Official Toho-Related Game Ideas Topic 2.0

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Re: character creator in the nest godzilla game?

Postby Gigan X3 » Mon Feb 14, 2011 6:42 pm

Let me keep my Obsidius please :(
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Re: character creator in the nest godzilla game?

Postby hammysammy59 » Tue Feb 15, 2011 6:43 am

JVM wrote:There was a character contest. That's where we get Jet Jaguar from.


And Biollante.
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Re: character creator in the nest godzilla game?

Postby JVM » Tue Feb 15, 2011 3:07 pm

Krystalak and Obsidius are different. Krystalak was invented by Atari and not in the poll, and Obsidius was selected as one of four monsters.

Jet Jaguar was actually designed by a fan and sent into Toho.
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Thu Feb 17, 2011 5:33 am

JVM wrote:Krystalak and Obsidius are different. Krystalak was invented by Atari and not in the poll, and Obsidius was selected as one of four monsters.


it was actually +20 the final 4 were just more popular and were narrowed down.

Jet Jaguar was actually designed by a fan and sent into Toho.


no

it was a contest to see who could create the best giant super hero, the winning hero getting his own film. Godzilla was added for ticket sales.
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Re: character creator in the nest godzilla game?

Postby JVM » Thu Feb 17, 2011 3:37 pm

it was a contest to see who could create the best giant super hero, the winning hero getting his own film. Godzilla was added for ticket sales.


I never said it was submitted for a Godzilla film, though I'll admit the 'fan' bit implied it. But I still say it's a different deal.
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Fri Feb 18, 2011 2:17 pm

you said a fan sent it to toho... thats not the case. it was submitted for a contest.

but i get what you mean. carry on
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Re: character creator in the nest godzilla game?

Postby JVM » Sat Feb 19, 2011 4:17 pm

zilla103192 wrote:you said a fan sent it to toho... thats not the case. it was submitted for a contest.

but i get what you mean. carry on

The contest was by Toho though, and I presume whoever sent it in was not a Toho character designer. (Or whatever the job is referred to.)

Aye.

Anyway, if Toho allowed it, I think a vague character customizer would be nice. Nothing spectacular, just, say, modifying a few factors like picking between red or blue breath, or gray or green skin, etc.
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Sun Feb 20, 2011 4:37 pm

i think it would be cool to have a monster "upgrader"

start out as classic monsters and earn points that allow you to purchase new breaths and armor (like a tail club, or extra spikes for anguirus)
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Re: character creator in the nest godzilla game?

Postby Living Corpse » Sun Feb 20, 2011 4:52 pm

Why does the title say nest instead of next?
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Sun Feb 20, 2011 4:57 pm

wow... has it always been like that?!
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Re: character creator in the nest godzilla game?

Postby JVM » Sun Feb 20, 2011 7:26 pm

zilla103192 wrote:i think it would be cool to have a monster "upgrader"

start out as classic monsters and earn points that allow you to purchase new breaths and armor (like a tail club, or extra spikes for anguirus)

That was supposed to be in STE, sort of. It was cut when Adventure Mode was cut.
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Sun Feb 20, 2011 7:42 pm

JVM wrote:
zilla103192 wrote:i think it would be cool to have a monster "upgrader"

start out as classic monsters and earn points that allow you to purchase new breaths and armor (like a tail club, or extra spikes for anguirus)

That was supposed to be in STE, sort of. It was cut when Adventure Mode was cut.


:shock:
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Re: character creator in the nest godzilla game?

Postby JVM » Sun Feb 20, 2011 10:28 pm

zilla103192 wrote:
JVM wrote:
zilla103192 wrote:i think it would be cool to have a monster "upgrader"

start out as classic monsters and earn points that allow you to purchase new breaths and armor (like a tail club, or extra spikes for anguirus)

That was supposed to be in STE, sort of. It was cut when Adventure Mode was cut.


:shock:


From the interview on the main site:

Question: How did the upgrade tokens work?

Strange:
Level 1 - 0 tokens
Level 2 - 5 tokens, max of tier 2
Level 3 - 8 tokens, max of tier 3
Level 4 - 11 tokens, max of tier 4

Each monster had a 5x4 grid, with "tiers" along the vertical and "categories" along the horizontal. You placed tokens into the grid according to the table above. Each tier 1 ability improved some stat by about 10%. Tier 2 gave a new ability related to that stat (roar to heal 5% of your life, for example), Tier 3 gave a 60% bonus to the stat. Tier 4 gave a very strong new ability. (Roar to enter rage mode.)

