New kaiju game from Matt Frank + Simon Strange [Archive]

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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Svitska Donkun » Thu Apr 05, 2012 5:57 am

Legionmaster wrote:
Svitska Donkun wrote:the amount of users who have a PC whose system meets the requirements of such a game, is very small.

I'm pretty sure this game doesn't have any specs yet. Simon can probably clear this up for you.


Asking for a full 3D fighter with the depth we're talking about, and expecting modern graphics(even the bare minimum of modern graphics, which would be, like, G:U), is going to be taxing on a lot of PC's. My PC can barely run games like Minecraft or WoW smoothly. If I were to ever be able to play this game, I would have to buy a whole new PC. Which I thought I wouldn't have to do, seeing as I spent 200$ on my Xbox 360 slim, and all so I never had to worry about it. But whatever....don't see why we cannot have an Arcade release simultaneous to a Steam release....
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Godzillabrawler » Thu Apr 05, 2012 5:59 am

Well maybe there can be a console release, but later on. I'm sure you wouldn't want them to release the base game for consoles, have it be really awesome, and then the PC version has a massive update of roster and content.

In my case, my old computer was shit two years ago, so my parents got a new computer. The most recent model, with Windows 7 and almost 600 gigs on it. I'm set as far as capability. The only problem I'll have is if the DLC is not release on discs. I live in the middle of nowhere, so I don't have cable internet. Mr. Strange, would the DLC be eventually released in a sort of physcial bundle? Rome: Total War did that with the Barbarian Invasion expansion.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Thu Apr 05, 2012 6:24 am

Svitska Donkun wrote:
Legionmaster wrote:
Svitska Donkun wrote:the amount of users who have a PC whose system meets the requirements of such a game, is very small.

I'm pretty sure this game doesn't have any specs yet. Simon can probably clear this up for you.


Asking for a full 3D fighter with the depth we're talking about, and expecting modern graphics(even the bare minimum of modern graphics, which would be, like, G:U), is going to be taxing on a lot of PC's. My PC can barely run games like Minecraft or WoW smoothly. If I were to ever be able to play this game, I would have to buy a whole new PC. Which I thought I wouldn't have to do, seeing as I spent 200$ on my Xbox 360 slim, and all so I never had to worry about it. But whatever....don't see why we cannot have an Arcade release simultaneous to a Steam release....

You're probably just not using your computer to it's full extent.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby W2daERN » Thu Apr 05, 2012 6:24 am

Svitska Donkun wrote:Unfortunately you lose the main draw of a fighter game, were it to be released on PC, and that is Local Multiplayer.


Really, how many of us have neighbors that are kaiju fans?

Svitska Donkun wrote:Another major problem is that while the user base for PC is massive, the amount of users who have a PC whose system meets the requirements of such a game, is very small.


This is a problem, but Simon said he would try to make it have low requirements. I still have very little faith that I'll be able to play it since I'm still on XP.

Svitska Donkun wrote:....don't see why we cannot have an Arcade release simultaneous to a Steam release....


Simon said that it would cost about (and I'm paraphrasing here) 500 times as much to get a console release that a PC release. Exaggeration aside, a console release would still force the game to be sold at the normal console price, which would be about $50.

I don't have Steam or an Xbox or Playstation, so I'm not that biased, just stating the facts.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Thu Apr 05, 2012 6:25 am

Svitska Donkun wrote:Unfortunately you lose the main draw of a fighter game, were it to be released on PC, and that is Local Multiplayer. Another major problem is that while the user base for PC is massive, the amount of users who have a PC whose system meets the requirements of such a game, is very small. I am in such a position. THAT is WHY I bought my console. So I wouldn't have to ut up with all that PC bullshit. I cannot see myself donating money to a game that I would have no way to play at all.


PC games do not lose local multiplayer - why would they? Just plug in 4 controllers. That's how we develop the games, and how they are played 90% of the time during the dev process.

Also, the engine for G:U (which is what I would be licensing) is far less demanding than what WoW uses. Look at the specs for a Wii - it's basically a 1Ghz processor, 500MB of ram, and a DX9 video card (anything from 2005 or later.) I can run it on a Win98 machine, and did for several years. Such a PC costs $300. Which isn't to imply folks should buy a new PC for this game! Maybe a few more controllers. ;)

Also, it's still possible to put the game out on consoles as well - but it would cost a ton of additional money, and the console version wouldn't get the updates the PC side would. If we get the money, I'm more than willing to put in the extra development time to make it available on consoles.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Thu Apr 05, 2012 6:26 am

Console games also wouldn't receive the patches and DLC a PC release would.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Mr. Strange » Thu Apr 05, 2012 7:47 am

Legionmaster wrote:Console games also wouldn't receive the patches and DLC a PC release would.


