Possibility of HD renasters of the Atari Godzilla games

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Re: Possibility of HD renasters of the Atari Godzilla games

Postby GodzillaFreak99 » Tue Feb 13, 2018 4:25 pm

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IMO there's no reason for a PS2 Unleashed release (unless you meant a PS4 port of the Wii game)

Wouldn't they have to find a way to map the motion controls to fit the PS4 controller for that to work?
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby SuperPawnageGigan » Thu Feb 15, 2018 8:19 am

i Agree. Godzilla unleashed was my 1st godzilla game i want it remasterd and also i want battra in it.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Maritonic » Thu Feb 15, 2018 8:22 am

SuperPawnageGigan wrote:i Agree. Godzilla unleashed was my 1st godzilla game i want it remasterd and also i want battra in it.


:roll: Battra is in Godzilla Unleashed.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby SuperPawnageGigan » Thu Feb 15, 2018 8:24 am

i know
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Maritonic » Thu Feb 15, 2018 8:26 am

So...why make a point of saying you want Battra in it? If you want the game remastered, logic would dictate the game would remain the same....?
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby SuperPawnageGigan » Thu Feb 15, 2018 8:27 am

well like not be a clone of mothra and have his own unique move set and also obsidius not a orga clone
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Maritonic » Thu Feb 15, 2018 8:28 am

Specificity, my friend. Specificity.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby MechaGoji Bro7503 » Tue Feb 20, 2018 5:32 pm

Maritonic wrote:So...why make a point of saying you want Battra in it? If you want the game remastered, logic would dictate the game would remain the same....?

Well.... perhaps he was wanting the Wii version of Unleashed to be remastered- which did not have Battra. Battra was only on the PS2 version.

Then again can a Wii game be "remastered" to a different console?
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby LockBite » Sat Feb 24, 2018 1:29 pm

I’d honestly rather have Pipeworks just re-obtain the license and make a new $40 fighter that has the frame rate and energy of DAMM but with the extra modes of STE. Alternate versions of monsters could be DLC, which would get the crew more money and incentivize them to make as many variants as possible.

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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Dr.Cgad » Mon Feb 26, 2018 11:28 am

I would love to see shin in a game, not counting vr, promos, and fangames.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby SG-17 » Wed Feb 28, 2018 6:30 am

Honestly the best chance is to get the PS2 games, Save The Earth and Unleashed, released as PS2 Classics on the PS4.

It depends who owns the license to those games.

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Re: Possibility of HD renasters of the Atari Godzilla games

Postby KaijuCanuck » Thu Mar 01, 2018 11:34 am

LockBite wrote:I’d honestly rather have Pipeworks just re-obtain the license and make a new $40 fighter that has the frame rate and energy of DAMM but with the extra modes of STE. Alternate versions of monsters could be DLC, which would get the crew more money and incentivize them to make as many variants as possible.


It would be cool to have alternate versions of kaiju just as skins - I don’t personally care if Godzilla 90s and Godzilla 2000 have different move sets, I just want to play as lots of different Godzilla’s. They could be called ‘suits’.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby MechaGoji Bro7503 » Thu Mar 01, 2018 1:44 pm

KaijuCanuck wrote:
It would be cool to have alternate versions of kaiju just as skins - I don’t personally care if Godzilla 90s and Godzilla 2000 have different move sets, I just want to play as lots of different Godzilla’s. They could be called ‘suits’.

I always liked the idea of just having "Godzilla incarnations" playable with different suits as skins rather than giving every single design a character slot. Short answer: Yeah I agree. :)
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby UltramanGoji » Thu Mar 01, 2018 1:50 pm

I think I remember reading somewhere that Toho doesn't like the idea of "skins", but I don't remember where it's from. Possibly one of the main site's many interviews with the Pipeworks teams.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Godzillian » Thu Mar 01, 2018 2:16 pm

UltramanGoji wrote:I think I remember reading somewhere that Toho doesn't like the idea of "skins", but I don't remember where it's from. Possibly one of the main site's many interviews with the Pipeworks teams.

God, how anal retentive can Toho be
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby Living Corpse » Thu Mar 01, 2018 4:37 pm

LockBite wrote:I’d honestly rather have Pipeworks just re-obtain the license and make a new $40 fighter that has the frame rate and energy of DAMM but with the extra modes of STE. Alternate versions of monsters could be DLC, which would get the crew more money and incentivize them to make as many variants as possible.


I'd rather have someone else be given a chance to try their hand at making a Godzilla game than keep giving it to someone who already has.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby UltramanGoji » Thu Mar 01, 2018 5:16 pm

Living Corpse wrote:
LockBite wrote:I’d honestly rather have Pipeworks just re-obtain the license and make a new $40 fighter that has the frame rate and energy of DAMM but with the extra modes of STE. Alternate versions of monsters could be DLC, which would get the crew more money and incentivize them to make as many variants as possible.


I'd rather have someone else be given a chance to try their hand at making a Godzilla game than keep giving it to someone who already has.


Gotta agree. Pipeworks made three games, I think they've shown their hand more than enough times.
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Re: Possibility of HD renasters of the Atari Godzilla games

Postby KaijuCanuck » Thu Mar 01, 2018 7:12 pm

UltramanGoji wrote:
Living Corpse wrote:
LockBite wrote:I’d honestly rather have Pipeworks just re-obtain the license and make a new $40 fighter that has the frame rate and energy of DAMM but with the extra modes of STE. Alternate versions of monsters could be DLC, which would get the crew more money and incentivize them to make as many variants as possible.


I'd rather have someone else be given a chance to try their hand at making a Godzilla game than keep giving it to someone who already has.


Gotta agree. Pipeworks made three games, I think they've shown their hand more than enough times.


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Re: Possibility of HD renasters of the Atari Godzilla games

Postby SG-17 » Fri Mar 02, 2018 5:43 am

Godzillian wrote:
UltramanGoji wrote:I think I remember reading somewhere that Toho doesn't like the idea of "skins", but I don't remember where it's from. Possibly one of the main site's many interviews with the Pipeworks teams.

God, how anal retentive can Toho be

Its pretty much all Japanese companies. Toei hates TeamFourStar but Funimation loves them for example.

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Re: Possibility of HD renasters of the Atari Godzilla games

Postby jayson » Tue Mar 13, 2018 3:00 pm

So is anything moving forward here? Has the voting reached the people who'd be able to do something about it?


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