Godzilla: Domination (GBA)

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Re: Official "Godzilla: Domination" Discussion Thread

Postby Jomei » Mon Sep 19, 2011 6:04 pm

Spirit Ghidorah 2010 wrote:That reporter chick in the game was hot.


Word. I just got this game for $7 on a whim, and it's kinda fun for like an hour, but one thing stands out as excellent.

Mmm, Connie Matsu. :oops:
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Well, ahem, I suppose I should say two things stand out as excellent. :dizzy:
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Godzillafan642 » Tue Sep 20, 2011 2:44 am

Spirit Ghidorah 2010 wrote:That reporter chick in the game was hot.

zilla103192 wrote:^agreed

you can totally see her panties when shes in the mining outfit! :P
JVM wrote:She looks attractive in some of the shots, but there are some where she's kinda ugh, too. Not really my type.

Yeah to me she looks hot in the mining shot & the snow shot i give her a 7 & a half out of 10 my hot metter i would date as for the game it does get a little boring mosty becasue of the lack of monsters i do not know why they cut anguruis & gigan out & rodan's poison cas that he shots out of his mouth is based off hedorah who was aslo cut & i would have liked some more bosses but the game can be petty hard in story mode.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Goji » Tue Sep 20, 2011 8:01 am

Is it true that Hedorah was originally planned to be in this game as well?

I really enjoyed this game. Being a big fan of Neo Geo's KING OF THE MONSTERS arcade games from the early 90's, I really liked that this game used the same basic structure. If only the roster was bigger, and more diverse, it would fantastic, but unfortunately, the only real stand out character is Megalon (who I'm glad at least made the cut, you have to have somebody representing that era :) ) .

The only thing that really irks me is how huge Mecha-King Ghidorah is as the final boss. That was just...silly to me.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Mugendude26 » Tue Sep 20, 2011 11:46 am

Here are some of the answers to your questions guys. In mid-August, Dillon (zilla103192) and I managed to ask Kirby Fong a few questions regarding Godzilla: Domination! mainly because no one really discussed it. We did ask him a few more questions regarding the game and rumors on Wikipedia but as of the current moment, no reply from him.

Q1: How did you get started working on Godzilla: Domination?
A: We were already working on the console version so it made sense to do a handheld version.

Q2: Why was Mecha-King Ghidorah the final boss and why is he bigger than the other monsters? I have also heard rumors that Biollante was originally going to be the final boss at first. Is this true?
A: I think with the roster of monsters we finally decided on he was the coolest and baddest of them all.  I don't recall if we considered putting Biollante in.

Q3: Were more monsters planned besides the final six choices or were they the roster from the start?
A: With the dev time and space on the cart we were limited to what we could do and how many monsters we could build.

Q4: Why does Megalon look so different from his film counterpart? Like why is he green and purple?
A: I don't know why, sorry.

Q5: Why do some monsters have strange attacks that they never had in the films such as Rodan's Radioactive Mist attack and King Ghidorah's Magnetic Pull?
A: We had to take some liberties to make the game more interesting.

Q6: Was there at any point during development to include hidden arenas, game modes, or monsters like in Godzilla: Destroy All Monsters Melee?
A: No, the cart size we used did not allow it.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Sydney Aradi » Sat Sep 24, 2011 4:08 pm

Godzilla Domination. The fond memories of when I got this on Christmas Day 2003. For what it was the game was kinda fun in the fact that each monster gets their own ending. I enjoy this game despite the small amount of cities & monsters.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Jomei » Sat Sep 24, 2011 7:03 pm

It's fun to play as Megalon. His burrowing attack destroys 95% of the enemy's health bar if you land it.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Godzillafan642 » Sat Sep 24, 2011 7:11 pm

Mugendude26 wrote:Here are some of the answers to your questions guys. In mid-August, Dillon (zilla103192) and I managed to ask Kirby Fong a few questions regarding Godzilla: Domination! mainly because no one really discussed it. We did ask him a few more questions regarding the game and rumors on Wikipedia but as of the current moment, no reply from him.

Q1: How did you get started working on Godzilla: Domination?
A: We were already working on the console version so it made sense to do a handheld version.

