Sony's Super Smash Bros Clone

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Re: Sony's Super Smash Bros Clone

Postby ゴジラ » Sat Jul 07, 2012 3:47 pm

Evo Interview Panel Recap

Notes on the panel for those who may have missed it. Hopefully the videos are up soon, because those combo vids are sick:

Release Date: October 23rd

GAME MECHANICS

SUPERS
- Supers are earned by accumulating AP
- There are 3 levels of super, each level being more powerful than the last
- Supers can’t be blocked, but there are various ways to defend against them
- Level 1 supers are not as easy to land. Level 2 supers are more combo-able.
- Level 3 supers lockout all other supers. Example: While Kratos is in god-mode, no other super can be activated.

DEFENDING AGAINST SUPERS (Level 1 and Level 2)
- Supers can be avoided, dodged, or countered
- Supers can be dodged.
+ With half a frame on a roll. Several characters were shown doing this.
+ With a full frame on an air dodge. Big Daddy was able to air dodge Nate’s Lvl 1 propane tank super
- Supers can be evaded.
+ Sly was able to teleport outside of a super
+ A big focus is the air game which is used avoid many OTG supers
- Supers can be interrupted
+ Normals can be used to interrupt most level 1 supers which require a charge up.
+ Supers can be countered with other supers

THROWS
- Throws can be used to eject, knockback, combo, and deplete meter

COMBO SYSTEM
- With Infinite Avoidance System, characters don’t fall victim to infinite combos
+once you hit an AP threshold, your opponent gets ejected from the combo and placed into an invincible aerial state until they hit the ground.
- An extensive combo video was shown that will hopefully go into these mechanics.

CONFIRMED MODES
Story Mode
- Every character has a rival
- Heihachi and Toro (w/ Kuro) confirmed as rivals
Multiplayer Mode
- Singles
- Doubles
- Free For All
(Customization options: Timed Mode, Stock Mode, Reverse Stock Mode)
Combat Trials
Training Mode

HOW ARE CHARACTERS SELECTED?
- interesting and unique gameplay is first and foremost
- characters people associate with playstation
- characters that make the game better
- not necessary a balance of era (PSX, PS2, PS3, etc)
- characters that are popular/niche
- character selections not entirely up to superbot (Sony mandates certain portions of the roster. So if someone doesn't get in, you know that its due to Sony)

WHY WAS HEIHACHI INCLUDED AND WHAT’S HIS FIGHTING STYLE?
-He was a cool character
-Tekken is a playstation fighting game
-He is the patriach of the mishima family
+ up close, combo oriented
+ lots of dodge attacks to close the gap between him and his opponents
+ He has a move where he throws a bowling pin (an homage to Tekken 2)
+ His Lvl 3 Super is based off his Tekken 5 Ending

WHY WAS TORO INCLUDED AND WHAT’S HIS FIGHTING STYLE?
-Really big in japan
-Official playstation mascot
+ loves cosplay and wants to be human
+ each stance represents various fighting games (MK, SF, and Tekken)

SOUNDTRACK
- each level is this world meets this world and the music reflects that through remixes
- an OST is something Omar really wants to have happen for this game

UNLOCKABLES
- outfit for every character
- Alluded to potential customization options

FOR COMIC-CON
+ New costumes confirmed
+ New characters plus a few other surprises

ONLINE DETAILS and POST LAUNCH PLANS
- Character adjustments can be made on the fly based on data collected of online matches played.
- They’re trying something new with the online so there’s no slowdown and the experience is the same across the board, different from most fighting games
- The plan is pack in as much content as they can on disc, and whoever they miss, they’ll work to add via DLC. That is of course going to be based on demand and other factors.
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Re: Sony's Super Smash Bros Clone

Postby Sav » Tue Jul 10, 2012 9:00 pm

Shazam14 wrote:
Mugendude26 wrote:Yeah, but he might of accidentally confirmed Metal Gear as a franchise appearing in the game.


Maybe!

I want: Sir Daniel (MediEvil)
Spike (Ape Escape)
Ico (Ico)
Wanderer (Shadow of the Colossus)
Jak (Jak and Daxter)
Ratchet (Ratchet and Clank)
Cole McGrath (Infamous)
Nariko (Heavenly Sword)
Chimera (Resistance)
Kevin Butler (Playstation commercials lol)
and Sackboy (Little Big Planet).

I want..

Sackboy
Cole
Jak & Daxter
Ratchet & Clank
Ethan Mars
Snake
Lightning
Crash
Spyro
Alucard (Castlevania)
Kat (Gravity Rush)
Scorpion (Mortal Kombat)
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Re: Sony's Super Smash Bros Clone

Postby Hellspawn28 » Thu Jul 12, 2012 3:54 pm

I want to see:

Blasto
Chell (Portal)
Crash Bandicoot
Cloud Strife (Final Fantasy 7)
Dart (Legend of Dragoon)
Dante (Devil May Cry) - The only Capcom character that I can see working at the moment.
Ico (Ico)
Jak (Jak and Daxter)
Nariko (Heavenly Sword)
Ratchet (Ratchet and Clank)
Rudy Roughnight (Wild Arms)
Sir Daniel (MediEvil)
Spyro
Spike (Ape Escape)
Tomba
Tiny Tank


I know it won't likely happen but I would like to see Agumon given that Digimon did a play a big part of the PS1/PSX since the Digimon World games where popular. I remember they where often view as Sony's answer to the Pokemon games at the time.
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Re: Sony's Super Smash Bros Clone

Postby Dust_pan » Thu Jul 12, 2012 5:10 pm

Jak, Ratchet, and Lord Fortesque are the only ones I'm really expecting. And it wouldn't be a surprise to see Crash and/or Spyro.

