CatfaceFourtoes wrote:Not to mention that the monsters from Toho were usually nigh indestructible, apocalyptic terrors.
Most of the monsters from the movies Ray worked on were relatively easier to defeat, with exceptions being monsters like the giant Quintapus from It came from Beneath the Sea. it looked bigger than Godzilla in some scenes, chomping on atomic submarines like sub sandwiches. The Ymir also took a lot of punishment, and was continuously growing before the military Ko'ed it.
I dunno, Ray Harryhausen's depictions of dinosaurs and the available science at the time behind how they behaved got thrashed by modern paleontologists, so his creatures only tended to look more alive, not necessarily realistic. I personally love both mediums for the monsters that they made and called dinosaurs. Nowaday's they are all just glorified reptile like birds with noticeable flaws and weaknesses.
As for the human shape, that can be obscured by trick photography, creative placing of the actor in the suit (like backwards to give the impression of bug like locomotion in front and back leggs) wire work and animatronics. They already have a prop that gives actors dinosaur like digitigrade legs.
It doesn't matter if Toho makes indestructible monsters or not. It has nothing to do with the abilities of the monsters. It has to do with the designs.
We're discussing something technical and pragmatic. Not stylistic. It doesn't matter about the science of the time, but the effect of the spfx
That is HOW you can make a man in a suit not look like a man in a suit. But that isn't what they DO.