Kaiju Combat - Too Big to Fail!

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Re: Kaiju Combat - Too Big to Fail!

Postby Smuggers » Sat Jul 13, 2019 6:30 am

miguelnuva wrote:So are people out there money for this project now? Guess Lamango's ti-raid was simply premature.

Lamango's a perfect example of completely missing the mark and favoring fact over fiction for why this game failed. It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".
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Re: Kaiju Combat - Too Big to Fail!

Postby Kaiju-King42 » Sat Jul 13, 2019 6:36 am

Have to admit the Furry Mafia makes for a fun story though.
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Re: Kaiju Combat - Too Big to Fail!

Postby Stump Feet » Sat Jul 13, 2019 8:12 am

Smuggers wrote:
miguelnuva wrote:So are people out there money for this project now? Guess Lamango's ti-raid was simply premature.

Lamango's a perfect example of completely missing the mark and favoring fact over fiction for why this game failed. It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".

iirc, a few members from TK joined CKC and began raising hell in the shoutbox calling Simon out... until he banned them (which was a rare thing for the forums)
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Re: Kaiju Combat - Too Big to Fail!

Postby Mr_Goji_and_Watch » Sat Jul 13, 2019 8:36 am

Stump Feet wrote:iirc, a few members from TK joined CKC and began raising hell in the shoutbox calling Simon out... until he banned them (which was a rare thing for the forums)


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Re: Kaiju Combat - Too Big to Fail!

Postby UltimateDitto » Sat Jul 13, 2019 8:57 am

Were there any more upcoming monsters, or was Mecha bandicoot forced to be the last one?
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Re: Kaiju Combat - Too Big to Fail!

Postby Gigantis » Sat Jul 13, 2019 9:23 am

UltimateDitto wrote:Were there any more upcoming monsters, or was Mecha bandicoot forced to be the last one?


i'm not sure, though i think Bandicoot was the last one.
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Re: Kaiju Combat - Too Big to Fail!

Postby LamangoKaijura » Sun Jul 14, 2019 9:29 pm

Smuggers wrote:
miguelnuva wrote:So are people out there money for this project now? Guess Lamango's ti-raid was simply premature.

Lamango's a perfect example of completely missing the mark and favoring fact over fiction for why this game failed. It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".

Cause it mostly happened.
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Re: Kaiju Combat - Too Big to Fail!

Postby Smuggers » Mon Jul 15, 2019 2:25 am

LamangoKaijura wrote:
Smuggers wrote:Lamango's a perfect example of completely missing the mark and favoring fact over fiction for why this game failed. It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".

Cause it mostly happened.

Except it didn't. Refer to my previous post on the matter:
Smuggers wrote:As someone who frequented the forum for a few years, this never happened. There was never a large group of furries on the site and anyone who was a furry wasn't tied to Duncan. The big green mobster himself was also pretty much never there. He hasn't logged in years and his last post was a year before even that. The whole "furries took control of CKC" is literally fake news-tier gossip that has more poop added to it every time it's posted and as someone who was never a fan of the monsters that were clearly based on their creator's fursona, even I can say that the worst thing these guys did is muddy the public perception of the game to people who take a very vocal stance against furries.

Nobody there got bullied by any furry on the site either. The site had a large amount of children on it who were honestly too young to be part of a community. Then there were people who were just plain weird. The most controversial person on that forum was anyone who'd dare criticize a user-submitted monster. The users there tended to have very thin skin and the site was very hugboxy, especially early on. There were also a couple people who took advantage of the fact that the forum took very little action in the way of problem users--they didn't really do anything too bad, they were just very consistently annoying which was enough to make all the 12 year olds go nuclear.


I'm sure it definitely appears to have happen if you read anonymous posts on the internet whose sources are other anonymous posts that eventually snowball into everybody believing it happened because they "Heard from a guy who heard from a guy". Dunning Kruger effect in action.
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Re: Kaiju Combat - Too Big to Fail!

Postby Mr. Strange » Sat Aug 31, 2019 9:34 am

Smuggers wrote:It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".


When I read this, I wonder what you mean. If I get an opportunity to come back to CKC, I'd like to do it. Seems weird for me to promise to never come back to it, no matter what.

But more importantly, how does either statement lead to me weaseling out of anything? I collected money for a project, I spent the money on the project, and the project didn't get finished. That's disappointing, but it's a pretty normal business outcome. There's no scandal or subterfuge. You might argue that I didn't properly estimate the risk - that's fair - but there's still no scandal there.

I'm grateful for all my CKC time.

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Re: Kaiju Combat - Too Big to Fail!

Postby Fish Cakes » Sat Aug 31, 2019 12:11 pm

Mr. Strange wrote:I'm grateful for all my CKC time.

Good for you, my dude.

Were the backers who's reward tiers were never delivered or possible to deliver refunded though? I'm pretty sure you're obligated to do so.
https://www.kickstarter.com/blog/accoun ... ickstarter
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Re: Kaiju Combat - Too Big to Fail!

