Mortal Kombat General 2.0

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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Fri May 31, 2019 4:02 pm

2004Zilla wrote:
_JNavs_ wrote:
2004Zilla wrote:Wow, that's skreeonking lame you can only play as the ninjas as Shang Tsung. Leaks were true after all, so I think this means Ash is pretty much confirmed. Pretty lame Kombat Pack other than Shang and Spawn. Sindel and Nightwolf are lame as poop and I really don't want to play as a character that's already in Injustice.

So I agree that it's whack you can only play as the ninjas as Shang Tsung, i also agree that this Kombat Pack is pretty lame. I mean, Sindel and Nightwolf? Who cares? It's not like they're mains, or A list characters, the ninjas were! Like you said, Spawn and Shang are dope additions, but imo Joker is also a pretty dope addition, since he's my favorite psychotic villain, and blends right into the MKVerse. This will be the first time we'll be able to brutally murder a "Superhero" in a fighting game!

Terminator is cool I guess? As cool as Ashley Williams is, I don't care for him like I do Jason, Michael, Alien or Predator.


MKX was probably their best Kombat pack tbh.

The more I think about it the more I realize the guests are the best part of these Kombat Packs. Spawn, Ash, Terminator, hell, even Joker despite being in Injustice are all cool characters that I like, but the fact that the actual MK characters we're getting are unbeliveably lame puts a taint on it. Sindel? Nightwolf? Sheeva? Who the skreeonk at NRS (I know, it's Ed Boob) thought these were "highly beloved fan favorites" when we're missing actual cool characters like Kenshi and the ninjas?

It's like he forgot where he came from lol, the ninjas ARE Mortal Kombat. I'm starting to think MK9 was the best MK roster and the best gameplay wise (4 player KOTH fights were lit when I had the boys over). Kenshi was a beast too, I used to main him, Noob and Scorpion.

Who actually mains Sheeva, Nightwolf and Sindel??? Is it the blue Furry SonicFox guy's mains?

I agree the guests are probably the best ones in the pack.
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Re: Mortal Kombat General 2.0

Postby 2004Zilla » Fri May 31, 2019 4:57 pm

_JNavs_ wrote:
2004Zilla wrote:
_JNavs_ wrote:So I agree that it's whack you can only play as the ninjas as Shang Tsung, i also agree that this Kombat Pack is pretty lame. I mean, Sindel and Nightwolf? Who cares? It's not like they're mains, or A list characters, the ninjas were! Like you said, Spawn and Shang are dope additions, but imo Joker is also a pretty dope addition, since he's my favorite psychotic villain, and blends right into the MKVerse. This will be the first time we'll be able to brutally murder a "Superhero" in a fighting game!

Terminator is cool I guess? As cool as Ashley Williams is, I don't care for him like I do Jason, Michael, Alien or Predator.


MKX was probably their best Kombat pack tbh.

The more I think about it the more I realize the guests are the best part of these Kombat Packs. Spawn, Ash, Terminator, hell, even Joker despite being in Injustice are all cool characters that I like, but the fact that the actual MK characters we're getting are unbeliveably lame puts a taint on it. Sindel? Nightwolf? Sheeva? Who the skreeonk at NRS (I know, it's Ed Boob) thought these were "highly beloved fan favorites" when we're missing actual cool characters like Kenshi and the ninjas?

It's like he forgot where he came from lol, the ninjas ARE Mortal Kombat. I'm starting to think MK9 was the best MK roster and the best gameplay wise (4 player KOTH fights were lit when I had the boys over). Kenshi was a beast too, I used to main him, Noob and Scorpion.

Who actually mains Sheeva, Nightwolf and Sindel??? Is it the blue Furry SonicFox guy's mains?

I agree the guests are probably the best ones in the pack.

skreeonking Nightwolf, man.

