No More Pipeworks Godzilla Games (Petition)

For the discussion of Toho video games and video games of Toho related characters only.

Should Pipeworks make a new Godzilla game?

Yes, Pipeworks is awesome.
26
27%
I don't care who makes the next game.
43
45%
No thanks.
14
15%
No, Pipeworks sucks ass.
12
13%
 
Total votes : 95

Re: No More Pipeworks Godzilla Games (Petition)

Postby JVM » Thu Sep 08, 2011 9:48 pm

Svitska Donkun wrote:
JVM wrote:^ Zilla's bad because there's other dinosaurs, but Godzilla 70's is okay when there's already three Godzillas?


WAAAAAY More acceptable because Godzilla is the title character. And don;t even get started on "But Zilla's a Godzilla too." I will hear none of that shit.
If it matters that mcuh, they can always scrap Godzilla '54. Not only is he a clone, but it always struck me as off putting that he was a playable character in a fighting video game, for many, many reasons.

I'd scrap G90's unless he was redone completely, in which case there'd be no need to cut any of them. My mere point is 3 Godzillas are a lot more similar than a misc. group of dinosaurs.

(And I'd argue that but I've heard recently Toho now uses Zilla's license on G98 tapes, which therefore means Zilla is no longer officially a Godzilla.)

Personally my additions would be Hedorah, Ebirah, Kumonga, Zilla, Gorosaurus, Monster X, Showa Gigan, '70's Godzilla, and Gabara, in order of priority.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Svitska Donkun » Thu Sep 08, 2011 9:57 pm

JVM wrote:I'd scrap G90's unless he was redone completely, in which case there'd be no need to cut any of them. My mere point is 3 Godzillas are a lot more similar than a misc. group of dinosaurs.

(And I'd argue that but I've heard recently Toho now uses Zilla's license on G98 tapes, which therefore means Zilla is no longer officially a Godzilla.)

Personally my additions would be Hedorah, Ebirah, Kumonga, Zilla, Gorosaurus, Monster X, Showa Gigan, '70's Godzilla, and Gabara, in order of priority.


If,as I said, we were porting STE, there'd be no need to retool Godzilla 90's. As for 70's Godzilla, he'd look the most different of the Godzilla's we've had so far and play the most uniquely. Showa Gigan would be a given, being available in the PS2 version of G:U.

It also disheartens me that you place Zilla before Monster X, Showa Gigan, Gabara, and an ACTUAL version of Godzilla.

And i still fail to see how Ebirah, Kumonga, Kamacuras, and Gorosaurus would even work as fighters. There's not a whole lot they can do.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Chris55 » Thu Sep 08, 2011 10:30 pm

TitanoGoji16 wrote:
Chris55 wrote:To make him work properly the way they wanted him to (shapeshift etc) with the Wii's hardware it wouldn't have been possible. They probably could have spent a long time trying to make this work but they had a limited amount of resources. Plus budget, deadlines, etc.


I get that the Wii's hardware, time, budget and all that made it impossible to give Hedorah all the cool stuff they wanted to. But what I'm saying is, is that while cool, none of it was necessary.

Shapeshifting: Hedorah doesn't actually do this in the movie.
Continuously moving/flowing/dripping skin: Hedorah's skin, while slimy, isn't constantly moving. Really, his body isn't all that different from Biollante's.
Instant transformation: They could've left the ability transform out altogether and just left him permanently in final form. Or given him a non-instant transformation, like Mothra.

They could've made Hedorah just an ordinary character like everyone else, and it would've been fine. None of this was worth leaving him out entirely over.


Maybe they already tried that and it didn't work. Who knows? The game is 4 years old and the least of its problems was the monster roster. Maybe they tried to put him in Godzilla 4 before that got canned.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Fri Sep 09, 2011 1:51 pm

TitanoGoji16 wrote:
Svitska Donkun wrote:I just want them to rerelease STE for360 with the same roster as both the the PS2 and Wii versions of G:U, with the addition of Hedorah, Godzilla 70's, and Monster X.


70's Godzilla, Hedorah, Monster X, Zilla, Gabara and Kumonga. Maybe Ebirah and Kamacuras.



Add Zone Fighter and Burning Godzilla and you have a deal. Come on, ZF would be an awesome partner for Godzilla 70's.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Gigan X3 » Fri Sep 09, 2011 2:21 pm

I'd rather have a new game then.
Chris55 wrote:
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Fri Sep 09, 2011 2:38 pm

Gigan X3 wrote:I'd rather have a new game then.


Hopefully one that won't be rushed.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Gigan X3 » Fri Sep 09, 2011 2:40 pm

Living Corpse wrote:
Gigan X3 wrote:I'd rather have a new game then.


