Kaiju Combat - Too Big to Fail!

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gottatalktothefake
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Re: Kaiju Combat - Too Big to Fail!

Postby gottatalktothefake » Fri Jun 28, 2019 2:54 pm

This thread is a blast to read through
Smuggers wrote:How could Dougherty do this to us bros... he's defiling our beloved monsters right before our eyes, charging $15 a pop and getting millions in the process... I thought he was a trufan? I guess this was all some sick joke orchestrated by Thomas Tull for almost a decade...

Oh well. Guess I won't see the movie for myself and form my own opinion, I've basically already seen it in my mind from what I've read online and I know a lame duck when I see one. Time to whip out the 'ol 12 gauge

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Re: Kaiju Combat - Too Big to Fail!

Postby Kerwell » Wed Jul 10, 2019 10:53 am


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Re: Kaiju Combat - Too Big to Fail!

Postby _JNavs_ » Wed Jul 10, 2019 11:15 am

I won't lie, I heard about this game through a youtube video discussing what some rich obsessive kangaroo did to some other people.


Odd.

Added in 1 minute 11 seconds:
Kerwell wrote:https://gematsu.com/2019/07/13am-games-announces-couch-co-op-kaiju-brawler-dawn-of-the-monsters

Mang, ckc looking good.

Mike Mignola 2D art style Kaiju fighting game? Oh yeah, sign me up.
Last edited by _JNavs_ on Wed Jul 10, 2019 11:16 am, edited 1 time in total.
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Re: Kaiju Combat - Too Big to Fail!

Postby Mr_Goji_and_Watch » Wed Jul 10, 2019 11:36 am

Duncan did nothing lol
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Re: Kaiju Combat - Too Big to Fail!

Postby ROMG4 » Thu Jul 11, 2019 10:36 am

The sunstone site has been down for about a year now

Even the card game is gone
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Re: Kaiju Combat - Too Big to Fail!

Postby LSD Jellyfish » Thu Jul 11, 2019 4:11 pm

ROMG4 wrote:The sunstone site has been down for about a year now

Even the card game is gone

Image
_JNavs_ wrote:The MV is like cheap imitation crabmeat, it tastes good, but it isn't real, while Shin is kino peak Japanese performance.

Rodan95 wrote:The Shobijin are sat on by a fatass explorer and killed. Mothra is pissed and destroys Japan.

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Re: Kaiju Combat - Too Big to Fail!

Postby Living Corpse » Thu Jul 11, 2019 4:34 pm

Shame nothing came of it, there were some cool ideas like a haunted mansion sprouting arms and a face cause the ghouls & ghosts got tired of been usurp by kaiju as the thing to be feared and were gonna fight them on their terms.

Added in 2 minutes 12 seconds:
Kerwell wrote:https://gematsu.com/2019/07/13am-games-announces-couch-co-op-kaiju-brawler-dawn-of-the-monsters

Mang, ckc looking good.


I'll give it shot.

Assuming it comes out.
Last edited by Living Corpse on Thu Jul 11, 2019 4:36 pm, edited 1 time in total.
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gottatalktothefake
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Re: Kaiju Combat - Too Big to Fail!

Postby gottatalktothefake » Fri Jul 12, 2019 12:14 am

what went wrong?

I'm genuinely curious as to what caused this thing to fail so miserably
Smuggers wrote:How could Dougherty do this to us bros... he's defiling our beloved monsters right before our eyes, charging $15 a pop and getting millions in the process... I thought he was a trufan? I guess this was all some sick joke orchestrated by Thomas Tull for almost a decade...

Oh well. Guess I won't see the movie for myself and form my own opinion, I've basically already seen it in my mind from what I've read online and I know a lame duck when I see one. Time to whip out the 'ol 12 gauge

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Re: Kaiju Combat - Too Big to Fail!

Postby LSD Jellyfish » Fri Jul 12, 2019 12:38 am

gottatalktothefake wrote:what went wrong?

I'm genuinely curious as to what caused this thing to fail so miserably

I believe there was a tragic event involve Simon`s family. Which makes sense as why something would cease production.

There`s some other things that happened that turned it into sour grapes.
_JNavs_ wrote:The MV is like cheap imitation crabmeat, it tastes good, but it isn't real, while Shin is kino peak Japanese performance.

Rodan95 wrote:The Shobijin are sat on by a fatass explorer and killed. Mothra is pissed and destroys Japan.

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Re: Kaiju Combat - Too Big to Fail!

Postby Smuggers » Fri Jul 12, 2019 1:47 am

gottatalktothefake wrote:what went wrong?

I'm genuinely curious as to what caused this thing to fail so miserably

Can't really be bothered to type out everything that happened right now (There's a lot) but basically: Simon Strange. This whole ship was ran very incompetently, and after so many setbacks and delays, the environment artist died which threw off Simon's development schedule (I also believe he ran out of money?) and he put the game on ice indefinitely. While the man's death is tragic, effectively using it as a get out of jail free card to never deliver on what you promised people has never sat right with me. I'm surprised the backers never made a big stink about this, but then again he's tried to keep this as quiet as possible with killing the forums and never announcing the state of the game in an update email or on the Kickstarter page.
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Re: Kaiju Combat - Too Big to Fail!

