Monster Discussion #49: MechaGodzilla (Heisei)

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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Scorpion 800 » Tue Aug 02, 2011 12:45 pm

I don't really see what you are referring to Cimmerian dragon...

I look at this photo:

http://www.tohokingdom.com/kaiju/images ... illa93.htm

and I see a proportionally fine mech. Sure it could have used a larger tail and a slightly bigger head but it doesn't really seem bottom heavy. Also, when MechaG turns into Super MechaG, both the top and bottom are perfectly balanced.

Huh? Heisei MG doesn't have a gut at all. If anything, Showa MG is the one with the beer belly.


The pictures posted on this site give a different perspective of the portion that is protruding.

http://www.tohokingdom.com/kaiju/images ... illa74.htm

Seems to me, he has no belly either, if the cutter beam hatch ends in his sternum... Just a large diaphragm and a pelvic region. I also noted that MG mach 2 has a different torso built.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Cimmerian Dragon » Tue Aug 02, 2011 1:45 pm

MGII certainly looks best in a head-on shot, and when well-lit against a black background. Once you hit a 3/4 shot, where you can get all that awesome "thigh action" involved, it starts to look pretty plump to me. Emphasizing the "to me" part. You can like it all you want. Hell I "like' it, I just think it lacks the personality of MG74 or the sleek and weaponized style of Kiryu, thus I like those designs better.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Irys X » Tue Aug 02, 2011 6:58 pm

I think he's really awesome. Slick, metallic, with those cool ball jointed arms and legs, and some cool weapons to boot. I agree that he is more of a vehicle than an actual monster, but I think he still serves his purpose well and that he is a great looking creation.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby RedZillaKing » Sat Aug 06, 2011 9:30 am

Of the three MechaGodzilla designs this was by far my least favorite. I loved Kiryu's design/personality the best and Showa MechaG's arsenal and role as antagonist. This design (stumpy tail and all) is just so plain. He may have been the most powerful, but he certainly wasn't the most memorable IMO.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Irys X » Sat Aug 06, 2011 12:48 pm

You mean the most powerful MechaG? Maybe he was a great danger to Godzilla, but in a one on one fight with the other 2 Mechs hed probably just fall down from his lack of maneuverability. And if they got into hand to hand combat... Even if hes bigger, a few karate chops or punches would floor him for good. And i dont think missiles bode to well for that guy.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Motorheadbanger » Sat Aug 06, 2011 10:41 pm

I don't know... Kiryu's mobility might take down MG'93, but I'm pretty sure the plasma grenade would knock over or possibly finish MG'74.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Primevalgodzilla V2 » Sun Aug 07, 2011 1:46 am

MG hits Kiryu with a beam and he falls over and goes out of commish. Again.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby RedZillaKing » Sun Aug 07, 2011 5:33 am

Well Kiryu was fast but not Megaguirus fast. I'm sure he couldn't avoid the Plasma Grenade forever. There's just too much of a size difference to call this fair at all.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Primevalgodzilla V2 » Sun Aug 07, 2011 5:50 am

Im think MG's megabuster would sort him out fast. Unlike the radioactive ray it requires no charge time and Kiryu probably had some memory of the radioactive ray and the more refined areas of the process from his skeleton within. No such luck with Heisei MG here. Or Showa Mechagodzilla for that matter.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Rody » Thu Oct 06, 2011 3:21 pm

Like several other people here, Heisei MG is my least favorite incarnation of the monster. Although it resembles Godzilla much better than the original, it does absolutely nothing except spam beams. I know that the Showa version was a beam spammer as well, but that made it stand out in the Showa series. In the Heisei series, everything is a beam spammer; MG just has more beams than most. Also, the Showa version at least has some melee capabilities; Heisei MG is totally inept at this.

BTW, TokyoVigillante wasn't wrong. I watched a VHS of the film in Japanese once, and after the end of the film there were deleted scenes; one of which was the exact scene TV mentioned.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Legion1979 » Thu Oct 06, 2011 3:33 pm

Rody wrote:
BTW, TokyoVigillante wasn't wrong. I watched a VHS of the film in Japanese once, and after the end of the film there were deleted scenes; one of which was the exact scene TV mentioned.


