makeshift form of a dragon can break apart. Then, the spore has to return quickly to outerspace and absorb and gather more cosmic energies/"radiation," and then it can grow another body. Still, a lifeform has to SOMEHOW get to that core/make it vulnerable in order to attack it, and that is easier said/discussed than done...

Salt Water: For average Earth plans, salt water will kill them. Thoralax, although made of outerspace growth, is no exception (except to the killing part). It won't kill her, but it'll sting like hell; like acid.

Healing/Regenerative Means: During battle, when Thoralax's bodily vines are damaged (burnt, etc.), they retract into the middle of the vegetative formation and are swapped with fresh vines that were/are hidden inside the middle; this is her temporary fix for while she's in the middle of a fight. To seal up any cut vines and/or heal vines that are [for example] burnt, the energy robbed by her leech seeds heals damaged vines/seals them up when/if cut. After a fight, Thoralax heals (vines and body armor/rock) the same way she fashioned her body- by assimilating alien vegetation/growth and outer space rock(s). She must hunt in space for the materials.


Theme Song: The Wrath of Crom, Where Dragons Dwell


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that's all i'm adding for now. i'll add my others of course, but for now, you got Catylus, Tsugashi, and Thoralax to "ooo" and "aww" at. heh. opinions ALWAYS welcome ^.^ so please, do comment on/about em p:
Top 5 Fav Kaiju ~*
+ Eleking
+ Zetton
+ Barugon
+ Mechagodzilla '74
+ Gyaos '67

Fav Kaiju Films ~*
+ Gojira Raids Again
+ Gamera vs. Barugon
+ Frankenstein Conquers the World
+ Gojira vs. Megaguirus
+ Gamera, GotU
+ Gamera vs. Gyaos
+ Ultra Galaxy - The Movie
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