Godzilla Giant Monster March RPG

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Re: Godzilla Giant Monster March RPG

Postby Burninggodzillalord » Wed May 02, 2012 1:59 pm

I probably skipped over this - but what program are you using to make this?
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Wed May 02, 2012 3:02 pm

Burninggodzillalord wrote:I probably skipped over this - but what program are you using to make this?

I plan on using 001 Game Creator, which was recommended by zilla103192.

Also, on the 11th of May, I am going to "release" some of the custom world sprites for the monsters. I know I will need to make them fit in better with the Giant Monster March sprites, notably needing to be chibified. Also, I have made the game themes for Orga and King Ghidorah. Orga's game theme will be (of course) remixed songs from G2K, while King Ghidorah's game theme(s) will be from GvKG and or GMK (it has not yet been decided). I have no intentions of them being placed on YouTube, or another media sharing site for now.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby JVM » Wed May 02, 2012 3:07 pm

I'd learn towards GvKG and save GMK for, say, Baragon.
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Re: Godzilla Giant Monster March RPG

Postby Burninggodzillalord » Wed May 02, 2012 5:05 pm

Varan 1958 wrote:Also, on the 11th of May, I am going to "release" some of the custom world sprites for the monsters. I know I will need to make them fit in better with the Giant Monster March sprites, notably needing to be chibified. Also, I have made the game themes for Orga and King Ghidorah. Orga's game theme will be (of course) remixed songs from G2K, while King Ghidorah's game theme(s) will be from GvKG and or GMK (it has not yet been decided). I have no intentions of them being placed on YouTube, or another media sharing site for now.


Sounds about right. Looking good and looking forward to it.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Wed May 09, 2012 1:59 pm

Ok, I have a change in plans for May 11th. Instead of releasing some of the beta monster sprites, I am going to release some of the beta buildings/machines that will be featured. Included will be:
1. Tokyo Tower
2. Statue of Liberty
3. Sydney Opera House

All of these famous landmarks are from several cities that areplanned on being in the game. I will also be starting on the military's theme music for when you battle them in-game. Also, I will be starting on a custom story, which may or may not be used for my RPG's plot. I might post some short summaries of parts later on when I get it to suitable parts.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby AWMGodzilla62 » Wed May 09, 2012 3:37 pm

Varan 1958 wrote:Ok, I have a change in plans for May 11th. Instead of releasing some of the beta monster sprites, I am going to release some of the beta buildings/machines that will be featured. Included will be:
1. Tokyo Tower
2. Statue of Liberty
3. Sydney Opera House

All of these famous landmarks are from several cities that areplanned on being in the game. I will also be starting on the military's theme music for when you battle them in-game. Also, I will be starting on a custom story, which may or may not be used for my RPG's plot. I might post some short summaries of parts later on when I get it to suitable parts.


Sounds cool, I'm looking forward to seeing some of the in game sprites :)
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Thu May 10, 2012 3:12 pm

Okay, I've been comparing the landmark building sprites to the GMM sprites BGL ripped for me, and well, I messed up on the building sprites, with the Sydney Opera House being the worst offender. Instead of making them look top-down, I accidentally made them down-up. It's a minor mess up, but it will be fixed before the game's release. I may hold up releasing the Sydney Opera House's sprite for a bit, since it turned out much worse than the other two sprites. Instead, I will release world sprites for the Super X II and the Gotengo with the other two landmarks instead.

EDIT: Actually, I think I will release the sprites tomorrow night and polish them up in the mean time.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Burninggodzillalord » Fri May 11, 2012 9:14 pm

Varan 1958 wrote:Okay, I've been comparing the landmark building sprites to the GMM sprites BGL ripped for me, and well, I messed up on the building sprites, with the Sydney Opera House being the worst offender. Instead of making them look top-down, I accidentally made them down-up. It's a minor mess up, but it will be fixed before the game's release. I may hold up releasing the Sydney Opera House's sprite for a bit, since it turned out much worse than the other two sprites. Instead, I will release world sprites for the Super X II and the Gotengo with the other two landmarks instead.

EDIT: Actually, I think I will release the sprites tomorrow night and polish them up in the mean time.