NIGHTWOLF IS A DLC CHARACTER
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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Fri May 31, 2019 5:03 pm

2004Zilla wrote:
_JNavs_ wrote:
2004Zilla wrote:The more I think about it the more I realize the guests are the best part of these Kombat Packs. Spawn, Ash, Terminator, hell, even Joker despite being in Injustice are all cool characters that I like, but the fact that the actual MK characters we're getting are unbeliveably lame puts a taint on it. Sindel? Nightwolf? Sheeva? Who the skreeonk at NRS (I know, it's Ed Boob) thought these were "highly beloved fan favorites" when we're missing actual cool characters like Kenshi and the ninjas?

It's like he forgot where he came from lol, the ninjas ARE Mortal Kombat. I'm starting to think MK9 was the best MK roster and the best gameplay wise (4 player KOTH fights were lit when I had the boys over). Kenshi was a beast too, I used to main him, Noob and Scorpion.

Who actually mains Sheeva, Nightwolf and Sindel??? Is it the blue Furry SonicFox guy's mains?

I agree the guests are probably the best ones in the pack.

skreeonking Nightwolf, man.

NIGHTWOLF IS A DLC CHARACTER

WHY NIGHTWOLF! LIKE, not Smoke, not Reptile, not Ermac, not Kenshi, not Motaro, not Kitaro....
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Re: Mortal Kombat General 2.0

Postby Living Corpse » Fri May 31, 2019 5:06 pm

Hope they can actually keep Spawn's cape instead of of getting rid of it.
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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Fri May 31, 2019 5:23 pm

Living Corpse wrote:Hope they can actually keep Spawn's cape instead of of getting rid of it.

Cape mechanics are pretty hard to accomplish in a fighting game apparently, especially one like Spawns.

So I'd guess not but it's possible.
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Re: Mortal Kombat General 2.0

Postby TyrantGojira » Fri May 31, 2019 5:41 pm

The chainsaw sounds at the end of the trailer is an obvious hint at Ash.
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Re: Mortal Kombat General 2.0

Postby Living Corpse » Fri May 31, 2019 5:50 pm

_JNavs_ wrote:
Living Corpse wrote:Hope they can actually keep Spawn's cape instead of of getting rid of it.

Cape mechanics are pretty hard to accomplish in a fighting game apparently, especially one like Spawns.

So I'd guess not but it's possible.


Yes but NRS loves being cinematic and likes comics, it's possible they put off Spawn till they knew technology was good enough.
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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Fri May 31, 2019 5:52 pm

Living Corpse wrote:
_JNavs_ wrote:
Living Corpse wrote:Hope they can actually keep Spawn's cape instead of of getting rid of it.

Cape mechanics are pretty hard to accomplish in a fighting game apparently, especially one like Spawns.

So I'd guess not but it's possible.


Yes but NRS loves being cinematic and likes comics, it's possible they put off Spawn till they knew technology was good enough.

It'd be wicked since he'd probably be a mix of Noob and Scorpion (my 2 mains). The cape is a necessity though
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Re: Mortal Kombat General 2.0

Postby GodzillaFan1990's » Fri May 31, 2019 5:52 pm

Given that video game technology today is better and the existence of DLC. They'll have no issue pulling off the cape thing.

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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Fri May 31, 2019 6:07 pm

*DLC INBOUND

SO YA LIKE SPAWN HUH?

WELL YOU'LL LOVE HIS NEW CAPE ADD ON

FOR ONLY $9.95
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Re: Mortal Kombat General 2.0

Postby MM Raids Again » Fri May 31, 2019 6:50 pm

>.>

I'm glad Nightwolf is back... Like him WAY more than the generic archer from MKX. And I'm thinking the dialogue between him and Erron Black will be golden.
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Re: Mortal Kombat General 2.0

Postby GodzillaFan1990's » Fri May 31, 2019 8:10 pm

So some of you point out how the ninjas are deconfirmed due to Shang Tsung's moveset. Keep in mind Scorpion and Sub-Zero is part of it as well so that shows it means nothing. So there's still a chance for those like Reptile, Rain, Smoke and Ermac.