It'd be great if obscure Sony characters like Ari/Stan (From Okage.), Ellen or Keats (From Folklore.), or even a character from Siren could make an appearance. But of course, that's unlikely considering this is an All-stars game. :(
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Re: Sony's Super Smash Bros Clone

Postby Kiryu2012 » Thu Jul 12, 2012 5:22 pm

Spyro, Crash, and some of the WotM characters are the only ones I'm hoping to be in this game, but aside from that, I don't mind what character they will use for the game.
My most wanted fight ever is Discord vs Bobobo-bo Bo-bobo.
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Re: Sony's Super Smash Bros Clone

Postby Mugendude26 » Thu Jul 12, 2012 6:11 pm

If Crash Bandicoot and Spyro make it, I really hope that their designs are the ones that were used before they underwent massive changes after being owned by multiple companies.

EDIT: http://paulgalenetwork.com/home/2012/07 ... le-royale/

Here are some interesting responses from Paul Gale according to the comments in the article.

* Every character has a chance technically, as long as they've been on a PlayStation system.
* Paul's fighter image in the previous article might be intended for more than Heihachi.
* Jak & Daxter are in the game as Paul revealed them a couple of months ago.
* Paul knows about six more characters planned but doesn't know anyone past that.
* Paul's friend is involved with game development in some capacity.
* Some characters appearing in the game have been on both the PSP and PS Vita.
* The game MIGHT have around twenty characters. Paul doesn't know the final roster yet though.
* The PlayStation One era will have a presence.
* There are more than two female fighters in the game.
* There is an RPG representative in the game's roster.
* Two of the stages Paul knows about are great mash-ups but he hasn't seen them in video form yet.
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Re: Sony's Super Smash Bros Clone

Postby Hellspawn28 » Thu Jul 12, 2012 7:15 pm

It would be nice if they get the voice actor for Spyro that he had from the fist few games. It would be nice if they throw in some classic villains in the game but I have a feeling that they are likely going to save more characters for a possible sequel depending on the game sales.
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Re: Sony's Super Smash Bros Clone

Postby Mugendude26 » Thu Jul 12, 2012 7:33 pm

Hellspawn28 wrote:It would be nice if they get the voice actor for Spyro that he had from the fist few games.

Carlos Alazraqui or Tom Kenny? The reason why I ask is because Carlos provided Spyro's voice in the first game and Tom provided Spyro's voice from Spyro 2: Ripto's Rage! to Spyro: Enter the Dragonfly.
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Re: Sony's Super Smash Bros Clone

Postby Hellspawn28 » Thu Jul 12, 2012 7:51 pm

I guess Tom Kenny since he played Spyro the most in the older games. I wonder if Lara Croft will show up next? It seems like this game has no limit on how many 3rd party characters will be in the game.
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Re: Sony's Super Smash Bros Clone

Postby Dust_pan » Thu Jul 12, 2012 8:24 pm

There's always a chance for Lara to show up. I feel as though she'd be too much like Nathan Drake as far as gameplay goes, though.
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Re: Sony's Super Smash Bros Clone

Postby Mugendude26 » Fri Jul 13, 2012 9:30 am

Believe it or not, George isn’t at home.
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I must be out, or I’d pick up the phone.
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Re: Sony's Super Smash Bros Clone

Postby mecha-gino » Fri Jul 13, 2012 9:45 am


It's ridge racer, RIIIIIIIIDGE RACER!!!
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Re: Sony's Super Smash Bros Clone

Postby Shazam14 » Fri Jul 13, 2012 9:55 am

Or ModNation Racers. 8D
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Re: Sony's Super Smash Bros Clone

Postby Hellspawn28 » Fri Jul 13, 2012 10:59 am

I'm going to guess that it's Sgt. Nathan Hale from Resistance: Fall of Man, Solid Snake (MGS4 version), Ratchet & Clank, and Crash. I think the color of the cars could tell us on what character could be next. It would be funny if they made a car from Gran Turismo a playable character :lol: .
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Re: Sony's Super Smash Bros Clone

Postby mecha-gino » Fri Jul 13, 2012 12:24 pm

No to both! It should totally be the ridge racer car and then for it's level three super it does the "It's RIIIIIIIIDGE RACER!!!" meme.
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Re: Sony's Super Smash Bros Clone

Postby Mugendude26 » Fri Jul 13, 2012 12:28 pm

Hellspawn28 wrote:It would be funny if they made a car from Gran Turismo a playable character :lol: .

Like how the Hornet from Daytona USA was a playable character in Fighters Megamix?
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Re: Sony's Super Smash Bros Clone

Postby Shazam14 » Fri Jul 13, 2012 1:19 pm

You have your fear, which might become reality; and you have Godzilla, which IS reality.

Ponies > Riders > Dragons
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Re: Sony's Super Smash Bros Clone

Postby Dust_pan » Fri Jul 13, 2012 1:23 pm



Am I the only one who chuckled when Nathan shot Parappa in the face?
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Re: Sony's Super Smash Bros Clone

Postby Hellspawn28 » Fri Jul 13, 2012 1:36 pm

I wonder if they will add a story mode? It would be interesting on what type of story that they can come up with?
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Re: Sony's Super Smash Bros Clone

Postby Kiryu2012 » Fri Jul 13, 2012 1:51 pm

Hellspawn28 wrote:I wonder if they will add a story mode? It would be interesting on what type of story that they can come up with?

It would be cool to see a story mode like the one in Brawl.
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