Yeah, it was supposed to go at the beginning of the film during the training montage. The G-Force crew suddenly found themselves fighting Ghidora and Mothra (via stock footage). Haven't seen it in a while but I think Aoki is fooled into thinking this is an actual battle and is embarrassed when he discovered it was just a training exercise.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Tohosaurus » Thu Oct 06, 2011 7:48 pm

Heisei Mechagodzilla lacks the personality of Showa MG, but I still like it nonetheless. He's a cold, soulless machine, but then again that is the point after all. Unfortunately he was too plump to really do much at close range.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Rody » Fri Oct 07, 2011 10:16 am

Legion1979 wrote:Yeah, it was supposed to go at the beginning of the film during the training montage. The G-Force crew suddenly found themselves fighting Ghidora and Mothra (via stock footage). Haven't seen it in a while but I think Aoki is fooled into thinking this is an actual battle and is embarrassed when he discovered it was just a training exercise.


Sadly, the VHS didn't give subtitles for these scenes, so I had no idea what was going on.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Cimmerian Dragon » Fri Oct 07, 2011 7:52 pm

Tohosaurus wrote:Unfortunately he was too plump to really do much at close range.


Glad somebody else sees the "pudgy robot" thing. :lol:
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby King Caesar » Sun Oct 09, 2011 6:10 am

Probably my least favorite Mechagodzilla design. The concept arts for him are a million times cooler than the actual design they used. :|
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby The One and Only » Thu Nov 03, 2011 9:27 pm

MG-'93, while not the most striking of the various Meha-G's Toho created, is still quite nice. The original, one has to remember, was built as a weapon of mass destruction, and with its sharp angular edges. Creates quite an imposing figure. The UNGCC model, is a product of the nineties. Its more utilitarian design looks like the majority of the vehicles of the time, as opposed to the muscle car the original was. But MG-'93 does get the job done. It gave the Big-G quite a fight in its first meeting, and damn near did the King of the Monsters in the climatic confrontation. Not mention laid out Rodan quite nicely. It also took the Super-X II's numero uno weapon, the Fire Mirror, to the next level with the Plasma Grenade. And used it to deal out some major punishment. Hell, the MG-'93, when in combat, although used the beams a lot, rained HELL on the Big-G. Especially, when hooked up to Garuda to form Super-Mechagodzilla.

One of the bones of contention with the fans about the UN-MechaG is it being prone to mechanical difficulties. I actually liked this, and made the mecha more realistic with it breaking down at crucial moments. Its MegaBuster unable to fire due to overheating during combat. Likewise its lack of physical combat abilities, it was unable to fight off Rodan to prevent the winged menace from pecking one of its eyes to nonfunctioning status. The original in its initial outing suffered from a bit of a breakdown after its first battle with the Big-G. Kiryu, with its mood swings due to it's DNA computers, finite power supply, and getting damaged in combat. Although, as I remember, Godzilla wasn't giving Kiryu much room to fight back in their second encounter.

While some here may be a bit put out that it was a little far fetched that UN-Mechagodzilla was developed through the reverse engineering of tech salvaged from the future tech from Mecha-King Ghidorah. It should be noted that it was mentioned by Colonel Gondo in Godzilla Vs. Biollante that Godzilla Countermeasures Center was doing some extensive research into robotics. So with the introduction of MKG's tech to the research being done in the field, and it probably gave the robotics section quite a boost in their research.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby zilla103192 » Fri Nov 11, 2011 6:27 am

So out of all the concept art done for Heisei MG, what design do you think you would of prefered over this one?

I like this one alot.

http://tohokingdom.com/concept_art/gvsm ... la_05.html

it's very reminiscent of the Showa MG, but it gives it an updated look.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Goji » Fri Nov 11, 2011 8:54 am

I love that one as well. I really wish they had used that design instead.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Cimmerian Dragon » Fri Nov 11, 2011 9:08 am

Yeah, that one's even better than the look on the art-poster.
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Re: Monster Discussion #49: MechaGodzilla (Heisei)

Postby Tyler » Fri Nov 11, 2011 12:45 pm

RIP Ray Harryhausen
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