Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby GigaBowserG » Wed Jul 11, 2018 4:11 pm

Maritonic wrote:Considering how hated this game is, and how quickly developers just dropped it and left, a sequel is very unlikely.


While the negative reception in the West is mostly to blame for why DLC was never pursued, I believe the contract between Toho and Legendary/WB has been the biggest factor for why we never saw a follow-up of some kind, and why Godzilla's been relegated to video game collaborations (City Shrouded in Shadow, Eternal Linkage, Monster Strike, etc.). Once 2020+ hits, we'll probably see more G games coming from Japan again.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Monster X » Thu Jul 19, 2018 10:41 am

Which monsters did you find the best for clearing stages?

For me personally Ghidorah was number one, his flying gravity beams decimated large chunks of the map in a single pass. His move set was also great for speeding through generators.

Rodan was second as, while he didn't have anywhere near the mass destruction ability of Ghidorah, his dive bomb was a one hit kill on the generators and he was by far one of the fastest monsters in the game.

Destroyah was also good thanks to his beam automatically sweeping in arcs and lines allowing for better control and more destruction.

Worst was by far Battra, stupide git couldn't hit the broad side of Mt. Fuji.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby miguelnuva » Thu Jul 19, 2018 6:36 pm

I honestly felt like all the people saying this game looked like a pa2 game online hurt the game a lot in the long run.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Spydrmanjr » Fri Jul 20, 2018 3:21 am

Monster X wrote:Which monsters did you find the best for clearing stages?

For me personally Ghidorah was number one, his flying gravity beams decimated large chunks of the map in a single pass. His move set was also great for speeding through generators.

Rodan was second as, while he didn't have anywhere near the mass destruction ability of Ghidorah, his dive bomb was a one hit kill on the generators and he was by far one of the fastest monsters in the game.

Destroyah was also good thanks to his beam automatically sweeping in arcs and lines allowing for better control and more destruction.

Worst was by far Battra, stupide git couldn't hit the broad side of Mt. Fuji.


Biollante is up there too. Her, Rodan, and Ghidorah have given me my largest combos. If you do Rodan well he can really surpass Ghidorah, but Biollante's sweeping tendrils decimate a broad area around her and they're not even specials.

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Maritonic » Tue Jul 24, 2018 7:01 am

Beat DOOM this weekend and popped this in for some fun. Lord I forgot just how frustrating and broken this game is. Definitely some fun moments and concepts, but all around yeeesh. I miss Save the Earth and Destory All Monsters Melee :(
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Zarm » Tue Jul 24, 2018 7:31 am

Maritonic wrote:Beat DOOM this weekend and popped this in for some fun. Lord I forgot just how frustrating and broken this game is. Definitely some fun moments and concepts, but all around yeeesh. I miss Save the Earth and Destory All Monsters Melee :(


Such a shame. It looks very stylish.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby LegendZilla » Mon Sep 10, 2018 4:10 pm

All this game needed was 4 major things to get things right:

1. Health bars for the player.
2. More objectives than merely destroy the reactor or kill the enemy Kaiju.
3. The ability to aim your beams.
4. The ability to block.

If that was the case, it would’ve surely appealed to the masses.
Last edited by LegendZilla on Mon Sep 10, 2018 4:23 pm, edited 2 times in total.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby PitchBlackProgress » Mon Sep 10, 2018 5:39 pm

They’d still skreeonk about the snail pace movement
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Mr_Goji_and_Watch » Mon Sep 10, 2018 5:54 pm

It'd still be a really slow, ugly game with awful character balance and controls.
"It wouldn't be a true Godzilla film, if you didn't touch upon those things," says Dougherty. "Otherwise you're just making a big dumb giant monster movie. There has to be a sprinkle of it, otherwise you're not being faithful to the original intent of the series. Anyone who thinks otherwise is not a true Godzilla fan."

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby SoggyNoodles2016 » Mon Sep 10, 2018 6:17 pm

LegendZilla wrote:All this game needed was 4 major things to get things right:

1. Health bars for the player.
2. More objectives than merely destroy the reactor or kill the enemy Kaiju.
3. The ability to aim your beams.
4. The ability to block.

If that was the case, it would’ve surely appealed to the masses.


mmmmmmmm....kinda.

It'd probably make the game better to play, but I think it would still be ripped apart because everyone hates slow games nowadays.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Goji » Wed Sep 12, 2018 5:34 am

The game isn't even remotely "ugly". It's basically an upscaled PS3 game, anyway, or did we all forget that? It wasn't built from the ground up on PS4 development kits.

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Mr_Goji_and_Watch » Wed Sep 12, 2018 9:51 am

Goji wrote:The game isn't even remotely "ugly". It's basically an upscaled PS3 game, anyway, or did we all forget that? It wasn't built from the ground up on PS4 development kits.