Postby MrGameguy » Sat Aug 31, 2019 6:47 pm

Mr. Strange wrote:I'm grateful for all my CKC time.


It was fun while it lasted.

Thanks for the memories.
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Re: Kaiju Combat - Too Big to Fail!

Postby Mr. Strange » Thu Sep 05, 2019 3:53 pm

Fish Cakes wrote:
Were the backers who's reward tiers were never delivered or possible to deliver refunded though? I'm pretty sure you're obligated to do so.
https://www.kickstarter.com/blog/accoun ... ickstarter


I believe all rewards were delivered. Tier by tier:

  • Store Credit - delivered
  • Design Team Memberships - delivered
  • Steam keys for CKC - delivered
  • Ebook of Project: Nemesis - delivered
  • $35 and $100 sponsors to fund additional progenitors - delivered
  • Alpha and Beta access keys - delivered
  • Immortal Kaiju - get your name into the game. We discussed and made plans for all 5 of these folks. - delivered
  • Producer - delivered
  • Logitech Controllers - delivered
  • Progenitors - delivered

Is anyone claiming that they have some other un-delivered reward?
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Re: Kaiju Combat - Too Big to Fail!

Postby UltimateDitto » Thu Sep 05, 2019 4:39 pm

What would more or less happen if you did go back to CKC? I assume the plan would be to try and finish Fall of Nemesis?
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Re: Kaiju Combat - Too Big to Fail!

Postby LSD Jellyfish » Fri Sep 06, 2019 4:12 am

Mr. Strange wrote:
Smuggers wrote:It baffles me how people continue to entertain notions of a "furry mafia" hijacking the project when there's a very real scandal of the guy behind the project not delivering what he was paid to do and trying to weasel out of it by saying "It's not canned! It's just suspended indefinitely!".


When I read this, I wonder what you mean. If I get an opportunity to come back to CKC, I'd like to do it. Seems weird for me to promise to never come back to it, no matter what.

But more importantly, how does either statement lead to me weaseling out of anything? I collected money for a project, I spent the money on the project, and the project didn't get finished. That's disappointing, but it's a pretty normal business outcome. There's no scandal or subterfuge. You might argue that I didn't properly estimate the risk - that's fair - but there's still no scandal there.

I'm grateful for all my CKC time.

What you say is true, in a Kickstarter sense. And I do give you the benefit of the doubt, as I’m sure being a game creator and designer takes a lot of work. I think there’s an issue where how people view kickstarters.
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Re: Kaiju Combat - Too Big to Fail!

Postby Gigantis » Thu Feb 20, 2020 10:09 am

Reading through this thread..man this is just tragic. I had no idea that people died working on this. I really must give my respects to Mr. Strange to trying to get it done, even against all odds.
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Re: Kaiju Combat - Too Big to Fail!

Postby Fish Cakes » Tue Mar 03, 2020 4:00 pm

tyrantgoji wrote:Reading through this thread..man this is just tragic. I had no idea that people died working on this. I really must give my respects to Mr. Strange to trying to get it done, even against all odds.

I'm still jaded, I feel like Simon used me for in-community PR and to vent to about weird personal poop. Development stopped (or was at least significantly slowed) well before the environment artist died. People are using a man's death as the sole reason this poop happened when a lot more goes into it than that, that he was the only person in the world who could have possibly continued a game's development should be a major red flag.
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Re: Kaiju Combat - Too Big to Fail!

Postby MinorBone Good » Fri Mar 06, 2020 9:52 pm

After having a dream with one of the kaiju, I decided to relieve my nostalgia and look back at all the monster list. But uhh, the Sunstone Games website is down now. I had to use the wayback machine in order to access it again. I found about only 65% of the original monsters were saved on the wayback. Luckily, the others were saved onto the CKC wiki. All except for two. Khyranax and Ghol-Dom. Those two I can't seem to find anything about their origins and other info. All that remains of them are the ones drawn by Frank. Maybe I'm not looking hard enough, but either way it'd be a shame if these bio's were completely lost.
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Re: Kaiju Combat - Too Big to Fail!

Postby Gigantis » Tue Mar 24, 2020 10:12 am

MinorBone Good wrote:After having a dream with one of the kaiju, I decided to relieve my nostalgia and look back at all the monster list. But uhh, the Sunstone Games website is down now. I had to use the wayback machine in order to access it again. I found about only 65% of the original monsters were saved on the wayback. Luckily, the others were saved onto the CKC wiki. All except for two. Khyranax and Ghol-Dom. Those two I can't seem to find anything about their origins and other info. All that remains of them are the ones drawn by Frank. Maybe I'm not looking hard enough, but either way it'd be a shame if these bio's were completely lost.


Oof, late reply but i think the full roster is listed on the Wikizilla website, photos by Matt Frank included!
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Re: Kaiju Combat - Too Big to Fail!

Postby MrGameguy » Sun Jun 21, 2020 2:01 pm

I heard there's a discord server for this community now...

Does anyone have a link to it?
I've been interested in reconnecting with some old users there. (If there's any left that is)
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