Hopefully one that won't be rushed.


Leave it to Namco or someone who knows their stuff, unlike rush champ Atari.
Chris55 wrote:
Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?

He was going to kill the T1000 with SEXINESS
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Fri Sep 09, 2011 2:42 pm

Gigan X3 wrote:
Living Corpse wrote:
Gigan X3 wrote:I'd rather have a new game then.


Hopefully one that won't be rushed.


Leave it to Namco or someone who knows their stuff, unlike rush champ Atari.


Man Bandia Namco has made so many Godzilla products and an Ultraman game that I'm still shocked there is no Godzilla game by them. :?
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Gigan X3 » Fri Sep 09, 2011 2:42 pm

Let's wait for that shiny future.
Chris55 wrote:
Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?

He was going to kill the T1000 with SEXINESS
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Re: No More Pipeworks Godzilla Games (Petition)

Postby JVM » Fri Sep 09, 2011 2:59 pm

It also disheartens me that you place Zilla before Monster X, Showa Gigan, Gabara, and an ACTUAL version of Godzilla.

I put it before a Godzilla because I have heard virtually nothing but whining about G54 and G90's. In fact even before GU came out, general fan consensus I saw was cut it down to G90's. Showa Gigan really isn't needed, just a nice extra. Monster X I guess could be pushed up but Gabara's really not important.

And i still fail to see how Ebirah, Kumonga, Kamacuras, and Gorosaurus would even work as fighters. There's not a whole lot they can do.

There wasn't a whole lot Titanosaurus or Varan could do, either. Gorosaurus would be pretty easy to build a moveset for, in fact. Ebirah and Kumonga could be more difficult. But Kamacuras I could really do without. I don't see what's wrong about maximizing the roster a bit more. Ideally, the game should have all Godzilla kaiju.

Maybe they already tried that and it didn't work. Who knows? The game is 4 years old and the least of its problems was the monster roster. Maybe they tried to put him in Godzilla 4 before that got canned.

Chris, if it's not too much to ask, do you have any details on what was planned for G4?

Man Bandia Namco has made so many Godzilla products and an Ultraman game that I'm still shocked there is no Godzilla game by them.

Doesn't Bandai Namco only release their Godzilla and Ultra stuff in Japan though?
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Fri Sep 09, 2011 3:09 pm

JVM wrote:
Man Bandia Namco has made so many Godzilla products and an Ultraman game that I'm still shocked there is no Godzilla game by them.

Doesn't Bandai Namco only release their Godzilla and Ultra stuff in Japan though?


Well hopefully they will release it here as well if they ever make one. Hey they give us Soul Calibur. :lol:
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Tyler » Fri Sep 09, 2011 3:26 pm

Gigan X3 wrote:Let's wait for that shiny future.


More like the whiney future.

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Re: No More Pipeworks Godzilla Games (Petition)

Postby Svitska Donkun » Fri Sep 09, 2011 8:38 pm

JVM wrote:
And i still fail to see how Ebirah, Kumonga, Kamacuras, and Gorosaurus would even work as fighters. There's not a whole lot they can do.

There wasn't a whole lot Titanosaurus or Varan could do, either. Gorosaurus would be pretty easy to build a moveset for, in fact. Ebirah and Kumonga could be more difficult. But Kamacuras I could really do without. I don't see what's wrong about maximizing the roster a bit more. Ideally, the game should have all Godzilla kaiju.



Titanosaurus is uses his size, strength and tail as weapons. In fact, his tail is what makes him a good fighter. All they had to do was slap an some kind of sonic ray on him (I would've gone for something like Anguirus's sonic roar, myself, just more like a concentrated beam.). Varan can glide and use his body as a buzzsaw. Gorosaurus is just the mos generic Dinosaur Toho could come up with, for the sole purpose of fighting Kong. There's really nothing special on him compared to other Toho dinosaurs. He'd just end up as a lame generic Dinosaur, and wouldn't fit in with the rest of the extravagant roster, as there is nothing unique and special about him. He's just....dull. I think a game developer should add some kind of Gorilla creature modeled after Toho Kong, just so we can have one in the game. "Gorilla" is the only Monster archetype Godzilla games lack.

As for moving on to a new developer, I fear that actually. One thing Pipeworks did great, even on Unleashed, was battle length. In most fighting games, a fight last about 30 seconds in a fixed arena. With Godzilla game, a single fight could last up to 6 minutes, and you have the whole city to move around in and take advantage of.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby JVM » Fri Sep 09, 2011 9:01 pm

Gorosaurus is just the mos generic Dinosaur Toho could come up with, for the sole purpose of fighting Kong. There's really nothing special on him compared to other Toho dinosaurs. He'd just end up as a lame generic Dinosaur, and wouldn't fit in with the rest of the extravagant roster, as there is nothing unique and special about him. He's just....dull.

