Spent about 7 hours on RE2 today. For the most part it has been a lot of fun with a lot of tension. I love how they make up for the lack of fixed camera angles with the lighting as there are times you hear a zombie, but can't see where it is until it's too late. The game can have its difficult moments. Hell, I almost died during the opening segment at the gas station.
Speaking of dying, I died a lot in the kennel area of the police station thanks to a pair of Lickers hanging out there. The worst part of the game is Mr X though. He's not neccesarily hard to run away from, it's the fact that you have to run away from him though that drives me nuts. He's like the Xenomorph from Alien Isolation just without the one hit kill. I missed out on a lot of goodies in the police station due to him.
The enemies are bullet sponges though. One zombie took 9 shots to the head before it felt and then I had to knife it a bit more. Sometimes it's better to just shoot a zombie in the legs and then slash at it when it is crawling at you. Additionally, the first boss,
was also annoying as I used up all of my acid rounds and flame rounds on him and he still wasn't dead. It took another 20 shots to bring him down. I can only imagine what he is going to be like later on in the game at this rate.
Now there was a really cool bit
Anyway, I think I'm about halfway done if I base it on the structure of the original game. Of course, for all I know, they added a whole new section and I could only be a quarter of the way through. I do like how everything is done in a more realistic manner, though it does make most of the puzzles easy to solve. I can't say there was really one that truly stumped me. The atmosphere is intense and there are some truly epic scenes. I just wish they had kept Mr X scripted though because if this is how they are going to do Nemesis (assuming they do a RE3 remake), it's going to be one annoying ass game.
Added in 2 days 19 hours 28 minutes 16 seconds:
One scenario down, three to go: