With Ubel now on Earth to help defend it from the forces of evil, and the Realm of the Ninja still reestablishing, the multiverse is in grave danger once more. Darkness and a trail of death chokes the outer reaches, and everything that has ever been known and loved shall perish. The ninjas, and every single brave soul will be needed if Aerowen is to be stopped. Dante, and the entire multiverse itself... Will be hers.
Family and loyalty shall be tested, trust will be strained, and bonds will forever be broken.
Welcome all to the newest installment of the Battle of the Multiverse series: BotM: New Beginnings. That is right folks, BotM is back with a vengeance and bigger than ever before!!! Although Eternal Fracture did have its moments, and was a ton of fun... It sadly died off without receiving a proper end. The action became dominant over the actual story, and because of that, things eventually took a turn for the worse and became kind of a mess. This time, things are going to be different. Much different. This time, the story WILL BE the driving force of New Beginnings, with deep character arcs, interactions, drama, and a depth that Eternal Fracture was sorely lacking. The crazy, over-the-top, DBZ level action that BotM is known for will still be there. However, it'll have proper build up and context this time, and the fights will be properly spaced out. If Eternal Fracture was X-Men Origins: Wolverine, then New Beginnings is Days of Future Past.
The story of New Beginnings will be a direct sequel to Battle of the Multiverse, however; the story itself will just be a lot different from Eternal Fracture. I hope to see a ton of new faces join in, as well as the "veterans" who were apart of both stories up until now. I made many mistakes with Eternal Fracture, mates, and New Beginnings is exactly what the title says. It is a fresh new start with many lessons and new techniques learned. Let's all have a TON of fun with this, and let's finish the story that we'll all be telling here . New Beginnings will take place one year after BotM, in case anyone was wondering.
-Each player can use as many character as they desire... but only if they can use ALL of them without dumping some on the back burner. Remember, a good story comes first.
- Characters can be any existing character, or OCs. Pretty much anything goes, but total omnipotence isn't allowed. Characters' powers, abilities and such should be kept within reason.
- Setting will definitely be flexible; as in previous games, we'll have the entire Multiverse to play with. It would suit my purposes best if we start out in some neutral, fictional location, though. No need to worry about taking real-world governments or whatever into account, if we go that route.
- We can have stories go in other directions, if we want, and develop our worlds and characters in more detail.
- Should go without saying, but players must acknowledge the actions of other players. Don't ignore an enemy attack or whatever just because it interferes with what you want to happen. Of course, if this rule is to be respected, then players need to keep their actions reasonable. No "Character X brutally murders every other character, lights a cigar, then heads off into the sunset. The End." kind of stuff.
- The action will of course be insane and over-the-top as stated previously. However, it will not be the driving force here. Each and every fight/battle will have a proper build up to have the tension and grandeur that it needs.
- NO SLOP. Now, what do I mean by that? Say for instance, one of your characters and one of mine are in the midst of a fight, right? Then suddenly, out of nowhere, character x from someone else comes in and starts kick boxing character z. That just makes the story sloppy, and messes up the flow, you know? Obviously we can interfere and engage in battles that have already begun (that's half of the fun in BotM), but just have some context to go along with that, okay ?
- Have fun and respect each other, mates. We're all friends here, and we don't need to be arguing and butting heads with one another. That was a problem in Eternal Fracture, and part of the reason why it died. A couple of cliched, but equally effective sayings incoming: If you don't have anything nice to say, don't say it at all. Treat people the way you'd would want to be treated.
Age(if you want):
Weapons and Items:
Backstory( if you want):
Species: Ninja Prime
Age: Twenty six million
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With long, silky, and flowing black hair, bright green eyes that glow brightly, devilishly handsome, and a smile that will light up a room... Dante looks like one of those human cover models you see on magazines, hiding just how powerful he truly is. All ninjas have eyes that glow in their respective colors, helping to further portray their emotions. Their eyes glow brightly when they are excited in any way, and very subtle and dimly when they are either calm or feeling down. While not possessing the body builder-type body of his younger brother, Ubel, Dante is still quite ripped and muscular in his own right, just in a more lean and toned form; allowing for the perfect balance of speed and power in battle. When Dante isn't suited up in his ninja armor, he wears a variety of different clothing: from V-neck-like shirts, robes, button down collared shirts, to his infamous white and black sports jacket. Occasionally when he's in the mood for them, Dante will also wear nice cardigans and classy jean-like pants. Armored up in his ninja gear however, transforms Dante into an entirely different being.
Pearl white and golden pieces make up the entirety of Dante's ninja armor; granting him the most beautiful gear out of his three siblings. Raw platinum, iridium, comet crystals, and carbon fiber lace the armor with added protection against even the strongest of attacks, and gleam brilliantly when light is cast upon it. Twin white scarf tails, both two feet long, flow gracefully from the back of his helmet, and are covered in various, golden symbols of the ancient Yakuza language. His regal helmet is a pearlescent white, adorned with an elegant, golden forehead piece, and a golden face plate.
Powers/abilities: Dante is the most powerful ninja to have ever lived, and has long since gone past the "normal" peak in physical prowess for his kin. When a ninja surpasses that threshold and masters every single technique and power, they go through a four day long ceremony where they are celebrated for their massive achievement. After the ceremony, said ninja is dubbed a "Prime". A Prime is the most powerful form that a ninja could ever reach on their own. Their raw wisdom is also incredible.
Strength: Dante's physical strength is absolutely devastating. He is able to lift beings/objects that are both as large and as heavy as a towering mountain. With a single punch, Dante can send even the strongest of gods flying for miles. On more than one occasion, Dante has split entire planets in half with a misplaced kick. Throughout his grueling, merciless, and tortuous training at the hands of Marise, Dante would have had to carry asteroids for 50 miles, and endure the crushing pressures of a planet's core. When at any other place other than the Realm of the Ninja, due to its difference in gravity, Dante must be extra careful where he steps. He has to walk extremely lightly as to not punch craters into the ground, and keep his speeds under control, unless he wishes to carve deep fissures throughout the earth.
Speed: If Dante pushes his body to the ultimate extremes, then he can go beyond the speed of light, and into the realm of light speed plus ("true" light speed, as some may call it). Not too many things can land a hit on him, let alone get a solid bearing of his current location. Daeva is the only being that is faster than Dante.
Agility: One of the most agile, and graceful beings alive, Dante's agility is second only to that of the much more petite, and lighter Daeva. He can perform whatever contortion, flip, and spin out there.
Telepathy: Like all true ninjas, Dante can speak to beings using his mind alone. This becomes especially useful when sensitive information is at stake, and when he and his siblings are around others that don't share this ability.
Soul searching: Dante can look deep into one's soul, and get an idea of their true intentions and nature. He doesn't use this ability much however, as he likes to at least give everyone that he meets the benefit of the doubt.
Mastery at most weaponry: In a few simple hours, Dante can learn how to tame any weapon, and use it to its fullest potential. It is a skill that comes with being a Prime.
Teleportation: Dante, and all three of his siblings for that matter, can teleport great distances. When they are in a hurry, and need to reach a location instantly, the ninjas can teleport up to 50 miles at a time.
Portal creation: For extremely long voyages, Dante can simply open a rift in the fabric of time and space that will transport him and his allies either directly to, or close to the location of interest.
Inferno: For much larger enemies and more intense situations, Dante can superheat his body, transforming himself into a massive serpentine dragon, made completely out of fire. So hot are the flames, that they could glass an entire city in a few minutes. The atmosphere boils, while the oxygen in the air is instantly sucked away. While battling with a tyrannical giant, Dante used this ability to finish her off. The results: the war monger had been melted down to a boiling sludge, and the moon that they had been fighting on was now left with a hole, several miles across, burned all the way through.
Ultimate technique: This is the most powerful ability of the ninja, and one of the deadliest attacks in the entire multiverse. Dante has fully mastered this technique. Thus, he can savagely punish a foe with up to 500,000 consecutive strikes in seconds; each strike being much stronger than the last.
Personality: To his family, friends, and allies, Dante is extremely compassionate and caring towards them; always giving them a warm, gentle smile. Very calm in nature, Dante is very wise for his age, and is very easy to talk to about anything and everything. He never judges anyone that he meets and accepts them for them. Dante's favorite pastime, surprisingly enough, is tending to the various gardens across the kingdom. It relaxes him, and allows himself to escape the troubles within the multiverse, if only for a moment. To his enemies, Dante is merciless and savage, and filled with rage whenever a foe harms his family and friends in any way.
Weapons and Items:
Twin Jewels of Valor- These are two massive katanas that were forged from the very core of a massive supernova. Polished silver with a subtle red tint, and both etched with mysterious inscriptions of the Ninja clan cover the blades. With pure bronze covering both the hand guards and the hilts, and the highest quality leather wrapped perfectly around the handles, the Jewels of Valor are as beautiful as they are deadly. Because they were birthed from a supernova, these blades possess extraordinary heat properties. With temperatures ranging from 300,000 to 500,000 degrees respectively, they are able to cleave through any material with extreme ease. Combine that with Dante's ungodly power, the Twin Jewels are some of the most powerful weapons in the known multiverse.
Because of the overwhelming heat that the blades contain, every single part of each weapon is searingly hot. It only because of Dante's immense durability, regenerative properties, and willpower that his hands and arms aren't melted to the bone. Most other beings' hands would instantly be vaporized from touching the Jewels.
Yakuza's Rage- This is a giant scythe that was birthed from the fang of a dragon god. Made up of pure diamond for the blade and mirrored handle, and the highest quality cloth known in the multiverse, Yakuza's Rage is another gorgeous addition in Dante's arsenal. If the Twin Jewels are the scalpel, then Yakuza's Rage is the sledgehammer. Wielding the ability to release shockwaves that rival the forces of planetary collisions, this scythe is highly destructive and far more brutish than its twin cousins. While still razor sharp, the massive blade is comparatively dull compared to the katanas. This makes Yakuza's Rage perfect for taking down titanic foes.
Backstory: You'll have to ask Dante about his past yourself, and hope that he answers. No one, even his siblings, knows the complete story of his past. It is a very traumatic and brutal one, however.
