KaijuSinCritic wrote:Heh, why can't anyone make a Good Godzilla game, not Atari, not Toho, not even the god damn fans, seriously, this is getting ridiculous
But on to Daikaiju Battle Royale, what can I say? well for starters, it sucks, thats the shortest way I can describe it
First of all, I hate the fact that you did not make the levels repeat (as in no endings on one side or another), this is just pissing me off
Second, while some aspacts of the gameplay are nice (such as roaring to recharge, and multiple "power" attacks), its just so bad because its too damn simple, this is like a game for little kids, little kids who are 2 1/2, not once did I have a legitimate challenge (the only challenge is the limited space to fight, which SHOULD not be there), I just spam the roar button like crazy, and I ALWAYS win
Third, the damn password for Anguirus does not work, I do understand that the game is not finished, but I don't want to always have to beat a battle to unlock him, I want to use the damn password god damnit!
I do HOPE that you will fix this shit, because otherwise, this is going to be an Epic Failure of a game
Having the levels loop around is a bad idea. While this might not seem like a bad idea with the available roster on the demo, characters like Zilla with speed will be able to abuse a looping background. Slow characters would never be able to catch him and he'd just stay back and spam his fire breath at a distance.
I agree with you on spamming the special attacks. As some others were mentioning before, I agree the physical attacks should do some more damage, and in addition, the specials should be decreased a bit. I think this would help balance the battle system a bit.
The password works fine for me.
KaijuSinCritic wrote:I never insulted his games, I stated that if he has a hard time producing games, he should give up
And I am not harassing, I am being a Harsh Critic, those are VERY different subjects sir
And me being harsh will more likely make the game good, then you guys praising it so much like its gold
I'm not a game making expert, I'm just learning how to make games on the side for fun and I know my game is not perfect, but still I feel I have no reason to give up on game making because of that, and neither should LC. Practice makes perfect.
My true love though is in drawing and creating characters and if I get involved in the video game industry, I'd want to be making the models, graphics, and animation, not coding. In regards to that you said,
KaijuSinCritic wrote:I never said anything about graphics
so I'll take that as a compliment
When it comes to the gameplay, I don't think they've praised it as gold. I believe everyone has had some suggestions to improve it. I feel what everyone likes the most about this game is the effort I put into the monster designs and their behaviors, I think they know the gameplay nothing complicated.