OH speaking of which, did you want me to rip more?
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Sat May 12, 2012 6:17 am

Burninggodzillalord wrote:
Varan 1958 wrote:Okay, I've been comparing the landmark building sprites to the GMM sprites BGL ripped for me, and well, I messed up on the building sprites, with the Sydney Opera House being the worst offender. Instead of making them look top-down, I accidentally made them down-up. It's a minor mess up, but it will be fixed before the game's release. I may hold up releasing the Sydney Opera House's sprite for a bit, since it turned out much worse than the other two sprites. Instead, I will release world sprites for the Super X II and the Gotengo with the other two landmarks instead.

EDIT: Actually, I think I will release the sprites tomorrow night and polish them up in the mean time.


OH speaking of which, did you want me to rip more?

Please, I would appreciate it.

Also about my sprites, since my internet has been being highly buggy, due to the bad wi-fi of where I am currently, it may bug up again, and prevent me from getting on Internet Explorer, Google Chrome, etc, so I will try to release them later today if the internet will work for 5 min. for me, which it hopefully will.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Sat May 12, 2012 11:04 am

Ok, I have successfully uploaded the four sprites. Yes, I know that the Tokyo Tower is a flat sprite, but I really had no buildings to judge how to angle it, or any good photos/images to judge by. The Statue of Liberty has no details on it's head due to it continually coming out bad, and, the same as the Tokyo Tower, I had no good images to base it as top-down, so I left it like that for the time being. These will be fixed when I release the V2 sprites. The Gotengo and Super X-II came out quite differently, and they may stay the same. The sprites can be viewed here: http://projecttoho.wikia.com/wiki/File: ... ites_I.png

All in all, building sprites aren't something I am good at making, but it will just take sometime to get used to.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Burninggodzillalord » Wed May 16, 2012 11:41 am

Varan 1958 wrote:Ok, I have successfully uploaded the four sprites. Yes, I know that the Tokyo Tower is a flat sprite, but I really had no buildings to judge how to angle it, or any good photos/images to judge by. The Statue of Liberty has no details on it's head due to it continually coming out bad, and, the same as the Tokyo Tower, I had no good images to base it as top-down, so I left it like that for the time being. These will be fixed when I release the V2 sprites. The Gotengo and Super X-II came out quite differently, and they may stay the same. The sprites can be viewed here: http://projecttoho.wikia.com/wiki/File: ... ites_I.png

All in all, building sprites aren't something I am good at making, but it will just take sometime to get used to.


They don't look that bad.


Also I'll get to ripping them more later on when i get enough free time. Since the emulator doesn't have layer disabling, i had/have to edit the backgrounds out, and is abit time consuming.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Wed May 16, 2012 3:02 pm

Okay, I've been toying around with the GvKG OST, and I've been working on remixing several tracks together for Ghidorah's in-game theme. Since K. Ghidorah and M. K. Ghidorah will both be using remixes from GvKG, I might make M. K. Ghidorah's in-game theme a modified version of K. Ghidorah's theme.

Burninggodzillalord wrote:
Varan 1958 wrote:Ok, I have successfully uploaded the four sprites. Yes, I know that the Tokyo Tower is a flat sprite, but I really had no buildings to judge how to angle it, or any good photos/images to judge by. The Statue of Liberty has no details on it's head due to it continually coming out bad, and, the same as the Tokyo Tower, I had no good images to base it as top-down, so I left it like that for the time being. These will be fixed when I release the V2 sprites. The Gotengo and Super X-II came out quite differently, and they may stay the same. The sprites can be viewed here: http://projecttoho.wikia.com/wiki/File: ... ites_I.png

All in all, building sprites aren't something I am good at making, but it will just take sometime to get used to.


They don't look that bad.


Also I'll get to ripping them more later on when i get enough free time. Since the emulator doesn't have layer disabling, i had/have to edit the backgrounds out, and is abit time consuming.

