Gigan X3 wrote:There are things that are just not put in the games for the sake of balance.
My point exactly. The games are not perfect, but I've played a lot worse. There has to be balance, because a lot of the creatures in later films are way over powered in ability when compared to earlier monsters like Godzilla Mothra and Rodan. King Ghidorah is practically all three of those monsters combined in the early movies. It can fly like Rodan, dominate with its sheer bulk and power like Godzilla, and its necks behave in a serpentine manner like Mothra. If they stuck to the film interpretations of the monster's abilities, it would have to be an unlockable boss. From King Ghidorah on the list of super powered monsters only increases. You have the cyborgs Gigan and Megalon with their bult in saw blades and drills, you have the shape shifting nearly impervious Hedorah, and finally MechaGodzilla, with all its weird weapons and powers (it can function without it's head the second time!). And that doesn't even cover the Heisei or Milennium monsters.
As it stands you have an Ergheiz fighter with humanoid combatants with similar grappling abilities and the use of beam weapons. That's more than I dared hope for before playing DAMM.