Official Prototype thread

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Re: Official Prototype thread

Postby Draglord » Sun Apr 29, 2012 9:37 am

Living Corpse wrote:So guys the big question. Which did you like better P1 or P2? Personally I feel the first is the better of the two.


P1 for me. I love all of the moves that Mercer has like the Hammerthrow and some of the other devastators. Heller needed more moves. Personally, I think P2 should've been about Mercer chasing down Pariah instead of Heller looking for revenge. Hopefully P3 (assuming it gets made) will be about Pariah. I do like the mutated forms of Infected like the Goliath better than the ones in P1 though.
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Re: Official Prototype thread

Postby Living Corpse » Sun Apr 29, 2012 5:14 pm

Yeah, I think P1 had a better story too. P2 had a better presentation but over all it just felt "empty".
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Re: Official Prototype thread

Postby Bret » Thu Jun 28, 2012 1:08 pm

Canadian-based Radical Entertainment is essentially shutting down, the victim of lackluster Prototype 2 sales, Activision officials said today.

"Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience," according to an Activision statement. "Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward."

Rob Bridgett, senior audio director of Radical since 2007, tweeted "RIP Radical Entertainment 1991-2012" earlier today.

Calls to the studio were answered by an automated voice mail service.

Radical Entertainment, a subsidiary of Activision Blizzard, was formed in 1991 in Vancouver. Perhaps best known for their work on Prototype and Prototype 2, the company got their start as an indie developer working on games like 1992's Wayne's World, The Terminator and Brett Hull Hockey 95.

The company was acquired by Vivendi Universal Games in 2005, and went on to developer games like Scarface: The World is Yours and The Incredible Hulk: Ultimate Destruction. The company also had a short stint developing Crash Bandicoot games. In 2008, the studio became part of Activision Blizzard, where they went on to develop 2009's Prototype and Prototype 2 last year.


http://www.theverge.com/gaming/2012/6/2 ... tting-down

*sigh* another studio shutting down. And a studio that made fun as hell games to boot.
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Re: Official Prototype thread

Postby Blackout286 » Thu Jun 28, 2012 1:30 pm

Very sad news, Prototype 2 was probably their only saving grace they had left, if it was a great success like the first one then they probably wouldn't have been shut down. Then again, it probably wasn't on everyone's radar all that much in the first place. Don't get me wrong, the gameplay is awesome and more matured, has an interesting storyline and everything looks simply kickass. But even awesome games sadly can go under people's radar. Either it wasn't on everyone's list or people had better things to spend their money on at the time.

Still very sad news.
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