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Re: Mortal Kombat General 2.0

Postby Komenja » Sat Jun 01, 2019 9:50 am

_JNavs_ wrote:Who actually mains Sheeva, Nightwolf

Hi there. Favorite characters in the series for me personally (along with Havik from Deception and Tremor in MKX), love the designs and movesets they've had. So yeah I'm pretty stoked about this kombat pack on Nightwolf alone; Shang, Spawn, and Ash are icing on the cake.
I was just thinking that the only thing missing right about now was a giant crocodile...
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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Sat Jun 01, 2019 9:55 am

Komenja wrote:
_JNavs_ wrote:Who actually mains Sheeva, Nightwolf

Hi there. Favorite characters in the series for me personally (along with Havik from Deception and Tremor in MKX), love the designs and movesets they've had. So yeah I'm pretty stoked about this kombat pack on Nightwolf alone; Shang, Spawn, and Ash are icing on the cake.

You like Sheeva more than Kitaro and Goro? Interesting...
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Re: Mortal Kombat General 2.0

Postby Komenja » Sat Jun 01, 2019 10:48 am

Totally. I've had more fun playing Sheeva in MK9 than any other character in any other game in the series. As a character she's a competent and self-less leader for the Shokan, much better in the role than Goro was in the old timeline. Also have you seen the leaked dialogue for MK11? She's the Queen of Shokan and sass.
Spoiler:
Shao Kahn: "You will be my first female champion."
Sheeva: "Some honor, to be your champion."
Shao Kahn: "You meant to say 'Thank you, Emperor'."

Shao Kahn: "I thought you were smarter than Goro."
Sheeva: "I am, which is why I won't follow you."
Shao Kahn: "You force my hand, Sheeva."

Sheeva: "Earthrealmers are so weak and fragile."
Kung Lao: "Im as tough as any Outworlder, even you."
Sheeva: "See how easily your ego is bruised?"

Sheeva: "One day, you will be a general?"
Sonya: "That's what everyone tells me."
Sheeva: "I pity Earthrealm."
I was just thinking that the only thing missing right about now was a giant crocodile...
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Re: Mortal Kombat General 2.0

Postby UltramanGoji » Sat Jun 01, 2019 10:58 am

Pretty meh on the Kombat Pack content. Shang Tsung looks great, love the idea of using the palette swap ninjas for moves and I like the idea of Spawn but have to see him in action first.

Sindel and Nightwolf are not very good choices to me. As far as "missing characters from the last two games" go, they're at the bottom of the want list.

Ash and Terminator I'm indifferent about.
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Re: Mortal Kombat General 2.0

Postby _JNavs_ » Sat Jun 01, 2019 11:02 am

UltramanGoji wrote:Pretty meh on the Kombat Pack content. Shang Tsung looks great, love the idea of using the palette swap ninjas for moves and I like the idea of Spawn but have to see him in action first.

Sindel and Nightwolf are not very good choices to me. As far as "missing characters from the last two games" go, they're at the bottom of the want list.

Ash and Terminator I'm indifferent about.

Who would be in your ideal Kombat Pack minus guests?

I'd probably go for Smoke, Motaro, Shang Tsung, Cyrax and Reptile
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Re: Mortal Kombat General 2.0

Postby UltramanGoji » Sat Jun 01, 2019 11:05 am

Keeping it to the same amount of characters, Shang Tsung, Spawn, Smoke and Li Mei for Kombat Pack 1.
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Re: Mortal Kombat General 2.0

Postby BigGrayGecko » Sat Jun 01, 2019 1:28 pm

Is it just me or the sound of magic Jade uses during her intro is somewhat similar to the cackle of Rodan?

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Re: Mortal Kombat General 2.0

Postby MM Raids Again » Sat Jun 01, 2019 2:26 pm

Dream DLC with same amount of characters? Shang Tsung, Reptile, Mileena with Terminator, Ash and Pennywise as DLC. Sorry ya'll, just never been a big "SPAWN FOR MK" fan. Would rather him in Injustice 3 to be honest. Seeing him interact with DC's Etrigan and another Hellboy DLC or base roster...
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