I can understand that outlook really. The kangaroo kick is a pretty unique move but besides that he's a bit dull in comparison to the other fighters - but I think they could find a way to make him work. I could see him, ala KG, using bites or maybe a headbutt instead of a punch. Also, although he drags his tail in the movies, they could raise it a bit to allow him to use it in battle. And I think it'd be amusing to let him keep his burrowing ability. The real issue would be a beam, since virtually ever option has gone through.

I think a game developer should add some kind of Gorilla creature modeled after Toho Kong, just so we can have one in the game. "Gorilla" is the only Monster archetype Godzilla games lack.

I was really hoping with the original monsters for G:U they'd take advantage of it to bring us a Kong-type character. Shame they didn't.

As for moving on to a new developer, I fear that actually. One thing Pipeworks did great, even on Unleashed, was battle length. In most fighting games, a fight last about 30 seconds in a fixed arena. With Godzilla game, a single fight could last up to 6 minutes, and you have the whole city to move around in and take advantage of.

I loved the ability to adjust battle length. I tweaked the settings frequently in GU depending on the battles and mood. Was nice to be able to have just a quick bout or an all-out war sometimes. But I really don't think future Godzilla games will return to the fighting genre.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby CheetoKamper » Sat Sep 10, 2011 4:50 pm

Tyler wrote:
Gigan X3 wrote:Let's wait for that shiny future.


More like the whiney future.

BUH DUM TISH.


It's funny cuz it's true.

Anyway I'd rather see ANY monster get in before Monster-X. I'm sorry but he is sooooo bland and over rated it's insane. I'd rather see them put in the good ole STE Godzilla 90's,Zilla,Gabara,Hedorah,Godzilla Jr.,Kamacurus,Kumounga,Ebirah,and Gorosaurus THEN start putting in other forms of Godzilla I'm mean seriously we don't need 12 diffrent versions of Godzilla that's just silly and rediculous when there are other monster that could be in the game. X_X If a new Godzilla fighter is ever made hopefully it'll have the same roster as unleashed with certain monsters being redone and rebalanced and then other monsters added in that ARE NOT other versions of Godzilla.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Sat Sep 10, 2011 5:02 pm

CheetoKamper wrote:
Tyler wrote:
Gigan X3 wrote:Let's wait for that shiny future.


More like the whiney future.

BUH DUM TISH.


It's funny cuz it's true.


No it's sad because 90% of Godzilla games skreeonk suck. Why is it so hard to make a decent Godzilla game? It's a movie series about giant monsters beating the shit out of each other and blowing shit up. Nothing complacated so how come so many games skreeonk it up!?!!?!?!? How the hell does monsters attacking = puzzle game on the game boy?!?!?!??! :dizzy:
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Re: No More Pipeworks Godzilla Games (Petition)

Postby CheetoKamper » Sat Sep 10, 2011 5:21 pm

Right God forbid anyone tries to do anything new with a somewhat stale franchise.... :roll: Not all the games are THAT horrible they might not be the best but they aren't the worst either
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Sat Sep 10, 2011 5:50 pm

When you think of Godzilla what do you think? Giant monster blowing shit up and beating the shit out of each other. When you think of a Godzilla game what do you think of? Giant monsters blowing shit up and beating the shit out of each other.

God forbid they follow a formula that the franchise is known for and what fans tend to expect when they pop in a Godzilla game. :roll:
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Re: No More Pipeworks Godzilla Games (Petition)

Postby CheetoKamper » Sat Sep 10, 2011 6:16 pm

Living Corpse wrote:When you think of Godzilla what do you think? Giant monster blowing shit up and beating the shit out of each other. When you think of a Godzilla game what do you think of? Giant monsters blowing shit up and beating the shit out of each other.

God forbid they follow a formula that the franchise is known for and what fans tend to expect when they pop in a Godzilla game. :roll:


But that HAS been done it's been done plentty of times game developers tend to experiment with things. It's not a terrible thing to have diffrent types of Godzilla games.
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Re: No More Pipeworks Godzilla Games (Petition)

Postby Living Corpse » Sat Sep 10, 2011 6:32 pm

The problem is that the few who actually make the games like the movies (fighting, destroying cities) usually don't execute decently. As much as I give Pipeworks hell at least their first game, GDAMM, managed to do some of this very well. Especially compaired to their later two games.
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