She is actually hot.Goji wrote:Geez...we really need to get you laid bro.Spirit Ghidorah 2010 wrote:That reporter chick in the game was hot.
Godzilla: Domination (GBA)
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Re: Official "Godzilla: Domination" Discussion Thread
Chris55 wrote:He was going to kill the T1000 with SEXINESSBiollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
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Re: Official "Godzilla: Domination" Discussion Thread
^agreed
you can totally see her panties when shes in the mining outfit!
you can totally see her panties when shes in the mining outfit!
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Re: Official "Godzilla: Domination" Discussion Thread
She looks attractive in some of the shots, but there are some where she's kinda ugh, too. Not really my type.
I used to be a lot more optimistic and outgoing, believe it or not. I used to actually be passionate about this stuff.
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Re: Official "Godzilla: Domination" Discussion Thread
"The Vortaak have won! Earth is doomed!"
"The Mutants have won! Earth is doomed!"
"SpaceGodzilla has won! Earth is doomed!"
Dammit, Pipeworks.
"The Mutants have won! Earth is doomed!"
"SpaceGodzilla has won! Earth is doomed!"
Dammit, Pipeworks.
"Name me one fight where Anguirus didn't get his dick kicked in."
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Re: Official "Godzilla: Domination" Discussion Thread
Sometimes I wonder if they had a bigger plan for endings and ditched it. For some reason I got that kinda vibe.Living Corpse wrote:You know what my favorite thing about this game is?
Each monster had a different ending. Too bad the Atrai console games didn't. Hell even different still images for each monster and a wall of text would have been beter then just using one ending for every monster.
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Re: Official "Godzilla: Domination" Discussion Thread
Oddly I got the feeling of laziness, Im sure they had bigger plans but said screw it and ditched it.JVM wrote:Sometimes I wonder if they had a bigger plan for endings and ditched it. For some reason I got that kinda vibe.Living Corpse wrote:You know what my favorite thing about this game is?
Each monster had a different ending. Too bad the Atrai console games didn't. Hell even different still images for each monster and a wall of text would have been beter then just using one ending for every monster.
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Re: Official "Godzilla: Domination" Discussion Thread
Well they surely did more than any of the console Atari games.
Chris55 wrote:He was going to kill the T1000 with SEXINESSBiollante wrote:WHY DID THE TERMINATOR STEAL THE BIKER'S GLASSES IN TERMINATOR 2? IT SERVED NOOOOO PURPOSE, WHERE'S THE EXPOSITION?
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Re: Official "Godzilla: Domination" Discussion Thread
^ Well that's what I'm saying. I have a feeling more was planned for G:U's endings and they had to cut stuff like they did every other feature of the game.
I used to be a lot more optimistic and outgoing, believe it or not. I used to actually be passionate about this stuff.
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Re: Official "Godzilla: Domination" Discussion Thread
I've had some fucked up mental images before, but that just takes the cake.Tyler wrote:Godzilla: Dominatrix
HARDER, MOTHRA.
I used to be a lot more optimistic and outgoing, believe it or not. I used to actually be passionate about this stuff.
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Re: Official "Godzilla: Domination" Discussion Thread
FixedJVM wrote:I've had some skreeonk up mental images before, but that just takes the cake.Tyler wrote:Godzilla: Dominatrix
HARDER, BIOLLANTE.
Tyler wrote:$200 if I hump a car.
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Re: Official "Godzilla: Domination" Discussion Thread
For me, this game was everything that Godzilla Unleashed DS should have been. They couldv'e just expanded the roster and gave the characters a few more moves
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Re: Official "Godzilla: Domination" Discussion Thread
Spirit Ghidorah 2010 wrote:That reporter chick in the game was hot.
zilla103192 wrote:^agreed
you can totally see her panties when shes in the mining outfit!
Yeah to me she looks hot in the mining shot & the snow shot i give her a 7 & a half out of 10 my hot metter i would date as for the game it does get a little boring mosty becasue of the lack of monsters i do not know why they cut anguruis & gigan out & rodan's poison cas that he shots out of his mouth is based off hedorah who was aslo cut & i would have liked some more bosses but the game can be petty hard in story mode.JVM wrote:She looks attractive in some of the shots, but there are some where she's kinda ugh, too. Not really my type.
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Re: Official "Godzilla: Domination" Discussion Thread
Is it true that Hedorah was originally planned to be in this game as well?
I really enjoyed this game. Being a big fan of Neo Geo's KING OF THE MONSTERS arcade games from the early 90's, I really liked that this game used the same basic structure. If only the roster was bigger, and more diverse, it would fantastic, but unfortunately, the only real stand out character is Megalon (who I'm glad at least made the cut, you have to have somebody representing that era ) .
The only thing that really irks me is how huge Mecha-King Ghidorah is as the final boss. That was just...silly to me.
I really enjoyed this game. Being a big fan of Neo Geo's KING OF THE MONSTERS arcade games from the early 90's, I really liked that this game used the same basic structure. If only the roster was bigger, and more diverse, it would fantastic, but unfortunately, the only real stand out character is Megalon (who I'm glad at least made the cut, you have to have somebody representing that era ) .
The only thing that really irks me is how huge Mecha-King Ghidorah is as the final boss. That was just...silly to me.
