Godzilla: Monster of Monsters (NES)

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SpaceG92
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Re: Godzilla: Monster of Monsters (NES)

Post by SpaceG92 »

So Rodan sorta just glides at a weird angle and tilts from side to side for movement :P Awesome detective work again King.
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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

Awesome rips! I guess perhaps rodan's attack sprites were never completed as well and he just kinda swayed from side to side...which is odd I guess

Still its very cool to see it and I like that he is red.

Also GMOM's music is the best. Probably the most memorable on NES than any other game for me
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The Godzilla King
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »

I came across a really weird code that is actually entered into the password screen in the game. From Glitch Raptor on the SMWCentral Forum:
Password:
1: type x y (instert letter or number here)(with spaces) in password screen and press end

2: press select, it will bring game over screen insteard of cell password

3: press "last game"
It actually seems to work for me. Pressing Select gives you a gameover.

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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

Man I love weird codes like that. Even if they are pointless, its always fun to find them
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Re: Godzilla: Monster of Monsters (NES)

Post by CaptainStarbird »

Beef Bigshot wrote:Man I love weird codes like that. Even if they are pointless, its always fun to find them
All boils down to the fun of easter eggs.
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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

CaptainStarbird wrote:
Beef Bigshot wrote:Man I love weird codes like that. Even if they are pointless, its always fun to find them
All boils down to the fun of easter eggs.
In this case if you want to end the game before you even play!
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Re: Godzilla: Monster of Monsters (NES)

Post by CaptainStarbird »

Beef Bigshot wrote:In this case if you want to end the game before you even play!
Just like some passwords from other games I've played...
*Cough*Metroid*Cough*
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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

CaptainStarbird wrote:
Beef Bigshot wrote:In this case if you want to end the game before you even play!
Just like some passwords from other games I've played...
*Cough*Metroid*Cough*
Imagine if GMOM was as cryptic as Metroid...man Godzilla would have been so much more complicated. I think the closet we have got to a complicated Godzilla game is Super Godzilla, and that's actually pretty simple once you figure it out
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Re: Godzilla: Monster of Monsters (NES)

Post by CaptainStarbird »

Beef Bigshot wrote:Imagine if GMOM was as cryptic as Metroid...man Godzilla would have been so much more complicated. I think the closet we have got to a complicated Godzilla game is Super Godzilla, and that's actually pretty simple once you figure it out
I'd not have minded if that were the case.
We needed more convolution back in the days before guides.
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »

The code "X Y C" will take you here:



The Japanese version actually allows you to play a level when using this cheat, however, in the video the game crashed because for whatever reason the game wanted me to play as Ghidorah(KINGGIDRAH), which crashes the game.

EDIT: I can't get the level to work anymore, but I already recorded it anyway so I'll post it on Youtube.

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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

Ew, weird. This game has creepy things locked inside the code system. No wander the music is creepy
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »



This one is interesting because it doesn't work in the Japanese version(it will reset).

I was playing around with a code that allowed Godzilla to move unlimited spaces(emulator cheat) and it kept asking me if I wanted to fight some kaiju. Choosing yes or no didn't do anything. Eventually the screen shifted and I saw the Mars board(I think it was Mars anyway) with the Earth board color.

EDIT: Here's a list of all the X Y cheats:
Spoiler:
GMOM X Y Cheats
X Y C
X Y S
X Y T (American Only)
X Y A
X Y F
X Y H
X Y L
X Y P
X Y U
X Y X
X Y 2
X Y 3 (Uses Gameover theme)
X Y 8
X Y 9

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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

Awesome! Ima that out myself. While these codes are useless, they are fun to play around with
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Re: Godzilla: Monster of Monsters (NES)

Post by Gojira tai Mosura »

The Godzilla King wrote:The code "X Y C" will take you here:

https://www.youtube.com/watch?v=rtpA_RSJIv8

The Japanese version actually allows you to play a level when using this cheat, however, in the video the game crashed because for whatever reason the game wanted me to play as Ghidorah(KINGGIDRAH), which crashes the game.

EDIT: I can't get the level to work anymore, but I already recorded it anyway so I'll post it on Youtube.
Wait, does this mean we were originally going to be able to play as King Ghidorah as well as Anguirus and Rodan?
Seriously?
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »

Gojira tai Mosura wrote: Wait, does this mean we were originally going to be able to play as King Ghidorah as well as Anguirus and Rodan?
Seriously?
It's possible.

Here's a value list for all playable kaiju and enemy kaiju:
Spoiler:
00: Godzilla
01: Mothra
02: Rodan
03: Anguirus
04: King Ghidorah
05: Mechagodzilla
06: Hedorah
07: Gigan
08: Baragon
09: Mogera
0a: Varan
0b: Gezora
If you(or anyone else) wants to try these, the code is 0127-01-0# (The 1 Stands for 1 Byte, some emulators don't need you to type in the 01.)

Replace the # with any number from 0-9 and A-B. I can guarantee the only ones who'll work are Godzilla, Mothra, and Angilas.

It's likely just the game loading the 04 value for some reason instead of the 00 value. However, the enemy changer code(lets you choose what kaiju you want to fight) uses different values, which suggest values 04-0B are all scrapped, playable versions of the enemy kaiju. I find this unlikely unless the developers were gonna have secret passwords leading to a level where you control the enemy kaiju instead.

Anyway, I tried playing as Rodan and this was the result:
Spoiler:
Image
He drops road kill Rodans
Image

I got this result by changing Mothra into Rodan right before the level started. If you do it with Godzilla, you get his upper half. You can also fly if you do it with Godzilla, fly backwards.

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Re: Godzilla: Monster of Monsters (NES)

Post by Zilla103192 »

So was he going to be blue and orange? Or is that just the game being glitchy?
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »

Zilla103192 wrote:So was he going to be blue and orange? Or is that just the game being glitchy?
That's Mothra's colors.

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Re: Godzilla: Monster of Monsters (NES)

Post by Godzelda »

The Godzilla King wrote:The code "X Y C" will take you here:

https://www.youtube.com/watch?v=rtpA_RSJIv8
:shock: Okay, apparently this game was creepy as shit long before the creepypasta existed... kinda makes me feel like reading it again.
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Re: Godzilla: Monster of Monsters (NES)

Post by The Godzilla King »

I have a playlist of all the "X Y" codes: https://www.youtube.com/playlist?list=P ... AAhbng62t6

Also there's this glitch:


But if you really want to see glitches, just open the Hex Editor in FCEUX and go into PPU mode and start typing random stuff, eventually the graphics will start messing up.

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Re: Godzilla: Monster of Monsters (NES)

Post by Beef Bigshot »

Ha.....someone show this to cosbydaf. In the Godzilla replay he literally has the exact same green Godzilla as a character
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