Age: Twenty three million
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Appearance: Ubel is quite "large", possessing a body style akin to that of a bodybuilder at their peak, and is the tallest ninja in the kingdom. This grants him the nickname of "the big ninja". Having a much shorter, cowlick style haircut, natural purple highlights on the tips, a neatly trimmed goatee, and a tiny healed scar running down his right eye, Ubel is very handsome. He just has a tad more, "rugged" look than that of his siblings. On the left side of his head is a permanently etched birthmark. This is the all seeing eye of SHE: the kingdom's oracle. His violet eyes have known to lull weaker mortals into a trance of allurement, and his beautiful, friendly smile allows him to grow on the coldest of beings. Out of armor, Ubel is usually seen in tight-fitting tank tops, laced with strips of vibranium for added rigidity. Though on occasion, he will wear one of his robes, or a V-neck t-shirt. Furthermore, whenever Ubel is feeling a little more, "snazzy", he'll wear a variety of tailored suits; each of them made in the highest materials possible.
His armor is a very deep red in color, with silver and gold accents running throughout. Raw rhodium, and space titanium are on full display. One ripped, black scarf tail hangs all the way down to his lower back from the helmet. Surprisingly enough, Ubel's armor actually hides just how muscular he really is.
Powers/abilities: While not a master in every aspect like his older brother, or near him in power, Ubel still remains a devastating force to be reckoned with. Possessing some similar abilities as Dante, but just on a lower scale, Ubel wields one ability that neither of his siblings have. He trains extensively everyday for 5 hours straight to further enhance his already incredible abilities. Ubel hopes to one day reach the power of Dante, whom he looks up to and admires greatly.
Diffuse: Ubel is very well known for his ability to quickly diffuse a situation before it gets out of control. This is a natural skill that he has, that coincides with his warm and collected personality. Having the ability to lull someone into a trance also helps when dealing with a potentially hostile situation. If Ubel cannot talk someone down, then he still possesses more than enough power and strength to do it by force.
Speed: Comparatively speaking, Ubel is the slowest ninja between him and his siblings. He can only reach light speed if he pushes himself to the extremes. Because of that, Ubel tends to comfortably stay around supersonic speeds and slightly above.
Dark Magic: After THE Ninja slaughtered the top tier gods of Oylmpus, he gifted Ubel with the Hammer of Hades; granting the big ninja the power of dark magics. Thus, with hammer in hand, Ubel can conjure up a variety of spells and create shadow beings to help him against enemies. Dark magic is highly dangerous however, and can quite easily corrupt one's soul, so Ubel tends to only use this ability when he truly needs to.
Piercing Void: Ubel can utilize some of the negative energy floating around and condense it into a large, unstable orb within his hands. The orb then continues to grow until Ubel can barely hold it steady, and he shoots it at his target of interest. This surging ball of violent energy races towards its target at supersonic speeds, and carves straight through whatever material gets in its way. Depending on how tough an object is, the Piercing Void will continue its rampage for several seconds, until the negative energy within collapses in on itself, and like a makeshift black hole, swallows and tears apart whatever is within a few feet.
Personality: Ubel simply grows on a being when exposed to them for long enough, no matter how cold they might be. Extremely suave and calm in his nature, Ubel is known for accidentally causing various females across the multiverse to fall in love with him, simply by having a nice conversation with them. While he finds humor in this, Ubel hopes to one day find the one being whom to call a partner and lover. Beings are just drawn to Ubel. Very collective and incredibly loyal, Ubel usually tends to think before rushing into something, using both emotion and logic in a perfectly balanced manner. Having an intoxicating personality means that whenever Ubel is joyful, or even sad, that usually means that anyone around him is as well.
Weapons and Items:
Hellsbane- Some weapons are so unfathomably powerful and ancient, that they are given the status of "mythical". No one truly knows the origins of Hellsbane, but the most accepted theory is that all of the Greek gods came together to create the ultimate weapon. It took 2,000 years for Hellsbane to be completed, and once the gods were done, they were horrified by what they had made. A weapon that had surpassed the combined powers of all the gods, and Titans alike. One swipe could cleave entire planets in half, create storms of galactic proportions, and throw off the gravitational balance of a solar system. As far as anyone is concerned, Hellsbane is the most powerful blade in the known multiverse. Given to him as a gift from The Riverman after the war was over, Ubel promised to take good care of the mythical blade.
Zeus was so afraid of Hellsbane, that he ordered Poseidon and Hades to seal the blade inside of a modified Olympian metal, locking the weapon's true power away. Now, only the current user of Hellsbane, IF they are both strong and worthy enough, can unlock its true potential. Even still, Hellsbane can slice anything and everything apart, create shockwaves that can cave in entire planets, and create mounds in the fabric of space. Because every god had a hand in forging it, Hellsbane contains every mystical ability and attribute of them. Zeus's lightning, Poseidon's torrential storms, Hades' dark energy etc.
After the ninjas had returned home, Dante immediately had Hellsbane locked up in one of the kingdom's underground sanctums, after it destroyed an entire mountain chain. Now, in order for Ubel to use it, he must call upon the mythical blade. The large ninja must be wary however; using Hellsbane for more than ten minutes drains him entirely of his energy. An impressive feat, as most others would be outright killed from being in Hellsbane's vicinity for more than a minute. Hellsbane has the appearance of a rare piece of jewelry. Polished golden metal covers the natural orange and silver blade. Rubies emboss both the bronze handle and hilt, and every gemstone known to man is sprinkled throughout the entire weapon.
Soul Ravager- This brutal and barbaric hammer was once the right hand of Hades. Forged from the molten pits of Tartarus, and enhanced by the energies of the dark lord himself, Soul Ravager is the embodiment of death. It is pitch black in coloration, and glowing, bright purple Olympian symbols cover the entirety of the hammer.
Given to him as gift from THE Ninja, Ubel wields the horrific dark powers of the fallen Olympian, whenever he uses Soul Ravager. Able to summon the millions of dead souls contained within the hammer, and use them to his will. Ubel being how he is however, rarely ever uses this ability, believing that such is incredibly disrespectful. Soul Ravager also allows its user to quite literally harvest souls from bodies, and turn them into powerful bouts of explosive energy. Ubel generally uses Soul Ravager simply as a giant hammer, however. Though such is still quite devastating. With enough force put behind it, Soul Ravager can flatten enemies into a bloodied paste, and collapse entire cities.
Age: Eighteen million
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Appearance: Daeva is extremely popular with male beings for really just one aspect: her looks. She is without a doubt, one of the most gorgeous women, and beings for that matter, in the entire multiverse. Very few can come close to her beauty. Daeva has quite literally made thousands of males and females fawn after her from simply from walking by. Long, rich blonde, and curly locks flow perfectly down to her buttocks. Pearl blue eyes glow beautifully, and an absolutely flawless smile lights up the entire area. Although she is quite petite in her build, Daeva is savagely powerful, and extremely toned. Out of her armor, Daeva is usually seen in various, beautifully elegant skirts, and what is by all accounts, tight-fitting leggings and a variety of sports bras. Aside from the lightest of low cut socks, and her armor of course, Daeva prefers to go barefoot whenever possible. Anything on her feet makes her feel restricted, and according to both her and many others: her feet are just too pretty to cover up, anyhow.
Her ninja armor is a brilliant, but subtle shade of bright purple, with diamond accents on the chest and leg areas. Raw carbon fiber, reinforced polished steel, and vibranium shine gleam brightly with enough light. Twin, silver scarf tails flow down her back, and are covered in purple markings of the Yakuza.
Powers/abilities: Being the "weakest" of the three, Daeva is still rough around the edges in a lot of areas, but will easily pummel some of the strongest beings into the ground, should they make her mad. The ability that separates her from the rest is her natural born speed. Daeva managed to reach light speed plus as a child. Now, she has long since surpassed that threshold, and ascended to the realm of hyperspeed.
Speed: Daeva, as far as anyone else is concerned, is the fastest being in the multiverse. So fast in fact, that everything else to her travels at a snails' pace when she is operating normally. While traveling at hyper speed, everything at Daeva's point-of-view is completely still. She even has to do her best to focus, just so she can interact with people and things at a normal pace. Daeva has to constantly keep moving and/or keep herself busy, or else she will infamously fall asleep, due to her body not getting the sufficient velocity that it needs. As stated above, when Daeva was only eight million years old, she managed to reach the levels of light speed plus. While her brothers are more powerful than her, she is much faster. Especially now that she can travel at hyper speed without batting an eye. A side effect from this, is whenever Daeva does travel at said speed, she leaves microscopic black holes in her wake. While they aren't large enough to cause any real damage, they still have the potential to grow over millions of years to a sufficient size. Hyper speed also greatly throws off the balance of a quadrant, gravitational and otherwise. Daeva has to be extra extra careful because of this, and for the most part, chooses to stay around the upper levels of light speed plus. Hyper speed is very tempting however, and whenever Daeva can relax and cruise at that speed, she does. Hyper speed is even more devastating when she uses it in battle. If you thought Dante himself was bad enough, then Daeva can literally throw a planet off of its axis if she isn't careful.
Whenever Daeva is traveling along in a different quadrant in the multiverse, and one looks up and sees her shooting by, what they are looking at isn't the real Daeva. What they are instead looking at, is an afterimage of her that had been left behind several weeks after Daeva flew by that location. Furthermore, when someone is talking to Daeva, and they aren't her brothers, they are talking to an afterimage. Daeva herself would have been gone several hours ago. She will a lot of times use her speed to pull a variety of pranks on her brothers. Aside from Evron (due to him being him), neither Ubel nor Dante is jealous of their sister's extraordinary speed. In fact, all three of them, even Evron (though he'd never admit it), are extremely proud of Daeva for possessing such an ability. Daeva hopes to one day find someone that could at the very least, keep up with her at light speeds and light speed plus. If they could even keep up with her at the former, then Daeva would deem them worthy of a partner and lover.
Theoretically, according to their mother, if Daeva were to push her body to its very limits, she would reach Hyper Omega. A place beyond even that of hyperspeed, Hyper Omega has never been reached by anyone nor anything, and for good reason. Traveling at that speed would tear apart the entire fabric of time and space, as well as vaporize its user. Many don't even believe Hyper Omega exists.
Beauty: In 98% of the situations that Daeva is in, she can get out of it by her looks alone. As stated, she is one of the most beautiful women and beings in the entire multiverse. Few others could hold a candle to her. Thus, without saying a single word, Daeva can get anything she wants, or have anything she wishes to be done... Done. She can't tell you how many angry wives and husbands she has had breathing down her throat, because their respective spouses have become obsessed with her, and have left their partners because of it. Daeva's looks have been, on countless occasions, described as "unfathomable". She has to be extremely aware, as the slightest glance will have an entire society fawning after her. It is both a blessing and a curse.
Personality: Daeva, like her brothers, is extremely compassionate and approachable in nature; her smile alone will brighten up anyone's day. However, unlike the three of them, she has a lot more attitude, and is known for her playfully sarcastic personality. Very in-tune with how she looks, and her hair, Daeva will easily get pissed off when either Dante, Ubel, or Evron plays a occasional prank on her. This is especially true when it involves her flowing locks.
Weapons and Items:
Swift Retribution- This is a longsword that was crafted entirely out of comet dust, and handed down to Daeva by their mother: Tiamat. It is quite the looker, twinkling when enough light hits, because of the comet dust permanently engraved on the weapon. The most unique aspect of Swift Retribution is its weight, or lack there of. The dust from comets is practically weightless, and because of that, so is Swift Retribution. Whenever someone is allowed to hold it, they are immediately shocked by how light it really is. The most common thing that they say is, "it's almost as if I'm not holding anything." The hand guards themselves are both attached directly onto the blade, further nullifying the weight. The lack of weight works very well in Daeva's favor, as it doesn't take away from her immense speed.
The blade itself doesn't hold any special qualities nor powers aside from its airlessness. Its razor sharpness is more than enough for Daeva. She can twist and turn Swift Retribution every which way because of its weightlessness, and cleave through most materials with ease. If the natural sharpness isn't enough, then Daeva can always enhance the weapon with her own energy for additional prowess.
Hyper speed- Due to Yakuza tradition, Daeva is required to have a weapon in battle. In reality, she doesn't really need one; her body itself is a weapon because of the speed she possesses. An enemy could have their sights focused solely on Daeva, watching her every move, and still wind up dead. What they were looking at was merely an afterimage, and the real Daeva had already killed them and moved on several minutes ago. The enemy in question wouldn't even realize that they had been killed until several seconds later; their body would still be trying to catch up and register what happened.
Daeva doesn't really even have to lay a finger on someone to kill them; simply blitzing by at hyper speed would eradicate them on an atomic level. A lot of times, Daeva will be holding back, as engaging at light speed or light speed plus is usually more than enough. A flurry of punches at those speeds turns Daeva's opponents into a bloodied paste, while kicks from her incredibly powerful legs rips them to shreds.
Hyper speed is the one of the most powerful forces in the multiverse. Combine that with someone who has mastered, and can travel at this speed comfortably... You now have one of the most powerful beings in the multiverse, and undoubtedly the fastest.
Age: Twenty five million
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Appearance: Evron shares a similar body type with Dante, and has extremely long, brown hair. His eyes are a natural bright red. An annoyed scowl or mocking smirk is usually present on his face. Evron is the "bad boy" among his three other siblings, doing whatever he pleases without consequence nor care. He generally prefers to wear high quality leather jackets over his bare chest, and leather dress shoes to match. Evron will also wear tight fitting blazers with ruby stitching to switch things up.
His armor is pretty much a robotic ninja warrior, possessing various mechanical and electrical bits throughout. Dark metallic gray in overall coloration, with various white, glowing streaks illuminating the armor in pitch black areas. His helmet is entirely mechanical, excluding any visible facial features, and replacing them with a singular white, glowing eye from the helmet itself. Stolen from a dozen or so highly advanced races, comes a variety of the most technologically advanced features and gear. All are seamlessly connected into the armor's mainframe. The suit itself is composed of a single sheet of nano-fiber, stretched and twisted a million times. The result is an extremely dense yet lightweight construction, and immensely durable. It essentially becomes an extension of Evron, acting more as a second skin than your typical armor.
Powers/abilities: Around the overall strength of Ubel, Evron is quite powerful in his own right, but is no match for Dante in a one-on-one fight. Thus, Evron has adapted to become much more calculating in his approaches to situations.
Master Tactician: Evron rivals even the smartest of military leaders, in overall tactical prowess. Known for coming up with highly complex plans of attack in a minute flat.
Traps: Devastating and quite simple to use, these variety of traps can fool and lure most beings into them. Thus landing the unfortunate soul with a broken/severed limb, or trapped like an animal; allowing Evron to do as he pleases.
Decoys: A natural ability of Evron, he can summon up to ten decoys of himself, and turn them against his enemies. This allows him to either escape, or gain a significant advantage.
Weapons and Items:
Shikoro Ken: This is one of the most bizarre and unique katanas ever forged. Particularly, because the blade is entirely serrated. This results in a weapon that, instead of cutting and slicing cleanly like the usual katana, rips and tears into its victims; ripping out organs and leaving massive, grotesque wounds in its wake. Shikoro Ken can also catch other blades in between its teeth, and shatter them.
Fists of the Accursed: These are massive, razor sharp knuckle dusters that Evron uses to pulverize an opponent's face into ground meat. Evron has even punched holes through his enemies with these. The Fists of the Accursed were originally a brilliant shade of copper, while the spiked tips were gold. After countless use, they are a deep red, stained with the blood of their unfortunate victims.
Neutron Sabers: As the name suggests, these twin swords are formed entirely from millions of neutrons darting about in space. Evron only uses the Neutron Sabers when it is absolutely necessary, IE: on much larger and tougher foes. The reason being, is that the blades siphon a large amount of energy in a very short time. Like Dante's own Twin Jewels, the Neutron Sabers possess extraordinary heat. They instantly cauterize flesh upon striking an enemy, and lopping off an appendage. They also have the natural ability of transforming the gravity around them into "negative gravity". Instead of attracting objects, the Neutron Sabers are able to repel and send things flying with a single swipe.
Personality: Evron is extremely boastful and arrogant, rivaling even that of THE deceased Ninja himself. When he and Dante were kids, Evron would always try and prove that he was better in whatever way possible, winding up short every time. That still holds true now. As cocky as he is, Evron does very much care for his siblings and will defend them with his life. While he'd never admit it, Evron looks up to Dante, and is extremely proud of his brother for everything he's achieved. Evron shows tough love, very tough love. He pushes those he cares about to the extremes, because he knows they can do better. Evron does things without consequence nor care, leading many times to horrifying and devastating results. Whenever he gets out of hand, Dante quickly puts him back in check, much to Evron's dismay.
Species: Hyrda/super beast
Size: 3,200 feet
Weight: 400,000 tons
Appearance: Orochi is one of the largest beasts in the entire multiverse. Possessing four wings that splay out 2 miles across each, and four muscular legs that envelop a field. Wielding eigh independent, and entirely different heads, Orochi is a true to life war beast. Built like a massive mountain, Orochi has hide and armor that is nigh impenetrable, only allowing the strongest of attacks to break through. Titanic razor sharp talons dominate his four paws, twin tails barbed with blades that could slice a mountain in half adorn his lower back, and 50 foot fangs and two dozen horrific teeth cover his maws. While he is massive, Orochi has the body type of a streamlined, agile, and efficient predator. His legs are made for pouncing upon his prey, and the leviathan hydra can run like that of an over-sized lion. Each of Orochi's heads possess an exterior trait that is unique to their elemental power. For example, the head that wields fire has eyes that are literal balls of flame, whereas lighting has small bolts visibly racing through his veins, and raging white pupils. Each head is adorned with elegant, bone-colored horns of different shapes and sizes.
Deep red in overall coloration, Orochi is also covered in a variety of silver and golden lines, and mysterious markings.
Powers/abilities: Orochi wields eight of the most powerful elements ever known, and also has an inept sense to locate secret realms that would otherwise be invisible to any other being. His strength is unlike that of any other monster known, able to life whole mountains, and heave small moons. Orochi, on several occasions, has annihilated entire armies and armadas in less than a minute. If Godzilla was the self-proclaimed, "king of destruction", then Orochi is the god.
Lightning(wielded by the middle head): The central head of Orochi can unleash bolts of lightning from his mouth that are 50 feet across. The temperatures produced from them range upwards of 30 million degrees Fahrenheit.
Fire: The head that wields the power of fire is able to shoot towering flames and fireballs from his hellish maw, each reaching temperatures of 10 million degrees Fahrenheit.
Water: Orochi can flood entire cities and topple skyscrapers from his head that controls water. The crushing pressures from said waves are greater than that of the Mariana Trench on Earth.
Wind: More powerful than the Big Red Spot on one of the many Jupiters in the multiverse, the hurricane winds that Orochi can produce from both this particular head and his wings are devastating. A large enough gust could destabilize the set rotation of a rocky planet.
Venom: For up close encounters that Orochi may not be able to on his on, he can use the terrifying fangs within his venomous maw to inject venom that could kill an opponent in a matter of minutes.
Ice: The head of Orochi that wields the power of ice blows air that is just one degree above absolute zero.
Shadow: If he ever needs to escape from a hostile situation, Orochi can shroud the immediate vicinity in complete darkness, blocking out what ever star or light source is around for ten minutes.
Light: If that still isn't enough, Orochi can cast a solar flare that rivals the brightness of an exploding star. So bright in fact, that the intensity would melt the eyes from a being's sockets and boil their flesh.
Personality: When Orochi was under the control of a merciless, tyrannical demon, he was a savage and unrelenting monster. Orochi didn't care about all of the lives he took, about all the destruction he wrought. The only thing the hydra knew was kill and destroy; he was bred to be a war beast, after all. After the demon's reign of terror had finally been stopped, Orochi was left for dead. That is, until a blessing in disguise stumbled upon the dragon near death on a lonely asteroid. To this day, Dante still doesn't exactly know why he decided to rescue Orochi. When asked, he just always says, "I sensed goodness in him." It took 5 months for Orochi to fully recover, and a year and a half for Dante to tame him. The titanic dragon wasn't at all receptive to Dante until the very end, and would constantly challenge, and attempt to kill the ninja several times a day. It wasn't until something just, "clicked" inside of Orochi's mind that made him surrender and have an undying respect for Dante. That respect soon turned into an impenetrable love. The compassion and devotion that Dante showed to the beast is likely what caused the change of heart. Now, Orochi is forever loyal to his master. He would do anything and everything for Dante, and only really listens to him. Though Orochi does love Ubel, Daeva, and Evron as well. The majestic leviathan would outright die for his master if it came to that, and is always on call whenever Dante needs him.
Orochi lives with his adoptive family in the Realm of the Ninja, having his own personal haven deep within the mountains, about 10 miles away from the kingdom itself. Every morning and every evening, Dante will go and visit with his companion for a few hours, making sure that Orochi is in tip top shape, and merely relaxing with the mountainous beast. A creature of Orochi's magnitude could never be sustained by means of conventional food, even if he tried. Instead, he draws sustenance from the stars and galaxies around him.
If Dante had never rescued Orochi on that faithful day, he would have died a pitiful and lonely death. Now, Orochi loves Dante more than he loves himself, and will be stay firmly planted by his side always. While his immense savagery still remains, it is now used for good and to defend his master, rather than mindless destruction. Dante himself is forever joyful to have such a loyal and loving friend in his life, and will never let anything happen to him.
Species: Blood Assassin
Age: Twenty four million
https://i.pinimg.com/564x/d6/64/e6/d664 ... arrior.jpg
Appearance: A tall, and elegant glass of wine would be the perfect description for how Aerowen looked; she is very very beautiful. Her physique is incredibly toned, tight, and curvaceous. She has long, black hair with a natural metallic gray sheen, that falls way below her waist. Her complexion is pale and subtle, letting her icy blue eyes seemingly reach out and touch whomever she is looking at. She wears a bronze colored mask over her mouth whenever in battle, with the symbol of her race embossed on it. She also has the same symbol tattooed beside her right eye, and left forearm. When she isn't wearing her battle mask, Aerowen's lips are perky yet soft, and her overall facial structure is firm and without flaw. Aerowen doesn't believe in much clothing; her only armor being that of a heavily reinforced, bronze "sports bra", leather gloves, and a lighter armored lower half. She says that too many clothes restricts her movement, and makes her feel as if she's in a cage. When Aerowen isn't suited up in her gear, she typically just wears a tight-fitting bra and extremely high-cut "shorts". Her fellow assassins see it as indecent, but generally keep such thoughts to themselves, less they want to be ripped apart limb from limb.
While Daeva is striking, classy, and mind-numbingly beautiful, Aerowen is much more... "Suggestive", and "lecherous". The latter couldn't care less, however; only one male has her undying attention.
Powers/abilities: Aerowen is immensely powerful, being only a step or two below Dante himself. Being an assassin however, she is a master at stealth and deception. Aerowen literally becomes one with the shadows and could strike an opponent from any foreseeable angle. She tends to use the full brunt of her strength only when it's completely necessary, or to wipe out an entire civilization in one fell swoop. Aerowen is also a master hunter; she can track a target across the galaxy from something as simple as a drop of sweat. She is a vicious and relentless opponent, and won't stop fighting until her enemy has been ripped apart.
Master of shadows: Aerowen has been melded by the darkness, and is now a master of the shadows. She can fully utilize the darkness to her advantage, and strike from anywhere and everywhere. While an enemy has trouble seeing in pitch blackness, Aerowen can see them perfectly. She can also use her opponent's hearing to their disadvantage, tricking them into thinking she's in a completely different spot than she truly is. Do not challenge this master assassin in the darkness; you will lose.
Deception: Lying effectively comes second nature to Aerowen; it has to be if one wishes to be a competent assassin. Thus, Aerowen can lie her way out of most situations. Even some of the most skeptical beings can be thrown off by her. Aerowen also has an ability similar to Ubel, where she can use her eyes to lull one into a trance-like state. The difference with her is that, she causes the opinion and beliefs of her target to be flipped and twisted. She can also influence others through touch, and can turn two beings against one another through simple, instigation techniques.
Energy Cloak: Aerowen can completely nullify her energy signature, an extremely handy feature for ambush tactics and throwing the enemy off.
Strength: Aerowen's strength is only a couple of steps below Dante himself, making her savagely powerful. If for some reason her stealth and ambush tactics aren't enough, Aerowen can still fall back on this strength and overpower her opponent. Combine that with her very quick and precise movements, this makes for a truly devastating and terrifying being to deal with.
Weapons and Items:
Zeus's Bolt- Gifted to Aerowen after her mother killed the king of the Olympian gods, she now wields the most powerful weapon of Olympus. With it, Aerowen can smite down any of those who dare oppose her. Like the ungodly Hellsbane, Zeus's Bolt is a mythical weapon. Meaning, it possesses power that is unlike any other in the multiverse. This is no ordinary bolt of lightning, its energies are holy. All of but the most powerful demons cower at the sight of it. Once thrown, Zeus's Bolt transforms into a stream of lightning that is three miles across. The heat given off from the energy is so immense, that it could rip straight through an planet, reaching its core, and cutting said planet in half.
The holy energies racing around Zeus's Bolt will vaporize most demons and beings on contact, and severely burn and cut the others. Aerowen can also stretch and mold the bolt into a long saber, perfect for making short work of opponents up close.
Eternal Fracture- These are long daggers forged from the bones of a powerful succubus. Because of this... "Unique" build, Eternal Fracture wields the ability to permanently steal pieces of an opponent's life force with every successful strike. If Aerowen manages to bludgeon a foe with both daggers, they will go on to quickly suck every last drop of life out of their unfortunate victim. With enough energy stolen, Eternal Fracture can then use that same life force to enhance themselves based on whatever abilities that the victim possesses.
Don't let their bone construction fool you; these blades are extremely sharp and strong. Even if they couldn't leach away life force, Eternal Fracture would still be more than capable of cleaving off body parts, and disemboweling opponents.
Personality: Bipolar would be the nicest way to describe Aerowen's unstable personality. She could be as sweet, calm, and collected as one could possibly be at one moment, and turn explosively violent the next. Her sister assassins think that a traumatic event from her childhood might have something to do with it. Aerowen despises talking about it, and will immediately turn hostile upon anyone discussing it. She is also obsessive, VERY obsessive; Aerowen will stew on something for years without falter. That obsession reached its zenith years ago when she met Dante. After a few intimate nights together, Aerowen soon became smitten with the ninja and craved his attention more than anything else. She then went on to begin stalking Dante every chance she had, and tried to lull him into a trance on more than one occasion, failing completely on every instance. When Dante finally told her that he wanted nothing to do with her, Aerowen's obsession and passion for him grew exponentially. A part of her also grew to outright hate him as well.
She is an extremely dangerous, unstable, and unpredictable being to come into contact with. Her family fears that one day, Aerownen will snap completely. Aerowen is incredibly smart and clever, though; not too many things can slip past without her knowing. Her twisted mind still believes that she and Dante will one day be forever embraced in holy matrimony, and will stop at nothing to make him hers. Aerowen's lust for killing and blood is no match for her unquenchable desire for the ninja lord. As the Queen of her realm, Aerowen's word is the final say, and no one dares challenge it.
Title: Tyrant of the Abyss
Gender: Unknown, presumed female
Length: 30 meters (50 if counting tails)
Wingspan: 40 meters
Weight: 45 tons
Appearance: Demogorgon is a titanic aerial creature that takes on the rough appearance of a manta ray. The underside is adorned with a skull-like pattern, the eyes on it blazing with hellfire. On each wing is an additional eye that houses several tentacles. A pair of long, twisting tails flows behind Demogorgon. In human guise, she is a tall, tomboyish individual with long raven hair and one eye missing. Her choice of clothes is of a darkened tattered cloak. However, she can alter various aspects of her human form as a means of disguise...
Personality: Demogorgon is an oddity among demons. She is a power hungry monster who cares little about those around her unless they are allies she is well acquainted with, or a means to an end. Yet, her desire for power has been curbed in recent times, and she happily rules a more grounded empire than many of the demon in Hell would desire. Once she served Raspaganje for countless eons, but now is her won master, and the self proclaimed ruler of Earth. She is long suffering, but even she has her patience.
Wind Tunnel: Demogorgon can inhale vast quantities of air at once, sucking in human sized foes into her stomach should they not be careful. Likewise, she can also exhale powerful gusts of wind.
Eye Lasers: Channeling demonic energy into the eyes on each of her wings, Demogorgon can fire powerful beams of energy that can send foes reeling back with unholy energy
Tentacles: Should a foe try to get too close to her, tentacles spread out from around the base of the wing eyes, attacking and swatting foes away.
Energy Balls: Demogorgon can spew forth fireballs of demonic energy upon her foes at incredible numbers.
Flight: Demogorgon can fly at a leisurely speed of mach 4, thanks to her manipulating her own gravity field.
Telepathy: Demogorgon can speak into the minds of others, but would much rather speak orally.
Negative Energy: A trait long remembered from her deceased master, Demogorgon can control Negative Energy, a power not of this reality that is harmful to mortals. She uses this to control thralls of undead to her will, and subject others to endless torture or even transformation
Human Form: Like most demons, Demogorgon can assume a more human form at will.
Weaknesses: Electricity and chilled air do not mesh well with Demogorgon. Likewise, Holy Magic from angels and gods wreck havoc on the demon.
Species: Human/ Cyborg
Height: 6ft 4in
Weight: 225 lbs in muscle.
Appearance: He is a muscular man, he seems to be built in peak strength. He has blond hair and blue eyes that seem to watch every movement. He generally wears whatever he can find.
Personality: The Machine describes him perfectly at times, he gets sucked into his work and does not emote that much. Once your pierce this layer, a different person cones out. Ed is generally nice to everyone and even helps out those who most wouldn't. Some think it's him making up for his past.
He is far beyond what a human can do in terms of agility and strength.
As most Natarian cyborgs, he has a regenerative property. Metals bones, too.
Has different modes of visions, almost akin to the Predator.
Weakness: EMP fields can disable his nanomachines for a moment, leaving him vulnerable. Plasma weaponry can burst through faster than his nanomachines can heal.
Species: Human with an Angel and a demon fighting over her.
Height: 5ft 8inches
Gender: Female/ Male (only when Yang takes over.)
Appearance: May has dark hair and dark eyes, but generally she looks pretty happy. She has a small, slender build to her. She's obviously of Asian descent with both her looks and name.
Personality: May is generally a normal except for one little thing...she has an angel and demon fighting for control over her body. This demon is also the spawn of Satan...literally Despite this fact, she is usually the nicest of the group, generally she is the one to rescue people. She is also stubborn, when she gets an idea in her head, she is going to do it, no matter what they say. She has to control her emotions though, too many negative ones and she turns into Yang. Yang is like a dark reflection of her personality, each level he gets crazier and stronger.
Level 1: More brutal than May, but generally still on the side of good.
Level 2: The insanity goes up in this form, this form is not good or evil, it just does what it wants.
Level 3: This form is insane, in a funny way. He can warp people's perception and make it look like he's a reality warper.
Level 4: Pure evil.
Weakness: When in Yang form, he is weak to Holy objects. In normal May form, she is weak to most things humans are, she is only slightly more durable.
The Masked Madman
Species: Human (?)
Appearance: A man wearing a dark coat that covers most of his body, minus the mask. A pale wooden mask imitating the face with a crude smile carved into it. His limbs are long and his movements are puppetlike and unnatural.
Personality: He's obssessed with games, so much so that he sees life as nothing but a game and we are the players. He is sadistic in this game, willing to do almost anything in order to succeed. He is a master of manipulating people's emotions and behavior, yet he almost never raises his voice above a calm whisper. He is determined to achieve his goal, where everyone is free from the game, whatever that means.