Postby LSD Jellyfish » Fri Jul 12, 2019 1:53 am

Smuggers wrote:
gottatalktothefake wrote:what went wrong?

I'm genuinely curious as to what caused this thing to fail so miserably

Can't really be bothered to type out everything that happened right now (There's a lot) but basically: Simon Strange. This whole ship was ran very incompetently, and after so many setbacks and delays, the environment artist died which threw off Simon's development schedule (I also believe he ran out of money?) and he put the game on ice indefinitely. While the man's death is tragic, effectively using it as a get out of jail free card to never deliver on what you promised people has never sat right with me. I'm surprised the backers never made a big stink about this, but then again he's tried to keep this as quiet as possible with killing the forums and never announcing the state of the game in an update email or on the Kickstarter page.


Yeah, the other thing is that they were quick to start focusing less on the game, and more of things like the fan made Kaiju and the card game.
_JNavs_ wrote:The MV is like cheap imitation crabmeat, it tastes good, but it isn't real, while Shin is kino peak Japanese performance.

Rodan95 wrote:The Shobijin are sat on by a fatass explorer and killed. Mothra is pissed and destroys Japan.

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Re: Kaiju Combat - Too Big to Fail!

Postby Kaiju-King42 » Fri Jul 12, 2019 3:27 am

Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.
Last edited by Kaiju-King42 on Fri Jul 12, 2019 3:27 am, edited 1 time in total.
Godzillian wrote:
Godzilla21 wrote:What is up with the American trope of hide the monster?

Jaws happened


ernesth100 wrote:
Ryguy wrote:When the new director is announced, I guarantee this fanbase will be torn through the middle...

We're always split down the middle. TK is like a giant buttcrack.


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Re: Kaiju Combat - Too Big to Fail

Postby Stump Feet » Fri Jul 12, 2019 10:48 am

Kaiju-King42 wrote:Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.

Hey, at least you made a pretty cool Mothman kaiju :P
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Re: Kaiju Combat - Too Big to Fail

Postby Kaiju-King42 » Fri Jul 12, 2019 11:08 am

Stump Feet wrote:
Kaiju-King42 wrote:Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.

Hey, at least you made a pretty cool Mothman kaiju :P


I never made a Mothman kaiju. Mine was "Taligon".

https://kaijucombat.fandom.com/wiki/Taligon
Last edited by Kaiju-King42 on Fri Jul 12, 2019 11:09 am, edited 2 times in total.
Godzillian wrote:
Godzilla21 wrote:What is up with the American trope of hide the monster?

Jaws happened


ernesth100 wrote:
Ryguy wrote:When the new director is announced, I guarantee this fanbase will be torn through the middle...

We're always split down the middle. TK is like a giant buttcrack.


Anno wrote:never forget tadpole :godzilla:




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Re: Kaiju Combat - Too Big to Fail

Postby tyrantgoji » Fri Jul 12, 2019 11:18 am

Kaiju-King42 wrote:
Stump Feet wrote:
Kaiju-King42 wrote:Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.

Hey, at least you made a pretty cool Mothman kaiju :P


I never made a Mothman kaiju. Mine was "Taligon".

https://kaijucombat.fandom.com/wiki/Taligon


wait, that was you?!

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Re: Kaiju Combat - Too Big to Fail!

Postby Godzillian » Fri Jul 12, 2019 11:29 am

is the guy behind still at G-fest swearing it's totally gonna happen and that he just needs some more time and money? lol
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Re: Kaiju Combat - Too Big to Fail

Postby Kaiju-King42 » Fri Jul 12, 2019 11:38 am

tyrantgoji wrote:
Kaiju-King42 wrote:
Stump Feet wrote:Hey, at least you made a pretty cool Mothman kaiju :P


I never made a Mothman kaiju. Mine was "Taligon".

https://kaijucombat.fandom.com/wiki/Taligon


wait, that was you?!


Yeah, I'm listed in the "Creator" bit in the link. :P
Godzillian wrote:
Godzilla21 wrote:What is up with the American trope of hide the monster?

Jaws happened


ernesth100 wrote:
Ryguy wrote:When the new director is announced, I guarantee this fanbase will be torn through the middle...

We're always split down the middle. TK is like a giant buttcrack.


Anno wrote:never forget tadpole :godzilla:




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Stump Feet
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Re: Kaiju Combat - Too Big to Fail

Postby Stump Feet » Fri Jul 12, 2019 1:36 pm

Kaiju-King42 wrote:
Stump Feet wrote:
Kaiju-King42 wrote:Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.

Hey, at least you made a pretty cool Mothman kaiju :P


I never made a Mothman kaiju. Mine was "Taligon".

https://kaijucombat.fandom.com/wiki/Taligon

Aw my apologies, I thought you created Azrael or whatever his name was :lol:
*Looks at GKOTM’s box office numbers*
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Re: Kaiju Combat - Too Big to Fail!

Postby miguelnuva » Sat Jul 13, 2019 1:47 am

So are people out there money for this project now? Guess Lamango's ti-raid was simply premature.
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Re: Kaiju Combat - Too Big to Fail!

Postby UltramanGoji » Sat Jul 13, 2019 5:05 am

Kaiju-King42 wrote:Hey, the game taught me the valuable lesson to never take online schemes like kickstarters and patreons seriously again. Counts for something.


Kickstarters and Patreons are two completely different beasts.
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