There were 11 categories, each monster had 5 of those available for upgrading. Godzilla, for example, could upgrade his health. Jet Jaguar couldn't upgrade his health, but could upgrade his resistance to blunt strikes.

Players used points to buy each level of monster. Once a "Level 2" Godzilla has been paid for, you can order the tokens as you wish. A small fee was charged (game currency) for each additional version of "Level 2" Godzilla. You could store up to 3 versions.

When selecting monsters, you could toggle through the 10 possible versions with the L and R triggers.

Upgraded monsters are used only in vs. and melee games. Mismatch games are allowed. But players are warned.

The point of the system is that maybe you think dealing 400% damage with Godzilla's weapons and having 150% health is better than having 200% health and dealing 175% damage with all edged attacks, plus doubled energy regeneration. You can see the balancing difficulties here. I was confident that the system was not overly broken, but I’m sure some imbalance would have come to light with a wider release.

We had the system completed, but there were fears that we couldn't balance it at all before we shipped. Again, there were political things going on between Pipeworks and Atari of which I was not fully aware.
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Re: Put all Toho Monsters in one game!

Postby Kaiser Lee » Mon Feb 21, 2011 1:11 am

Now that I've let you guys talk your crap, I'm not sure if I can take any of you seriously anymore. But I haven't sent anything to Toho yet. I'm working on plots and monster move sets. The only reason I was thinking of doing the move sets myself is because I was thinking about bringing back COOL special abilities...:


Flying Godzilla 70's!
Pollen-spreading Mothra 60's!
Smoke ring-spitting Minilla!
Regenerating Frankenstein (with special Sonic Roar)!
Human-size Jet Jaguar!
Constricting and electrifying Manda!
Kangaroo-Kick Gorosaurus!

And more...


[please feed me ideas. my brains are burnt out...]
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Re: Put all Toho Monsters in one game!

Postby Legion1979 » Mon Feb 21, 2011 7:15 am

Kaiser Lee wrote:Now that I've let you guys talk your crap, I'm not sure if I can take any of you seriously anymore. But I haven't sent anything to Toho yet.


Who exactly are you that you think Toho would really care about your ideas?
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Re: Put all Toho Monsters in one game!

Postby Godzilla 1995 » Mon Feb 21, 2011 3:19 pm

Legion1979 wrote:
Kaiser Lee wrote:Now that I've let you guys talk your crap, I'm not sure if I can take any of you seriously anymore. But I haven't sent anything to Toho yet.


Who exactly are you that you think Toho would really care about your ideas?



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Re: Put all Toho Monsters in one game!

Postby GodzillavsJason » Mon Feb 21, 2011 4:52 pm

Ooh oh i got some ideas for the monsters powers um let me think

Um a Hedorah popcicle!
Minya falling to the ground and whining like a donkey
Jet Jauger doing the numa numa dance
Titanosarus doing his annoying roar nonstop
Gabara beating minya up non stop
um thats all do you guys think that toho will ike my ideas!? :mrgreen:
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Re: Put all Toho Monsters in one game!

Postby Dynomy84 » Tue Feb 22, 2011 8:27 am

^

You need more man!

You should have Godzilla farting toasters!
Baragon turning into Nidoking!
The Peanut butter Jelly time Banana as a playable character!
Jet Jaguar going Super Saiyan!
Orga becoming Bowser!
Gamera making a sudden appearence as an Alien!
Ultraman telling Jet Jaguar he is his father!

With all those, then the game will be a hit!


alright, I had my fun. as silly as the kids ideas are, we should lay off.
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Re: character creator in the nest godzilla game?

Postby zilla103192 » Tue Feb 22, 2011 8:56 am

oh, thats just upgrading health and defense.

i meant like if you were playing as Godzilla, you could buy armor plating for him. or a different stronger beam. or different kinds of back plates that could charge more radiation making the beam last longer or something.

you could earn radiation points and "mutate" your monster further
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Re: Put all Toho Monsters in one game!

Postby Living Corpse » Tue Feb 22, 2011 3:49 pm

Giant Condor turning into Voldamart.
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