Powers: He can possess others with copies of his mask, he melts into "tar" when damaged but quickly regenerates. Teleportation and the ability to use whip like strings as weapons. Energy blasts too.
Weakness: He is weak to demonic energy such as Yang. Another thing is although immortal, he is not particularly strong and could possibly be contained if against a smart foe.
Kustrik the Deceiver
Title: Demon Lord of the Third Era, Knight of Samael and Lord of Truth and Lies
Age: Roughly 50000 years old.
Description: Kustrik in his "true" form wears a pelt of armor similar to a viking's. His helmet has huge horns that spiral downwards, or are they his own? He has no features in this form, his face a blank shade. In his human form, he takes form as a older man with dark hair and red eyes. A very refined look, he wears a red suit.
Personality: Fitting of one with the name Deceiver, Kustrik is not one to trust. He loves tricking people and takes great pleasure in it. He will do anything to win a battle and he credits that as the reason he has survived for so long.
Height: 6'5" in human form, 8ft in his "true" form.
Weapons: Two daggers forged out of the demonic metals. Ingraved on them are the words "Truth" and and "Lies" in the language of the demons. He also carries a shadowy sword, a dark reflection of swords like Exaclibur.
Powers: Being the Deceiver, Kustrik can disappear into shadow, to hide from his enemies. He also has mid level pyrokinesis. His true power is his ability to trick almost anyone, if their will is weak enough.
Jonathan "Sinister" Sinestra
Abilities: Is a master in a few martial arts and has extensive military training, Sinister is a force to be reckoned with.
Weakness: He's a normal human being. Tells you enough?
Personality: Sinister is an interesting being, he's a moral man willing to do immoral things for the greater good. Or he used to be, working with the Champions and being possessed by Kustrik made him realize the reality of the situation. He's a snarky one,
Appearance: Sinister does not look his age, minus a few gray spots in his hair and a few wrinkles here and there. He dresses nice usually with some nice suits and the like but he does have his military gear that allows him to survive.
Kiryu, The Multiverse Defender
HEIGHT: 20 Meters (65 Feet)
WEIGHT: 90,000 Tons
AGE: Many centuries old (see backstory)
APPEARANCE: Kiryu mostly resembles this: http://www.tohokingdom.com/kaiju/images/kiryu03.htm , with a slightly slimmer body structure with more humanoid features. It also has a bulkier chest with a glowing orange nuclear reactor core and many wires attached to its outer neck that run down its back. Like its height suggests, it is also significantly shorter than its actual counterpart in order for it to interact with other beings.
POWERS/ABILITIES: Type 90 Maser blasters in mouth, Twin Laser cannons mounted on each arm, able to morph either hand into a rotating drill which can also fire Maser blasts from its tip, Rocket Boosters which can propel Kiryu up to 80 miles per hour, Rocket launchers on shoulders and knees which can fire ten at a time, Escape pods located in its chest in case of an emergency, able to travel through the multiverse as well as space and time using its core, able to self destruct and cause an explosion capable of destroying a planet, and having sentience as well as the ability to think and verbally communicate.
BACKSTORY: In an alternate universe from this one, a highly intelligent race of lifeforms attempted to create the ultimate bioweapon of a creature codenamed "PROJECT GOJIRA" in attempts to conquer all civilization and rule over it. Once created, the dinosaur-like alien monster formed from several chemical and DNA experiments went on a rampage and destroyed all known civilization with no weapon being able to stop it. Eventually realizing their mistake due to most of them also dying from the monster, the creators formed another weapon which destroyed their planet's atmosphere and reduced everything to a massive graveyard of skeletons. With no atmosphere or gravity, the gargantuan skeletal remains of the creature floated into the depths of space and continued to do so for centuries on end..
Meanwhile, the remains of the hybrid monster finally found another planet, surviving its burning atmosphere and crashing onto the place known as Earth. Many groups of just-as-evolved and advanced humans found the remains, right around the time Aerowen started her rule across the entire multiverse, humans easily became aware. They took the skeletal remains, reviving them by building a mechanical shell around it with the largest arsenal and intelligence possible. It was the first sentient lifeform that wasn’t carbon based. Kiryu quickly gained information of the oncoming invasion of the multiverse, and swore to protect it. His current whereabouts are unknown.
Height: 186 cm
Weight: 95 kg (200 lb)
Appearance: A big, bald dude with a seemingly permanent shit-eating grin on his face, with an air of smugness concealing a hawklike fierceness in his eyes. Oscar is typically dressed in a white suit and a leopard-patterned scarf, with a plethora of rings and jewelry across his person to show off his wealth.
Powers/Abilities: Oscar is not careless enough to not go around carrying a blaster rifle and a few hidden weapons across his person, and has been in his fair share of scuffles, but he is otherwise not an exceptional fighter. As the leader of a crime syndicate spanning an entire galaxy, he basically has other people to do that for him. But while he can't dish out, he can certainly take- his suit is made of advanced nanofibres which can allow him to shrug off even a shot from a rocket launcher. Perhaps more importantly, he typically equips a skintight forcefield of similar durability.
Weapons and Items: Besides the aforementioned nanofibre suit, rifle and hidden knives, Oscar himself does not typically carry much in the way of exceptional weaponry. Not that it really matters to him, as he stands in charge of one of the most powerful forces of his universe, the Zeus Syndicate. He has military spanning billions at his command, countless battleships, enough weaponry to glass several star systems and an utterly stupendous amount of wealth. He owns no less than a dozen star systems and has political power perhaps surpassing any ruler or politician in his galaxy.
Personality: He's,,,not a good person. One does not rise to become the most powerful crime lord in history by being some paragon of virtue. Oscar is ruthless, cruel and capable of incredible atrocities without batting an eyelid. After glassing your dozenth planet, you stop caring about the 'value of human life' or any of that moralising crap. A man of this power if obviously also a man of tremendous greed and pride, yet obviously to have lived this long Oscar is also one of cunning and caution. In spite of being basically an utter bastard, Zeus' leader has a certain honor to him, values and principles he sticks by. After all, one does need some element people can trust in if one is to lead an organisation.
Oscar thinks little of supernatural forces, believing this the age of Man and the desires that rule them. Man has evolved this far, surpassing angels, demons, planet-eating monsters, whatever. Of course, if harnessing these forces, he views them as a valuable resource, but he has little respect for them besides that.
Backstory( if you want): Oscar was born on a 'planetary dump' on the Stillex system, which, as the title would suggest was basically a giant dumping ground. There were a few small settlements in that particular dump, and Oscar was born in one of those 'thrash towns'. He grew up watching starships dropping their refuse across his 'homeworld' before departing into deep space. As a child, he sought to escape this dump, see what civilisation and life was really like beyond. His father was a man of little such ambition, happy to live off the crap that made up the landscape. Disgusted by his laziness, Oscar left his home at the age of 15, where he began making plans to create something of this dump. Gathering men with him, he began civilising the dumping ground and started an economy there. Turns out a planet covered with the garbage of several planets contained plenty of value, and soon Oscar found himself leading a growing, if unrecognised, economy, primarily servicing those from the underworld. While the government of the Stillex system initially ignored the fact that one of their dumps was being turned into an independent nation, eventually the fact that it became a haven for crime syndicates made its existence too much of an eyesore, and they initiated a crackdown.
Oscar's spies managed to give him information to preempt the assault. Quickly managing to form alliances with several young syndicates, he gathered a sizeable force to defend the dump from the Galactic Military's onslaught. Through his cunning, leadership, and substantial use of information and bribes, Horbitor managed to defeat the fleet that challenged his home, and subsequently led a series of heists that allowed them to make off with several battleships from the Stillex military. Horbitor's name and reputation grew in the underworld, and he found himself gaining more power and influence, and the Stillex senate, in the midst of political turmoil was unable to stop the growth of Oscar's syndicate, which he soon gave a name- Zeus. Eventually, Oscar had acquired enough starships to expand to other star systems.
At the age of 40, the galaxy came under attack from an ancient creature, the 'carnivorous galaxy', a bizzare entity that was effectively a galaxy that existed only to consume others. Several systems were soon destroyed, and it rapidly approached Horbitor's territory- where it met ferocious resistance it had found nowhere else, with the Zeus syndicate being able to respond faster than any planetary government. While its defeat was a galactic effort, it was primarily Oscar's leadership and might that drove it off, and this effectively cemented his power and status in the galaxy. At this point, most systems acknowledge it is not possible to topple the Zeus' syndicate and are forced to coexist with it.
Aliases: Loch, Parto Terres, Mother Nature, Father Earth.
Height: 2,645 Miles at the back, not counting foliage.
Length: 5938.5 miles
Weight: 2.98600 × 1024 KG
Age: Too many zeroes.
Appearance: Unless you are thousands of miles away, it's hard to tell what Loch looks like; however, you can get a pretty good idea by looking under a microscope.
Loch is a gargantuan tardigrade, or waterbear(Think This without all of the dirt, string, ETC.). His skin is a deep brown, like soil. On his back rests what is basically the surface of a planet, with various climates and such. The soil, crust, and magma that makes up his great planet armor are deep enough to dig for miles. The foliage on his back is much larger than on earth, with his equivalent of the redwood tree being able to scrape the clouds; and yes, he does have his own atmosphere and clouds.
Loch has the ability to roll into a ball, and when he does, he looks just like a seamless planet slightly smaller than earth. he tends to hibernate like this.
Personality: You would never guess it by his majestic, slow, peaceful movements but Loch is actually one of the most powerful beings in the multiverse; the problem is he just doesn't care enough to fight for anything. He is like a planet sized tom bombadil. When not hibernating, he just wanders around the multiverse, eating stars (which, for a single star, can take weeks). He is too lazy to actually do anything with his power. He lives by the philosophy that life should be enjoyed and is willing to share sloth and happiness with any conscious thing that desires it. Any being that steps on his soil is welcome; Any organism that stands against his values, however, will be swiftly removed from his lands.
Also, his memory is awful. Just... Abysmal.
Solar Manipulation: Loch eats stars and absorbs their energy. If needed, he can manipulate this energy in any form he needs. This usually takes the form of a faux sun to support photosynthesis, but it can be used for anything, including weapons.
Ecosystem: A complex ecosystem of plants, animals, ETC. lives on Loch.
Omnipotence: Loch is constantly aware of anything that happens on him.
Gravitation Control: Loch can change the gravity on any part of his body.
Proxies/telepathy: Loch can use psychic abilities to take over any organism native to his soil, and uses them to communicate with travelers.
