
JVM wrote:If we get any more Godzilla games, personally, I hope to God it's not another pointless fighting game.
Give us something with a storyline.
Chris55 wrote:Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
He was going to kill the T1000 with SEXINESS

Legion wrote:Monster Master, meanwhile, takes douchebaggery to a whole new level of annoyance. What a scumbag.
Legion wrote:MM isn't punished at all for his outright flamebait. What a little cuntrag.

Monster Master wrote:Having grand, uber stories in these games are what is dragging them out and eating up time and money. I don't know ANYONE who would play a Godzilla game for story. Personally, I'd be fine with something like Twisted Metal: Black in terms of story:
Intro - Monster on MI escaping (Guardians), Awakening/Being Born (Mutants), Being finished (GDF), or attacking Earth (Aliens)
Middle - After winning a hard fight. Quick scene or explanation on what is happening.
End - Defeat the baddie. Guardian saved the Earth. Mutant achieved ultimatepower and is now king of the monsters. GDF saved the Earth. Aliens took over Earth.
And the next gave better be a fighter. Still need a complete roster.
Chris55 wrote:Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
He was going to kill the T1000 with SEXINESS

Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...


JVM wrote:Honestly, a fighting game based on Godzilla is a pretty un-imaginative idea and besides, it's been done three times. What's the point of treading over the ground? We'll never get a complete roster, and there's really not much you can add. I'd much rather get a Godzilla-centric story-based game than a fighter with a storyline hurt because it has to accommodate fifty different fighters.
Chris55 wrote:Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
He was going to kill the T1000 with SEXINESS

Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...

Why can't they make a story mode in a Godzilla fighting game based on the movies for once?
It would be cool to actually wonder a round the world looking for fights and other missions like absorb 5 nuclear power plants. GU sort of gave us that but presented it in a rather bad way.
This is foolish, everyone likes Godzilla as a fighting game franchise anyway, GDAMM was great, STE was good enough, Unleashed was bad, but had it kept STE's control scheme, it would have been awesome.
And there's been 5 Godzilla fighting games, 3 of them were good.

JVM wrote:It would be cool to actually wonder a round the world looking for fights and other missions like absorb 5 nuclear power plants. GU sort of gave us that but presented it in a rather bad way.
You give GU far too much credit.
Varan Bon Ziller wrote:....What ever happened to the innocence of monster banging others brains out...

JVM wrote:Unleashed had a lot more problems than controls, and STE, considering what was promised before release, was even WORSE in comparison, regardless of control scheme.
Only DAMM and DAM were good, oh, and SG, or so I've heard.
Chris55 wrote:Biollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
He was going to kill the T1000 with SEXINESS

Note the bolded.
personally, i liked the atari/pipeworks godzilla series. im pretty sure i recall them saying unleashed wasnt going to be the last, but i could be wrong.
they just need to think the game through a lot more, patch up the glitches (instead of leaving most of them in the game),
i had a few more ideas for the game too. you should choose a faction, and you should have a few chapters for each monster in it (ex: chapter one: godzilla). when you finish a chapter, you go on to the next. you have to finish a chapter with a certain monster to unlock them in the store.
there should also be a movie mode. you start out with the showa series, and you fight the main enemy monster in the movie, along with your allies (ex: godzilla vs gigan: godzilla and anguirus vs. gigan and king ghidorah). when you beat the showa series, you'll unlock the heisei series, and so on.
All of the biggest problems in Unleashed are tied to the controllers, had they kept STE's controls, most of the new glitches wouldn't have showed up, and no, you can't have a glitch free game.
STE is great, maybe not as balanced as DAMM and in some parts feels a bit unpolished like the 1P mode, but it's still very good.

Gigan X3 wrote:
And Super Godzilla is NO fighting game.
steelhard54 wrote:the four things that made unleashed a bad game were the controls, storyline, glitches, and obsidius and krystalak. the controls for the wii version made me want to stab myself with a spoon. spacegodzilla's the main antagonist again. whoop dee doo. why not a storyline with some sort of armaggedon? and the glitches... dont even get me started. when mothra larva gets knocked down, the whole tail gets screwed up. there are so many more, but that one bothers me the most. and putting obsidius and krystalak in the game was a waste. they could have been original toho characters. those slots on the character select screen could've been battra, hedorah, zilla, or whoever! i just feel that atari and pipeworks made horrible mistakes for the game!

JVM wrote:Why can't they make a story mode in a Godzilla fighting game based on the movies for once?
Because fighting Mothra 7 times is kinda boring.
JVM wrote:Why can't they make a story mode in a Godzilla fighting game based on the movies for once?
Because fighting Mothra 7 times is kinda boring.
Tyler wrote:$200 if I hump a car.

Hotrod93 wrote:JVM wrote:Why can't they make a story mode in a Godzilla fighting game based on the movies for once?
Because fighting Mothra 7 times is kinda boring.
You know it wouldnt be as boring as you think, plus if done right you'd only battle her on certain missions.
Intro Battle
Second battle
Final Battle
This rule could apply to other monsters as well like Gigan, Gigan could be like his Showa Counter part but time you fight him again he has the final war look or even a new one and is alot stronger from last time.
Now battling the same monster in a row would be broing as hell but with mixes and matchs along with mission in between it should work.

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