Doesn't negate it's awful art style and performance. Even for a PS3 game it looked bad.
Last edited by Mr_Goji_and_Watch on Wed Sep 12, 2018 9:51 am, edited 2 times in total.
"It wouldn't be a true Godzilla film, if you didn't touch upon those things," says Dougherty. "Otherwise you're just making a big dumb giant monster movie. There has to be a sprinkle of it, otherwise you're not being faithful to the original intent of the series. Anyone who thinks otherwise is not a true Godzilla fan."

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Red-Death Gigan » Wed Sep 12, 2018 11:45 am

LegendZilla wrote:All this game needed was 4 major things to get things right:

1. Health bars for the player.
2. More objectives than merely destroy the reactor or kill the enemy Kaiju.
3. The ability to aim your beams.
4. The ability to block.

If that was the case, it would’ve surely appealed to the masses.


I concur. This looks to solve MUCH of what was needed to make this game a worthy successor to the Pipework's Trilogy. I might add one thing though... DOUBLE the arena sizes.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Goji » Fri Sep 14, 2018 6:24 am

Mr_Goji_and_Watch wrote:
Goji wrote:The game isn't even remotely "ugly". It's basically an upscaled PS3 game, anyway, or did we all forget that? It wasn't built from the ground up on PS4 development kits.


Even for a PS3 game it looked bad.

Nah, but you're welcome to go ahead and keep thinking that.

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby kamilleblu » Sat Sep 15, 2018 4:53 pm

Godzilla needs a modern big-budgeted, well-crafted video game and Godzilla PS3/PS4 was not it. It needs something like Spider-Man just got.

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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby MechaGoji Bro7503 » Sat Sep 15, 2018 6:01 pm

kamilleblu wrote:Godzilla needs a modern big-budgeted, well-crafted video game and Godzilla PS3/PS4 was not it. It needs something like Spider-Man just got.

Absolutely. Man, the potential is limitless, there's so many directions they could take with a Godzilla game gameplay and story wise.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby Living Corpse » Sat Sep 15, 2018 6:31 pm

MechaGoji Bro7503 wrote:
kamilleblu wrote:Godzilla needs a modern big-budgeted, well-crafted video game and Godzilla PS3/PS4 was not it. It needs something like Spider-Man just got.

Absolutely. Man, the potential is limitless, there's so many directions they could take with a Godzilla game gameplay and story wise.


It's a catch 22, until a Godzilla game does exceedingly well most game publishers will play it safe and make it a budget title, thus making the odds of such a game being made even less likely.

Go figure.

At this point we just need a 2D fighter like SF and MK or 2D beat em up adventure side scroller like Streets of Rage.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby MechaGoji Bro7503 » Sun Sep 16, 2018 12:35 pm

Living Corpse wrote:
MechaGoji Bro7503 wrote:Absolutely. Man, the potential is limitless, there's so many directions they could take with a Godzilla game gameplay and story wise.


It's a catch 22, until a Godzilla game does exceedingly well most game publishers will play it safe and make it a budget title, thus making the odds of such a game being made even less likely.

Go figure.

At this point we just need a 2D fighter like SF and MK or 2D beat em up adventure side scroller like Streets of Rage.

True, true. With gameplay that is already known to succeed like the games you mentioned, it would atleast give Godzilla games a place to get started.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby LegendZilla » Sun Sep 16, 2018 6:52 pm

kamilleblu wrote:Godzilla needs a modern big-budgeted, well-crafted video game and Godzilla PS3/PS4 was not it. It needs something like Spider-Man just got.


Or PS5 when it comes out.

Added in 2 months 3 days 4 hours 6 minutes 36 seconds:
Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3 GAME
T_Wylie2014 wrote:Ghidorah is the only monster in the entire Godzilla franchise save for a few Showa exceptions who never once beat Godzilla.


Um... Invasion of Astro-Monster just called.
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Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3/PS4 GAME

Postby miguelnuva » Tue Nov 20, 2018 12:35 am

LegendZilla wrote:
kamilleblu wrote:Godzilla needs a modern big-budgeted, well-crafted video game and Godzilla PS3/PS4 was not it. It needs something like Spider-Man just got.


Or PS5 when it comes out.

Added in 2 months 3 days 4 hours 6 minutes 36 seconds:
Re: Bandai Namco's 『ゴジラ-GODZILLA-』PS3 GAME
T_Wylie2014 wrote:Ghidorah is the only monster in the entire Godzilla franchise save for a few Showa exceptions who never once beat Godzilla.


Um... Invasion of Astro-Monster just called.


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