Dimensional Travel: Loch can traverse the multiverse without portals. He simply needs to frolick to what he calls "the edge" of the universe, and leap to a new dimension.
Durability: Loch is far more durable than regular planets. Comets on the KT scale simply bounce off of him. Gods have tried to kill him, but they simply floated away after a gravity switch.
Gift of Tongues: Any creature that hears Loch's voice understands it.
Backstory: Loch was one of the first beings created, made around the same time as the multiverse. Somehow, he does not remember his creator, or anything from longer ago than around ten billion years. Because of that, his story is hard to trace.
He got his name long ago when an astronaut landed on his soil. The astronaut was met by a large amphibian, who introduced himself as the planet; the spaceman scoffed, until the amphibian asked if he had a view of it somewhere else. The astronaut had actually launched from a satellite orbiting the planet, and checked the satellite view. He was met by a simultaneous wave from what he at first didn't realize was the planet and the amphibian.
The astronaut asked the planets name, to which it was the planet said it had none. The astronaut said they called the planet "Goldilocks," And recalled the famous story. They said the planet was 'just right' to support life. The planet laughed and took the name as his own.
The astronaut had to leave about ten years later, but he left his mark as a shed in the forests of Goldilocks. Loch treasures it to this day, even though the event was trillions of years ago.
Species: Frieza's race [hybrid mutant]
Height (varies): 5'0" (final form)
Weight: Probably not too much
Personality: At his core, Frieza relishes death, agony, and destruction. He is a very sadistic and megalomaniacal being, and often tries to make his enemies suffer before he kills them. Frieza has an ego to match his power. He also has a sardonic wit and explains in "Face Off on Namek" that the three things he refuses to tolerate are cowardice, bad haircuts and military insurrection. He utilizes dark humor at times, and is fully aware of his reputation for brutality, and makes no effort to deny it.
Frieza is quite confident in his abilities, and often takes the opportunity to flaunt them. For all of Frieza's power and arrogance, he is not so overconfident as to totally disregard potential threats to his rule, and sometimes displays what may be considered a paranoid attitude. Frieza is rather narcissistic and reacts violently to criticism. Unlike most other primary antagonists, he actually displays a very calm, civilized and refined demeanor, using very polite, regal, eloquent language rather than tough-talk. Despite these traits, he is quite cold-hearted, almost to the point of being machine-like in nature. He tends to view most problems and situations in an intellectual manner, like an academic or a professor, rather than as a manner of life or death.
This guy needs no introduction... right? I'm sure we all know what he looks like.
Over time, Frieza's power became so great that his body could not comfortably contain it, and a series of physical transformations were developed to limit his actual strength. While other being transform to increase their power, Frieza transforms to control and contain it. His true form is his fourth form, with each of his other transformations meant to restrict his power and conceal it from his enemies. Frieza can demonstrate four transformed states, each with increasing power (some larger than others and each resulting in different physical attributes). Frieza may also use these transformations to purposely decrease his power in order to torment his opponents by giving them a false sense of hope.
1st form - In his first form, Frieza is a relatively short humanoid being, albeit with a large chestnut-shaped skull with two horns that protrude at near 45 degree angles. He also has a tail with a spiked end, which is relatively thick in width, able to crack the ground when slammed, as well as having three talon-like toes. He has purple sections on his head, shoulders, and abdomen; and wears upper-body armor. While traveling, he often gives the appearance of weakness by exclusively using his hoverchair for transportation. n this form, Frieza appears to be very small in height, which is shown to be true on the rare occasions that he emerges from his hover-chair.
2nd form - His second form is similar in appearance to the first, except much larger, both in height and muscle mass, which can be clearly seen on his chest and stomach areas. He also grows longer horns, which now instead of protruding sideways from his skull curve sharply upwards into near right angles. His armor cannot contain his form and shatters, leaving him with a new, white natural armor covering his chest and shoulders. He has purple sections on his shoulders and abdomen, and orange sections on his forearms and shins.
3rd form - Frieza's third form is again more brutish, with an extremely elongated skull. His facial features contort and change, with his nose melding into his mouth to form a crude beak. His original horns recede and are now white in color, erupting in pairs along the length of his head. Two pairs of spikes grow out of his back and curve upward somewhat, and the armor on his shoulders fling themselves outward like shoulder pads. He walks and stands with a slight hunch, as if the strain of supporting his head was too much for even Frieza's own body to bear.
Final form - Drastically differing from his previous transformations, in his final form Frieza instead regresses, with his former form cracking and shattering like a shell, becoming a short, lizard-like, almost harmless looking creature, his horns and spikes disappear and his physique becomes streamlined. His skin becomes pure, solid-white with purple sections on his head, shoulders, forearms, abdomen and shins. His arms, legs, and tail are no longer pink. All injuries taken in other forms are healed. This form is the one that Frieza was born in, thus being his "true" form. This is the form that allows him to reach his full potential.
-100% Power Form – Frieza is also able to attain 100% strength in his final form, greatly increasing his muscle mass. At 100%, this is literally the peak of Frieza's potential and the maximum amount of power his body can output; his muscle mass becomes engorged compared to his previously sleek frame. However, being that he uses this form as a resort; prior damage and the strain put on his body, he is not able to fight at maximum capacity for long, slowly weakening.
*Ki Blast – The most basic form of energy wave.
* Eye Laser
* Death Comet – Massive spheres of energy meant more to cover a large area rather than to be accurate.
* Whirlwind Blow – Frieza uses this attack by lightly blowing, which produce strong winds that form a tornado.
* Supernova – Massive energy attack that in short, is a planet destroyer. The attack is time-consuming, and works its way outward from a planet's core.
* Punishing Blaster – Frieza fires a pink energy wave at the opponent.
* Death Storm – A variation of the Exploding Wave used by 2nd Form Frieza.
* "It's Just Getting Exciting!" – A rush attack used by 2nd form Frieza.
* "You Thought That Was It?" – A counter attack used by 2nd form Frieza.
* Punishing Counter – A counter attack used by third form Frieza.
* Crazy Finger Beam – A weak, but incredibly fast burst which explodes at a location Frieza points to.
* Transformation – This is Frieza's ability to morph himself from a weaker state to a more powerful one.
* Imprisonment Ball – A special attack where he captures his opponent in a ball of energy they can't break out of. Frieza can manipulate this ball as much as he wants, but it explodes as soon as it touches any surface other than Frieza himself.
* "I Won't Let You Escape with Your Life!" - Frieza shoots a small energy sphere into the opponent, lifts them up with telekinesis, then detonates the opponent by clenching his fist.
* Daichiretsuzan – A powerful, very long blade-like energy beam Frieza creates with two of his fingers; it can slice through anything.
* 50% Power – A rush attack used by Frieza in his final form. Frieza first teleports behind his opponent and knocks them off their feet with a low kick, and then he catches the opponent by their neck using his tail and brings them closer to himself so that he can elbow them in the ribs.
* Death Break – A rush attack used by Frieza in his 100% Power form.
* Nova Strike – An attack where he places a purple sphere of energy around himself (similar to the Imprisonment Ball) and charges at the enemy. He uses this when he reaches 100%.
* Homing Destructo Disk – Similar to the normal Destructo Disk, Frieza's are faster, a different color (purple), and can be controlled remotely.
* 100% Death Cannon – A full-powered version of the Death Cannon used by Frieza in his 100% Power form.
- Continuous Death Cannon – Frieza uses this attack in his 100% Power form.
- "You Will Die By My Hand!" – Frieza's most powerful form of Death Cannon; used as a last resort.
* Frieza has the ability to survive even the most horrifying injuries, though he is completely unable to regenerate lost body parts.
* Frieza can breathe without atmospheric air, enabling him to survive in space.
* He is unable to sense the energy traces of other people.
* Given enough time, Frieza can lock his senses and his mind onto his opponent to read his/her position at any given moment. This ability is demonstrated when at 50%+ power. He also has strong psychokinetic powers , allowing him to freely levitate objects.
* Frieza can extend his tail to great distances and retract afterward.
* Frieza is extremely durable; being able to withstand the explosions of planets among other things.
Height: 8 feet
Weight: 800 pounds
Age: Thousands of years
Species: Boss Monster
Asgore is a caprine-like monster with broad shoulders, a golden mane and beard, white fur, and two large curved horns. His arms end in broad paws with five fingers on each hand, and his digitigrade legs end in paws. He also has claws that are retractable, and a leonine tail that ends in a golden tuft. He wears a suit of golden armor, a purple cape with golden pauldrons, and a crown atop his head. His flesh and blood are purple in color. He has heterochromia, with his left eye being blue, and his right eye orange.
-Strength: Asgore is often credited as being the strongest monster in the underground, able to shatter solid stone and concrete with ease, as well as tear down mountains in a couple blows and create shockwaves with a stomp.
-Speed: Despite what his bulk might imply, Asgore is surprisingly nimble on his feet, able to run an average of 45 MPH and dodge bullets and energy projectiles, as well as strike fast enough to almost be seen as a blur.
-Durability: Asgore is a tank, able to survive bullets, blades, bombs, and energy projectiles, as well as blows that can shake mountains and break trees. He is also fireproof and has a high resistance to most magic and toxins.
-Fire Magic: Asgore is quite skilled in wielding purple fire magic, able to use this ability in a variety of attacks including the following:
--Several waves of flames flying forward in a helix pattern
--Small waves of fireballs that move forward whilst accompanied by massive clouds of flames that erupt from the ground or rain down from the sky
--Partial circles of fireballs that gradually spiral in around the opponent
--A line of fireballs created with a sweep of his hands that home in on where the player used to be
--Big rings of fireballs that come down from above him
--Fire-enhanced melee attacks with his trident or fists/feet, oftentimes creating explosions
--Shockwaves of flames from his body
Healing Magic: Asgore can quickly heal himself and others through the use of glowing green magic.
Fusion Magic: Asgore has the ability to fuse with another willing being to create a more powerful form that combines the fused beings’ powers, as well as shares their souls. These fusions retain the personality traits of the participants, and their appearance and mannerisms depend on who is the ‘dominant’ one in the fusion, for the ‘dominant’ participant is the one who the fusion has the most traits of. Regarding gender, if the ‘dominant’ participant is male, the resulting fusion will be male, and likewise with a ‘dominant’ female participant. The fusion can defuse at will at any time, and requires physical contact between Asgore and the other participant in order to come into being. Asgore cannot fuse with unwilling participants.
Soul Damage: All of Asgore’s magic attacks, including his trident, hurt his opponent’s soul as well as their physical body, ignoring durability. This grants him the ability to hurt ghosts and other intangible beings.