Q2: Why was Mecha-King Ghidorah the final boss and why is he bigger than the other monsters? I have also heard rumors that Biollante was originally going to be the final boss at first. Is this true?
A: I think with the roster of monsters we finally decided on he was the coolest and baddest of them all.  I don't recall if we considered putting Biollante in.

Q3: Were more monsters planned besides the final six choices or were they the roster from the start?
A: With the dev time and space on the cart we were limited to what we could do and how many monsters we could build.

Q4: Why does Megalon look so different from his film counterpart? Like why is he green and purple?
A: I don't know why, sorry.

Q5: Why do some monsters have strange attacks that they never had in the films such as Rodan's Radioactive Mist attack and King Ghidorah's Magnetic Pull?
A: We had to take some liberties to make the game more interesting.

Q6: Was there at any point during development to include hidden arenas, game modes, or monsters like in Godzilla: Destroy All Monsters Melee?
A: No, the cart size we used did not allow it.

But how does kirby fong know all about this.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Mugendude26 » Sun Sep 25, 2011 8:07 am

He was I believe the executive producer for the game.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby JVM » Sun Sep 25, 2011 4:15 pm

Mugendude26 wrote:He was I believe the executive producer for the game.

Yeah, Kirby Fong produced all of Atari's Godzilla games until he left Atari, I believe after STE was released.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby kaijukurt » Mon Sep 26, 2011 5:36 am

My favorite characters were Megalon and Mechagodzilla!
I love King Ghidorah, but he's hard to use!
Did anyone ever successfully execute Ghidorah's "Glide Slice" move?
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Living Corpse » Mon Sep 26, 2011 5:45 am

Actaully, yeah. The timing is tricky but once you learn it it's a very useful way to get combos with Ghidorah. Your talking about the flying and kicking move right? Just hit the button, pause ( no not pause the game), and then push it agian right as you start falling. Rinse and repeat.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby kaijukurt » Tue Sep 27, 2011 3:40 am

No sorry, I meant the move where he jumps in the air, quickly flies across the screen, and lands with a stomp.
Thanks for trying to help anyway!
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Tidlefire » Thu Jan 12, 2012 12:50 pm

I love King Ghidorah, but he's hard to use! Did anyone ever successfully execute Ghidorah's "Glide Slice" move?


King Ghidorah's rage attacks suck. Glide Slice and Magnetic Beams are almost useless. Both basic attacks hit the opponent twice, Magnetic Pull is great when facing 2+ enemies. He is also the easiest to beat MKG with(Swooping Talon Scratch spam him).
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Biogoji89 » Sat Jan 14, 2012 7:19 am

Great video game!One of my first Godzilla games!
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Tidlefire » Wed Jan 18, 2012 8:34 am

Has anyone noticed that MKG's attack damage changes? I mean like if you lose and try again, then he is doing twice the damage he was last time.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Mugendude26 » Wed Jan 18, 2012 8:37 am

Tidlefire wrote:Has anyone noticed that MKG's attack damage changes? I mean like if you lose and try again, then he is doing twice the damage he was last time.

I never noticed that before.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Tidlefire » Wed Jan 18, 2012 11:50 am

Mugendude26 wrote:
Tidlefire wrote:Has anyone noticed that MKG's attack damage changes? I mean like if you lose and try again, then he is doing twice the damage he was last time.

I never noticed that before.


Pay attention to your health bar.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Gyaos » Wed Jan 18, 2012 7:55 pm

Mechagodzilla is my best character. MKG was terrifying when I first battled him.
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Re: Official "Godzilla: Domination" Discussion Thread

Postby Tidlefire » Sat Jan 21, 2012 8:45 am

Has anyone actually played a Versus game?
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Re: Godzilla: Domination (GBA)

Postby GodzillaRangerPrime » Thu Jan 17, 2013 3:52 am

One of my first Godzilla games :D
I could still hear the music, the attacks, the roars, and the noise when you lose -___-

Mecha King Ghidorah was a bad mofo. Scared the crap outta me every time.

Oh, I played this game before I officially got into Godzilla or completely watched any of the films, so I thank this game for being a step forward for me towards Godzilla enlightenment :cry:

Too bad some shit head in 5th grade rubbed the sticker off the cartridge -____-
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