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Re: Official "Godzilla: Domination" Discussion Thread
Here are some of the answers to your questions guys. In mid-August, Dillon (zilla103192) and I managed to ask Kirby Fong a few questions regarding Godzilla: Domination! mainly because no one really discussed it. We did ask him a few more questions regarding the game and rumors on Wikipedia but as of the current moment, no reply from him.
Q1: How did you get started working on Godzilla: Domination?
A: We were already working on the console version so it made sense to do a handheld version.
Q2: Why was Mecha-King Ghidorah the final boss and why is he bigger than the other monsters? I have also heard rumors that Biollante was originally going to be the final boss at first. Is this true?
A: I think with the roster of monsters we finally decided on he was the coolest and baddest of them all. I don't recall if we considered putting Biollante in.
Q3: Were more monsters planned besides the final six choices or were they the roster from the start?
A: With the dev time and space on the cart we were limited to what we could do and how many monsters we could build.
Q4: Why does Megalon look so different from his film counterpart? Like why is he green and purple?
A: I don't know why, sorry.
Q5: Why do some monsters have strange attacks that they never had in the films such as Rodan's Radioactive Mist attack and King Ghidorah's Magnetic Pull?
A: We had to take some liberties to make the game more interesting.
Q6: Was there at any point during development to include hidden arenas, game modes, or monsters like in Godzilla: Destroy All Monsters Melee?
A: No, the cart size we used did not allow it.
Q1: How did you get started working on Godzilla: Domination?
A: We were already working on the console version so it made sense to do a handheld version.
Q2: Why was Mecha-King Ghidorah the final boss and why is he bigger than the other monsters? I have also heard rumors that Biollante was originally going to be the final boss at first. Is this true?
A: I think with the roster of monsters we finally decided on he was the coolest and baddest of them all. I don't recall if we considered putting Biollante in.
Q3: Were more monsters planned besides the final six choices or were they the roster from the start?
A: With the dev time and space on the cart we were limited to what we could do and how many monsters we could build.
Q4: Why does Megalon look so different from his film counterpart? Like why is he green and purple?
A: I don't know why, sorry.
Q5: Why do some monsters have strange attacks that they never had in the films such as Rodan's Radioactive Mist attack and King Ghidorah's Magnetic Pull?
A: We had to take some liberties to make the game more interesting.
Q6: Was there at any point during development to include hidden arenas, game modes, or monsters like in Godzilla: Destroy All Monsters Melee?
A: No, the cart size we used did not allow it.
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Re: Official "Godzilla: Domination" Discussion Thread
Godzilla Domination. The fond memories of when I got this on Christmas Day 2003. For what it was the game was kinda fun in the fact that each monster gets their own ending. I enjoy this game despite the small amount of cities & monsters.
All Movie snobs can just f off IMO
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Re: Official "Godzilla: Domination" Discussion Thread
But how does kirby fong know all about this.Mugendude26 wrote:Here are some of the answers to your questions guys. In mid-August, Dillon (zilla103192) and I managed to ask Kirby Fong a few questions regarding Godzilla: Domination! mainly because no one really discussed it. We did ask him a few more questions regarding the game and rumors on Wikipedia but as of the current moment, no reply from him.
Q1: How did you get started working on Godzilla: Domination?
A: We were already working on the console version so it made sense to do a handheld version.
Q2: Why was Mecha-King Ghidorah the final boss and why is he bigger than the other monsters? I have also heard rumors that Biollante was originally going to be the final boss at first. Is this true?
A: I think with the roster of monsters we finally decided on he was the coolest and baddest of them all. I don't recall if we considered putting Biollante in.
Q3: Were more monsters planned besides the final six choices or were they the roster from the start?
A: With the dev time and space on the cart we were limited to what we could do and how many monsters we could build.
Q4: Why does Megalon look so different from his film counterpart? Like why is he green and purple?
A: I don't know why, sorry.
Q5: Why do some monsters have strange attacks that they never had in the films such as Rodan's Radioactive Mist attack and King Ghidorah's Magnetic Pull?
A: We had to take some liberties to make the game more interesting.
Q6: Was there at any point during development to include hidden arenas, game modes, or monsters like in Godzilla: Destroy All Monsters Melee?
A: No, the cart size we used did not allow it.
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- Mugendude26
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Re: Official "Godzilla: Domination" Discussion Thread
He was I believe the executive producer for the game.
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Re: Official "Godzilla: Domination" Discussion Thread
Yeah, Kirby Fong produced all of Atari's Godzilla games until he left Atari, I believe after STE was released.Mugendude26 wrote:He was I believe the executive producer for the game.
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Re: Official "Godzilla: Domination" Discussion Thread
My favorite characters were Megalon and Mechagodzilla!
I love King Ghidorah, but he's hard to use!
Did anyone ever successfully execute Ghidorah's "Glide Slice" move?
I love King Ghidorah, but he's hard to use!
Did anyone ever successfully execute Ghidorah's "Glide Slice" move?
Formerly known as kurtzilla
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Re: Official "Godzilla: Domination" Discussion Thread
No sorry, I meant the move where he jumps in the air, quickly flies across the screen, and lands with a stomp.
Thanks for trying to help anyway!
Thanks for trying to help anyway!
Formerly known as kurtzilla