Dodging: Asgore is quite skilled at dodging incoming attacks. When dodging, the boss monster briefly becomes intangible as he hovers in whatever direction he desires. This enables him to phase through enemies or other obstacles.
Undying Mode: Asgore’s trump card, used only as an absolute last resort. Transforming into a form similar to Asriel’s Hyperdeath form and Undyne the Undying, Asgore’s power is boosted immensely, as well as granting him the ability to use abilities similar to Asriel’s, including wielding star projectiles and chaos sabers and blasters. He also has the ability to stop time, enabling him to accumulate damage. This form is seldom used as Asgore fears the power he possesses in this state.
Weapons and Items:
-Trident: Asgore’s primary weapon is a red two-handed trident of a magical nature. With this weapon he can stab or slash at his opponent, as well as create large slashes of magic that fly forward. Blue slashes only hurt the opponent if they’re moving, and vice versa with orange slashes. He is also able to throw the trident at his foes and recall it back to him. If it is ever destroyed, he can simply create a new one with his magic.
Personality: Asgore is a kind monster that enjoys gardening, tea, and butterscotch cinnamon pie. He is gentle at heart, but will fight if he has to. He feels that it is his duty to protect his kingdom and people from any and all threats. He will risk his own life to protect his loved ones. He is notably bad at naming things.
Backstory: The king of an underground world, Asgore ruled kindly, caring for his subjects and doing the best that he can to make everyone happy. One day, however, Asgore heard of the growing trouble occurring throughout the multiverse and, fearing for the underground’s safety, took it upon himself to aid in protecting the multiverse.
Height: 2.2 ~ 55 m
Weight: 80 kg ~ 60,000 t
Appearance: Connor looks pretty much like any other average young adult, with mousy brown hair and an average body build. His alter-ego, Ultrasaur, is where all the power lies. Connor can transform into a Bireptilian, an ancient saurian race respected by all those who know of them. Bireptilians are evolutionary similar to the dinosaurs of Earth, possessing a mish-mash of features from various species. In his base, Ultrasaur sports a crimson and brown colouration, but this form is rarely ever seen. The only feature retained across forms is the diamond-shaped gem on his chest.
Powers/Abilities: As a standard human-Bireptilian hybrid, Connor gains very little benefits, serving little more as a template for additional sources of power to be bonded on. To this extent, Ultrasaur has been infused with the powers and abilities of various Ultramen across time and space. From this power set, he can assume a variety of forms:
Specium Attacker - Ultraman + Ultraman Powered
Emerium Solgent - Ultraseven + Ultraman Dyna
Galaxy Brave - Ultraman Max + Ultraman Mebius
Zepellion Strom - Ultraman Tiga + Ultraman Nexus
Storium Galaxy - Ultraman Taro + Ultraman Max
Breaster Knight - Zoffy + Ultraman Hikari
Ultrasaur Trinity - Ultraman + Ultraman Tiga + Ultraman Mebius
Weaknesses: Like the warriors he borrows his powers from, Ultrasaur is restricted to a time limit when operating under atmospheric conditions. The exact time frame changes depending on the amount of solar energy he can absorb, but he is typically limited to 3-5 minutes in battle. This restriction is removed when off-world, but significant damage can still rapidly drain his resources.
Height: 2.1 ~ 50 m
Weight: 65kg ~ 50,000 t
Powers/Abilities: As the human form of an Ultra, Gai possesses strength, speed and reflexes exceeding those of a regular human. These abilities allow him to go toe-to-toe with human-sized aliens, monsters, and in the past, his friend-turned-rival, Jugluss Juggler
Weapons and Items:
Orb Calibur: Orb's main weapon of choice. Originally used as the henshin device for Gai, it has since been upgraded to a massive blade that Orb Origin wields to strike down his enemies, and possesses several elemental powers to assist him in his battle.
Orb Ring: Gai's primary henshin device, used in conjunction with the Ultra Fusion Card or the Orb Calibur to summon Ultraman Orb.
Ultra Fusion Cards: Powers of past Ultraman sealed away in the form of cards. Originally used to seal the King Demon Beasts, Gai uses their power to enhance his own in battle, granting him access to a variety of forms:
Specium Zepellion - Ultraman + Ultraman Tiga
Burnmite - Ultraman Taro + Ultraman Mebius
Hurricane Slash - Ultraman Jack + Ultraman Zero
Thunder Breaster - Zoffy + Ultraman Belial
Lightning Attacker - Ultraman Ginga + Ultraman X
Emerium Slugger - Ultraseven + Ultraman Zero
Mebium Especially - Ultraman Mebius + Ultraman Ginga
Full Moon Xanadium - Ultraman Cosmos + Ultraman X
Orb Trinity - Ultraman Ginga + Ultraman Victory + Ultraman X
Weaknesses: Like all Ultraman, Orb is restricted to a time limit when operating under atmospheric conditions. The exact time frame changes depending on the amount of solar energy he can absorb, but he is typically limited to 3-5 minutes in battle. This restriction is removed when off-world, but significant damage can still rapidly drain his resources.
Height: 49 m
Weight: 35,000 t
Age: 5,900 years
Powers/Abilities: Emerium Slash, Wide Zero Shot, Zero Sluggers, Zero Twin Sword, Zero Twin Shoot, turn in Ultimate, Strong-Corona or Luna-Miracle Zero through Ultimate Bracelet
Weapons and Items: Ultra Zero Spark, Ultra Zero Lance, Ultra Zero Defender
Height: 2 feet, though he'd like you to believe otherwise.
Weight: 6 kg, though really, he weighs a ton!
Age: As old as he tells you! (Really, really old)
Appearance: Collopius is a short imp with coffee coloured skin adorned with bright yellow spots, spindly arms and birdlike feet. He wears a small hat atop his head and a loincloth around his waist. As one would expect, he has an high-pitched, sing-song voice.
But if being perfectly honest, he's a badass 100 foot tall ninja with a chainsaw katana and a gauntlet that can punch through space-time! Yup!
Singing Thistles: Collopius has the ability to make others believe anything he says. That's...really it. Unfortunately, such an ability has allowed him cause incredible mischief wherever he goes. The nature of this power is unknown- whether biological, magical or technological in nature, or even something else altogether. Collopius' ability to well...bullshit, is infallible. He could tell you that you were an alien that lived on Venus and no matter how illogical it is, evidence to the contrary or being told otherwise by others and you would believe it. Ironically, the Singing Thistles is useless on non-sentient beings, that is those of below human intelligence. Also the deaf.
Personality: A mischievous, amoral prick who gets off on screwing around with others and witnessing the domino effect that follows. While inherently destructive, it wouldn't be fair to call him entirely evil, and he will at times use the Singing Thistles for good. That being said, such a selfish, cowardly creature can hardly be trusted with falling in with the right side, with the concept of morality being entirely foreign to him.
History: Little is known of Collopius' past. He is known to live in the Greeneye Woods, but how he came to be there, or where he came from, is unknown. He sure likes to give different versions though!
Height: About 5'5"
Weight: This guy is bolky, so likely has some weight behind him
Dodoria is a large and pink alien warrior with protruding spikes on his arms and head. He also wears the common Battle Armor that most of Frieza's men have, including the shoulder pads and a green scouter.
Personality: Dodoria has a rather brash and vulgar demeanor. He is intelligent, but often lets his anger get the best of him, which results in violent rages and an uncontrollable lust for carnage and destruction. Dodoria can also feel extreme fear under the presence of a much stronger foe, who may have him backed into a corner with no victory opportunity in sight. He also tends to underestimate his foes. He is also rather careless when it comes to finishing his foes as a result of his habit of underestimating them.
* Ki Blast – The most basic form of energy wave.
* Dodoria Big Blaster – A combination of many energy waves fired at a rapid rate.
* Dodoria's Blow – A tackle with large impact.
* Critical Upper - An uppercut punch.
* Dodoria Head Breaker – A powerful headbutt.
* Energy Cannon – A Mouth Energy Wave.
* Monster Throw - Dodoria grabs the opponent with a piledriver and releasing them as they are sent crashing down into the ground, inflicting a high amount of damage.
* Maximum Buster - An orange beam performed by holding both hands in the air and charging up a large ball of energy, eventually unleashing a huge beam
Height: About 5'8"
Weight: Somewhere in the 200's, I guess
Personality: Zarbon is an elite warrior who values beauty and his physical appearance above all else. His resourcefulness and cunning is witnessed on numerous occasions as he gives advice on matters dealing with the conquering, pillaging, or overall domination of the inter-planetary world trade system. However, in spite of the advice he may give, Zarbon sometimes underestimates his opponents. Aside from his role as Frieza's adviser, Zarbon dislikes his own transformation due to its ugly appearance, showing himself to be vain and only transforms as a self-defense mechanism. When he does transform, his strength increases immensely.
1st form - Zarbon is considered to be very handsome and he wears a heavily cultural garb. He has long green braided hair and his head apparel tiara and earrings reminiscent of a high-class prince. His light blue skin and golden eyes indicate his reptilian alien ancestry. He also wears a very long light blue cape, as well as a very cultural leg and arm-wear. Along with his choice of clothing, he wears the common armor that most of Frieza's military men have, including the shoulder pads and a blue scouter.
2nd form - Incorporating brute strength and ferocity, his second form is the opposite in appearance to his first form, becoming grotesque and brutal. Upon transforming, his size increases as well as his muscular build and his skin becomes covered with noticeable scales, similar to that of a reptile. Thus, he only does this when extremely necessary since he dislikes disfiguring his image in such a grotesque manner.
* Flight – The ability to fly with the use of ki.
* Ki Blast – The most basic form of energy wave.
* Ruthless Blow – A strong kick to the neck.
* Shooting Star Arrow – Zarbon puts his right hand upward and charges an orange energy sphere. He then puts his hand forward and fires an energy wave at the opponent, inflicting a high amount of damage.
* Super Beautiful Arrow – A combination of many energy waves fired at a rapid rate.
* Bloody dance – Zarbon knocks the opponent into the air and delivers a brutal assault of physical strikes, and finishes by kicking the opponent down to the ground.
* Hyper Elegant Magnum – Zarbon kicks the opponent up in the air, and then punches them and kicks them down again.
* Purple Circle – An aerial backflip kick.
* Hunting Claw – A grapple throw used by Zarbon in his monster form.
* Monster Break – A rush attack.
* Monster Crush – A piledriver-move that is Zarbon's ultimate technique in his transformed state.
* Monster's Impact – A series of powerful headbutts.
* Elegant Blaster – A technique used by Zarbon which causes a very large explosion on impact.
* Possibility Cannon – Energy wave attack which can carry an opponent with it before detonating with a powerful explosion.