Very true. However, it's possible that one or all of the console manufacturers might change their policy, and make patching / free DLC much more reasonable. We're only 21 months away from the launch of PS4 and Xbox 720, so it's not at all unreasonable to think that the game might be well-positioned for a transfer to one or both systems eventually.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Living Corpse » Thu Apr 05, 2012 9:21 am

Godzillabrawler wrote:
Gyaos wrote:So whats this im hearing of this being a PC only game?


In essence, it's easier on the fans and dev team both financially and in terms of potential. They noted that you can hook up PS3/X360 controllers up to your computer somehow, so it'll be like getting a console game. Besides, we're all growing more welcome to the PC-only idea because it means a potentially massive roster. While the base game only has about 15 monsters, you can enjoy it and sit tight for a couple months and then buy the 20-monster expansion developed in that time. Another plus is that we'll have access to (hopefully, it ain't concrete) the entire Toho library of monsters, which is a massive armada of kaiju. On top of that, the game could possibly (again, not concrete) add in Gamera and other such non-Godzilla/Toho monsters.

It sounds like a good plan to me.


But would there be a way to play it on my Mac?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Chris55 » Thu Apr 05, 2012 9:22 am

Living Corpse wrote:
But would there be a way to play it on my Mac?


I don't see why not but then again, I'm not the one to ask
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Hellspawn28 » Thu Apr 05, 2012 9:55 am

Why not release the game on XBLA and PSN? I don't know why some people say that XBLA and PSN games are dead when a lot of people still download them?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Goji » Thu Apr 05, 2012 9:58 am

^ Lots of reasons. Mr. Strange explained why, but it's quite a few pages back, and I'm entirely too lazy to look for that specific post.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Living Corpse » Thu Apr 05, 2012 10:00 am

Hellspawn28 wrote:Why not release the game on XBLA and PSN? I don't know why some people say that XBLA and PSN games are dead when a lot of people still download them?


Remember when the PSN was hacked? I'd rather own an actual psychical copy of the game on a disc then have it be downloaded information that I can't accesses whenever the network get's hacked and knocked offline.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby zilla103192 » Thu Apr 05, 2012 10:13 am

Living Corpse wrote:
Hellspawn28 wrote:Why not release the game on XBLA and PSN? I don't know why some people say that XBLA and PSN games are dead when a lot of people still download them?


Remember when the PSN was hacked? I'd rather own an actual psychical copy of the game on a disc then have it be downloaded information that I can't accesses whenever the network get's hacked and knocked offline.


... you could still play playstation during the hack. Even downloaded titles.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Hellspawn28 » Thu Apr 05, 2012 10:19 am

Goji wrote:^ Lots of reasons. Mr. Strange explained why, but it's quite a few pages back, and I'm entirely too lazy to look for that specific post.


Maybe I miss it but as Gvamp mention on FB that there's over 50 games coming out for them in the next year-year and a half. So the XBLA and PSN market is hardly even dead. I don't have a PC that can support this game and I don't think a PC game is going to work at all.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Thu Apr 05, 2012 10:27 am

Hellspawn28 wrote:I don't have a PC that can support this game

But this game doesn't have specs yet...
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Chris55 » Thu Apr 05, 2012 10:34 am

Hellspawn28 wrote:
Goji wrote:^ Lots of reasons. Mr. Strange explained why, but it's quite a few pages back, and I'm entirely too lazy to look for that specific post.


Maybe I miss it but as Gvamp mention on FB that there's over 50 games coming out for them in the next year-year and a half. So the XBLA and PSN market is hardly even dead. I don't have a PC that can support this game and I don't think a PC game is going to work at all.


How old is your PC?
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby zilla103192 » Thu Apr 05, 2012 10:37 am

Why are people saying once a game is released on consoles, it can't be fixed if there are bugs? PS3 and 360 have patch capabilities.

Skyrim just released a patch today on PSN and Live that fixed numerous glitches and bugs.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Gyaos » Thu Apr 05, 2012 10:38 am

zilla103192 wrote:Why are people saying once a game is released on consoles, it can't be fixed if there are bugs? PS3 and 360 have patch capabilities.

Skyrim just released a patch today on PSN and Live that fixed numerous glitches and bugs.

They did? O.e? *pops in skyrim*

But yeah PC game really isnt the way to go in my opinion.
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Legionmaster » Thu Apr 05, 2012 10:41 am

zilla103192 wrote:Why are people saying once a game is released on consoles, it can't be fixed if there are bugs? PS3 and 360 have patch capabilities.

Skyrim just released a patch today on PSN and Live that fixed numerous glitches and bugs.

Because it's ridiculously more expensive and a lot harder to implement.

It would be a lot easier if people just read Simon's posts...
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Re: (Possible) new kaiju game from Matt Frank and Simon Stra

Postby Godzillabrawler » Thu Apr 05, 2012 10:45 am

We won't have to worry about a console release cost if someone wins the lottery and donates a million dollars to the Kickstarter. [/terrible joke]
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