Alright, thank you for the help. I really appreciate it.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Sat May 19, 2012 10:26 am

Ok, I've started working on the fan fiction I will be basing the RPG's plot on. I am planning on including most of the monsters that will be featured in the RPG, except for Orga (I plan on having it be a "secret" boss) Spacegodzilla (same as Orga), and Destoroyah (same as Orga and Spacegodzilla). I don't plan on having those three monsters in the main story as, they might complicate it a bit too much, so I most likely will include them as "side-quest" bosses. All of the other monsters should still be included in the main story. I think I will release a short summary of what I plan on doing for the story when I get it to the perfect spot. I'm also thinking about having some sort of terrorist organization as the main antagonists (much like the Red Bamboo). I'm not sure of it so far, but it may be an interesting idea to do on instead of the classic "Aliens come to earth with an army of monsters and try to conquer the planet" scenario.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Tue May 29, 2012 4:36 pm

Alright, starting this June, I plan on releasing one or two sprites each Friday during the month of the minor enemies/bosses you will encounter. Among these will be monsters such as Giant Octopus, Titanosaurus, and Moguera.These sprites will be for the monsters' world sprites ( I would have released my sprites for Biollante and Orga already, but they are lost on my old laptop for now, and I have no way to currently access them). I doubt I will make many these sprites animated, as that really isn't something I'm too good at.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Burninggodzillalord » Tue May 29, 2012 6:54 pm

Varan 1958 wrote:Alright, starting this June, I plan on releasing one or two sprites each Friday during the month of the minor enemies/bosses you will encounter. Among these will be monsters such as Giant Octopus, Titanosaurus, and Moguera.These sprites will be for the monsters' world sprites ( I would have released my sprites for Biollante and Orga already, but they are lost on my old laptop for now, and I have no way to currently access them). I doubt I will make many these sprites animated, as that really isn't something I'm too good at.

Well, if you need some help getting the animations, just tell me what you'd want and i could take a crack at it if you'd like.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Wed May 30, 2012 12:39 pm

Burninggodzillalord wrote:
Varan 1958 wrote:Alright, starting this June, I plan on releasing one or two sprites each Friday during the month of the minor enemies/bosses you will encounter. Among these will be monsters such as Giant Octopus, Titanosaurus, and Moguera.These sprites will be for the monsters' world sprites ( I would have released my sprites for Biollante and Orga already, but they are lost on my old laptop for now, and I have no way to currently access them). I doubt I will make many these sprites animated, as that really isn't something I'm too good at.

Well, if you need some help getting the animations, just tell me what you'd want and i could take a crack at it if you'd like.

Thanks for the offer, but I think I will attempt to animate them, but not something as sophisticated as the GM sprites (the walking sprites for the monsters), as the bosses (the only other main sprites besides the playable monsters that will have animated world sprites) will most likely be in one spot, and not moving around, unless I think it would fit for some other monsters (ex: Ghidorah, Megaguirus) that could be constantly moving around until the player engages them.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Fri Jun 01, 2012 12:01 pm

I have added the world sprite for Oodako (AKA, the Giant Octopus). It can be viewed here-
http://projecttoho.wikia.com/wiki/File: ... Sprite.png
The battle sprite and animations will be released in the future.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Fri Jun 08, 2012 1:59 pm

I have added the world sprite for Manda. It can be viewed on the RPG's wiki page, just as the Oodako sprite can be.
http://projecttoho.wikia.com/wiki/Godzi ... ster_March
Just like Oodako, Manda is going to be a mini boss you will encounter.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Fri Jun 15, 2012 1:09 pm

Ok, this week, I am releasing a beta world sprite for Orga. Its not the same sprite as the one I has on my old laptop. I'll add more detail to it and release a v2 of it when that detail is properly applied.

Anyways, you can view it and the others on the RPG's wiki page: http://projecttoho.wikia.com/wiki/Godzi ... ster_March
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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Re: Godzilla Giant Monster March RPG

Postby Varan 1958 » Fri Jun 22, 2012 2:46 pm

The next sprite I am revealing is for the Millenian UFO. Unlike Orga's sprite, it turned out alright for what I was using for reference. The Millenian UFO also will not be featured in the main story arch. It can be viewed here on the wiki page:
http://projecttoho.wikia.com/wiki/Godzi ... ster_March
Also, I've begun fleshing out a starting map in Engine 001. I am still learning about the program, so it will be a while before a release say, a beta of the 1st map is completed.
shinmattiathekaiju wrote:
GodzillaIsCool wrote:Should we just start spreading our own rumors that Jet Jaguar makes a comeback in this movie? And Godzilla will be stop and go motion puppet?

Or riding a bike with Minilla while singing Born To Be Wild.
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