The Ginyu Force is a team of super-elite and powerful warriors. Unlike any others who serve the galactic empire, they are merely freelancers greatly favored by the tyrant rather than forcefully subdued slaves or servants. Despite being evil, ruthless and cold-hearted similarly to their master, the Ginyu Force follows an independent mentality forged from within the group and have a code of honor and fairness of their own. These are features that set them apart from the rest of the Galactic Frieza Army, and they are the only ones not threatened or disrespected by Frieza.
Weight: 172 pounds
Age: Around 50 years
Appearance: Ermine is tall, slightly chubby man with a deep tan. He has broad shoulders with long, lazy arms that tend to swing lightly when not occupied. He has stocky legs that stand on large, hairy feet. A large, slightly crooked nose sits on Ermine's face, along with a long graying beard.
Ermine only owns one set of clothes: a grey-brown wool coat and tan vest with baggy pants. On his head he wears the medieval equivalent of a beanie, and on his feet a pair of sandals.
Overview: Happy and outgoing despite his situation, Ermine is always optimistic. He is friendly to almost everyone and grateful of even the smallest kind gesture. He plays guitar out in the town to raise money, seeing as how he is homeless. The smallest donation, even a penny, puts a smile on his face; However, when angered, he is a solemn and imposing figure.
Melodic Constructs: Ermine has the unique ability to create hardlight structures whenever playing music, not unlike characters like the Green Lantern. he can create weapons, ambiguous geometric objects and other various structures(With enough effort, even beings). They tend to be extremely durable.
Weapons and Items:
Gale: Gale is Ermine's three stringed guitar.
Backstory: Whenever asked about his story, Ermine likes to change the subject. What is, basically, that he just one day appeared in town. Noone saw him come in, he was just... There.
Height: 5' 11"
Weight: 121 lbs
The current Cardinal Engineer among the ancient Cryaen race, Lacrimosa is one of the most intelligent members of a race renowned for its intelligence. His bald head is a symbol of his status as an engineer while its bulbousness and his blue skin identify him as a Cryaen. His orange-yellow eyes miss nothing and are trained to spot the flaws in microscopic mechanisms. Considering that the average lifespan of a Cryaen is 325 years old, he is not yet middle aged.
The robe he wears as Cardinal Engineer is made of pure Azurite, the second strongest metal from his world which is accompanied by his plasma mage's gauntlets, allowing him to manipulate superheated plasma with no ill effects. Surrounding his head is a series of blued chrome struts which creates an artificial gravitational field, protecting his head from any incoming damage. No one has ever seen him wear anything else since he was ordained to his current position.
Powers/abilities: Lacrimosa, while still in his prime, is not a possessor of great physical prowess. Beyond his race's natural abilities
to control gravity within a ten foot radius of themselves and their natural telepathic powers, he relies on machines and devices beyond what the inhabitants of most other worlds can comprehend. His knowledge far surpasses most other beings, making his tactical prowess one of the most formidable in his world's history. His race's telepathic powers are refined to the point that most of their psychic assaults result in instant death on the attacked, while rendering them near-immune to reciprocation.
Speed: By manipulating gravity around him, he can cause time to stop moving in his immediate vicinity, allowing him fast-as-light travel. However he sees this as a last resort ability as the electromagnetic discharge that results from his movements at that speed usually cause catastrophic damage.
Agility: Through his gravity manipulation Lacrimosa can hover about with complete freedom. Otherwise he can phase through solid objects with his blink nexus.
Artificer's sight: Though years of training, Lacrimosa is able to see the components and flaws of objects at a level normally achieved by electron microscopes without any aid or "zooming in" his vision.
Calculated motions: Gained from his experience working on microscopic components and machines, every muscle in his body is under his command and doesn't move unless he allows it to.
Personality: Lacrimosa is a very serious individual, having devoted himself to truth and truth alone. He has a slight superiority complex due to both his rank and how he views other people as working with lies instead of truth. His belief that nothing is beautiful unless it has a purpose makes him an unsavory conversation partner, but it is this same trait that gives him his edge.
Nexus (plural): Nexus are small spheres that each grant the holder a different ability. They are as follows-
Blink nexus: allows phasing through solid objects within 500 feet of user at faster-than-light speed.
Mist nexus: allows the user to take the form of a thick cloud of mist, rendering them immune to physical damage.
Rubidium nexus: increases that physical and mental strength of the user as long as they are near the nexus, as well as
rendering them immune to extreme heat or cold.
Counter nexus: prevents magic, beneficial or not, from reaching the user.
Engineer's nexus: prevents any machinery being used by the user being damaged.
Plasma turrets: small flying robots that shoot superheated plasma. They are controlled through the telepathy of the user.
Aether bomb: a small bomb that converts anything within its blast radius back into the base aether that its made from.
Control ring: a silver ring inlaid with jet that allows the control of any magic or nonliving object within the user's sight.
Plasma sword: a large but weightless sword with a blade of superheated plasma.
Plasma mage's gauntlets: allows the user to manipulate plasma unharmed.
Automation chime: a mechanical bell which summons an automation of Lacrimosa's choice to his side.
Height: It depends
Age: Very very old
Appearance: SHE is a ghostly and spiritual figure, pure white in coloration, and completely transparent. Her overall appearance vaguely represents a middle-aged woman, with long hair that seemingly stretches for eternity, shining white and pupil-less eyes, and supple skin. Ghostly "arms" and sprites are always seen drifting off from the main body of SHE. SHE possesses an aura to her that no one can describe nor explain.
Wisdom: SHE's knowledge and wisdom is unfathomably vast and ever expanding. While not all knowing and all seeing, SHE always has a clear idea of what goes on within in the multiverse, and can predict what events may happen in the near future. SHE knows things about oneself that they themselves don't even know, and can accurately guess what a person may be thinking or feeling. It has been stated that when you are in the presence of SHE, you are unknowingly transported to an empty void in time and space. Once you leave, you come are not same person as you were when you entered. SHE works in very mysterious ways, as the wisdom and information that SHE holds is never relayed for free. There is always a price to pay. The seeker of knowledge must always have three, very specific items to sacrifice to SHE in order for her to show herself. It is up to the user to figure out what those items are. In Dante's case, the Heart of the Multiverse embedded within his soul, is enough to summon her. Even then, there is a good chance that SHE still won't show up.
Another incredibly strange way that SHE operates, is the exact way that she gives answers. You see, SHE will answer whatever question that one may have, but said answer will never be clear cut. SHE could say anything and everything as an answer, that the seeker translates as mere nonsense. However, everything that SHE says is the answer that the seeker was looking for; it is up to them to decipher whatever SHE meant.
As stated previously, the mythical being will always give the user the answer that they're looking for, as nonsensical as it may seem at first. However, there is a catch: SHE will give the answers, and then take something in return. Other than the three items that the seeker would have already sacrificed, SHE will also rip away a fourth item from the user as well. It could be anything, really. It could be the user's own sanity, SHE could leave their soul in eternal torment, a loved one could die the next day... Anything that SHE sees fit to take. SHE isn't a hostile or malicious spirit by any means; this is simply how the being operates. In her eyes: great knowledge comes at a cost. If it didn't, then everyone would take advantage of her incredible power.
Backstory: Not much of anything is known about SHE's true origins. The only concrete bit of information, is that SHE was one of the original beings that was there when the universe was first born. SHE was there for the Big Bang, and has been here since. SHE now "lives" in the Realm of the Ninja, acting as the ninjas' personal gipsy. SHE is usually found at the highest peaks of their mountains, but never in the exact same place. With enough effort, and the right items however, anyone can summon her.
Species: Ultima genetical
Height: 5' 4"
Weight: 116 lbs.
From the Del Mar Universe
Proof that age and appearance don't equate power level, Lotus is the personification of refined power. The first genetical created from a combinator pool, Lotus was created from the combined DNA of the Shadow clone Myth and the eldritch Clouds. Her silky white hair is arranged into a sideways ponytail and her bright pink eyes give off a cold light similar to that of her DNA base (Myth). She commonly wears a weaved machinite cloak-jacket mirroring that of Myth's only it's white with two magenta stripes on each sleeve, two magenta wedges on the bottom that point upwards, and a large magenta lotus on the back. Her rubidium plated armored shirt is also a light magenta color, while her armored pants and boots are dark blue and black, respectively.
When she activates her eldritch power, her eyes glow a bright magenta.
Powers/abilities: The only thing making Lotus weaker than Myth is her lack of experience with her eldritch powers, relegating her to the second most powerful human in her home universe. Thanks to having, due to her DNA base, the DNA of the necronomos worm, she can regenerate her entire body from less than half of a cell in forty-three milliseconds. At her base strength, she can lift twenty-three tons in each hand, jump eight hundred and sixteen feet, and run one hundred and twenty miles per hour. When her eldritch power is activated, she is capable of lifting one hundred and ten duodecillion tons in each hand, altering her gravity to allow flight at six hundred million miles per hour, and running at four hundred sixty-three million miles per hour. While as of yet unable to summon origin lightning like Clouds or Myth, she is able to create weapons out of magenta light, as well as using telekinetic and cryaen-level psychic powers.
Eldritch Power: by focusing intensely, Lotus can summon her eldritch powers at any time. However, it takes about four seconds to do this due to her inexperience in controlling it.
Light Constructs: Lotus is capable of forming magenta light into objects from memory with her eldritch powers.
Light Swords: Lotus' main weapons, these are twin katanas made from magenta light. They are capable of slicing through any solid object in her home universe, even machinate.
Light Pistols: Lotus' secondary weapons, these are light construct twin pistols that fire magenta light rounds which, like her light swords, can penetrate any solid object in her home universe.
Telekinetic powers: Lotus' telekinetic movements can range from small grips and pushes to manipulate delicate objects to a smash capable of shattering continent-sized asteroids.
Light slicers: small lights that Lotus can send flying at any conceivable speed and control telepathically, these can (guess what) cut through anything.
Personality: Lotus is cold and calculating on the exterior, but can also be inquisitive and caring. Her childlike innocence betrays her age, as does her determination to become better at using her abilities. She is somewhat fangirlish about Myth.
Backstory: After having found Lacrimosa's dimensional shifter (which he thought he had destroyed), Lotus ended up outside of her home universe. Her disappearance, while years to her, lasted only days there. She would return from her travels more experienced, more powerful, and certain as to which side she fights for, becoming a key factor in a battle that saved her Earth.
But the experimenters who made her wouldn't soon forget her "betrayal." They would obtain a DNA sample from her and use it to create the most powerful villain in the multiverse.